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Christof Rezk-Salama: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Peter Hastreiter, Christof Rezk-Salama, Günther Greiner, Thomas Ertl
    Efficient representation of cortical convolutions for the analysis of brain surface topology. [Citation Graph (0, 0)][DBLP]
    Bildverarbeitung für die Medizin, 1998, pp:- [Conf]
  2. Peter Hastreiter, Christof Rezk-Salama, Bernd Tomandl, K. Eberhardt, Thomas Ertl
    Interactive Direct Volume Rendering of the Inner Ear for the Planning of Neurosurgery. [Citation Graph (0, 0)][DBLP]
    Bildverarbeitung für die Medizin, 1999, pp:192-196 [Conf]
  3. Sabine Iserhardt-Bauer, Christof Rezk-Salama, Thomas Ertl, Peter Hastreiter, Bernd Tomandl, K. Eberhardt
    Automated 3D Video Documentation for the Analysis of Medical Data. [Citation Graph (0, 0)][DBLP]
    Bildverarbeitung für die Medizin, 2001, pp:409-413 [Conf]
  4. Christof Rezk-Salama, Michael Scheuering
    Multitextur-basierte Volumenvisualisierung in der Medizin. [Citation Graph (0, 0)][DBLP]
    Bildverarbeitung für die Medizin, 2001, pp:137-141 [Conf]
  5. Grzegorz Soza, Peter Hastreiter, Michael Bauer, Christof Rezk-Salama, Christopher Nimsky, Günther Greiner
    Intraoperative Registration on Standard PC Graphics Hardware. [Citation Graph (0, 0)][DBLP]
    Bildverarbeitung für die Medizin, 2002, pp:334-337 [Conf]
  6. Grzegorz Soza, Peter Hastreiter, Fernando Vega, Christof Rezk-Salama, Michael Bauer, Christopher Nimsky, Günther Greiner
    Non-linear Intraoperative Correction of Brain Shift with 1.5 T Data. [Citation Graph (0, 0)][DBLP]
    Bildverarbeitung für die Medizin, 2003, pp:21-25 [Conf]
  7. Michael Scheuering, Christof Rezk-Salama, Helmut Barfuß, Karl Barth, Alfred Schneider, Günther Greiner, Gerd Wessels, Hubertus Feussner
    Intra-operative Augmented Reality mit magnetischer Navigation und multitexturbasiertem Volume Rendering in der minimal-invasiven Chirurgie. [Citation Graph (0, 0)][DBLP]
    Rechner- und sensorgestützte Chirurgie, 2001, pp:83-91 [Conf]
  8. Christof Rezk-Salama
    Ein semantisches Modell für die Entwicklung von Softwareassistenten zur medizinischen Volumenvisualisierung. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung (1), 2006, pp:475-482 [Conf]
  9. Peter Hastreiter, Christof Rezk-Salama, K. Eberhardt, Bernd Tomandl, Thomas Ertl
    Functional Analysis of the Vertebral Column Based on MR and Direct Volume Rendering. [Citation Graph (0, 0)][DBLP]
    MICCAI, 2000, pp:412-421 [Conf]
  10. Peter Hastreiter, Christof Rezk-Salama, Bernd Tomandl, K. Eberhardt, Thomas Ertl
    Fast Analysis of Intracranial Aneurysms Based on Interactive Direct Volume Rendering and CTA. [Citation Graph (0, 0)][DBLP]
    MICCAI, 1998, pp:660-669 [Conf]
  11. Christof Rezk-Salama, Peter Hastreiter, K. Eberhardt, Bernd Tomandl, Thomas Ertl
    Interactive Direct Volume Rendering of Dural Arteriovenous Fistulae in MR-CISS Data. [Citation Graph (0, 0)][DBLP]
    MICCAI, 1999, pp:42-51 [Conf]
  12. Sabine Iserhardt-Bauer, Thomas Ertl, Christof Rezk-Salama, Peter Hastreiter
    Webservice für die automatische Generierung von Videodokumenten von Aneurysmen. [Citation Graph (0, 0)][DBLP]
    SimVis, 2001, pp:163-174 [Conf]
  13. Nicolas Cuntz, Andreas Kolb, Martin Leidl, Christof Rezk-Salama, Michael Böttinger
    GPU-based Dynamic Flow Visualization for Climate Research Applications. [Citation Graph (0, 0)][DBLP]
    SimVis, 2007, pp:371-384 [Conf]
  14. Christof Rezk-Salama, Peter Hastreiter, Christian Teitzel, Thomas Ertl
    Interacitve Exploration of Volume Line Integral Convolution Based on 3D-Texture Mapping. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1999, pp:233-240 [Conf]
  15. Frank Reck, Christof Rezk-Salama, Roberto Grosso, Günther Greiner
    Hardware-Accelerated Visualization of Curvilinear Vector Fields. [Citation Graph (0, 0)][DBLP]
    VMV, 2002, pp:187-192 [Conf]
  16. Christof Rezk-Salama, Peter Hastreiter, Jörg Scherer, Günther Greiner
    Automatic Adjustment of Transfer Functions for 3D Volume Visualization. [Citation Graph (0, 0)][DBLP]
    VMV, 2000, pp:357-364 [Conf]
  17. Michael Scheuering, Christof Rezk-Salama, Christian Eckstein, Kai Hormann, Günther Greiner
    Interactive Repositioning of Bone Fracture Segments. [Citation Graph (0, 0)][DBLP]
    VMV, 2001, pp:499-506 [Conf]
  18. Peter Hastreiter, Christof Rezk-Salama, Christopher Nimsky, Christoph Lürig, Günther Greiner, Thomas Ertl
    Registration techniques for the analysis of the brain shift in neurosurgery. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:3, pp:385-389 [Journal]
  19. Rüdiger Westermann, Christof Rezk-Salama
    Real-Time Volume Deformations. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal]
  20. Christof Rezk-Salama
    Volumenvisualisierung auf handelsüblicher Grafik-Hardware (Volume Rendering Techniques for General Purpose Graphics Hardware). [Citation Graph (0, 0)][DBLP]
    it - Information Technology, 2005, v:47, n:1, pp:54-56 [Journal]
  21. Christof Rezk-Salama, Maik Keller, Peter Kohlmann
    High-Level User Interfaces for Transfer Function Design with Semantics. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2006, v:12, n:5, pp:1021-1028 [Journal]
  22. Andreas Kolb, Lutz Latta, Christof Rezk-Salama
    Hardware-based simulation and collision detection for large particle systems. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2004, pp:123-131 [Conf]

  23. Interactive volumetric lighting simulating scattering and shadowing. [Citation Graph (, )][DBLP]

  24. Segmentierungsfreie Visualisierung des Gehirns für direktes Volume Rendering. [Citation Graph (, )][DBLP]

  25. Responsive Real-Time Simulation of Ground Vegetation for Games. [Citation Graph (, )][DBLP]

  26. Towards Image Based Rendering in Computer Games. [Citation Graph (, )][DBLP]

  27. Gaming Technology in Cultural Heritage Systems. [Citation Graph (, )][DBLP]

  28. GPU-Based Monte-Carlo Volume Raycasting. [Citation Graph (, )][DBLP]

  29. Immersive Rear Projection on Curved Screens. [Citation Graph (, )][DBLP]

  30. Opacity Peeling for Direct Volume Rendering. [Citation Graph (, )][DBLP]

  31. Raycasting of Light Field Galleries from Volumetric Data. [Citation Graph (, )][DBLP]

  32. GPU-Based Spherical Light Field Rendering with Per-Fragment Depth Correction. [Citation Graph (, )][DBLP]

  33. A Neural Network Classifier of Volume Datasets [Citation Graph (, )][DBLP]

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