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Marco Vala: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Marco Vala, Ana Paiva, Rui Prada
    From Motion Control to Emotion Influence: Controlling Autonomous Synthetic Characters in a Computer Game. [Citation Graph (0, 0)][DBLP]
    AAMAS, 2004, pp:1302-1303 [Conf]
  2. Kristina Höök, Adrian Bullock, Ana Paiva, Marco Vala, Ricardo Chaves, Rui Prada
    FantasyA and SenToy. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2003, pp:804-805 [Conf]
  3. Ana Paiva, Rui Prada, Ricardo Chaves, Marco Vala, Adrian Bullock, Gerd Andersson, Kristina Höök
    Towards tangibility in gameplay: building a tangible affective interface for a computer game. [Citation Graph (0, 0)][DBLP]
    ICMI, 2003, pp:60-67 [Conf]
  4. Ana Paiva, Rui Prada, Ricardo Chaves, Marco Vala, Adrian Bullock, Gerd Andersson, Kristina Höök
    Demo: playingfFantasyA with senToy. [Citation Graph (0, 0)][DBLP]
    ICMI, 2003, pp:303-304 [Conf]
  5. Ruth Aylett, Sandy Louchart, João Dias, Ana Paiva, Marco Vala
    FearNot! - An Experiment in Emergent Narrative. [Citation Graph (0, 0)][DBLP]
    IVA, 2005, pp:305-316 [Conf]
  6. Lynne E. Hall, Marco Vala, Marc Hall, Marc Webster, Sarah Woods, Adrian Gordon, Ruth Aylett
    FearNot's Appearance: Reflecting Children's Expectations and Perspectives. [Citation Graph (0, 0)][DBLP]
    IVA, 2006, pp:407-419 [Conf]
  7. Rui Prada, Marco Vala, Ana Paiva, Kristina Höök, Adrian Bullock
    FantasyA - The Duel of Emotions. [Citation Graph (0, 0)][DBLP]
    IVA, 2003, pp:62-66 [Conf]
  8. André Silva, Marco Vala, Ana Paiva
    Papous: The Virtual Storyteller. [Citation Graph (0, 0)][DBLP]
    IVA, 2001, pp:171-180 [Conf]
  9. Marco Vala, João Dias, Ana Paiva
    Mind the Body. [Citation Graph (0, 0)][DBLP]
    IVA, 2006, pp:469- [Conf]
  10. Marco Vala, Ana Paiva, Mário Rui Gomes
    Happy Characters Don't Feel Well in Sad Bodies! [Citation Graph (0, 0)][DBLP]
    IVA, 2003, pp:72-79 [Conf]
  11. Marco Vala, Ana Paiva, Rui Prada
    "Tangible Influence": Towards a New Interaction Paradigm for Computer Games. [Citation Graph (0, 0)][DBLP]
    ICEC, 2004, pp:68-79 [Conf]
  12. Ruth Aylett, Sandy Louchart, João Dias, Ana Paiva, Marco Vala, Sarah Woods, Lynne E. Hall
    Unscripted Narrative for Affectively Driven Characters. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2006, v:26, n:3, pp:42-52 [Journal]
  13. Yasmine Arafa, Luís Miguel Botelho, Adrian Bullock, Pedro Figueiredo, Patrick Gebhard, Kristina Höök, E. H. Mamdani, Ana Paiva, Paolo Petta, Phoebe Sengers, Marco Vala
    Affective Interactions for in Real-time Applications: the SAFIRA Project. [Citation Graph (0, 0)][DBLP]
    KI, 2004, v:18, n:1, pp:30-0 [Journal]
  14. Tiago Alves, Ana Simões, Marco Vala, Ana Paiva, Adrian McMichael, Ruth Aylett
    From IVAs to Comics Generating Comic Strips from Emergent Stories with Autonomous Characters. [Citation Graph (0, 0)][DBLP]
    IVA, 2007, pp:350-351 [Conf]

  15. FearNot! demo: a virtual environment with synthetic characters to help bullying. [Citation Graph (, )][DBLP]


  16. What can i do with this?: finding possible interactions between characters and objects. [Citation Graph (, )][DBLP]


  17. So tell me what happened: turning agent-based interactive drama into comics. [Citation Graph (, )][DBLP]


  18. ION Framework - A Simulation Environment for Worlds with Virtual Agents. [Citation Graph (, )][DBLP]


  19. FearNot! - An Emergent Narrative Approach to Virtual Dramas for Anti-bullying Education. [Citation Graph (, )][DBLP]


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