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Zhigeng Pan: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Haihong Wu, Mingmin Zhang, Zhigeng Pan, Haiming Yin
    Automatic Identifying Weave Patterns for Double-Layer Weft Woven Fabric. [Citation Graph (0, 0)][DBLP]
    CGIV, 2005, pp:117-122 [Conf]
  2. Zhen Liu, Zhigeng Pan
    An Emotion Model of 3D Virtual Characters in Intelligent Virtual Environment. [Citation Graph (0, 0)][DBLP]
    ACII, 2005, pp:629-636 [Conf]
  3. Zhigeng Pan, Hongwei Yang, Bing Xu, Mingmin Zhang
    Building a Believable Character for Real-Time Virtual Environments. [Citation Graph (0, 0)][DBLP]
    ACII, 2005, pp:683-690 [Conf]
  4. Bing Tang, Zhigeng Pan, Le Zheng, Mingmin Zhang
    Simulating Reactive Motions for Motion Capture Animation. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2006, pp:530-537 [Conf]
  5. Qing Xu, Mateu Sbert, Zhigeng Pan, Wei Wang, Lianping Xing
    Fuzziness Driven Adaptive Sampling for Monte Carlo Global Illuminated Rendering. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2006, pp:148-159 [Conf]
  6. Lu Ye, Bing Xu, Qingge Ji, Zhigeng Pan, Hongwei Yang
    Design and Implementation of a Collaborative Virtual Shopping System. [Citation Graph (0, 0)][DBLP]
    CSCWD (Selected papers), 2004, pp:309-318 [Conf]
  7. Li Li, Zhigeng Pan, Shusen Sun
    A Blind Watermarking Algorithm for Animation Used in Digital Heritage. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:1366-1370 [Conf]
  8. Zhigeng Pan, Adrian David Cheok, Hongwei Yang, Jiejie Zhu, Jiaoying Shi
    Virtual Reality and Mixed Reality for Virtual Learning Environments. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:6- [Conf]
  9. Gaoqi He, Zhigeng Pan, Christophe Quarre, Mingmin Zhang, Huijun Xu
    Multi-stroke Freehand Text Entry Method Using OpenVG and Its Application on Mobile Devices. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:791-796 [Conf]
  10. Nailiang Zhao, Yanjun Chen, Zhigeng Pan
    Antialiased Shadow Algorithms for Game Rendering. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:873-882 [Conf]
  11. Weiyin Ma, Xiaohu Ma, Shiu Kit Tso, Zhigeng Pan
    Subdivision Surface Fitting from a Dense Triangle Mesh. [Citation Graph (0, 0)][DBLP]
    GMP, 2002, pp:94-0 [Conf]
  12. Li Li, Zhigeng Pan, Mingmin Zhang, Kai Ye
    Watermarking subdivision surfaces based on addition property of Fourier transform. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2004, pp:46-49 [Conf]
  13. Guojun Peng, Jiawan Tan, Zhigeng Pan, Yicheng Jin
    Geometry Compression Using Spherical Wavelet. [Citation Graph (0, 0)][DBLP]
    ICAT, 2006, pp:742-752 [Conf]
  14. Lifeng Ren, Mingmin Zhang, Yunlong Xu, Zhigeng Pan
    Personalized Model Deformation Based on Slice Space Representation. [Citation Graph (0, 0)][DBLP]
    ICAT, 2006, pp:938-947 [Conf]
  15. Qizhi Yu, Chongcheng Chen, Zhigeng Pan, Tianhe Chi
    Interactive 3-D Visualization of Real Forests. [Citation Graph (0, 0)][DBLP]
    ICAT, 2003, pp:- [Conf]
  16. Baogang Bai, Zhongyue Li, Zhigeng Pan
    Circular Arc Path Method: A New 2-D Polygon Blending Algorithm. [Citation Graph (0, 0)][DBLP]
    ICAT Workshops, 2006, pp:365-368 [Conf]
  17. Xian Chen, Nailiang Zhao, Gaoqi He, Lin Zhang, Zhigeng Pan
    Virtual Human Animation in Networked Physical Running Fitness System. [Citation Graph (0, 0)][DBLP]
    ICAT Workshops, 2006, pp:47-51 [Conf]
  18. Bailin Yang, Zhigeng Pan
    A Hybrid Adaptive Normal Map Texture Compression Algorithm. [Citation Graph (0, 0)][DBLP]
    ICAT Workshops, 2006, pp:349-354 [Conf]
  19. Jinglong Fang, Shuo Chen, Zhigeng Pan, Yigang Wang
    A Simplification to Support Vector Machine for the Second Training. [Citation Graph (0, 0)][DBLP]
    ICAT Workshops, 2006, pp:73-78 [Conf]
  20. Mingyong Pang, Zhigeng Pan, Jie Tang, Fuyan Zhang
    Subdivision Interpolating Polygonization of Implicit Surfaces with Normal Meshes. [Citation Graph (0, 0)][DBLP]
    ICAT Workshops, 2006, pp:355-360 [Conf]
  21. Xin Zhou, Yunlong Xu, Gongming Chen, Zhigeng Pan
    A New Wildcard Search Method for Digital Dictionary Based on Mobile Platform. [Citation Graph (0, 0)][DBLP]
    ICAT Workshops, 2006, pp:699-704 [Conf]
  22. Ronghua Liang, Chun Chen, Zhigeng Pan, Jiajun Bu
    Human Expressions Interaction Between Avatar and Virtual World. [Citation Graph (0, 0)][DBLP]
    ICCSA (1), 2003, pp:59-66 [Conf]
  23. Ronghua Liang, Chun Chen, Zhigeng Pan, Jiajun Bu
    Robust Real-Time Face Tracking and Modeling from Video. [Citation Graph (0, 0)][DBLP]
    ICCSA (1), 2003, pp:114-123 [Conf]
  24. Zhigeng Pan, Weixi Hu, Xinyu Guo, Chunjiang Zhao
    An Efficient Image-Based 3D Reconstruction Algorithm for Plants. [Citation Graph (0, 0)][DBLP]
    ICCSA (2), 2004, pp:751-760 [Conf]
  25. Zhigeng Pan, Jianfeng Lu, Mingmin Zhang
    An Algorithm of Mapping Additional Scalar Value in 2D Vector Field Visualization. [Citation Graph (0, 0)][DBLP]
    ICCSA (3), 2004, pp:308-314 [Conf]
  26. Zhigeng Pan, Xuesong Yin, Guohua Wu
    Segmentation-Based Interpolation of 3D Medical Images. [Citation Graph (0, 0)][DBLP]
    ICCSA (2), 2004, pp:731-740 [Conf]
  27. Zhigeng Pan, Bailin Yang, Mingmin Zhang, Qizhi Yu, Hai Lin
    Remote Visualization Based on Grid Computing. [Citation Graph (0, 0)][DBLP]
    ICCSA (2), 2004, pp:236-245 [Conf]
  28. Mingyong Pang, Zhigeng Pan, Mingmin Zhang, Fuyan Zhang
    An Adaptive and Efficient Algorithm for Polygonization of Implicit Surfaces. [Citation Graph (0, 0)][DBLP]
    ICCSA (3), 2005, pp:245-255 [Conf]
  29. Lie Shi, Mingmin Zhang, Li Li, Lu Ye, Zhigeng Pan
    Security Management for Internet-Based Virtual Presentation of Home Textile Product. [Citation Graph (0, 0)][DBLP]
    ICCSA (3), 2005, pp:190-196 [Conf]
  30. Bing Xu, Mingmin Zhang, Zhigeng Pan, Hongwei Yang
    Content-Based Recommendation in E-Commerce. [Citation Graph (0, 0)][DBLP]
    ICCSA (2), 2005, pp:946-955 [Conf]
  31. Qizhi Yu, Chongcheng Chen, Zhigeng Pan
    Parallel Genetic Algorithms on Programmable Graphics Hardware. [Citation Graph (0, 0)][DBLP]
    ICNC (3), 2005, pp:1051-1059 [Conf]
  32. Zhigeng Pan, Jiejie Zhu, Mingmin Zhang, Weihua Hu
    Collaborative Virtual Learning Environment Using Synthetic Characters. [Citation Graph (0, 0)][DBLP]
    ICWL, 2005, pp:364-374 [Conf]
  33. Ruwei Yun, Zhigeng Pan, Yi Li
    An Educational Virtual Environment for Studying Physics Concept in High Schools. [Citation Graph (0, 0)][DBLP]
    ICWL, 2005, pp:326-331 [Conf]
  34. Weihua Hu, Jiejie Zhu, Zhigeng Pan
    Exploring an Agent-Driven 3D Learning Environment for Computer Graphics Education. [Citation Graph (0, 0)][DBLP]
    IVA, 2003, pp:355- [Conf]
  35. Zhen Liu, Zhigeng Pan
    Emotional Behaviour Animation of Virtual Humans in Intelligent Virtual Environments. [Citation Graph (0, 0)][DBLP]
    IVA, 2003, pp:359- [Conf]
  36. Zhigeng Pan, Shusen Sun, Jian Yang, Xiaochao Wei
    Protect Interactive 3D Models via Vertex Shader Programming. [Citation Graph (0, 0)][DBLP]
    ICEC, 2005, pp:59-66 [Conf]
  37. Bing Tang, Zhigeng Pan, ZuoYan Lin, Le Zheng
    PHI: Physics Application Programming Interface. [Citation Graph (0, 0)][DBLP]
    ICEC, 2006, pp:390-393 [Conf]
  38. Bailin Yang, Lu Ye, Zhigeng Pan, Guilin Xu
    An Optimized Soft 3D Mobile Graphics Library Based on JIT Backend Compiler. [Citation Graph (0, 0)][DBLP]
    ICEC, 2005, pp:67-75 [Conf]
  39. Qiong Zhang, Lu Ye, Zhigeng Pan
    Physically-Based Sound Synthesis on GPUs. [Citation Graph (0, 0)][DBLP]
    ICEC, 2005, pp:328-333 [Conf]
  40. Zhigeng Pan, Shusen Sun, Mingmin Zhang, Daxing Zhang
    Watermarking NURBS Surfaces. [Citation Graph (0, 0)][DBLP]
    PCM (2), 2005, pp:325-336 [Conf]
  41. Sangyoon Lee, Tian Chen, Jongseo Kim, Sungho Han, Zhigeng Pan, Gerard Jounghyun Kim
    Affective Property Evaluation of Virtual Product Designs. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:207-216 [Conf]
  42. Sangyoon Lee, Tian Chen, Jongseo Kim, Gerard Jounghyun Kim, Sungho Han, Zhigeng Pan
    Colorplate: Affective Property Evaluation of Virtual Product Designs. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:292- [Conf]
  43. Zhigeng Pan, Zhiliang Tao, Chiyi Cheng, Jiaoying Shi
    A new BSP tree framework incorporating dynamic LoD models. [Citation Graph (0, 0)][DBLP]
    VRST, 2000, pp:134-141 [Conf]
  44. Zhigeng Pan, Gaoqi He, Shaoyong Su, Xiangchen Li, Jingui Pan
    Virtual Network Marathon: Fitness-Oriented E-Sports in Distributed Virtual Environment. [Citation Graph (0, 0)][DBLP]
    VSMM, 2006, pp:520-529 [Conf]
  45. Yanjun Hu, Li Gao, Xiaoping Ma, Zhigeng Pan, Li Li
    A Public-key Asymmetric Robust Watermarking Algorithm Based on Signal with Special Correlation Characteristic. [Citation Graph (0, 0)][DBLP]
    WSCG (Posters), 2004, pp:61-64 [Conf]
  46. Zhigeng Pan, Zhaohua Dong, Mingmin Zhang
    A New Algorithm for Adding Color to Video or Animation Clips. [Citation Graph (0, 0)][DBLP]
    WSCG, 2004, pp:515-520 [Conf]
  47. Weiyin Ma, Xiaohu Ma, Shiu Kit Tso, Zhigeng Pan
    A direct approach for subdivision surface fitting from a dense triangle mesh. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2004, v:36, n:6, pp:525-536 [Journal]
  48. Lars Kjelldahl, Zhigeng Pan
    Special Issue: Education. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:2, pp:235-236 [Journal]
  49. Zhigeng Pan
    Special issue on edutainment (E-learning and game). [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:1, pp:1-2 [Journal]
  50. Li Li, David Zhang, Zhigeng Pan, Jiaoying Shi, Kun Zhou, Kai Ye
    Watermarking 3D mesh by spherical parameterization. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:6, pp:981-989 [Journal]
  51. Jianfeng Lu, Zhigeng Pan, Hai Lin, Mingmin Zhang, Jiaoying Shi
    Virtual learning environment for medical education based on VRML and VTK. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:2, pp:283-288 [Journal]
  52. Zhigeng Pan, Adrian David Cheok, Hongwei Yang, Jiejie Zhu, Jiaoying Shi
    Virtual reality and mixed reality for virtual learning environments. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:1, pp:20-28 [Journal]
  53. Zhigeng Pan, Xiaohu Ma, Mingmin Zhang, Jiaoying Shi
    Chinese font composition method based on algebraic system of geometric shapes. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1997, v:21, n:3, pp:321-328 [Journal]
  54. Zhigeng Pan, Jiaoying Shi
    Guest editor's introduction. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:2, pp:163-167 [Journal]
  55. Zhigeng Pan, Jiaoying Shi, Mingmin Zhang
    Distributed graphics support for virtual environments. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1996, v:20, n:2, pp:191-197 [Journal]
  56. Zhigeng Pan, Weiwei Xu, Jin Huang, Mingmin Zhang, Jiaoying Shi
    Easybowling: a small bowling machine based on virtual simulation. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:2, pp:231-238 [Journal]
  57. Zhigeng Pan, Jiejie Zhu, Weihua Hu, Hung Pak Lun, Xin Zhou
    Interactive learning of CG in networked virtual environments. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2005, v:29, n:2, pp:273-281 [Journal]
  58. KangKang Yin, Zhigeng Pan, Jiaoying Shi, David Zhang
    Robust mesh watermarking based on multiresolution processing. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2001, v:25, n:3, pp:409-420 [Journal]
  59. Yong Liu, Congfu Xu, Zhigeng Pan, Yunhe Pan
    Semantic modeling for ancient architecture of digital heritage. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:5, pp:800-814 [Journal]
  60. Weiwei Xu, Zhigeng Pan, Mingmin Zhang
    Footprint Sampling-based Motion Editing. [Citation Graph (0, 0)][DBLP]
    Int. J. Image Graphics, 2003, v:3, n:2, pp:311-324 [Journal]
  61. Li Li, Zhigeng Pan, David Zhang
    A Public Mesh Watermarking Algorithm Based on Addition Property of Fourier Transform. [Citation Graph (0, 0)][DBLP]
    Int. J. Image Graphics, 2006, v:6, n:1, pp:35-44 [Journal]
  62. Zhigeng Pan, Mingmin Zhang, Kun Zhou, Chiyi Cheng, Jiaoying Shi
    Level of Detail and Multi-Resolution Modeling for Virtual Prototyping. [Citation Graph (0, 0)][DBLP]
    Int. J. Image Graphics, 2001, v:1, n:2, pp:329-343 [Journal]
  63. Xian-Yong Fang, Zhigeng Pan, Gaoqi He, Li Li
    A New Method of Feature Based Image Mosaic. [Citation Graph (0, 0)][DBLP]
    Int. J. Image Graphics, 2006, v:6, n:3, pp:497-510 [Journal]
  64. Xian-Yong Fang, Mingmin Zhang, Zhigeng Pan, Peng Wang
    A New Method of Manifold Mosaic for Large Displacement Images. [Citation Graph (0, 0)][DBLP]
    J. Comput. Sci. Technol., 2006, v:21, n:2, pp:218-223 [Journal]
  65. Ronghua Liang, Zhigeng Pan, Chun Chen
    New Algorithm for 3D Facial Model Reconstruction and Its Application in Virtual Reality. [Citation Graph (0, 0)][DBLP]
    J. Comput. Sci. Technol., 2004, v:19, n:4, pp:501-509 [Journal]
  66. Zhigeng Pan, Kun Zhou, Jiaoying Shi
    A New Mesh Simplification Algorithm Based on Triangle Collapses. [Citation Graph (0, 0)][DBLP]
    J. Comput. Sci. Technol., 2001, v:16, n:1, pp:57-63 [Journal]
  67. Mingmin Zhang, Zhigeng Pan, Pheng-Ann Heng
    Time-critical rendering algorithm with incorporation of LoD, visibility culling and object impostor. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2003, v:14, n:4, pp:211-223 [Journal]
  68. Bing Tang, Zhigeng Pan, Le Zheng, Mingmin Zhang
    Interactive generation of falling motions. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2006, v:17, n:3-4, pp:271-279 [Journal]
  69. Sangyoon Lee, Tian Chen, Jongseo Kim, Gerard Jounghyun Kim, Sung Ho Han, Zhigeng Pan
    Effects of Tactile Augmentation and Self-Body Visualization on Affective Property Evaluation of Virtual Mobile Phone Designs. [Citation Graph (0, 0)][DBLP]
    Presence, 2007, v:16, n:1, pp:45-64 [Journal]
  70. Jim X. Chen, Daniel B. Carr, Harry Wechsler, Zhigeng Pan
    Interactive Visualization of Multivariate Statistical Data. [Citation Graph (0, 0)][DBLP]
    IJVR, 2006, v:5, n:3, pp:67-73 [Journal]
  71. Zhigeng Pan, Xiaochao Wei, Jian Yang
    Geometric model reconstruction from streams of DirectX 3D game application. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:242-245 [Conf]
  72. Bailin Yang, Xi Cheng, Zhigeng Pan
    A real-time collision detection algorithm for mobile billiards game. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2005, pp:294-297 [Conf]
  73. Xiaoqing Feng, Li Li, Zhigeng Pan
    A Robust Watermarking Based on Feature Points. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2007, pp:628-637 [Conf]
  74. Qi Luo, Zhigeng Pan
    Research on Personalized Community E-Learning Recommendation Service System by Using Improved Adaptive Filtering Algorithm. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2007, pp:539-547 [Conf]
  75. ZuoYan Lin, Zhigeng Pan
    LoD-Based Locomotion Engine for Game Characters. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2007, pp:214-224 [Conf]
  76. Gaoqi He, Baogang Bai, Zhigeng Pan, Xi Cheng
    Accelerated Rendering of Vector Graphics on Mobile Devices. [Citation Graph (0, 0)][DBLP]
    HCI (2), 2007, pp:298-305 [Conf]
  77. Linqiang Chen, Gengdai Liu, Zhigeng Pan, Zhi Li
    Design of Water Transportation Story for Grand Canal Museum Based on Multi-projection Screens. [Citation Graph (0, 0)][DBLP]
    HCI (14), 2007, pp:627-632 [Conf]
  78. Chao Sun, Feng Xie, Xiaocao Feng, Mingmin Zhang, Zhigeng Pan
    A Training Oriented Driving Simulator. [Citation Graph (0, 0)][DBLP]
    ICEC, 2007, pp:1-9 [Conf]
  79. Ruwei Yun, Huimin Shi, Yi Li, Zhigeng Pan
    The Procedure Model and Implementation Technology of VE for Science Education. [Citation Graph (0, 0)][DBLP]
    DIGITEL, 2007, pp:224-226 [Conf]

  80. Joint depth and alpha matte optimization via fusion of stereo and time-of-flight sensor. [Citation Graph (, )][DBLP]


  81. System and Method for Virtual Product Exhibition. [Citation Graph (, )][DBLP]


  82. A Secure Watermarking Protocol Designed for Online System. [Citation Graph (, )][DBLP]


  83. Robust Moving Objects Detection in Dynamic Scenes Based on Mean Shift. [Citation Graph (, )][DBLP]


  84. SRP Based Natural Interaction between Real and Virtual Worlds in Augmented Reality. [Citation Graph (, )][DBLP]


  85. Virtual Avatar Enhanced Nonverbal Communication from Mobile Phones to PCs. [Citation Graph (, )][DBLP]


  86. A Review on Augmented Reality for Virtual Heritage System. [Citation Graph (, )][DBLP]


  87. Research on Using Cult3D and Java to Realize Virtual Assembly. [Citation Graph (, )][DBLP]


  88. Sketch-Based Instancing of Parameterized 3D Models. [Citation Graph (, )][DBLP]


  89. Robust Hand Posture Recognition Integrating Multi-cue Hand Tracking. [Citation Graph (, )][DBLP]


  90. EasyMall - An Interactive Virtual Shopping System. [Citation Graph (, )][DBLP]


  91. Motion Synthesis Using Style-Editable Inverse Kinematics. [Citation Graph (, )][DBLP]


  92. A Distributed Render Farm System for Animation Production. [Citation Graph (, )][DBLP]


  93. BAAP: A Behavioral Animation Authoring Platform for Emotion Driven 3D Virtual Characters. [Citation Graph (, )][DBLP]


  94. Low Distortion Shell Map Generation. [Citation Graph (, )][DBLP]


  95. A real-time multi-cue hand tracking algorithm based on computer vision. [Citation Graph (, )][DBLP]


  96. EasyFace: a realistic face modeling and facial animation authoring system. [Citation Graph (, )][DBLP]


  97. Occlusion registration in video-based augmented reality. [Citation Graph (, )][DBLP]


  98. Simulation on pattern design in group calisthenics. [Citation Graph (, )][DBLP]


  99. Easy tour: a new image-based virtual tour system. [Citation Graph (, )][DBLP]


  100. Multi-channel train visual simulation system based on PC cluster. [Citation Graph (, )][DBLP]


  101. Semantic modeling project: building vernacular house of southeast China. [Citation Graph (, )][DBLP]


  102. Virtual Reality in the Digital Olympic Museum. [Citation Graph (, )][DBLP]


  103. A Bayes-Based Region-Growing Algorithm for Medical Image Segmentation. [Citation Graph (, )][DBLP]


  104. Surface Rendering for Parallel Slices of Contours from Medical Imaging. [Citation Graph (, )][DBLP]


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