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Frédéric Maire: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Frédéric Maire, Andry Rakotonirainy
    Analysis of Driving Session Videos by Reverse Temporal Order Processing. [Citation Graph (0, 0)][DBLP]
    CGIV, 2006, pp:255-261 [Conf]
  2. Julius Fabian Ohmer, Frédéric Maire, Ross Brown
    Real-Time Tracking with Non-Rigid Geometric Templates Using the GPU. [Citation Graph (0, 0)][DBLP]
    CGIV, 2006, pp:200-206 [Conf]
  3. Henry Huang, Frédéric Maire, Narongdech Keeratipranon
    A Direct Localization Method Using only the Bearings Extracted from Two Panoramic Views Along a Linear Trajectory. [Citation Graph (0, 0)][DBLP]
    AMiRE, 2005, pp:201-206 [Conf]
  4. Narongdech Keeratipranon, Frédéric Maire, Joaquin Sitte
    Robot Soccer KheperaSot League: Challenges and Future Directions. [Citation Graph (0, 0)][DBLP]
    AMiRE, 2005, pp:141-146 [Conf]
  5. Rajendra Singh, Frédéric Maire, Joaquin Sitte, Alan B. Tickle
    A Low Cost Controller Board for Teaching Robotics. [Citation Graph (0, 0)][DBLP]
    AMiRE, 2005, pp:231-236 [Conf]
  6. Sebastien Ancenay, Frédéric Maire
    A Time and Energy Optimal Controller for Mobile Robots. [Citation Graph (0, 0)][DBLP]
    Australian Conference on Artificial Intelligence, 2004, pp:1181-1186 [Conf]
  7. Frédéric Maire, Frank Wathne, Alain Lifchitz
    Reduction of Non Deterministic Automata for Hidden Markov Model Based Pattern Recognition Applications. [Citation Graph (0, 0)][DBLP]
    Australian Conference on Artificial Intelligence, 2003, pp:466-476 [Conf]
  8. Rune Rasmussen, Frédéric Maire
    An Extension of the H-Search Algorithm for Artificial Hex Players. [Citation Graph (0, 0)][DBLP]
    Australian Conference on Artificial Intelligence, 2004, pp:646-657 [Conf]
  9. Rune Rasmussen, Frédéric Maire, Ross Hayward
    A Move Generating Algorithm for Hex Solvers. [Citation Graph (0, 0)][DBLP]
    Australian Conference on Artificial Intelligence, 2006, pp:637-646 [Conf]
  10. Julius Fabian Ohmer, Frédéric Maire, Ross Brown
    Implementation of Kernel Methods on the GPU. [Citation Graph (0, 0)][DBLP]
    DICTA, 2005, pp:78- [Conf]
  11. Stephan Breutel, Frédéric Maire, Ross Hayward
    Extracting Interface Assertions from Neural Networks in Polyhedral Format. [Citation Graph (0, 0)][DBLP]
    ESANN, 2003, pp:463-468 [Conf]
  12. Alan B. Tickle, Frédéric Maire, Guido Bologna, Robert Andrews, Joachim Diederich
    Lessons from Past, Current Issues, and Future Research Directions in Extracting the Knowledge Embedded in Artificial Neural Networks. [Citation Graph (0, 0)][DBLP]
    Hybrid Neural Systems, 1998, pp:226-239 [Conf]
  13. Frédéric Maire
    An Algorithm for the Exact Computation of the Centroid of Higher Dimensional Polyhedra and its Application to Kernel Machines. [Citation Graph (0, 0)][DBLP]
    ICDM, 2003, pp:605-608 [Conf]
  14. Alan B. Tickle, Frédéric Maire, Guido Bologna, Joachim Diederich
    Extracting the Knowledge Embedded within Trained Artificial Neural Networks: Defining the Agenda. [Citation Graph (0, 0)][DBLP]
    IIA/SOCO, 1999, pp:- [Conf]
  15. Narongdech Keeratipranon, Frédéric Maire
    Bearing Similarity Measures for Self-organizing Feature Maps. [Citation Graph (0, 0)][DBLP]
    IDEAL, 2005, pp:286-293 [Conf]
  16. Frédéric Maire, Doug Taylor
    A Quadratic Programming Formulation of a Moving Ball Interception and Shooting Behaviour, and Its Application to Neural Network Control. [Citation Graph (0, 0)][DBLP]
    RoboCup, 2000, pp:327-332 [Conf]
  17. Frédéric Maire
    On the shadow of squashed families of k-sets. [Citation Graph (0, 0)][DBLP]
    Electr. J. Comb., 1995, v:2, n:, pp:- [Journal]
  18. Narongdech Keeratipranon, Frédéric Maire, Henry Huang
    Manifold Learning for Robot Navigation. [Citation Graph (0, 0)][DBLP]
    Int. J. Neural Syst., 2006, v:16, n:5, pp:383-392 [Journal]
  19. Frédéric Maire
    Polyominos and Perfect Graphs. [Citation Graph (0, 0)][DBLP]
    Inf. Process. Lett., 1994, v:50, n:2, pp:57-61 [Journal]
  20. Yi-Ping Phoebe Chen, Supawan Prompramote, Frédéric Maire
    MDSM: Microarray database schema matching using the Hungarian method. [Citation Graph (0, 0)][DBLP]
    Inf. Sci., 2006, v:176, n:19, pp:2771-2790 [Journal]
  21. Frédéric Maire
    Rule-extraction by backpropagation of polyhedra. [Citation Graph (0, 0)][DBLP]
    Neural Networks, 1999, v:12, n:4-5, pp:717-725 [Journal]
  22. Alain Lifchitz, Frédéric Maire, Dominique Revuz
    Fast Lexically Constrained Viterbi Algorithm (FLCVA): Simultaneous Optimization of Speed and Memory [Citation Graph (0, 0)][DBLP]
    CoRR, 2006, v:0, n:, pp:- [Journal]
  23. Jean-Luc Fouquet, Frédéric Maire, Irena Rusu, Henri Thuillier
    On transversals in minimal imperfect graphs. [Citation Graph (0, 0)][DBLP]
    Discrete Mathematics, 1997, v:165, n:, pp:301-312 [Journal]
  24. Frédéric Maire
    Une note sur les contractions dans les polygones orthogonaux. [Citation Graph (0, 0)][DBLP]
    Discrete Mathematics, 1993, v:111, n:1-3, pp:367-371 [Journal]
  25. Frédéric Maire
    A characterization of intersection graphs of the maximal rectangles of a polyomino. [Citation Graph (0, 0)][DBLP]
    Discrete Mathematics, 1993, v:120, n:1-3, pp:211-214 [Journal]
  26. Jean-Luc Fouquet, Vassilis Giakoumakis, Frédéric Maire, Henri Thuillier
    On graphs without P5 and P5_. [Citation Graph (0, 0)][DBLP]
    Discrete Mathematics, 1995, v:146, n:1-3, pp:33-44 [Journal]

  27. A Head-Tracker Based on the Lucas-Kanade Optical Flow Algorithm. [Citation Graph (, )][DBLP]


  28. A Template Matching Table for Speeding-Up Game-Tree Searches for Hex. [Citation Graph (, )][DBLP]


  29. An Improved Probability Density Function for Representing Landmark Positions in Bearing-Only SLAM Systems. [Citation Graph (, )][DBLP]


  30. Vision based anti-collision system for rail track maintenance vehicles. [Citation Graph (, )][DBLP]


  31. On the Induction of Topological Maps from Sequences of Colour Histograms. [Citation Graph (, )][DBLP]


  32. A Framework for the Semi-Automatic Testing of Video Games. [Citation Graph (, )][DBLP]


  33. Hands-free mouse-pointer manipulation using motion-tracking and speech recognition. [Citation Graph (, )][DBLP]


  34. Dawn explorer: a framework for multimodal accessibility to computer systems. [Citation Graph (, )][DBLP]


  35. Induction of topological environment maps from sequences of visited places. [Citation Graph (, )][DBLP]


  36. Topological SLAM using neighbourhood information of places. [Citation Graph (, )][DBLP]


  37. Visual topological mapping and localisation using colour histograms. [Citation Graph (, )][DBLP]


  38. Topological SLAM Using Fast Vision Techniques. [Citation Graph (, )][DBLP]


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