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Jean-Dominique Gascuel:
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[Author Rank by year]
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Publications of Author
- Raphael Grasset, Laurence Boissieux, Jean-Dominique Gascuel, Dieter Schmalstieg
Interactive Mediated Reality. [Citation Graph (0, 0)][DBLP] AUIC, 2005, pp:21-29 [Conf]
- François Faure, Chris Faisstnauer, Gerd Hesina, Amaury Aubel, Marc Escher, Frédéric Labrosse, Jean-Christophe Nebel, Jean-Dominique Gascuel
Collaborative Animation over the Network. [Citation Graph (0, 0)][DBLP] CA, 1999, pp:107-0 [Conf]
- Jean-Dominique Gascuel, Christophe Lyon
A new set of tools to describe and tune trajectories. [Citation Graph (0, 0)][DBLP] CA, 1995, pp:82-0 [Conf]
- Matthieu Cunzi, Joëlle Thollot, Sylvain Paris, Gilles Debunne, Jean-Dominique Gascuel, Frédo Durand
Dynamic Canvas for Non-Photorealistic Walkthroughs. [Citation Graph (0, 0)][DBLP] Graphics Interface, 2003, pp:121-130 [Conf]
- Dan Stora, Pierre-Olivier Agliati, Marie-Paule Cani, Fabrice Neyret, Jean-Dominique Gascuel
Animating Lava Flows. [Citation Graph (0, 0)][DBLP] Graphics Interface, 1999, pp:203-210 [Conf]
- Nicolas Tsingos, Jean-Dominique Gascuel
Soundtracks for Computer Animation: Sound Rendering in Dynamic Environment with Occlusions. [Citation Graph (0, 0)][DBLP] Graphics Interface, 1997, pp:9-16 [Conf]
- Raphael Grasset, Jean-Dominique Gascuel, Dieter Schmalstieg
Interactive Mediated Reality. [Citation Graph (0, 0)][DBLP] ISMAR, 2003, pp:302-303 [Conf]
- Chris Faisstnauer, Werner Purgathofer, Michael Gervautz, Jean-Dominique Gascuel
Construction of an Open Geometry Server for Client-Server Virtual Environments. [Citation Graph (0, 0)][DBLP] VR, 2001, pp:105-0 [Conf]
- Jean-Marc Hasenfratz, Marc Lapierre, Jean-Dominique Gascuel, Edmond Boyer
Real-Time Capture, Reconstruction and Insertion intoVirtualWorld of Human Actors. [Citation Graph (0, 0)][DBLP] VVG, 2003, pp:49-56 [Conf]
- Eric Ferley, Marie-Paule Cani, Jean-Dominique Gascuel
Resolution Adaptive Volume Sculpting. [Citation Graph (0, 0)][DBLP] Graphical Models, 2001, v:63, n:6, pp:459-478 [Journal]
- Olivier Martin, Benjamin Julian, Laurence Boissieux, Jean-Dominique Gascuel, Claude Prablanc
Evaluating online control of goal-directed arm movement while standing in virtual visual environment. [Citation Graph (0, 0)][DBLP] Journal of Visualization and Computer Animation, 2003, v:14, n:5, pp:253-260 [Journal]
- Eric Ferley, Marie-Paule Cani, Jean-Dominique Gascuel
Practical volumetric sculpting. [Citation Graph (0, 0)][DBLP] The Visual Computer, 2000, v:16, n:7, pp:469-480 [Journal]
- Jean-Dominique Gascuel, Marie-Paule Gascuel
Displacement constraints for interactive modeling and animation of articulated structures. [Citation Graph (0, 0)][DBLP] The Visual Computer, 1994, v:10, n:4, pp:191-204 [Journal]
Fast non-linear projections using graphics hardware. [Citation Graph (, )][DBLP]
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