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Janet C. Read: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Janet C. Read, Stuart MacFarlane, Matthew Horton
    The Usability of Handwriting Recognition for Writing in the Primary Classroom. [Citation Graph (0, 0)][DBLP]
    BCS HCI, 2004, pp:135-150 [Conf]
  2. Janet C. Read, Stuart MacFarlane, Rebecca Kelly, Emanuela Mazzone, Matthew Horton
    The ChiCI group. [Citation Graph (0, 0)][DBLP]
    CHI Extended Abstracts, 2006, pp:295-298 [Conf]
  3. Janet C. Read
    On the application of text input metrics to handwritten text input. [Citation Graph (0, 0)][DBLP]
    Efficient Text Entry, 2005, pp:- [Conf]
  4. Stuart MacFarlane, Janet C. Read, Johanna Höysniemi, Panos Markopoulos
    Evaluating Interactive Products for and with Children. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2003, pp:- [Conf]
  5. Janet C. Read, Emanuela Mazzone, Matthew Horton
    Recognition Errors and Recognizing Errors - Children Writing on the Tablet PC. [Citation Graph (0, 0)][DBLP]
    INTERACT, 2005, pp:1096-1099 [Conf]
  6. Akiyo Kano, Janet C. Read, Alan J. Dix
    Children's phrase set for text input method evaluations. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2006, pp:449-452 [Conf]
  7. Janet C. Read, Stuart MacFarlane, Chris Casey
    Oops! silly me! errors in a handwriting recognition-based text entry interface for children. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2002, pp:35-40 [Conf]
  8. Rebecca Kelly, Emanuela Mazzone, Matthew Horton, Janet C. Read
    Bluebells: a design method for child-centred product development. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2006, pp:361-368 [Conf]
  9. Emanuela Mazzone, Matthew Horton, Janet C. Read
    Requirements for a multimedia museum environment. [Citation Graph (0, 0)][DBLP]
    NordiCHI, 2004, pp:421-424 [Conf]
  10. Janet C. Read
    A study of the usability of handwriting recognition for text entry by children. [Citation Graph (0, 0)][DBLP]
    Interacting with Computers, 2007, v:19, n:1, pp:57-69 [Journal]
  11. Diana Xu, Janet C. Read, Emanuela Mazzone, Stuart MacFarlane, Martin Brown
    Evaluation of Tangible User Interfaces (TUIs) for and with Children - Methods and Challenges. [Citation Graph (0, 0)][DBLP]
    HCI (2), 2007, pp:1008-1017 [Conf]

  12. Bringing tabletop technologies to kindergarten children. [Citation Graph (, )][DBLP]

  13. Text input error categorisation: solving character level insertion ambiguities using Zero Time analysis. [Citation Graph (, )][DBLP]

  14. Children and 'smart' technologies: can children's experiences be interpreted and coded? [Citation Graph (, )][DBLP]

  15. Under my pillow: designing security for children's special things. [Citation Graph (, )][DBLP]

  16. Understanding children's contributions during informant design. [Citation Graph (, )][DBLP]

  17. Interactive whiteboards in the living room?: asking children about their technologies. [Citation Graph (, )][DBLP]

  18. What you see is what you worry about: errors -- real and imagined. [Citation Graph (, )][DBLP]

  19. In search of tangible magic. [Citation Graph (, )][DBLP]

  20. ExpECT: an expanded error categorisation method for text input. [Citation Graph (, )][DBLP]

  21. Design in evaluation: reflections on designing for children's technology. [Citation Graph (, )][DBLP]

  22. Using paper mockups for evaluating soft keyboard layouts. [Citation Graph (, )][DBLP]

  23. Child computer interaction. [Citation Graph (, )][DBLP]

  24. Warp speed design: a rapid design method for use with children. [Citation Graph (, )][DBLP]

  25. Using obstructed theatre with child designers to convey requirements. [Citation Graph (, )][DBLP]

  26. Evidence Based Design of Heuristics for Computer Assisted Assessment. [Citation Graph (, )][DBLP]

  27. Causes of Simultaneous Keystrokes in Children and Adults. [Citation Graph (, )][DBLP]

  28. Design with and for disaffected teenagers. [Citation Graph (, )][DBLP]

  29. Jabberwocky: children's digital ink story writing from nonsense to sense. [Citation Graph (, )][DBLP]

  30. Considering context, content, management, and engagement in design activities with children. [Citation Graph (, )][DBLP]

  31. Experience it, draw it, rate it: capture children's experiences with their drawings. [Citation Graph (, )][DBLP]

  32. User-oriented design and tangible interaction for kindergarten children. [Citation Graph (, )][DBLP]

  33. Designing the 'record' button: using children's understanding of icons to inform the design of a musical interface. [Citation Graph (, )][DBLP]

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