The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Masayoshi Kanoh: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Shingo Iida, Kiyotake Kuwayama, Masayoshi Kanoh, Shohei Kato, Hidenori Itoh
    A Dynamic Allocation Method of Basis Functions in Reinforcement Learning. [Citation Graph (0, 0)][DBLP]
    Australian Conference on Artificial Intelligence, 2004, pp:272-283 [Conf]
  2. Hiroshi Shibata, Masayoshi Kanoh, Shohei Kato, Hidenori Itoh
    A Facial Control Method Considering Internal Emotion of Sensibility Robot. [Citation Graph (0, 0)][DBLP]
    Australian Conference on Artificial Intelligence, 2005, pp:861-864 [Conf]
  3. Masayoshi Kanoh, Shogo Yasuhara, Hidenori Itoh, Shohei Kato
    Similarity-Based Approach to Earthenware Reconstruction. [Citation Graph (0, 0)][DBLP]
    ICIAP, 2001, pp:478-483 [Conf]
  4. Masayoshi Kanoh, Shohei Kato, Hidenori Itoh
    A Learning Based Approach to Motion Generation for Humanoid Robots. [Citation Graph (0, 0)][DBLP]
    Modelling, Simulation, and Optimization, 2003, pp:33-38 [Conf]
  5. Masayoshi Kanoh, Shohei Kato, Hidenori Itoh
    Efficient Joint Detection Considering Complexity of Contours. [Citation Graph (0, 0)][DBLP]
    PRICAI, 2000, pp:588-598 [Conf]
  6. Masayoshi Kanoh, Shohei Kato, Hidenori Itoh
    Analyzing Emotional Space in Sensitivity Communication Robot "Ifbot". [Citation Graph (0, 0)][DBLP]
    PRICAI, 2004, pp:991-992 [Conf]
  7. S. Yasuhara, S. Kato, M. Kanoh, H. Itoh
    Color pattern and shape similarity approach to picture reconstruction. [Citation Graph (0, 0)][DBLP]
    SIP, 2001, pp:16-21 [Conf]
  8. Minori Gotoh, Masayoshi Kanoh, Shohei Kato, Hidenori Itoh
    A Neural-Based Approach to Facial Expression Mapping Between Human and Robot. [Citation Graph (0, 0)][DBLP]
    KES (3), 2007, pp:194-201 [Conf]

  9. A System for Converting Robot 'emotion' into Facial Expressions. [Citation Graph (, )][DBLP]


  10. Generating Interactive Facial Expression of Communication Robots Using Simple Recurrent Network. [Citation Graph (, )][DBLP]


  11. Evaluating A Model for Generating Interactive Facial Expressions using Simple Recurrent Network. [Citation Graph (, )][DBLP]


  12. Imitative Motion Generation for Humanoid Robots based on the Motion Knowledge Learning and Reuse. [Citation Graph (, )][DBLP]


  13. Generating Locomotion for Biped Robots based on the Dynamic Passivization of Joint Control. [Citation Graph (, )][DBLP]


Search in 0.001secs, Finished in 0.002secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002