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Stephen Boyd Davis: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Stephen Boyd Davis, Christina Carini
    Constructing a Player- Centred Definition of Fun for Video Games Design. [Citation Graph (0, 0)][DBLP]
    BCS HCI, 2004, pp:117-132 [Conf]
  2. Stephen Boyd Davis, Magnus Moar, John Cox, Chris Riddoch, Karl Cooke, Rachel Jacobs, Matt Watkins, Richard Hull 0002, Tom Melamed
    'Ere be dragons: an interactive artwork. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2005, pp:1059-1060 [Conf]
  3. Laurent Cozic, Stephen Boyd Davis, Huw Jones
    Interaction and Expressivity in Video Games: Harnessing the Rhetoric of Film. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2004, pp:232-239 [Conf]
  4. Laurent Cozic, Stephen Boyd Davis, Huw Jones
    Intuitive Interaction and Expressive Cinematography in Video Games. [Citation Graph (0, 0)][DBLP]
    TPCG, 2004, pp:135-142 [Conf]
  5. Stephen Boyd Davis, Magnus Moar
    The amateur creator. [Citation Graph (0, 0)][DBLP]
    Creativity & Cognition, 2005, pp:158-165 [Conf]

  6. Locating Drama: A Demonstration of Location-Aware Audio Drama. [Citation Graph (, )][DBLP]

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