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Andri Ioannidou:
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Publications of Author
- Alexander Repenning, Andri Ioannidou
Mobility agents: guiding and tracking public transportation users. [Citation Graph (0, 0)][DBLP] AVI, 2006, pp:127-134 [Conf]
- Andri Ioannidou
Programmorphosis: a Knowledge-Based Approach to End-User Programming. [Citation Graph (0, 0)][DBLP] INTERACT, 2003, pp:- [Conf]
- Jim Gindling, Andri Ioannidou, Jennifer Loh, Olav Lokkebo, Alexander Repenning
LEGOsheets: A Rule-Based Programming, Simulation and Manipulation Environment for the LEG0 Programmable Brick. [Citation Graph (0, 0)][DBLP] VL, 1995, pp:172-179 [Conf]
- Alexander Repenning, Andri Ioannidou
Behavior Processors: Layers between End-Users and Java Virtual Machines. [Citation Graph (0, 0)][DBLP] VL, 1997, pp:406-413 [Conf]
- Alexander Repenning, Andri Ioannidou
AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D. [Citation Graph (0, 0)][DBLP] VL/HCC, 2006, pp:27-34 [Conf]
- Alexander Repenning, Martin Rausch, Jonathan Phillips, Andri Ioannidou
Using Agents as a Currency of Exchange between End-Users. [Citation Graph (0, 0)][DBLP] WebNet, 1998, pp:- [Conf]
- Alexander Repenning, Andri Ioannidou
Agent-based end-user development. [Citation Graph (0, 0)][DBLP] Commun. ACM, 2004, v:47, n:9, pp:43-46 [Journal]
- Alexander Repenning, Andri Ioannidou, John Zola
AgentSheets: End-User Programmable Simulations. [Citation Graph (0, 0)][DBLP] J. Artificial Societies and Social Simulation, 2000, v:3, n:3, pp:- [Journal]
- Alexander Repenning, Andri Ioannidou, Michele Payton, Wenming Ye, Jeremy Roschelle
Using Components for Rapid Distributed Software Development. [Citation Graph (0, 0)][DBLP] IEEE Software, 2001, v:18, n:2, pp:- [Journal]
End-user visualizations. [Citation Graph (, )][DBLP]
Agent warp engine: formula based shape warping for networked applications. [Citation Graph (, )][DBLP]
Broadening participation through scalable game design. [Citation Graph (, )][DBLP]
Scalable game design and the development of a checklist for getting computational thinking into public schools. [Citation Graph (, )][DBLP]
Collaborative end-user development on handheld devices. [Citation Graph (, )][DBLP]
Using scalable game design to promote 3D fluency: Assessing the AgentCubes incremental 3D end-user development framework. [Citation Graph (, )][DBLP]
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