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JungHyun Han: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. JungHyun Han, Hoh Peter In, Jong-Sik Woo
    Towards Situation-Aware Cross-Platform Ubi-Game Development. [Citation Graph (0, 0)][DBLP]
    APSEC, 2004, pp:734-735 [Conf]
  2. JungHyun Han, Aristides A. G. Requicha
    Modeler Independent Procedural Interfaces for Solid Modeling. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:176-183 [Conf]
  3. Taeseung D. Yoo, Eun-Young Kim, Daniel K. Bogen, JungHyun Han
    Geometrical Analysis for Assistive Medical Device Design. [Citation Graph (0, 0)][DBLP]
    CIS, 2004, pp:916-921 [Conf]
  4. Hyung Sik Yoon, Moon-Ju Jung, JungHyun Han
    Alternation of Levels-of-Detail Construction and Occlusion Culling for Terrain Rendering. [Citation Graph (0, 0)][DBLP]
    CIS, 2004, pp:1161-1167 [Conf]
  5. Juneho Yi, Jongsun Kim, Jongmoo Choi, JungHyun Han, Eunseok Lee
    Face Recognition Based on ICA Combined with FLD. [Citation Graph (0, 0)][DBLP]
    Biometric Authentication, 2002, pp:10-18 [Conf]
  6. Taek Sang Jeong, JungHyun Han
    Per-pixel Rendering of Terrain Data. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science (3), 2006, pp:40-47 [Conf]
  7. Kwangsun Ko, Gu Su Kim, June Kim, JungHyun Han, Ung-Mo Kim, Young Ik Eom
    Design and Implementation of a Security Framework Based on the Object-Based Storage Device Standard. [Citation Graph (0, 0)][DBLP]
    ICCSA (1), 2006, pp:1028-1035 [Conf]
  8. Keechul Jung, Kwang In Kim, JungHyun Han
    Text Scanner with Text Detection Technology on Image Sequences. [Citation Graph (0, 0)][DBLP]
    ICPR (3), 2002, pp:473-476 [Conf]
  9. Ingu Kang, JungHyun Han
    Massive Autonomous Characters: Animation and Interaction. [Citation Graph (0, 0)][DBLP]
    ICVGIP, 2006, pp:333-338 [Conf]
  10. Hanhyuk Chung, Joongmin Choi, Junho Yi, JungHyun Han, Eun-Seok Lee
    A Construction of the Adapted Ontology Server in EC. [Citation Graph (0, 0)][DBLP]
    IDEAL, 2000, pp:355-360 [Conf]
  11. Keechul Jung, JungHyun Han
    Texture-Based Text Location for Video Indexing. [Citation Graph (0, 0)][DBLP]
    IDEAL, 2000, pp:449-454 [Conf]
  12. Keechul Jung, JungHyun Han
    Stereo Correspondence Using GA-Based Segmentation. [Citation Graph (0, 0)][DBLP]
    IDEAL, 2000, pp:497-502 [Conf]
  13. JungHyun Han, Ingu Kang, Chungmin Hyun, Jong-Sik Woo, Young Ik Eom
    Multi-platform Online Game Design and Architecture. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2005, pp:1116-1119 [Conf]
  14. JungHyun Han, Taeseong Kim, Christopher D. Cera, William C. Regli
    Multi-resolution Modeling in Collaborative Design. [Citation Graph (0, 0)][DBLP]
    ISCIS, 2003, pp:397-404 [Conf]
  15. Ingu Kang, Young Ik Eom, JungHyun Han
    A Multi-resolution Technique for Real-time Animation of Large Crowds. [Citation Graph (0, 0)][DBLP]
    ISCIS, 2006, pp:384-393 [Conf]
  16. Doo Seop Eom, Jungshik Jang, Taeyoung Kim, JungHyun Han
    A VR Game Platform Built Upon Wireless Sensor Network. [Citation Graph (0, 0)][DBLP]
    ISVC (2), 2006, pp:146-155 [Conf]
  17. Ingu Kang, JungHyun Han
    Real-Time Animation of Large Crowds. [Citation Graph (0, 0)][DBLP]
    ICEC, 2006, pp:382-385 [Conf]
  18. HongJung Son, JungHyun Han
    Dynamic Skinning for Popping Dance. [Citation Graph (0, 0)][DBLP]
    ICEC, 2006, pp:280-285 [Conf]
  19. JungHyun Han, Inho Han
    Manufacturable feature recognition and its integration with process planning. [Citation Graph (0, 0)][DBLP]
    Symposium on Solid Modeling and Applications, 1999, pp:108-118 [Conf]
  20. JungHyun Han
    On Multiple Interpretations. [Citation Graph (0, 0)][DBLP]
    Symposium on Solid Modeling and Applications, 1997, pp:311-321 [Conf]
  21. Taeseong Kim, Christopher D. Cera, William C. Regli, Hyunseung Choo, JungHyun Han
    Multi-Level modeling and access control for data sharing in collaborative design. [Citation Graph (0, 0)][DBLP]
    Advanced Engineering Informatics, 2006, v:20, n:1, pp:47-57 [Journal]
  22. Christopher D. Cera, Taeseong Kim, JungHyun Han, William C. Regli
    Role-based viewing envelopes for information protection in collaborative modeling. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2004, v:36, n:9, pp:873-886 [Journal]
  23. JungHyun Han, Mujin Kang, Hoogon Choi
    STEP-based feature recognition for manufacturing cost optimization. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2001, v:33, n:9, pp:671-686 [Journal]
  24. JungHyun Han, Aristides A. G. Requicha
    Integration of feature based design and feature recognition. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 1997, v:29, n:5, pp:393-403 [Journal]
  25. JungHyun Han, Aristides A. G. Requicha
    Modeler-independent feature recognition in a distributed environment. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 1998, v:30, n:6, pp:453-463 [Journal]
  26. JungHyun Han, David Rosen
    Special panel session for feature recognition at the 1997 ASME Computers in Engineering Conference. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 1998, v:30, n:13, pp:979-982 [Journal]
  27. JungHyun Han, William C. Regli, Steve Brooks
    Hint-based reasoning for feature recognition: status report. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 1998, v:30, n:13, pp:1003-1007 [Journal]
  28. Taeseung D. Yoo, EunYoung Kim, JungHyun Han, Daniel K. Bogen
    Geometric and biomechanical analysis for computer-aided design of assistive medical devices. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2005, v:37, n:14, pp:1521-1532 [Journal]
  29. Hyunseung Choo, JungHyun Han
    Forwarding Based Data Parallel Handoff for Real-Time QoS in Mobile IPv6 Networks. [Citation Graph (0, 0)][DBLP]
    Computers and Artificial Intelligence, 2004, v:23, n:4, pp:- [Journal]
  30. Keechul Jung, JungHyun Han
    Hybrid approach to efficient text extraction in complex color images. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition Letters, 2004, v:25, n:6, pp:679-699 [Journal]
  31. JungHyun Han, Inho Han, Eunseok Lee, Juneho Yi
    Manufacturing feature recognition toward integration with process planning. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Systems, Man, and Cybernetics, Part B, 2001, v:31, n:3, pp:373-380 [Journal]
  32. Hadi Moradi, Eun Kwon, Dae Neung Sohn, JungHyun Han
    A Real-Time GPU-Based Wall Detection Algorithm for Mapping and Navigation in Indoor Environments. [Citation Graph (0, 0)][DBLP]
    HCI (9), 2007, pp:1072-1077 [Conf]
  33. Han-Young Jang, Taek Sang Jeong, JungHyun Han
    Image-Space Collision Detection Through Alternate Surface Peeling. [Citation Graph (0, 0)][DBLP]
    ISVC (1), 2007, pp:66-75 [Conf]

  34. Leaking Fluids. [Citation Graph (, )][DBLP]

  35. Fast Rendering of Large Crowds Using GPU. [Citation Graph (, )][DBLP]

  36. Wave Touch: Educational Game on Interactive Tabletop with Water Simulation. [Citation Graph (, )][DBLP]

  37. Feature-preserving deformation of tessellated surfaces. [Citation Graph (, )][DBLP]

  38. Multi-player VR game built upon wireless sensor network. [Citation Graph (, )][DBLP]

  39. Spatial Reasoning for Real-time Robotic Manipulation. [Citation Graph (, )][DBLP]

  40. Toward Human-Like Real-Time Manipulation: From Perception to Motion Planning. [Citation Graph (, )][DBLP]

  41. Visibility-based spatial reasoning for object manipulation in cluttered environments. [Citation Graph (, )][DBLP]

  42. Feature Recognition from CAD Models. [Citation Graph (, )][DBLP]

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