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Sarah H. Creem-Regehr: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Helen H. Hu, Amy Ashurst Gooch, Sarah H. Creem-Regehr, William B. Thompson
    Visual Cues for Perceiving Distances from Objects to Surfaces. [Citation Graph (0, 0)][DBLP]
    Presence, 2002, v:11, n:6, pp:652-664 [Journal]
  2. William B. Thompson, Peter Willemsen, Amy Ashurst Gooch, Sarah H. Creem-Regehr, Jack M. Loomis, Andrew C. Beall
    Does the Quality of the Computer Graphics Matter when Judging Distances in Visually Immersive Environments? [Citation Graph (0, 0)][DBLP]
    Presence, 2004, v:13, n:5, pp:560-571 [Journal]
  3. Cynthia S. Sahm, Sarah H. Creem-Regehr, William B. Thompson, Peter Willemsen
    Throwing versus walking as indicators of distance perception in similar real and virtual environments. [Citation Graph (0, 0)][DBLP]
    TAP, 2005, v:2, n:1, pp:35-45 [Journal]
  4. Betty J. Mohler, William B. Thompson, Sarah H. Creem-Regehr, Peter Willemsen, Herbert L. Pick Jr., John J. Rieser
    Calibration of locomotion resulting from visual motion in a treadmill-based virtual environment. [Citation Graph (0, 0)][DBLP]
    TAP, 2007, v:4, n:1, pp:- [Journal]

  5. Visual motion influences locomotion in a treadmill virtual environment. [Citation Graph (, )][DBLP]


  6. Throwing vs. walking as indicators of distance perception in real and virtual environments. [Citation Graph (, )][DBLP]


  7. The effects of head-mounted display mechanics on distance judgments in virtual environments. [Citation Graph (, )][DBLP]


  8. Minification influences spatial judgments in virtual environments. [Citation Graph (, )][DBLP]


  9. The influence of feedback on egocentric distance judgments in real and virtual environments. [Citation Graph (, )][DBLP]


  10. A full-body avatar improves egocentric distance judgments in an immersive virtual environment. [Citation Graph (, )][DBLP]


  11. HMD calibration and its effects on distance judgments. [Citation Graph (, )][DBLP]


  12. Using mental rotation as a methodology to evaluate shape perception in computer graphics. [Citation Graph (, )][DBLP]


  13. Can I pass?: using affordances to measure perceived size in virtual environments. [Citation Graph (, )][DBLP]


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