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Anselmo Lastra: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Kok-Lim Low, Anselmo Lastra
    Reliable and Rapidly-Converging ICP Algorithm Using Multiresolution Smoothing. [Citation Graph (0, 0)][DBLP]
    3DIM, 2003, pp:171-178 [Conf]
  2. Kok-Lim Low, Anselmo Lastra
    Efficient Constraint Evaluation Algorithms for Hierarchical Next-Best-View Planning. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2006, pp:830-837 [Conf]
  3. Chad Hantak, Anselmo Lastra
    Metrics and Optimization Techniques for Registration of Color to Laser Range Scans. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2006, pp:551-558 [Conf]
  4. Justin Hensley, Anselmo Lastra, Montek Singh
    A Scalable Counterflow-Pipelined Asynchronous Radix-4 Booth Multiplier. [Citation Graph (0, 0)][DBLP]
    ASYNC, 2005, pp:128-137 [Conf]
  5. Greg Coombe, Mark J. Harris, Anselmo Lastra
    Radiosity on Graphics Hardware. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2004, pp:161-168 [Conf]
  6. Joshua Steinhurst, Greg Coombe, Anselmo Lastra
    Reordering for cache conscious photon mapping. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2005, pp:97-104 [Conf]
  7. Justin Hensley, Anselmo Lastra, Montek Singh
    An Area- and Energy-Efficient Asynchronous Booth Multiplier for Mobile Devices. [Citation Graph (0, 0)][DBLP]
    ICCD, 2004, pp:18-25 [Conf]
  8. Anselmo Lastra, C. Frank Starmer
    POET: A Tool for the Analysis of the Performance of Parallel Algorithms. [Citation Graph (0, 0)][DBLP]
    ICPP (1), 1988, pp:126-129 [Conf]
  9. Greg Coombe, Chad Hantak, Anselmo Lastra, Radek Grzeszczuk
    Online Construction of Surface Light Fields. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2005, pp:83-90 [Conf]
  10. David K. McAllister, Lars S. Nyland, Voicu Popescu, Anselmo Lastra, Chris McCue
    Real-Time Rendering of Real World Environments. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 1999, pp:145-160 [Conf]
  11. Rui Bastos, Kenneth E. Hoff III, William C. Wynn, Anselmo Lastra
    Increased photorealism for interactive architectural walkthroughs. [Citation Graph (0, 0)][DBLP]
    SI3D, 1999, pp:183-190 [Conf]
  12. Subodh Kumar, Dinesh Manocha, Anselmo Lastra
    Interactive Display of Large-Scale NURBS Models. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:51-58 [Conf]
  13. Anselmo Lastra, Steven Molnar, Marc Olano, Yulan Wang
    Real-Time Programmable Shading. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:59-66 [Conf]
  14. Voicu Popescu, Anselmo Lastra
    The vacuum buffer. [Citation Graph (0, 0)][DBLP]
    SI3D, 2001, pp:73-76 [Conf]
  15. Celso Setsuo Kurashima, Ruigang Yang, Anselmo Lastra
    Combining Approximate Geometry with View-Dependent Texture Mapping - A Hybrid Approach to 3D Video Teleconferencing. [Citation Graph (0, 0)][DBLP]
    SIBGRAPI, 2002, pp:112-119 [Conf]
  16. Nathaniel Williams, Kok-Lim Low, Chad Hantak, Marc Pollefeys, Anselmo Lastra
    Automatic Image Alignment for 3D Environment Modeling. [Citation Graph (0, 0)][DBLP]
    SIBGRAPI, 2004, pp:388-395 [Conf]
  17. Daniel G. Aliaga, Anselmo Lastra
    Automatic Image Placement to Provide a Guaranteed Frame Rate. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1999, pp:307-316 [Conf]
  18. Chun-Fa Chang, Gary Bishop, Anselmo Lastra
    LDI Tree: A Hierarchical Representation for Image-Based Rendering. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1999, pp:291-298 [Conf]
  19. Wei-Chao Chen, Lars S. Nyland, Anselmo Lastra, Henry Fuchs
    Acquisition of large-scale surface light fields. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  20. Marc Olano, Anselmo Lastra
    A Shading Language on Graphics Hardware: The Pixelflow Shading System. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1998, pp:159-168 [Conf]
  21. Voicu Popescu, John G. Eyles, Anselmo Lastra, Joshua Steinhurst, Nick England, Lars S. Nyland
    The WarpEngine: an architecture for the post-polygonal age. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2000, pp:433-442 [Conf]
  22. Daniel G. Aliaga, Anselmo Lastra
    Architectural walkthroughs using portal textures. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1997, pp:355-362 [Conf]
  23. Voicu Popescu, Anselmo Lastra, Daniel G. Aliaga, Manuel Menezes de Oliveira Neto
    Efficient warping for architectural walkthroughs using layered depth images. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1998, pp:211-215 [Conf]
  24. Kok-Lim Low, Adrian Ilie, Greg Welch, Anselmo Lastra
    Combining Head-Mounted and Projector-Based Displays for Surgical Training. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:110-0 [Conf]
  25. Kok-Lim Low, Greg Welch, Anselmo Lastra, Henry Fuchs
    Life-sized projector-based dioramas. [Citation Graph (0, 0)][DBLP]
    VRST, 2001, pp:93-101 [Conf]
  26. Greg Coombe, Anselmo Lastra
    An incremental weighted least squares approach to surface lights fields. [Citation Graph (0, 0)][DBLP]
    GRAPP, 2006, pp:84-91 [Conf]
  27. Daniel G. Aliaga, Anselmo Lastra
    Smooth transitions in texture-based simplification. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1998, v:22, n:1, pp:71-81 [Journal]
  28. Lars S. Nyland, Anselmo Lastra
    Visualizing the Real World. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:5, pp:6-10 [Journal]
  29. Mark J. Harris, Anselmo Lastra
    Real-Time Cloud Rendering. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal]
  30. Merlin Hughes, Anselmo Lastra, Edward Saxe
    Simplification of Global-Illumination Meshes. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1996, v:15, n:3, pp:339-345 [Journal]
  31. Greg Welch, Andrei State, Adrian Ilie, Kok-Lim Low, Anselmo Lastra, Bruce Cairns, Herman Towles, Henry Fuchs, Ruigang Yang, Sascha Becker, Dan Russo, Jesse Funaro, Andries van Dam
    Immersive Electronic Books for Surgical Training. [Citation Graph (0, 0)][DBLP]
    IEEE MultiMedia, 2005, v:12, n:3, pp:22-35 [Journal]
  32. Adrian Ilie, Kok-Lim Low, Greg Welch, Anselmo Lastra, Henry Fuchs, Bruce Cairns
    Combining Head-Mounted and Projector-Based Displays for Surgical Training. [Citation Graph (0, 0)][DBLP]
    Presence, 2004, v:13, n:2, pp:128-145 [Journal]
  33. Subodh Kumar, Dinesh Manocha, Anselmo Lastra
    Interactive Display of Large NURBS Models. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1996, v:2, n:4, pp:323-336 [Journal]
  34. Justin Hensley, Montek Singh, Anselmo Lastra
    A fast, energy-efficient z-comparator. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2005, pp:41-44 [Conf]
  35. Mark J. Harris, William V. Baxter, Thorsten Scheuermann, Anselmo Lastra
    Simulation of cloud dynamics on graphics hardware. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2003, pp:92-101 [Conf]
  36. Justin Hensley, Thorsten Scheuermann, Greg Coombe, Montek Singh, Anselmo Lastra
    Fast Summed-Area Table Generation and its Applications. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:547-555 [Journal]

  37. Predetermination of ICP Registration Errors And Its Application to View Planning. [Citation Graph (, )][DBLP]


  38. Energy-precision tradeoffs in mobile Graphics Processing Units. [Citation Graph (, )][DBLP]


  39. Images for Accelerating Architectural Walkthroughs. [Citation Graph (, )][DBLP]


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