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Bernd Fröhlich:
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Publications of Author
- Bernd Fröhlich, Andreas Johannsen
Beschleunigung des Ray-Tracing Algorithmus: Drei Vorschläge zum verbesserten Einsatz der Octree-Raumteilung. [Citation Graph (0, 0)][DBLP] Austrographics, 1988, pp:51-70 [Conf]
- Bernd Fröhlich, Jan Hochstrate, Verena Skuk, Anke Huckauf
The GlobeFish and the GlobeMouse: two new six degree of freedom input devices for graphics applications. [Citation Graph (0, 0)][DBLP] CHI, 2006, pp:191-199 [Conf]
- Bernd Fröhlich, John Plate
The cubic mouse: a new device for three-dimensional input. [Citation Graph (0, 0)][DBLP] CHI, 2000, pp:526-531 [Conf]
- Rüdiger Westermann, Gerold Wesche, Bernd Fröhlich
Interaktive Visualisierung hochaufgelöster Volumendaten durch Vernetzung graphischer und numerischer Höchstleistungsrechner. [Citation Graph (0, 0)][DBLP] GI Jahrestagung, 1995, pp:651-660 [Conf]
- Anselm Grundhöfer, Benjamin Brombach, Robert Scheibe, Bernd Fröhlich
Level of detail based occlusion culling for dynamic scenes. [Citation Graph (0, 0)][DBLP] GRAPHITE, 2005, pp:37-45 [Conf]
- Anke Huckauf, Alexander Speed, André Kunert, Jan Hochstrate, Bernd Fröhlich
Evaluation of 12-DOF Input Devices for Navigation and Manipulation in Virtual Environments. [Citation Graph (0, 0)][DBLP] INTERACT, 2005, pp:601-614 [Conf]
- Oliver Bimber, Bernd Fröhlich
Occlusion Shadows: Using Projected Light to Generate Realistic Occlusion Effects for View-Dependent Optical See-Through Displays. [Citation Graph (0, 0)][DBLP] ISMAR, 2002, pp:186-0 [Conf]
- Oliver Bimber, Bernd Fröhlich
Occlusion Shadows: Using Projected Light to Generate Ralistic Occlusion Effects for View-Dependent Optical See-Through Approaches. [Citation Graph (0, 0)][DBLP] ISMAR, 2002, pp:319- [Conf]
- Lawrence D. Cutler, Bernd Fröhlich, Pat Hanrahan
Two-Handed Direct Manipulation on the Responsive Workbench. [Citation Graph (0, 0)][DBLP] SI3D, 1997, pp:107-114 [Conf]
- Maneesh Agrawala, Andrew C. Beers, Ian McDowall, Bernd Fröhlich, Mark T. Bolas, Pat Hanrahan
The two-user Responsive Workbench: support for collaboration through individual views of a shared space. [Citation Graph (0, 0)][DBLP] SIGGRAPH, 1997, pp:327-332 [Conf]
- Magdalena Feldhoffer, Bernd Fröhlich
Flexible and Efficient Implementations of Communication Protocols. [Citation Graph (0, 0)][DBLP] ULPAA, 1994, pp:3-13 [Conf]
- Bernd Fröhlich, Henry Fuchs, Andreas Johannsen
Ray-Tracing von Funktionen in zwei Veränderlichen. [Citation Graph (0, 0)][DBLP] Visualisierungstechniken und Algorithmen, 1988, pp:51-58 [Conf]
- John Plate, Anselm Grundhöfer, Benjamin Schmidt, Bernd Fröhlich
Occlusion Culling for Sub-Surface Models in Geo-Scientific Applications. [Citation Graph (0, 0)][DBLP] VisSym, 2004, pp:267-272 [Conf]
- Bernd Fröhlich, Stephen Barrass, Björn Zehner, John Plate, Martin Göbel
Exploring Geo-Scientific Data in Virtual Environments. [Citation Graph (0, 0)][DBLP] IEEE Visualization, 1999, pp:169-173 [Conf]
- Bernd Fröhlich, Yoshifumi Kitamura, Doug A. Bowman
Beyond Wand and Glove Based Interaction. [Citation Graph (0, 0)][DBLP] VR, 2004, pp:268- [Conf]
- Bernd Fröhlich, Henrik Tramberend, Andrew C. Beers, Maneesh Agrawala, David Baraff
Physically-based Manipulation on the Responsive Workbench. [Citation Graph (0, 0)][DBLP] VR, 2000, pp:5-12 [Conf]
- Bernd Fröhlich, Roland Blach, Oliver Stefani, Jan Hochstrate, Jörg Hoffmann, Karsten Klüger, Matthias Bues
Implementing Multi-Viewer Stereo Displays. [Citation Graph (0, 0)][DBLP] WSCG (Full Papers), 2005, pp:139-146 [Conf]
- Oliver Bimber, Bernd Fröhlich, Dieter Schmalstieg, L. Miguel Encarnação
Real-time view-dependent image warping to correct non-linear distortion for curved Virtual Showcase displays. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 2003, v:27, n:4, pp:515-528 [Journal]
- Yigang Wang, Bernd Fröhlich, Martin Göbel
Selective refinement of progressive meshes using vertex hierarchies. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 2003, v:27, n:2, pp:179-188 [Journal]
- Oliver Bimber, Bernd Fröhlich, Dieter Schmalstieg, L. Miguel Encarnação
The Virtual Showcase. [Citation Graph (0, 0)][DBLP] IEEE Computer Graphics and Applications, 2001, v:21, n:6, pp:48-55 [Journal]
- Bernd Fröhlich, Jan Hochstrate, Alexander Kulik, Anke Huckauf
On 3D Input Devices. [Citation Graph (0, 0)][DBLP] IEEE Computer Graphics and Applications, 2006, v:26, n:2, pp:15-19 [Journal]
- Bernd Fröhlich, John Plate, Jürgen Wind, Gerold Wesche, Martin Göbel
Cubic-Mouse-Based Interaction in Virtual Environments. [Citation Graph (0, 0)][DBLP] IEEE Computer Graphics and Applications, 2000, v:20, n:4, pp:12-15 [Journal]
- Wolfgang Krüger, Christian-A. Bohn, Bernd Fröhlich, Heinrich Schüth, Wolfgang Strauss, Gerold Wesche
The Responsive Workbench: A Virtual Work Environment. [Citation Graph (0, 0)][DBLP] IEEE Computer, 1995, v:28, n:7, pp:42-48 [Journal]
- Bernd Fröhlich, Simon Julier, Haruo Takemura
Special Issue: IEEE Virtual Reality 2005 Conference Guest Editors' Introduction. [Citation Graph (0, 0)][DBLP] Presence, 2006, v:15, n:1, pp:- [Journal]
- Bernd Fröhlich, Doug A. Bowman, Hiroo Iwata
Guest Editors' Introduction: Special Section on Virtual Reality. [Citation Graph (0, 0)][DBLP] IEEE Trans. Vis. Comput. Graph., 2007, v:13, n:3, pp:420-421 [Journal]
- John Plate, Thorsten Holtkämper, Bernd Fröhlich
A Flexible Multi-Volume Shader Framework for Arbitrarily Intersecting Multi-Resolution Datasets. [Citation Graph (0, 0)][DBLP] IEEE Trans. Vis. Comput. Graph., 2007, v:13, n:6, pp:1584-1591 [Journal]
GPU-Based Ray Casting of Multiple Multi-resolution Volume Datasets. [Citation Graph (, )][DBLP]
Reducing Artifacts between Adjacent Bricks in Multi-resolution Volume Rendering. [Citation Graph (, )][DBLP]
The Pie Slider: Combining Advantages of the Real and the Virtual Space. [Citation Graph (, )][DBLP]
An Image-Warping Architecture for VR: Low Latency versus Image Quality. [Citation Graph (, )][DBLP]
An image-warping VR-architecture: design, implementation and applications. [Citation Graph (, )][DBLP]
The design and implementation of a VR-architecture for smooth motion. [Citation Graph (, )][DBLP]
Facilitating system control in ray-based interaction tasks. [Citation Graph (, )][DBLP]
Virtual world interfaces for special needs education based on props on a board. [Citation Graph (, )][DBLP]
Collaborative Production Modeling and Planning. [Citation Graph (, )][DBLP]
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