The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Byeong-Seok Shin: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Byeong-Seok Shin, Hoe Sang Jung
    Fast Reconstruction of 3D Terrain Model from Contour Lines on 2D Maps. [Citation Graph (0, 0)][DBLP]
    AsiaSim, 2004, pp:230-239 [Conf]
  2. Daniel Kang, Byeong-Seok Shin
    Efficient Point Rendering Method Using Sequential Level-of-Detail. [Citation Graph (0, 0)][DBLP]
    CIS (2), 2005, pp:1127-1133 [Conf]
  3. Sukhyun Lim, Kang-hee Seo, Byeong-Seok Shin
    A Noise-Insensitive Hierarchical Min-Max Octree for Visualization of Ultrasound Datasets. [Citation Graph (0, 0)][DBLP]
    CIS (1), 2005, pp:827-832 [Conf]
  4. Byeong-Seok Shin
    Reconstruction of Human Anatomical Models from Segmented Contour Lines. [Citation Graph (0, 0)][DBLP]
    CIS, 2004, pp:619-624 [Conf]
  5. Byeong-Seok Shin
    Efficient Perspective Volume Visualization Method Using Progressive Depth Refinement. [Citation Graph (0, 0)][DBLP]
    CIS, 2004, pp:625-630 [Conf]
  6. Dong-Soo Kang, Yun-Jin Kim, Byeong-Seok Shin
    Efficient Large-Scale Terrain Rendering Method for Real-World Game Simulation. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:597-605 [Conf]
  7. Koo-Joo Kwon, Byeong-Seok Shin, Min Chung
    Computer-Aided Training System of Educational Virtual Dissection Using Visible Korean Human. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:1284-1287 [Conf]
  8. Sukhyun Lim, Byeong-Seok Shin
    Hierarchical sigma-Octree for Visualization of Ultrasound Datasets. [Citation Graph (0, 0)][DBLP]
    FSKD, 2006, pp:1044-1053 [Conf]
  9. Sukhyun Lim, Hye-Jin Lee, Byeong-Seok Shin
    Surface Reconstruction for Efficient Colon Unfolding. [Citation Graph (0, 0)][DBLP]
    GMP, 2006, pp:623-629 [Conf]
  10. Honam Ahn, Byeong-Seok Shin
    Height-Based Deformation and Ray Supersampling for Colon Unfolding. [Citation Graph (0, 0)][DBLP]
    ICAT, 2006, pp:1098-1107 [Conf]
  11. Byeong-Seok Shin, Honam Ahn, Gye Young Kim
    Wearable Multimodal Interface for Helping Visually Handicapped Persons. [Citation Graph (0, 0)][DBLP]
    ICAT, 2006, pp:980-988 [Conf]
  12. Koo-Joo Kwon, Byeong-Seok Shin
    Visualization of Segmented Color Volume Data Using GPU. [Citation Graph (0, 0)][DBLP]
    ICAT, 2006, pp:1062-1069 [Conf]
  13. Sukhyun Lim, Byeong-Seok Shin
    An Efficient Perspective Projection Using VolumePro. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science, 2004, pp:396-403 [Conf]
  14. Byeong-Seok Shin, Sukhyun Lim
    An Efficient Navigation Method for Virtual Endoscopy Using Volume Ray Casting. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science, 2003, pp:60-69 [Conf]
  15. Yun-Mo Koo, Byeong-Seok Shin
    An Efficient Point Rendering Using Octree and Texture Lookup. [Citation Graph (0, 0)][DBLP]
    ICCSA (3), 2005, pp:1187-1196 [Conf]
  16. Byeong-Seok Shin, Hoe Sang Jung
    Contour-Based Terrain Model Reconstruction Using Distance Information. [Citation Graph (0, 0)][DBLP]
    ICCSA (3), 2005, pp:1177-1186 [Conf]
  17. Hyun-Duk Chang, Byeong-Seok Shin
    Hardware Acceleration of Terrain Visualization Using ef-Buffers. [Citation Graph (0, 0)][DBLP]
    ISCIS, 2006, pp:316-324 [Conf]
  18. Koo-Joo Kwon, Byeong-Seok Shin
    An Efficient Camera Path Computation Using Image-Space Information in Virtual Endoscopy. [Citation Graph (0, 0)][DBLP]
    ISCIS, 2004, pp:118-125 [Conf]
  19. Sukhyun Lim, Byeong-Seok Shin
    PARM: Data Structure for Efficient Volume Ray Casting. [Citation Graph (0, 0)][DBLP]
    ISCIS, 2006, pp:296-305 [Conf]
  20. Sukhyun Lim, Byeong-Seok Shin
    Bidirectional Distancemap for Efficient Volume Ray Casting. [Citation Graph (0, 0)][DBLP]
    ISCIS, 2006, pp:334-342 [Conf]
  21. Byeong-Seok Shin, Yu Sik Chae
    Acceleration of Perspective Volume Rendering Using Depth-Subsampl. [Citation Graph (0, 0)][DBLP]
    ISCIS, 2004, pp:110-117 [Conf]
  22. Hye-Jin Lee, Sukhyun Lim, Byeong-Seok Shin
    Unfolding of Virtual Endoscopy Using Ray-Template. [Citation Graph (0, 0)][DBLP]
    ISBMDA, 2005, pp:69-77 [Conf]
  23. Sukhyun Lim, Byeong-Seok Shin
    Reliable Space Leaping Using Distance Template. [Citation Graph (0, 0)][DBLP]
    ISBMDA, 2004, pp:60-66 [Conf]
  24. Tae-Young Kim, Kyoung-su Oh, Byeong-Seok Shin, Cheol-Su Lim
    Programmable Vertex Processing Unit for Mobile Game Development. [Citation Graph (0, 0)][DBLP]
    ICEC, 2006, pp:187-192 [Conf]
  25. Byeong-Seok Shin, Ei-Kyu Choi
    An Efficient CLOD Method for Large-Scale Terrain Visualization. [Citation Graph (0, 0)][DBLP]
    ICEC, 2004, pp:592-597 [Conf]
  26. Tae-Young Kim, Byeong-Seok Shin, Yeong-Gil Shin
    Anisotropic Volume Rendering Using Intensity Interpolation. [Citation Graph (0, 0)][DBLP]
    MICCAI, 2001, pp:1201-1203 [Conf]
  27. Byeong-Seok Shin, Yeong-Gil Shin
    Fast Normal Estimation Using Surface Characteristics. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1995, pp:159-0 [Conf]
  28. Byeong-Seok Shin, Yeong-Gil Shin
    Fast 3D solid model reconstruction from orthographic views. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 1998, v:30, n:1, pp:63-76 [Journal]
  29. Jae Jeong Choi, Byeong-Seok Shin, Yeong-Gil Shin, Kevin Cleary
    Efficient volumetric ray casting for isosurface rendering. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:5, pp:661-670 [Journal]
  30. Kyoung-su Oh, Byeong-Seok Shin
    An Efficient Method for Dynamic Shadow Texture Generation. [Citation Graph (0, 0)][DBLP]
    IEICE Transactions, 2005, v:88, n:3, pp:671-674 [Journal]
  31. Kyoung-su Oh, Byeong-Seok Shin, Yeong-Gil Shin
    Mobility culling: an efficient rendering algorithm using temporal coherence. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2001, v:12, n:3, pp:159-166 [Journal]
  32. Byeong-Seok Shin
    Efficient normal estimation using variable-size operator. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1999, v:10, n:2, pp:91-107 [Journal]
  33. Heewon Kye, Byeong-Seok Shin, Yeong-Gil Shin, Helen Hong
    Shear-rotation-warp volume rendering. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2005, v:16, n:5, pp:547-557 [Journal]
  34. Byeong-Seok Shin
    An efficient classification and rendering method using tagged distance maps. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:8-9, pp:540-553 [Journal]
  35. Dong-Soo Kang, Byeong-Seok Shin
    Acceleration of Terrain Rendering Using Cube Mesh. [Citation Graph (0, 0)][DBLP]
    HCI (14), 2007, pp:71-79 [Conf]
  36. Sukhyun Lim, Byeong-Seok Shin
    A-PARM: Adaptive Division of Sub-cells in the PARM for Efficient Volume Ray Casting. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science (1), 2007, pp:505-512 [Conf]
  37. Byeong-Seok Shin, Cheol-Su Lim
    Obstacle Detection and Avoidance System for Visually Impaired People. [Citation Graph (0, 0)][DBLP]
    HAID, 2007, pp:78-85 [Conf]

  38. Interactive classification for pre-integrated volume rendering of high-precision volume data. [Citation Graph (, )][DBLP]


Search in 0.005secs, Finished in 0.006secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002