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## Search the dblp DataBase
Kevin G. Suffern:
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## Publications of Author- Ronald J. Balsys, Kevin G. Suffern
**Adaptive Polygonisation of Non-Manifold Implicit Surfaces.**[Citation Graph (0, 0)][DBLP] CGIV, 2005, pp:257-263 [Conf] - Ronald J. Balsys, Kevin G. Suffern
**Point based rendering of non-manifold surfaces with contours.**[Citation Graph (0, 0)][DBLP] GRAPHITE, 2004, pp:7-14 [Conf] - Huw Jones, Ronald J. Balsys, Kevin G. Suffern
**Point based rendering of non manifold surfaces.**[Citation Graph (0, 0)][DBLP] GRAPHITE, 2003, pp:267-268 [Conf] - Kevin G. Suffern, Scott Hopwood
**Using computer graphics to teach computer graphics.**[Citation Graph (0, 0)][DBLP] Computer Mediated Education of Information Technology Professionals and Advanced End-Users, 1993, pp:195-203 [Conf] - Kevin G. Suffern
**Contouring Functions of Two Variables.**[Citation Graph (0, 0)][DBLP] Australian Computer Journal, 1984, v:16, n:3, pp:102-106 [Journal] - Ronald J. Balsys, Kevin G. Suffern
**Visualisation of implicit surfaces.**[Citation Graph (0, 0)][DBLP] Computers & Graphics, 2001, v:25, n:1, pp:89-107 [Journal] - Kevin G. Suffern
**Perspective views of polar coordinate functions.**[Citation Graph (0, 0)][DBLP] Computers & Graphics, 1988, v:12, n:3-4, pp:515-524 [Journal] - Kevin G. Suffern, Edward D. Fackerell
**Interval methods in computer graphics.**[Citation Graph (0, 0)][DBLP] Computers & Graphics, 1991, v:15, n:3, pp:331-340 [Journal] - Kevin G. Suffern, Ronald J. Balsys
**Rendering the Intersections of Implicit Surfaces.**[Citation Graph (0, 0)][DBLP] IEEE Computer Graphics and Applications, 2003, v:23, n:5, pp:70-77 [Journal] - Ronald J. Balsys, Kevin G. Suffern
**Ray Tracing Surfaces with Contours.**[Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2003, v:22, n:4, pp:743-752 [Journal] - Kevin G. Suffern
**Quadtree Algorithms for Contouring Functions of Two Variables.**[Citation Graph (0, 0)][DBLP] Comput. J., 1990, v:33, n:5, pp:402-407 [Journal] - Kevin G. Suffern
**Ray tracing four spheres at the vertices of a regular tetrahedron.**[Citation Graph (0, 0)][DBLP] The Visual Computer, 2000, v:16, n:7, pp:379-385 [Journal] - Ronald J. Balsys, Kevin G. Suffern
**Point Based Rendering of Implicit 4-Dimensional Surfaces.**[Citation Graph (0, 0)][DBLP] CGIV, 2007, pp:31-40 [Conf] **Real-Time Antialiasing of Edges and Contours of Point Rendered Implicit Surfaces.**[Citation Graph (, )][DBLP]**Point rendering of non-manifold surfaces with features.**[Citation Graph (, )][DBLP]**Effective instructional animation in 3D computer graphics education.**[Citation Graph (, )][DBLP]**Point-Based Rendering of Non-Manifold Surfaces.**[Citation Graph (, )][DBLP]
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