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Anton Bogdanovych: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Anton Bogdanovych, Helmut Berger, Carles Sierra, Simeon J. Simoff
    Humans and agents in 3D electronic institutions. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2005, pp:1093-1094 [Conf]
  2. Anton Bogdanovych, Sara Drago
    Euclidean representation of 3D electronic institutions: automatic generation. [Citation Graph (0, 0)][DBLP]
    AVI, 2006, pp:449-452 [Conf]
  3. Anton Bogdanovych, Helmut Berger, Simeon J. Simoff, Carles Sierra
    Narrowing the Gap Between Humans and Agents in e-Commerce: 3D Electronic Institutions. [Citation Graph (0, 0)][DBLP]
    EC-Web, 2005, pp:128-137 [Conf]
  4. Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, Carles Sierra
    Implicit Training of Virtual Agents. [Citation Graph (0, 0)][DBLP]
    IVA, 2007, pp:356-357 [Conf]
  5. Helmut Berger, Michael Dittenbach, Dieter Merkl, Anton Bogdanovych, Simeon J. Simoff, Carles Sierra
    Opening new dimensions for e-Tourism. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, 2007, v:11, n:2-3, pp:75-87 [Journal]

  6. From Graphs to Euclidean Virtual Worlds: Visualization of 3D Electronic Institutions. [Citation Graph (, )][DBLP]

  7. A Methodology for Developing Multiagent Systems as 3D Electronic Institutions. [Citation Graph (, )][DBLP]

  8. A methodology for 3D electronic institutions. [Citation Graph (, )][DBLP]

  9. Virtual institutions prototype. [Citation Graph (, )][DBLP]

  10. Recognizing Customers' Mood in 3D Shopping Malls Based on the Trajectories of Their Avatars. [Citation Graph (, )][DBLP]

  11. Normative Virtual Environments - Integrating Physical and Virtual Under the One Umbrella. [Citation Graph (, )][DBLP]

  12. Training Believable Agents in 3D Electronic Business Environments Using Recursive-Arc Graphs. [Citation Graph (, )][DBLP]

  13. Teaching Autonomous Agents to Move in a Believable Manner within Virtual Institutions. [Citation Graph (, )][DBLP]

  14. Virtual Institutions: Normative Environments Facilitating Imitation Learning in Virtual Agents. [Citation Graph (, )][DBLP]

  15. Virtual Agents and 3D Virtual Worlds for Preserving and Simulating Cultures. [Citation Graph (, )][DBLP]

  16. Intelligent Objects to Facilitate Human Participation in Virtual Institutions. [Citation Graph (, )][DBLP]

  17. Playing the e-business game in 3D virtual worlds. [Citation Graph (, )][DBLP]

  18. Travel Agents vs. Online Booking: Tackling the Shortcomings of Nowadays Online Tourism Portals. [Citation Graph (, )][DBLP]

  19. Authentic Interactive Reenactment of Cultural Heritage with 3D Virtual Worlds and Artificial Intelligence. [Citation Graph (, )][DBLP]

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