The SCEAS System
Navigation Menu

Search the dblp DataBase


Jean-Dominique Gascuel: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Raphael Grasset, Laurence Boissieux, Jean-Dominique Gascuel, Dieter Schmalstieg
    Interactive Mediated Reality. [Citation Graph (0, 0)][DBLP]
    AUIC, 2005, pp:21-29 [Conf]
  2. François Faure, Chris Faisstnauer, Gerd Hesina, Amaury Aubel, Marc Escher, Frédéric Labrosse, Jean-Christophe Nebel, Jean-Dominique Gascuel
    Collaborative Animation over the Network. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:107-0 [Conf]
  3. Jean-Dominique Gascuel, Christophe Lyon
    A new set of tools to describe and tune trajectories. [Citation Graph (0, 0)][DBLP]
    CA, 1995, pp:82-0 [Conf]
  4. Matthieu Cunzi, Joëlle Thollot, Sylvain Paris, Gilles Debunne, Jean-Dominique Gascuel, Frédo Durand
    Dynamic Canvas for Non-Photorealistic Walkthroughs. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2003, pp:121-130 [Conf]
  5. Dan Stora, Pierre-Olivier Agliati, Marie-Paule Cani, Fabrice Neyret, Jean-Dominique Gascuel
    Animating Lava Flows. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1999, pp:203-210 [Conf]
  6. Nicolas Tsingos, Jean-Dominique Gascuel
    Soundtracks for Computer Animation: Sound Rendering in Dynamic Environment with Occlusions. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1997, pp:9-16 [Conf]
  7. Raphael Grasset, Jean-Dominique Gascuel, Dieter Schmalstieg
    Interactive Mediated Reality. [Citation Graph (0, 0)][DBLP]
    ISMAR, 2003, pp:302-303 [Conf]
  8. Chris Faisstnauer, Werner Purgathofer, Michael Gervautz, Jean-Dominique Gascuel
    Construction of an Open Geometry Server for Client-Server Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2001, pp:105-0 [Conf]
  9. Jean-Marc Hasenfratz, Marc Lapierre, Jean-Dominique Gascuel, Edmond Boyer
    Real-Time Capture, Reconstruction and Insertion intoVirtualWorld of Human Actors. [Citation Graph (0, 0)][DBLP]
    VVG, 2003, pp:49-56 [Conf]
  10. Eric Ferley, Marie-Paule Cani, Jean-Dominique Gascuel
    Resolution Adaptive Volume Sculpting. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2001, v:63, n:6, pp:459-478 [Journal]
  11. Olivier Martin, Benjamin Julian, Laurence Boissieux, Jean-Dominique Gascuel, Claude Prablanc
    Evaluating online control of goal-directed arm movement while standing in virtual visual environment. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2003, v:14, n:5, pp:253-260 [Journal]
  12. Eric Ferley, Marie-Paule Cani, Jean-Dominique Gascuel
    Practical volumetric sculpting. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2000, v:16, n:7, pp:469-480 [Journal]
  13. Jean-Dominique Gascuel, Marie-Paule Gascuel
    Displacement constraints for interactive modeling and animation of articulated structures. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1994, v:10, n:4, pp:191-204 [Journal]

  14. Fast non-linear projections using graphics hardware. [Citation Graph (, )][DBLP]

Search in 0.002secs, Finished in 0.003secs
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
System created by [] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002