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Akihiko Nagakubo: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Yasuo Kuniyoshi, Sebastien Rougeaux, Olivier Stasse, Gordon Cheng, Akihiko Nagakubo
    A Humanoid Vision System for Versatile Interaction. [Citation Graph (0, 0)][DBLP]
    Biologically Motivated Computer Vision, 2000, pp:512-526 [Conf]
  2. Yasuo Kuniyoshi, Yasuaki Yorozu, Yoshiyuki Ohmura, Koji Terada, Takuya Otani, Akihiko Nagakubo, Tomoyuki Yamamoto
    From Humanoid Embodiment to Theory of Mind. [Citation Graph (0, 0)][DBLP]
    Embodied Artificial Intelligence, 2003, pp:202-218 [Conf]
  3. Akihiko Nagakubo, Shigeo Hirose
    Walking and Running of the Quadruped Wall-Climbing Robot. [Citation Graph (0, 0)][DBLP]
    ICRA, 1994, pp:1005-1012 [Conf]
  4. Akihiko Nagakubo, Yasuo Kuniyoshi, Gordon Cheng
    The ETL-Humanoid system--a high-performance full-body humanoid system for versatile real-world interaction. [Citation Graph (0, 0)][DBLP]
    Advanced Robotics, 2003, v:17, n:2, pp:149-164 [Journal]
  5. Gordon Cheng, Akihiko Nagakubo, Yasuo Kuniyoshi
    Continuous humanoid interaction: : An integrated perspective - gaining adaptivity, redundancy, flexibility - in one. [Citation Graph (0, 0)][DBLP]
    Robotics and Autonomous Systems, 2001, v:37, n:2-3, pp:161-183 [Journal]
  6. Yasuo Kuniyoshi, Yoshiyuki Ohmura, Koji Terada, Akihiko Nagakubo, Shin'ichiro Eitoku, Tomoyuki Yamamoto
    Embodied basis of invariant features in execution and perception of whole-body dynamic actions - knacks and focuses of Roll-and-Rise motion. [Citation Graph (0, 0)][DBLP]
    Robotics and Autonomous Systems, 2004, v:48, n:4, pp:189-201 [Journal]
  7. Ryuma Niiyama, Akihiko Nagakubo, Yasuo Kuniyoshi
    Mowgli: A Bipedal Jumping and Landing Robot with an Artificial Musculoskeletal System. [Citation Graph (0, 0)][DBLP]
    ICRA, 2007, pp:2546-2551 [Conf]

  8. Conformable and Scalable Tactile Sensor Skin for Curved Surfaces. [Citation Graph (, )][DBLP]


  9. Exploiting the Global Dynamics Structure of Whole-Body Humanoid Motion - Getting the "Knack" of Roll-and-Rise Motion. [Citation Graph (, )][DBLP]


  10. ETL-Humanoid: A Research Vehicle for Open-Ended Action Imitation. [Citation Graph (, )][DBLP]


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