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Guillaume Lavoué: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Guillaume Lavoué, Florent Dupont, Atilla Baskurt
    Toward a Near Optimal Quad/Triangle Subdivision Surface Fitting. [Citation Graph (0, 0)][DBLP]
    3DIM, 2005, pp:402-409 [Conf]
  2. Guillaume Lavoué, Florent Dupont, Atilla Baskurt
    Curvature Tensor Based Triangle Mesh Segmentation with Boundary Rectification. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2004, pp:10-17 [Conf]
  3. Guillaume Lavoué, Florence Denis, Florent Dupont, Atilla Baskurt
    A Watermarking Framework for Subdivision Surfaces. [Citation Graph (0, 0)][DBLP]
    MRCS, 2006, pp:223-231 [Conf]
  4. Guillaume Lavoué, Florent Dupont, Atilla Baskurt
    Constant Curvature Region Decomposition of 3D-Mesh by a Mixed Approach Vertex-Triangle. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:245-252 [Conf]
  5. Guillaume Lavoué, Florent Dupont, Atilla Baskurt
    High rate compression of CAD meshes based on subdivision inversion. [Citation Graph (0, 0)][DBLP]
    Annales des Télécommunications, 2005, v:60, n:11-12, pp:1284-1308 [Journal]
  6. Guillaume Lavoué, Florent Dupont, Atilla Baskurt
    A new CAD mesh segmentation method, based on curvature tensor analysis. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2005, v:37, n:10, pp:975-987 [Journal]
  7. Khalid Idrissi, Guillaume Lavoué, Julien Ricard, Atilla Baskurt
    Object of interest-based visual navigation, retrieval, and semantic content identification system. [Citation Graph (0, 0)][DBLP]
    Computer Vision and Image Understanding, 2004, v:94, n:1-3, pp:271-294 [Journal]
  8. Guillaume Lavoué, Florent Dupont, Atilla Baskurt
    A new subdivision based approach for piecewise smooth approximation of 3D polygonal curves. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition, 2005, v:38, n:8, pp:1139-1151 [Journal]
  9. Guillaume Lavoué, Florence Denis, Florent Dupont
    Subdivision surface watermarking. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2007, v:31, n:3, pp:480-492 [Journal]

  10. Fast and cheap object recognition by linear combination of views. [Citation Graph (, )][DBLP]

  11. Scale-invariant proximity graph for fast probabilistic object recognition. [Citation Graph (, )][DBLP]

  12. Hierarchical Blind Watermarking of 3D Triangular Meshes. [Citation Graph (, )][DBLP]

  13. Three-Dimensional Meshes Watermarking: Review and Attack-Centric Investigation. [Citation Graph (, )][DBLP]

  14. Local Patch Blind Spectral Watermarking Method for 3D Graphics. [Citation Graph (, )][DBLP]

  15. A Benchmark for 3D Mesh Watermarking. [Citation Graph (, )][DBLP]

  16. Adaptive Coarse-to-Fine Quantization for Optimizing Rate-distortion of Progressive Mesh Compression. [Citation Graph (, )][DBLP]

  17. Remote scientific visualization of progressive 3D meshes with X3D. [Citation Graph (, )][DBLP]

  18. A roughness measure for 3D mesh visual masking. [Citation Graph (, )][DBLP]

  19. Markov Random Fields for Improving 3D Mesh Analysis and Segmentation. [Citation Graph (, )][DBLP]

  20. Semi-sharp subdivision surface fitting based on feature lines approximation. [Citation Graph (, )][DBLP]

  21. A framework for quad/triangle subdivision surface fitting: Application to mechanical objects. [Citation Graph (, )][DBLP]

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