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Michitaka Hirose: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. ChangHoon Park, Koichi Hirota, Michitaka Hirose, Heedong Ko
    A Flexible and Efficient Scheme for Interest Management in HLA. [Citation Graph (0, 0)][DBLP]
    AsiaSim, 2004, pp:141-149 [Conf]
  2. Jun Yamashita, Hideaki Kuzuoka, Chiaki Fujimon, Michitaka Hirose
    Tangible avatar and tangible earth: a novel interface for astronomy education. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2007, pp:2777-2782 [Conf]
  3. ChangHoon Park, Michitaka Hirose, Heedong Ko
    A Platform for Interactive VR Storytelling. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:193-202 [Conf]
  4. Jochen Ehnes, Michitaka Hirose
    Finding the Perfect Projection System - Human Perception of Projection Quality Depending on Distance and Projection Angle. [Citation Graph (0, 0)][DBLP]
    EUC, 2006, pp:1017-1026 [Conf]
  5. Yuichiro Sekiguchi, Koichi Hirota, Michitaka Hirose
    The Design and Implementation of Ubiquitous Haptic Device. [Citation Graph (0, 0)][DBLP]
    WHC, 2005, pp:527-528 [Conf]
  6. Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose
    Impulse Response Deformation Model: an Approach to Haptic Interaction with Dynamically Deformable Object. [Citation Graph (0, 0)][DBLP]
    HAPTICS, 2006, pp:31- [Conf]
  7. Takaaki Endo, Akihiro Katayama, Hideyuki Tamura, Michitaka Hirose, Tomohiro Tanikawa
    Cybercity walker - layered morphin method. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1999, pp:1044-1048 [Conf]
  8. Michitaka Hirose, Koichi Hirota
    Surface Display and Synthetic Force Sensation. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1993, pp:645-650 [Conf]
  9. Tetsuro Ogi, Michitaka Hirose, Hiroshi Watanabe, Naoyuki Kakehi
    Real-Time Numerical Simulation in Haptic Environment. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1997, pp:965-968 [Conf]
  10. Tetsuro Ogi, Toshio Yamada, Michitaka Hirose
    CABINet: networking of immersive projection environment. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1999, pp:1025-1029 [Conf]
  11. Hiroaki Yano, Naoyuki Kakehi, Tetsuro Ogi, Michitaka Hirose
    Haptic interface for immersive projection display. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1999, pp:1030-1034 [Conf]
  12. Jochen Ehnes, Michitaka Hirose
    Projected Reality - Content Delivery Right onto Objects of Daily Life. [Citation Graph (0, 0)][DBLP]
    ICAT, 2006, pp:262-271 [Conf]
  13. Koichi Hirota, Michitaka Hirose
    Haptic Interface Using Estimatio of Box Contents Metaphor. [Citation Graph (0, 0)][DBLP]
    ICAT, 2003, pp:- [Conf]
  14. Ronald Sidharta, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
    The Development of Multi-Depth Pepper's Ghost Display for Mixed Reality System. [Citation Graph (0, 0)][DBLP]
    ICAT Workshops, 2006, pp:115-118 [Conf]
  15. Tomohiro Amemiya, Koichi Hirota, Michitaka Hirose
    OBOE: Oboe-Like Braille Interface for Outdoor Environment. [Citation Graph (0, 0)][DBLP]
    ICCHP, 2004, pp:498-505 [Conf]
  16. Michitaka Hirose, Tetsuro Ogi, Toshio Yamada, Ken Tamagawa
    Development of Stereo Video Avatar in Networked Immersive Projection Environment. [Citation Graph (0, 0)][DBLP]
    ICIP (3), 1999, pp:21-25 [Conf]
  17. Jochen Ehnes, Koichi Hirota, Michitaka Hirose
    Projected Augmentation - Augmented Reality using Rotatable Video Projectors. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2004, pp:26-35 [Conf]
  18. Jochen Ehnes, Koichi Hirota, Michitaka Hirose
    Projected Augmentation II - A Scalable Architecture for Multi Projector Based AR-Systems Based on "Projected Applications". [Citation Graph (0, 0)][DBLP]
    ISMAR, 2005, pp:190-191 [Conf]
  19. Hiroyuki Maeda, Kazuhiko Hirose, Jun Yamashita, Koichi Hirota, Michitaka Hirose
    All-Around Display for Video Avatar in Real World. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2003, pp:288-289 [Conf]
  20. Tomohiro Tanikawa, Koichi Hirota, Michitaka Hirose
    A Study for Image-Based Integrated Virtual Environment. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2002, pp:225-0 [Conf]
  21. Atsushi Hiyama, Ryoko Ueoka, Koichi Hirota, Michitaka Hirose, Michie Sone, Tomohiro Kawamura
    Development and Demonstration of Wearable Computer Based Interactive Nomadic Gallery. [Citation Graph (0, 0)][DBLP]
    ISWC, 2002, pp:129-130 [Conf]
  22. Michitaka Hirose, Haruo Amari
    A Study on Visualization of Control Software Design. [Citation Graph (0, 0)][DBLP]
    MIT-JSME Workshop, 1989, pp:584-603 [Conf]
  23. Tetsuro Ogi, Koji Yamamoto, Toshio Yamada, Michitaka Hirose
    Experience of Immersive Virtual World Using Cellular Phone Interface. [Citation Graph (0, 0)][DBLP]
    IEEE Pacific Rim Conference on Multimedia, 2001, pp:32-39 [Conf]
  24. Ryoko Ueoka, Michitaka Hirose, Kengo Kuma, Michie Sone, Kenji Kohiyama, Tomohiro Kawamura, Kenichiro Hiroto
    Wearable Computer Application for Open Air Exhibition in EXPO 2005. [Citation Graph (0, 0)][DBLP]
    IEEE Pacific Rim Conference on Multimedia, 2001, pp:8-15 [Conf]
  25. Michitaka Hirose
    Virtual Reality Technology and Museum Exhibit. [Citation Graph (0, 0)][DBLP]
    International Conference on Virtual Storytelling, 2005, pp:3-11 [Conf]
  26. Atsushi Hiyama, Jun Yamashita, Hideaki Kuzuoka, Koichi Hirota, Michitaka Hirose
    Position Tracking Using Infra-Red Signals for Museum Guiding System. [Citation Graph (0, 0)][DBLP]
    UCS, 2004, pp:49-61 [Conf]
  27. Haruo Amari, Toshiki Nagumo, Mikio Okada, Michitaka Hirose, Takemochi Ishii
    A Virtual Reality Application for Software Visualization. [Citation Graph (0, 0)][DBLP]
    VR, 1993, pp:1-6 [Conf]
  28. Tomohiro Amemiya, Jun Yamashita, Koichi Hirota, Michitaka Hirose
    Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:165-172 [Conf]
  29. Tomohiro Amemiya, Jun Yamashita, Koichi Hirota, Michitaka Hirose
    Colorplate: Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:287- [Conf]
  30. Michitaka Hirose, Tetsuro Ogi, Hiroaki Yano, Naoyuki Kakehi
    Development of Wearable Force Display (HapticGEAR) for Immersive Projection Displays. [Citation Graph (0, 0)][DBLP]
    VR, 1999, pp:79- [Conf]
  31. Michitaka Hirose, Koichi Hirota, Tetsuro Ogi, Hiroaki Yano, Naoyuki Kakehi, Makoto Saito, Mutsuhiro Nakashige
    HapticGEAR: The Development of a Wearable Force Display System for Immersive Projection Displays. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:123-130 [Conf]
  32. Michitaka Hirose, Kensuke Yokoyama, Shin-ichi Sato
    Transmission of Relistic Sensation: Development of a Virtual Dome. [Citation Graph (0, 0)][DBLP]
    VR, 1993, pp:125-131 [Conf]
  33. Koichi Hirota, Michitaka Hirose
    Dexterous Object Manipulation Based on Collision Response. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:232-0 [Conf]
  34. Koichi Hirota, Michitaka Hirose
    Development of Surface Display. [Citation Graph (0, 0)][DBLP]
    VR, 1993, pp:256-262 [Conf]
  35. Makoto Kano, Shuichi Tsutsumi, Kunihiro Nishimura, Hiroyuki Aburatani, Koichi Hirota, Michitaka Hirose
    Visualization for Genome Function Analysis Using Immersive Projection Technology. [Citation Graph (0, 0)][DBLP]
    VR, 2002, pp:224-0 [Conf]
  36. Makoto Kano, Kunihiro Nishimura, Koichi Hirota, Michitaka Hirose, Hiroyuki Aburatani, Takao Hamakubo, Tatsuhiko Kodama
    Visualization for Genome Function Analysis. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:301-302 [Conf]
  37. Hiroyuki Maeda, Tomohiro Tanikawa, Jun Yamashita, Koichi Hirota, Michitaka Hirose
    Real World Video Avatar: Transmission and Presentation of Human Figure. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:237-238 [Conf]
  38. Kunihiro Nishimura, Koji Abe, Shuichi Tsutsumi, Hiroyuki Aburatani, Koichi Hirota, Michitaka Hirose
    Virtual Environment Design Guidelines for Gene Expression Analysis: The Utility of a Lab Bench Metaphor and a Road Metaphor. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:247-248 [Conf]
  39. Tetsuro Ogi, Takuro Kayahara, Toshio Yamada, Michitaka Hirose
    MVL Toolkit: Software Library for Constructing an Immersive Shared Virtual World. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:249-250 [Conf]
  40. Tetsuro Ogi, Toshio Yamada, Michitaka Hirose, Masahiro Fujita, Kazuto Kuzuu
    High Presence Remote Presentation in the Shared Immersive Virtual World. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:289-290 [Conf]
  41. Tetsuro Ogi, Toshio Yamada, Ken Tamagawa, Makoto Kano, Michitaka Hirose
    Immersive Telecommunication Using Stereo Video Avatar. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:45-52 [Conf]
  42. Tomohiro Tanikawa, Makoto Ando, Yankang Wang, Kazuhiro Yoshida, Jun Yamashita, Hideaki Kuzuoka, Michitaka Hirose
    A Case Study of Museum Exhibition -Historical Learning in Copan Ruins of Mayan Civilization. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:257-258 [Conf]
  43. Tomohiro Tanikawa, Michitaka Hirose
    Building a Worldwide Photorealistic Virtual Environment by Switching between Subenvironments. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:303-304 [Conf]
  44. Toshio Yamada, Daisuke Tsubouchi, Tetsuro Ogi, Michitaka Hirose
    Desk-Sized Immersive Workplace Using Force Feedback Grid Interface. [Citation Graph (0, 0)][DBLP]
    VR, 2002, pp:135-0 [Conf]
  45. Martin Goebel, Michitaka Hirose, Lawrence J. Rosenblum
    Guest Editors' Introduction: Today's VR. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:22-24 [Journal]
  46. Michitaka Hirose
    Image-Based Virtual World Generation. [Citation Graph (0, 0)][DBLP]
    IEEE MultiMedia, 1997, v:4, n:1, pp:27-33 [Journal]
  47. Michitaka Hirose, Tetsuro Ogi, Toshio Yamada
    Integrating Live Video for Immersive Environments. [Citation Graph (0, 0)][DBLP]
    IEEE MultiMedia, 1999, v:6, n:3, pp:14-22 [Journal]
  48. Tetsuro Ogi, Michitaka Hirose
    Usage of Multisensory Information in Scientific Data Sensualization. [Citation Graph (0, 0)][DBLP]
    Multimedia Syst., 1997, v:5, n:2, pp:86-92 [Journal]
  49. Ryugo Kijima, Kimiko Shirakawa, Michitaka Hirose, Kenji Nihei
    Virtual Sand Box: Development of an Application of Virtual Environments for Clinical Medicine. [Citation Graph (0, 0)][DBLP]
    Presence, 1994, v:3, n:1, pp:45-59 [Journal]
  50. Michitaka Hirose, Yuichi Ohta, Steven Feiner
    Guest Editors' Introduction. [Citation Graph (0, 0)][DBLP]
    Presence, 2002, v:11, n:2, pp:- [Journal]
  51. Michitaka Hirose, Kazuhisa Takahashi, Tomoki Koshizuka, Taku Morinobu, Yoichi Watanabe
    An Alternate Way to Generate Virtual Worlds: A Study on Image Processing Technology for Synthetic Sensations. [Citation Graph (0, 0)][DBLP]
    Presence, 1996, v:5, n:1, pp:61-71 [Journal]
  52. Koichi Hirota, Michitaka Hirose
    Implementation of Partial Surface Display. [Citation Graph (0, 0)][DBLP]
    Presence, 1998, v:7, n:6, pp:638-649 [Journal]
  53. Makoto Kano, Kunihiro Nishimura, Shuichi Tsutsumi, Hiroyuki Aburatani, Koichi Hirota, Michitaka Hirose
    Cluster Overlap Distribution Map: Visualization for Gene Expression Analysis Using Immersive Projection Technology. [Citation Graph (0, 0)][DBLP]
    Presence, 2003, v:12, n:1, pp:96-109 [Journal]
  54. Michitaka Hirose, Tetsuro Ogi, Shohei Ishiwata, Toshio Yamada
    Development and evaluation of the CABIN immersive multiscreen display. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 1999, v:30, n:1, pp:13-22 [Journal]
  55. Michitaka Hirose
    Virtual Reality Technology and Museum Exihibit. [Citation Graph (0, 0)][DBLP]
    IJVR, 2006, v:5, n:2, pp:31-36 [Journal]
  56. Jochen Ehnes, Michitaka Hirose
    Projected Reality-Content Delivery Right onto Objects of Daily Life. [Citation Graph (0, 0)][DBLP]
    IJVR, 2006, v:5, n:3, pp:17-23 [Journal]
  57. Takuji Narumi, Atsushi Hiyama, Tomohiro Tanikawa, Michitaka Hirose
    Inter-glow: interaction by controlling light. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2007, pp:276-277 [Conf]
  58. Kotaro Hashimoto, Yasuhiro Suzuki, Tomohiro Tanikawa, Toshio Iwai, Michitaka Hirose
    Sharelog: digital public art interaction by using "Suica". [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:93- [Conf]
  59. Kotaro Hashimoto, Yasuhiro Suzuki, Tomohiro Tanikawa, Toshio Iwai, Michitaka Hirose
    Sharelog: digital public art interaction by using "Suica". [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:77- [Conf]
  60. Hideaki Touyama, Michitaka Hirose
    Steady-State VEPs in CAVE for Walking Around the Virtual World. [Citation Graph (0, 0)][DBLP]
    HCI (6), 2007, pp:715-717 [Conf]
  61. Ronald Sidharta, Tomohiro Tanikawa, Michitaka Hirose
    Real IT: Information Technology in Real Space. [Citation Graph (0, 0)][DBLP]
    HCI (8), 2007, pp:968-974 [Conf]
  62. Kunihiro Nishimura, Michitaka Hirose
    The Study of Past Working History Visualization for Supporting Trial and Error Approach in Data Mining. [Citation Graph (0, 0)][DBLP]
    HCI (8), 2007, pp:327-334 [Conf]
  63. Takashi Aoki, Tomohiro Tanikawa, Michitaka Hirose
    3D World from 2D Photos. [Citation Graph (0, 0)][DBLP]
    HCI (8), 2007, pp:249-257 [Conf]
  64. Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose
    A Study on Haptic Interaction and Simulation of Motion and Deformation of Elastic Object. [Citation Graph (0, 0)][DBLP]
    HCI (8), 2007, pp:985-993 [Conf]
  65. Hideaki Touyama, Michitaka Hirose
    Brain Computer Interface Via Stereoscopic Images in CAVE. [Citation Graph (0, 0)][DBLP]
    HCI (8), 2007, pp:1004-1007 [Conf]
  66. Atsushi Hiyama, Kotaro Hashimoto, Tomohiro Tanikawa, Michitaka Hirose
    Study on Public User Interface. [Citation Graph (0, 0)][DBLP]
    HCI (9), 2007, pp:518-525 [Conf]
  67. ChangHoon Park, TaeSeok Jin, Michitaka Hirose, Heedong Ko
    A Framework for VR Application Based on Spatial, Temporal and Semantic Relationship. [Citation Graph (0, 0)][DBLP]
    HCI (14), 2007, pp:329-337 [Conf]

  68. "wavers": a perceptible vibration system. [Citation Graph (, )][DBLP]


  69. Absolute field: proposal for a re-configurable spatial structure. [Citation Graph (, )][DBLP]


  70. "structured creature": a prototype for interactive architecture. [Citation Graph (, )][DBLP]


  71. "structured creature": a prototype of moving space structure. [Citation Graph (, )][DBLP]


  72. Towards ambulatory brain-computer interfaces: a pilot study with P300 signals. [Citation Graph (, )][DBLP]


  73. Human Genome Data Visualization Using a Wall Type Display. [Citation Graph (, )][DBLP]


  74. Hands-Free Input Interface Using Mimetic Muscle Movements for Wearable Computer. [Citation Graph (, )][DBLP]


  75. The Use of Photo Retrieval for EEG-Based Personal Identification. [Citation Graph (, )][DBLP]


  76. Human computer biosphere interaction: towards a sustainable society. [Citation Graph (, )][DBLP]


  77. SoundTag: RFID Based Wearable Computer Play Tool for Children. [Citation Graph (, )][DBLP]


  78. An Entertainment System Using Thermal Feedback for Increasing Communication and Social Skills. [Citation Graph (, )][DBLP]


  79. Surface Contact Interaction with Dynamically Deformable Object Using Impulse-Based Approach. [Citation Graph (, )][DBLP]


  80. A data compression method for impulse response deformation model. [Citation Graph (, )][DBLP]


  81. Development of RFID Textile and Human Activity Detection Applications. [Citation Graph (, )][DBLP]


  82. VR Based Movie Watching Method by Reproduction of Spatial Sensation. [Citation Graph (, )][DBLP]


  83. Characterizing the Space by Thermal Feedback through a Wearable Device. [Citation Graph (, )][DBLP]


  84. Volumetric Display for Augmented Reality. [Citation Graph (, )][DBLP]


  85. Wearable forest-feeling of belonging to nature. [Citation Graph (, )][DBLP]


  86. Mobile interface using visible-light communication technology for pervasive computing environment. [Citation Graph (, )][DBLP]


  87. Beat story: life-log system of subjective time using heart beat rate. [Citation Graph (, )][DBLP]


  88. Controllable vortex display. [Citation Graph (, )][DBLP]


  89. Configurable and ad hoc display for clothes. [Citation Graph (, )][DBLP]


  90. nioi café: olfactory display system with visual feedback. [Citation Graph (, )][DBLP]


  91. Thermotaxis. [Citation Graph (, )][DBLP]


  92. Forecast and visualization of future expenditure with logging and analyzing receipts. [Citation Graph (, )][DBLP]


  93. Meta cookie. [Citation Graph (, )][DBLP]


  94. Digital display case: the exhibition sysytem for conveying the background information. [Citation Graph (, )][DBLP]


  95. Visualization of multiple people's lifelog: collecting "Ant's-eye view" to generate "Bird's-eye view". [Citation Graph (, )][DBLP]


  96. Touch Light Through the Leaves: a tactile display for light and shadow. [Citation Graph (, )][DBLP]


  97. Meta cookie. [Citation Graph (, )][DBLP]


  98. EEG-based navigation of immersing virtual environment using common spatial patterns. [Citation Graph (, )][DBLP]


  99. Virtual 3D World Construction by Inter-connecting Photograph-based 3D Models. [Citation Graph (, )][DBLP]


  100. Indoor Marker-based Localization Using Coded Seamless Pattern for Interior Decoration. [Citation Graph (, )][DBLP]


  101. Visual-olfactory display using olfactory sensory map. [Citation Graph (, )][DBLP]


  102. CAGRA: Optimal parameter setting and rendering method for occlusion-capable automultiscopic three-dimensional display. [Citation Graph (, )][DBLP]


  103. Design flexibility in seamless coded pattern for localization. [Citation Graph (, )][DBLP]


  104. Robustness enhancement of a localization system using interior decoration with coded pattern. [Citation Graph (, )][DBLP]


  105. Study on design of controllable particle display using water drops suitable for light environment. [Citation Graph (, )][DBLP]


  106. A Study of Multi-modal Display System with Visual Feedback. [Citation Graph (, )][DBLP]


  107. 3D User Interfaces: New Directions and Perspectives. [Citation Graph (, )][DBLP]


  108. Brain-Computer Interfaces, Virtual Reality, and Videogames. [Citation Graph (, )][DBLP]


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