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Zhiyong Huang: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Zhiyong Huang, Binjia Jiao, B. Prabhakaran, Conrado R. Ruiz Jr.
    Reusing Animations in Databases for Multimedia Presentations. [Citation Graph (0, 0)][DBLP]
    ASIAN, 2000, pp:149-161 [Conf]
  2. Chern-Hooi Chionh, Zhiyong Huang, Kian-Lee Tan, Zhen Yao
    Augmenting SSEs with Structural Properties for Rapid Protein Structure Comparison. [Citation Graph (0, 0)][DBLP]
    BIBE, 2003, pp:341-0 [Conf]
  3. Tom Molet, Zhiyong Huang, Ronan Boulic, Daniel Thalmann
    An Animation Interface Designed for Motion Capture. [Citation Graph (0, 0)][DBLP]
    CA, 1997, pp:77-0 [Conf]
  4. Indriyati Atmosukarto, Luping Zhou, Wee Kheng Leow, Zhiyong Huang
    Polygonizing Non-Uniformly Distributed 3D Points by Advancing Mesh Frontiers. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:175-182 [Conf]
  5. Qiyue Fong, Foo Meng Ng, Zhiyong Huang
    Spatio-temporal Visualization of Battlefield Entities and Events. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2006, pp:622-629 [Conf]
  6. Ravinder Namboori, Hung Chuan Teh, Zhiyong Huang
    An Adaptive Sampling Method for Layered Depth Image. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2004, pp:206-213 [Conf]
  7. Yinghui Wu, Xin Guan, Mohan S. Kankanhalli, Zhiyong Huang
    Robust Invisible Watermarking of Volume Data Using the 3D DCT. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:359-362 [Conf]
  8. Kaicheng Zhang, Zhiyong Huang, Tat-Seng Chua
    A Framework to Customize a Face Model for Reusing Animation. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2003, pp:258-261 [Conf]
  9. Meng Yu, Indriyati Atmosukarto, Wee Kheng Leow, Zhiyong Huang, Rong Xu
    3D Model Retrieval With Morphing-Based Geometric and Topological Feature Maps. [Citation Graph (0, 0)][DBLP]
    CVPR (2), 2003, pp:656-661 [Conf]
  10. Haihong Zhang, Weimin Huang, Zhiyong Huang, Liyuan Li
    Affine Object Tracking with Kernel-Based Spatial-Color Representation. [Citation Graph (0, 0)][DBLP]
    CVPR (1), 2005, pp:293-300 [Conf]
  11. Hongga Li, Hua Lu, Bo Huang, Zhiyong Huang
    Two ellipse-based pruning methods for group nearest neighbor queries. [Citation Graph (0, 0)][DBLP]
    GIS, 2005, pp:192-199 [Conf]
  12. Wee Kheng Leow, Zhiyong Huang, Yong Zhang, Rudy Setiono
    Rapid 3D Model Acquisition from Images of Small Objects. [Citation Graph (0, 0)][DBLP]
    GMP, 2000, pp:33-41 [Conf]
  13. Nan Li, Zhiyong Huang
    A feature-based pencil drawing method. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2003, pp:135-140 [Conf]
  14. Ee-Chien Chang, Zhiyong Huang, Mohan S. Kankanhalli, Rong Xu
    A 3D shape matching framework. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2003, pp:269-270 [Conf]
  15. Lidan Shou, Zhiyong Huang, Kian-Lee Tan
    Performance guaranteed rendering using the HDoV tree. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2003, pp:253-254 [Conf]
  16. Akanksha Huang, Zhiyong Huang, B. Prabhakaran, Conrado R. Ruiz Jr.
    Interactive visual method for motion and model reuse. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2003, pp:29-36 [Conf]
  17. Yinghui Wu, Ee-Chien Chang, Zhiyong Huang, Mohan S. Kankanhalli
    Feature extraction of volume data based on multi-scale representation. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2003, pp:175-180 [Conf]
  18. Zhiyong Huang, Christian S. Jensen, Hua Lu, Beng Chin Ooi
    Skyline Queries Against Mobile Lightweight Devices in MANETs. [Citation Graph (0, 0)][DBLP]
    ICDE, 2006, pp:66- [Conf]
  19. Lidan Shou, Zhiyong Huang, Kian-Lee Tan
    HDoV-tree: The Structure, The Storage, The Speed. [Citation Graph (0, 0)][DBLP]
    ICDE, 2003, pp:557-568 [Conf]
  20. Nan Li, Zhiyong Huang
    Feature-guided painterly image rendering. [Citation Graph (0, 0)][DBLP]
    ICIP (1), 2002, pp:653-656 [Conf]
  21. Wenjie Xu, Jiankang Wu, Zhiyong Huang
    A maximum margin discriminative learning algorithm for temporal signals. [Citation Graph (0, 0)][DBLP]
    ICPR (2), 2006, pp:460-463 [Conf]
  22. Haihong Zhang, Weimin Huang, Zhiyong Huang, Bailing Zhang
    Kernel Autoassociator with Applications to Visual Classification. [Citation Graph (0, 0)][DBLP]
    ICPR (2), 2004, pp:443-446 [Conf]
  23. Haihong Zhang, Zhiyong Huang, Weimin Huang, Liyuan Li
    Kernel-Based Method for Tracking Objects with Rotation and Translation. [Citation Graph (0, 0)][DBLP]
    ICPR (2), 2004, pp:728-731 [Conf]
  24. Dajun He, Zhiyong Huang, Ruihua Ma, Qibin Sun
    Feature difference analysis in video authentication system. [Citation Graph (0, 0)][DBLP]
    ISCAS (5), 2004, pp:716-719 [Conf]
  25. Hao Wang, Xiaoyan Xie, Zhiyong Huang
    Collaborative and Interactive Room Design on the Web. [Citation Graph (0, 0)][DBLP]
    ISPAN, 2000, pp:238-245 [Conf]
  26. Indriyati Atmosukarto, Wee Kheng Leow, Zhiyong Huang
    Feature Combination and Relevance Feedback for 3D Model Retrieval. [Citation Graph (0, 0)][DBLP]
    MMM, 2005, pp:334-339 [Conf]
  27. N. Chokkareddy, Zhiyong Huang, B. Prabhakaran, M. Vattikuti
    A Framework for Reuse From Animation Multi-Databases. [Citation Graph (0, 0)][DBLP]
    MMM, 2003, pp:343-364 [Conf]
  28. Jiong Gao, Zhiyong Huang
    An Implementation of a Game Engine for Air Combat Simulation. [Citation Graph (0, 0)][DBLP]
    MMM, 2004, pp:365- [Conf]
  29. Chen Jing, Zhiyong Huang, Li Zongge
    A 3D Shape Matching Method with Neural Networks. [Citation Graph (0, 0)][DBLP]
    MMM, 2003, pp:295-0 [Conf]
  30. Jie Zhang, Ji Zhao, Shuanhu Bai, Zhiyong Huang
    Applying Speech Interface to Mahjong Gam. [Citation Graph (0, 0)][DBLP]
    MMM, 2004, pp:86-92 [Conf]
  31. Yinan Zhou, Zhiyong Huang
    Decomposing Polygon Meshes by Means of Critical Points. [Citation Graph (0, 0)][DBLP]
    MMM, 2004, pp:187-195 [Conf]
  32. Daniel Thalmann, Hansrudi Noser, Zhiyong Huang
    Autonomous Virtual Actors Based on Virtual Sensors. [Citation Graph (0, 0)][DBLP]
    Creating Personalities for Synthetic Actors, 1997, pp:25-42 [Conf]
  33. Indriyati Atmosukarto, Wee Kheng Leow, Zhiyong Huang, Yong Zhang, Kah Kay Sung
    Mesh Construction from Non-Uniformly Distributed and Noisy 3D Points Recovered from Image Sequence. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2000, pp:423-424 [Conf]
  34. Yang Guang, Zhiyong Huang
    A Method of Human Short Hair Modeling and Real Time Animation. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:435-438 [Conf]
  35. Xiaowen Ji, Zoltan Kato, Zhiyong Huang
    Non-Photorealistic Rendering and Content-Based Image Retrieval. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:153-162 [Conf]
  36. Wenqi Liang, Zhiyong Huang
    An Enhanced Framework for Real-Time Hair Animation. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:467-471 [Conf]
  37. Xiaoyan Xie, Hao Wang, Zhiyong Huang
    Implementation of a Graphics Design Framework on the Web. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2000, pp:421-422 [Conf]
  38. Lidan Shou, Zhiyong Huang, Kian-Lee Tan
    Supporting Real-time Visualization With The HDoV Tree. [Citation Graph (0, 0)][DBLP]
    SAC, 2003, pp:966-971 [Conf]
  39. Xuetao Li, Tong Wing Toon, Zhiyong Huang
    Decomposing polygon meshes for interactive applications. [Citation Graph (0, 0)][DBLP]
    SI3D, 2001, pp:35-42 [Conf]
  40. Bo Huang, Zhiyong Huang, Dan Lin, Hua Lu, Yaxiao Song, Hongga Li
    ITQS: An Integrated Transport Query System. [Citation Graph (0, 0)][DBLP]
    SIGMOD Conference, 2004, pp:951-952 [Conf]
  41. Lidan Shou, Jason Chionh, Kian-Lee Tan, Yixin Ruan, Zhiyong Huang
    REVIEW: A Real Time Virtual Walkthrough System. [Citation Graph (0, 0)][DBLP]
    SIGMOD Conference, 2001, pp:601- [Conf]
  42. Kian-Lee Tan, Yixin Ruan, Jason Chionh, Zhiyong Huang, Lidan Shou
    Balancing Fidelity and Performance in Virtual Walkthrough. [Citation Graph (0, 0)][DBLP]
    VDB, 2002, pp:219-233 [Conf]
  43. Rong Xu, Wawan Solihin, Zhiyong Huang
    Code Checking and Visualization of an Architecture Design. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2004, pp:10- [Conf]
  44. Hang Yu, Ee-Chien Chang, Zhiyong Huang, Zhijian Zheng
    Fast Rendering of Foveated Volume in the Wavelet Domain. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2004, pp:26- [Conf]
  45. Lidan Shou, Jason Chionh, Zhiyong Huang, Yixin Ruan, Kian-Lee Tan
    Walking Through a Very Large Virtual Environment in Real-time. [Citation Graph (0, 0)][DBLP]
    VLDB, 2001, pp:401-410 [Conf]
  46. Sujin Liu, Zhiyong Huang
    Interactive 3D modeling using only one image. [Citation Graph (0, 0)][DBLP]
    VRST, 2000, pp:49-54 [Conf]
  47. Yue Li, Zhong Xie, Zhiyong Huang
    Design and Implementation of a WAP GIS Framework. [Citation Graph (0, 0)][DBLP]
    WISE Workshops, 2002, pp:81-87 [Conf]
  48. Nan Li, Zhiyong Huang
    Tour Into the Picture Revisited. [Citation Graph (0, 0)][DBLP]
    WSCG, 2001, pp:41-48 [Conf]
  49. Chen Chen, Zhiyong Huang, Hang Yu, Ee-Chien Chang
    Progressive transmission and rendering of foveated volume data. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:67-75 [Conf]
  50. Yang Chen, Wufan Chen, Pengcheng Shi, Yanqiu Feng, Qianjin Feng, Qingqi Wang, Zhiyong Huang
    Joint Bayesian PET Reconstruction Algorithm Using a Quadratic Hybrid Multi-order Prior. [Citation Graph (0, 0)][DBLP]
    MIRAGE, 2007, pp:23-35 [Conf]
  51. Ronan Boulic, Zhiyong Huang, Nadia Magnenat-Thalmann, Daniel Thalmann
    Goal-oriented design and correction of articulated figure motion with the TRACK system. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1994, v:18, n:4, pp:443-452 [Journal]
  52. Ronan Boulic, Tolga K. Capin, Zhiyong Huang, Prem Kalra, B. Linterrnann, Nadia Magnenat-Thalmann, Laurent Moccozet, Tom Molet, Igor S. Pandzic, Kurt Saar, Alfred Schmitt, J. Shen, Daniel Thalmann
    The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1995, v:14, n:3, pp:337-348 [Journal]
  53. Chern-Hooi Chionh, Zhiyong Huang, Kian-Lee Tan, Zhen Yao
    Towards Scaleable Protein Structure Comparison and Database Search. [Citation Graph (0, 0)][DBLP]
    International Journal on Artificial Intelligence Tools, 2005, v:14, n:5, pp:827-848 [Journal]
  54. Akanksha, Zhiyong Huang, B. Prabhakaran, Conrado R. Ruiz Jr.
    Visualizing Animation Databases. [Citation Graph (0, 0)][DBLP]
    International Journal of Software Engineering and Knowledge Engineering, 2003, v:13, n:1, pp:1-25 [Journal]
  55. Ee-Chien Chang, Mohan S. Kankanhalli, Xin Guan, Zhiyong Huang, Yinghui Wu
    Robust image authentication using content based compression. [Citation Graph (0, 0)][DBLP]
    Multimedia Syst., 2003, v:9, n:2, pp:121-130 [Journal]
  56. Akanksha, Zhiyong Huang, B. Prabhakaran, Conrado R. Ruiz Jr.
    Animation toolkit based on a database approach for reusing motions and models. [Citation Graph (0, 0)][DBLP]
    Multimedia Tools Appl., 2007, v:32, n:3, pp:293-327 [Journal]
  57. Shuqiao Guo, Zhiyong Huang, H. V. Jagadish, Beng Chin Ooi, Zhenjie Zhang
    Relaxed space bounding for moving objects: a case for the buddy tree. [Citation Graph (0, 0)][DBLP]
    SIGMOD Record, 2006, v:35, n:4, pp:24-29 [Journal]
  58. Zhiyong Huang, Hua Lu, Beng Chin Ooi, Anthony K. H. Tung
    Continuous Skyline Queries for Moving Objects. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Knowl. Data Eng., 2006, v:18, n:12, pp:1645-1658 [Journal]
  59. Lidan Shou, Zhiyong Huang, Kian-Lee Tan
    The Hierarchical Degree-of-Visibility Tree. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Knowl. Data Eng., 2004, v:16, n:11, pp:1357-1369 [Journal]
  60. Haihong Zhang, Weimin Huang, Zhiyong Huang, Bailing Zhang
    A kernel autoassociator approach to pattern classification. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Systems, Man, and Cybernetics, Part B, 2005, v:35, n:3, pp:593-606 [Journal]
  61. Hang Yu, Ee-Chien Chang, Zhiyong Huang, Zhijian Zheng
    Fast rendering of foveated volumes in wavelet-based representation. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2005, v:21, n:8-10, pp:735-744 [Journal]
  62. Chong Leng Goh, Yanfeng Shu, Zhiyong Huang, Beng Chin Ooi
    Dynamic buffer management with extensible replacement policies. [Citation Graph (0, 0)][DBLP]
    VLDB J., 2006, v:15, n:2, pp:99-120 [Journal]
  63. Yang Chen, Wufan Chen, Pengcheng Shi, Yanqiu Feng, Qianjin Feng, Qingqi Wang, Zhiyong Huang
    A Novel Way of Incorporating Large-Scale Knowledge into MRF Prior Model. [Citation Graph (0, 0)][DBLP]
    AIME, 2007, pp:388-392 [Conf]
  64. Beng Chin Ooi, Zhiyong Huang, Dan Lin, Hua Lu, Linhao Xu
    Adapting Relational Database Engine to Accommodate Moving Objects in SpADE. [Citation Graph (0, 0)][DBLP]
    ICDE, 2007, pp:1505-1506 [Conf]
  65. Yang Chen, Wufan Chen, Pengcheng Shi, Yanqiu Feng, Qianjin Feng, Qingqi Wang, Zhiyong Huang
    Bayesian Reconstruction Using a New Nonlocal MRF Prior for Count-Limited PET Transmission Scans. [Citation Graph (0, 0)][DBLP]
    ICIAR, 2007, pp:972-981 [Conf]
  66. Nan Peng, Zhiyong Huang, Zujun Hou
    An Image Registration Method Based on the Local and Global Structures. [Citation Graph (0, 0)][DBLP]
    MMM (1), 2007, pp:106-115 [Conf]
  67. Levi C. Monteverde, Conrado R. Ruiz Jr., Zhiyong Huang
    A Shape Distribution for Comparing 3D Models. [Citation Graph (0, 0)][DBLP]
    MMM (1), 2007, pp:54-63 [Conf]
  68. Zhiyong Huang, Christian S. Jensen, Hua Lu, Beng Chin Ooi
    Collaborative Spatial Data Sharing Among Mobile Lightweight Devices. [Citation Graph (0, 0)][DBLP]
    SSTD, 2007, pp:366-384 [Conf]
  69. Hua Lu, Zhiyong Huang, Christian S. Jensen, Linhao Xu
    Distributed, Concurrent Range Monitoring of Spatial-Network Constrained Mobile Objects. [Citation Graph (0, 0)][DBLP]
    SSTD, 2007, pp:403-422 [Conf]

  70. An multiuser Undo/Redo method for replicated collaborative modeling systems. [Citation Graph (, )][DBLP]


  71. The absolute continuity of non-additive set functions on T Infinity -tribe. [Citation Graph (, )][DBLP]


  72. A GPU-based method for real-time simulation of Eastern painting. [Citation Graph (, )][DBLP]


  73. Design and implementation of a built-in camera based user interface for mobile games. [Citation Graph (, )][DBLP]


  74. Eye HDR: gaze-adaptive system for displaying high-dynamic-range images. [Citation Graph (, )][DBLP]


  75. The "China-brain" project A four year, 3 million RMB project to build a 15, 000 evolved neural net module artificial brain in China. [Citation Graph (, )][DBLP]


  76. The China-Brain Project: Building China's Artificial Brain Using an Evolved Neural Net Module Approach. [Citation Graph (, )][DBLP]


  77. Human posture recognition in video sequence using pseudo 2-D hidden Markov models. [Citation Graph (, )][DBLP]


  78. A particle filtering framework with indirect measurements for visual tracking. [Citation Graph (, )][DBLP]


  79. Tennis Space: An Interactive and Immersive Environment for Tennis Simulation. [Citation Graph (, )][DBLP]


  80. Real-time 3D talking head from a synthetic viseme dataset. [Citation Graph (, )][DBLP]


  81. Automatic and real-time 3D face synthesis. [Citation Graph (, )][DBLP]


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