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Howell O. Istance: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Richard Bates, Howell O. Istance
    Zooming interfaces!: enhancing the performance of eye controlled pointing devices. [Citation Graph (0, 0)][DBLP]
    ASSETS, 2002, pp:119-126 [Conf]
  2. Howell O. Istance, Peter Alan Howarth
    Keeping an Eye on your Interface: Potential for Eye-Based Control of Graphical User Interfaces (GUI's). [Citation Graph (0, 0)][DBLP]
    BCS HCI, 1994, pp:195-209 [Conf]
  3. Howell O. Istance, Christian Spinner, Peter Alan Howarth
    Eye-based Control of Standard GUI Software. [Citation Graph (0, 0)][DBLP]
    BCS HCI, 1996, pp:141-158 [Conf]
  4. Howell O. Istance
    Communication through eye-gaze: where we have been, where we are now and where we can go from here. [Citation Graph (0, 0)][DBLP]
    ETRA, 2006, pp:9- [Conf]
  5. Mark Kirby, M. Andrew Life, Howell O. Istance, Linda Hole, Alan Crombie
    HCI curricula: what is being taught on computing courses in the UK. [Citation Graph (0, 0)][DBLP]
    INTERACT, 1995, pp:419-422 [Conf]
  6. Richard Bates, Howell O. Istance
    Why are eye mice unpopular? A detailed comparison of head and eye controlled assistive technology pointing devices. [Citation Graph (0, 0)][DBLP]
    Universal Access in the Information Society, 2003, v:2, n:3, pp:280-290 [Journal]
  7. Richard Bates, M. Donegan, Howell O. Istance, J. P. Hansen, Kari-Jouko Räihä
    Introducing COGAIN: communication by gaze interaction. [Citation Graph (0, 0)][DBLP]
    Universal Access in the Information Society, 2007, v:6, n:2, pp:159-166 [Journal]

  8. Gaze-based interaction with massively multiplayer on-line games. [Citation Graph (, )][DBLP]


  9. Snap clutch, a moded approach to solving the Midas touch problem. [Citation Graph (, )][DBLP]


  10. Designing gaze gestures for gaming: an investigation of performance. [Citation Graph (, )][DBLP]


  11. For Your Eyes Only: Controlling 3D Online Games by Eye-Gaze. [Citation Graph (, )][DBLP]


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