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Blair MacIntyre: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Elizabeth D. Mynatt, Douglas Blattner, Meera Blattner, Blair MacIntyre, Jennifer Mankoff
    Augmenting Home and Office Environments. [Citation Graph (0, 0)][DBLP]
    International ACM Conference on Assistive Technologies, 1998, pp:169-172 [Conf]
  2. Steven Dow, Jaemin Lee, Christopher Oezbek, Blair MacIntyre, Jay David Bolter, Maribeth Gandy
    Wizard of Oz interfaces for mixed reality applications. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2005, pp:1339-1342 [Conf]
  3. Steven Dow, Manish Mehta, Ellie Harmon, Blair MacIntyre, Michael Mateas
    Presence and engagement in an interactive drama. [Citation Graph (0, 0)][DBLP]
    CHI, 2007, pp:1475-1484 [Conf]
  4. Cory D. Kidd, Robert Orr, Gregory D. Abowd, Christopher G. Atkeson, Irfan A. Essa, Blair MacIntyre, Elizabeth D. Mynatt, Thad Starner, Wendy Newstetter
    The Aware Home: A Living Laboratory for Ubiquitous Computing Research. [Citation Graph (0, 0)][DBLP]
    CoBuild, 1999, pp:191-198 [Conf]
  5. Blair MacIntyre, Jay David Bolter
    A multi-disciplinary course on augmented reality design. [Citation Graph (0, 0)][DBLP]
    Designing Augmented Reality Environments, 2000, pp:144- [Conf]
  6. Enylton Machado Coelho, Blair MacIntyre, Simon Julier
    OSGAR: A Scene Graph with Uncertain Transformations. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2004, pp:6-15 [Conf]
  7. Maribeth Gandy, Blair MacIntyre, Steven Dow
    Making Tracking Technology Accessible in a Rapid Prototyping Environment. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2004, pp:282-283 [Conf]
  8. Maribeth Gandy, Blair MacIntyre, Peter Presti, Steven Dow, Jay David Bolter, Brandon Yarbrough, Nigel O'Rear
    AR Karaoke: Acting in Your Favorite Scenes. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2005, pp:114-117 [Conf]
  9. Blair MacIntyre, Jay David Bolter, Emmanuel Moreno, Brendan Hannigan
    Augmented Reality as a New Media Experience. [Citation Graph (0, 0)][DBLP]
    ISAR, 2001, pp:197-206 [Conf]
  10. Blair MacIntyre, Maribeth Gandy, Jay David Bolter, Steven Dow, Brendan Hannigan
    DART: The Designer's Augmented Reality Toolkit. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2003, pp:329-330 [Conf]
  11. Marleigh Norton, Blair MacIntyre
    Butterfly Effect: An Augmented Reality Puzzle Game. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2005, pp:212-213 [Conf]
  12. Steven Feiner, Blair MacIntyre, Tobias Höllerer, Anthony Webster
    A Touring Machine: Prototyping 3D Mobile Augmented Reality Systems for Exploring the Urban Environment. [Citation Graph (0, 0)][DBLP]
    ISWC, 1997, pp:74-81 [Conf]
  13. Blair MacIntyre, Brendan Hannigan
    Using augmented reality for entertainment. [Citation Graph (0, 0)][DBLP]
    IWEC, 2002, pp:471-477 [Conf]
  14. Blair MacIntyre, Steven Feiner
    A Distributed 3D Graphics Library. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1998, pp:361-370 [Conf]
  15. Enylton Machado Coelho, Blair MacIntyre, Simon Julier
    Supporting interaction in augmented reality in the presence of uncertain spatial knowledge. [Citation Graph (0, 0)][DBLP]
    UIST, 2005, pp:111-114 [Conf]
  16. Steven Feiner, Blair MacIntyre, Marcus Haupt, Eliot Solomon
    Windows on the World: 2D Windows for 3D Augmented Reality. [Citation Graph (0, 0)][DBLP]
    ACM Symposium on User Interface Software and Technology, 1993, pp:145-155 [Conf]
  17. Blair MacIntyre, Steven Feiner
    Language-Level Support for Exploratory Programming of Distributed Virtual Environments. [Citation Graph (0, 0)][DBLP]
    ACM Symposium on User Interface Software and Technology, 1996, pp:83-94 [Conf]
  18. Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay David Bolter
    DART: a toolkit for rapid design exploration of augmented reality experiences. [Citation Graph (0, 0)][DBLP]
    UIST, 2004, pp:197-206 [Conf]
  19. Blair MacIntyre, Elizabeth D. Mynatt, Stephen Voida, Klaus Marius Hansen, Joe Tullio, Gregory M. Corso
    Support for multitasking and background awareness using interactive peripheral displays. [Citation Graph (0, 0)][DBLP]
    UIST, 2001, pp:41-50 [Conf]
  20. Blair MacIntyre, Enylton Machado Coelho, Simon Julier
    Estimating and Adapting to Registration Errors in Augmented Reality Systems. [Citation Graph (0, 0)][DBLP]
    VR, 2002, pp:73-80 [Conf]
  21. Chadwick A. Wingrave, Deborah Hix, Dieter Schmalstieg, Blair MacIntyre, Doug A. Bowman, Mark R. Mine
    Mixed Reality: The Continuum from Virtual to Augmented Reality. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:121-124 [Conf]
  22. Steven Feiner, Blair MacIntyre, Dorée D. Seligmann
    Knowledge-Based Augmented Reality. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1993, v:36, n:7, pp:53-62 [Journal]
  23. Ronald Azuma, Yohan Baillot, Reinhold Behringer, Steven Feiner, Simon Julier, Blair MacIntyre
    Recent Advances in Augmented Reality. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:34-47 [Journal]
  24. Blair MacIntyre, Mark A. Livingston
    Guest Editors' Introduction: Moving Mixed Reality into the Real World. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2005, v:25, n:6, pp:22-23 [Journal]
  25. Rob Kooper, Blair MacIntyre
    Browsing the Real-World Wide Web: Maintaining Awareness of Virtual Information in an AR Information Space. [Citation Graph (0, 0)][DBLP]
    Int. J. Hum. Comput. Interaction, 2003, v:16, n:3, pp:425-446 [Journal]
  26. Blair MacIntyre, Steven Feiner
    Future Multimedia User Interfaces. [Citation Graph (0, 0)][DBLP]
    Multimedia Syst., 1996, v:4, n:5, pp:250-268 [Journal]
  27. Blair MacIntyre, Marco Lohse, Jay David Bolter, Emmanuel Moreno
    Integrating 2-D Video Actors into 3-D Augmented-Reality Systems. [Citation Graph (0, 0)][DBLP]
    Presence, 2002, v:11, n:2, pp:189-202 [Journal]
  28. Anthony Webster, Steven Feiner, Theodore Krueger, Blair MacIntyre, Edward J. Keller
    Architectural Anatomy. [Citation Graph (0, 0)][DBLP]
    Presence, 1995, v:4, n:3, pp:318-326 [Journal]
  29. Steven Feiner, Blair MacIntyre, Tobias Höllerer, Anthony Webster
    A Touring Machine: Prototyping 3D Augmented Reality Systems for Exploring the Urban Environment. [Citation Graph (0, 0)][DBLP]
    Personal and Ubiquitous Computing, 1997, v:1, n:3, pp:- [Journal]
  30. Blair MacIntyre, William B. Cowan
    A Practical Approach to Calculating Luminance Contrast on a CRT. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 1992, v:11, n:4, pp:336-347 [Journal]
  31. Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay David Bolter
    DART: a toolkit for rapid design exploration of augmented reality experiences. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:932- [Journal]
  32. Blair MacIntyre, Jay David Bolter
    Single-narrative, multiple point-of-view dramatic experiences in augmented reality. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, 2003, v:7, n:1, pp:10-16 [Journal]
  33. Steven Dow, Manish Mehta, Annie Lausier, Blair MacIntyre, Michael Mateas
    Initial lessons from AR Façade, an interactive augmented reality drama. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2006, pp:28- [Conf]
  34. Steven Dow, Jaemin Lee, Christopher Oezbek, Blair MacIntyre, Jay David Bolter, Maribeth Gandy
    Exploring spatial narratives and mixed reality experiences in Oakland Cemetery. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:51-60 [Conf]

  35. Styles of play in immersive and interactive story: case studies from a gallery installation of AR Façade. [Citation Graph (, )][DBLP]


  36. BragFish: exploring physical and social interaction in co-located handheld augmented reality games. [Citation Graph (, )][DBLP]


  37. Evaluating a conversation-centered interactive drama. [Citation Graph (, )][DBLP]


  38. Eliza meets the wizard-of-oz: evaluating social acceptability. [Citation Graph (, )][DBLP]


  39. An evaluation of graphical context when the graphics are outside of the task area. [Citation Graph (, )][DBLP]


  40. An Evaluation of Graphical Context as a Means for Ameliorating the Effects of Registration Error. [Citation Graph (, )][DBLP]


  41. Experiences Employing Novice Wizard Operators in a Gallery Setting. [Citation Graph (, )][DBLP]


  42. Uncertainty Boundaries for Complex Objects in Augmented Reality. [Citation Graph (, )][DBLP]


  43. Massively Multiplayer Online Worlds as a Platform for Augmented Reality Experiences. [Citation Graph (, )][DBLP]


  44. Tutorial 5: Handheld Augmented Reality. [Citation Graph (, )][DBLP]


  45. AR façade: an augmented reality interactve drama. [Citation Graph (, )][DBLP]


  46. Watercolor inspired non-photorealistic rendering for augmented reality. [Citation Graph (, )][DBLP]


  47. (in)box with Malcom. [Citation Graph (, )][DBLP]


  48. Augmented-reality scratch: a children's authoring environment for augmented-reality experiences. [Citation Graph (, )][DBLP]


  49. Lessons from a class on handheld augmented reality game design. [Citation Graph (, )][DBLP]


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