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Hideo Saito :
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Jiahui Wang , Hideo Saito , Makoto Kimura , Masaaki Mochimaru , Takeo Kanade Shape Reconstruction of Human Foot from Multi-Camera Images Based on PCA of Human Shape Database. [Citation Graph (0, 0)][DBLP ] 3DIM, 2005, pp:424-431 [Conf ] Hideo Saito , Shigeyuki Baba , Makoto Kimura , Sundar Vedula , Takeo Kanade Appearance-Based Virtual View Generation of Temporally-Varying Events from Multi-Camera Images in the 3D Room. [Citation Graph (0, 0)][DBLP ] 3DIM, 1999, pp:516-525 [Conf ] Hideo Saito , Kazuko Omata , Shinji Ozawa Recovery of Shape and Surface Reflectance of Specular Object from Rotation of Light Source. [Citation Graph (0, 0)][DBLP ] 3DIM, 1999, pp:526-535 [Conf ] Naho Inamoto , Hideo Saito Free viewpoint video synthesis and presentation of sporting events for mixed reality entertainment. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2004, pp:42-50 [Conf ] Kunihiko Hayashi , Hideo Saito Synthesizing Free-Viewpoint Images from Multiple View Videos in Soccer Stadium. [Citation Graph (0, 0)][DBLP ] CGIV, 2006, pp:220-225 [Conf ] Satoshi Kirihara , Hideo Saito Shape Modeling from Multiple View Images Using GAs. [Citation Graph (0, 0)][DBLP ] ACCV (2), 1998, pp:448-454 [Conf ] Seong Ik Cho , Hideo Saito , Shinji Ozawa Analytical Solution of Shape from Shading Problem. [Citation Graph (0, 0)][DBLP ] BMVC, 1997, pp:- [Conf ] Hideo Saito , Kenjiro Taura Locality-aware Connection Management and Rank Assignment forWide-area MPI. [Citation Graph (0, 0)][DBLP ] CCGRID, 2007, pp:249-258 [Conf ] Seong Ik Cho , Hideo Saito , Shinji Ozawa A Divide-and-conquer Strategy in Shape from Shading Problem. [Citation Graph (0, 0)][DBLP ] CVPR, 1997, pp:413-419 [Conf ] Hideo Saito , Takeo Kanade Shape Reconstruction in Projective Grid Space from Large Number of Images. [Citation Graph (0, 0)][DBLP ] CVPR, 1999, pp:2049-2054 [Conf ] Midori Onogi , Hideo Saito Mosaicing and Restoration from Blurred Image Sequence Taken with Moving Camera. [Citation Graph (0, 0)][DBLP ] ICAPR (2), 2005, pp:598-607 [Conf ] Mototsugu Emori , Hideo Saito Texture Overlay onto Deformable Surface Using Geometric Transformation. [Citation Graph (0, 0)][DBLP ] ICAT, 2003, pp:- [Conf ] Yuko Uematsu , Hideo Saito AR Baseball Presentation System with Integrating Multiple Planar Markers. [Citation Graph (0, 0)][DBLP ] ICAT, 2006, pp:163-174 [Conf ] Hideo Saito , Naoki Kobayashi II Evolutionary Computation Approaches to Halftoning Algorithm. [Citation Graph (0, 0)][DBLP ] International Conference on Evolutionary Computation, 1994, pp:787-791 [Conf ] Seong Ik Cho , Hideo Saito , Shinji Ozawa A Divide-and-Conquer Strategy in Recovering Shape of Book Surface from Shading. [Citation Graph (0, 0)][DBLP ] ICIAP (2), 1997, pp:262-269 [Conf ] Hideo Saito , Hitoshi Ban Input and Display of Hand Drawn Pattern Onto Planar Board of Arbitrary Position and Pose Utilizing a Projector and Two Cameras. [Citation Graph (0, 0)][DBLP ] ICIAP, 2005, pp:131-138 [Conf ] Yuko Uematsu , Hideo Saito Vision-Based Registration for Augmented Reality with Integration of Arbitrary Multiple Planes. [Citation Graph (0, 0)][DBLP ] ICIAP, 2005, pp:155-162 [Conf ] Makoto Kimura , Hideo Saito , Takeo Kanade 3D Voxel Construction Based on Epipolar Geometry. [Citation Graph (0, 0)][DBLP ] ICIP (3), 1999, pp:135-139 [Conf ] Hideo Saito , Akihiro Watanabe , Shinji Ozawa Face Pose Estimating System Based on Elgen Space Analysis. [Citation Graph (0, 0)][DBLP ] ICIP (1), 1999, pp:638-642 [Conf ] Yuko Uematsu , Hideo Saito Image-based augmentation of virtual object for handy camera video sequence using arbitrary multiple planes. [Citation Graph (0, 0)][DBLP ] ICIP (1), 2005, pp:1017-1020 [Conf ] Yosuke Ito , Hideo Saito Free-viewpoint image synthesis from multiple-view images taken with uncalibrated moving cameras. [Citation Graph (0, 0)][DBLP ] ICIP (3), 2005, pp:29-32 [Conf ] Hideo Saito , Naho Inamoto , Sachiko Iwase Sports scene analysis and visualization from multiple-view video. [Citation Graph (0, 0)][DBLP ] ICME, 2004, pp:1395-1398 [Conf ] Naho Inamoto , Hideo Saito Intermediate View Generation of Soccer Scene from Multiple Videos. [Citation Graph (0, 0)][DBLP ] ICPR (2), 2002, pp:713-716 [Conf ] Sachiko Iwase , Hideo Saito Parallel Tracking of All Soccer Players by Integrating Detected Positions in Multiple View Images. [Citation Graph (0, 0)][DBLP ] ICPR (4), 2004, pp:751-754 [Conf ] Kenji Nakamura , Hideo Saito , Shinji Ozawa 3D Reconstruction of Book Surface Taken from Image Sequence with Handy Camera. [Citation Graph (0, 0)][DBLP ] ICPR, 2000, pp:4575-4578 [Conf ] Taichi Sato , Hideo Saito , Shinji Ozawa 3D Shape Recovery of Non-Convex Object from Rotation. [Citation Graph (0, 0)][DBLP ] ICPR, 2000, pp:1742-1745 [Conf ] Tomoaki Teshima , Hideo Saito , Shinji Ozawa , Keiichi Yamamoto , Toru Ihara Vehicle Lateral Position Estimation Method Based on Matching of Top-View Images. [Citation Graph (0, 0)][DBLP ] ICPR (4), 2006, pp:626-629 [Conf ] Daiju Watanabe , Hideo Saito Planar Structure Based Registration of Multiple Range Images. [Citation Graph (0, 0)][DBLP ] ICPR (3), 2006, pp:689-692 [Conf ] Kaori Yoshiki , Hideo Saito , Masaaki Mochimaru Reconstruction of 3D Face Model from Single Shading Image Based on Anatomical Database. [Citation Graph (0, 0)][DBLP ] ICPR (4), 2006, pp:350-353 [Conf ] Shinichiro Hirooka , Hideo Saito Displaying Digital Documents on Real Paper Surface with Arbitrary Shape. [Citation Graph (0, 0)][DBLP ] ISMAR, 2003, pp:278-279 [Conf ] Naho Inamoto , Hideo Saito Immersive Observation of Virtualized Soccer Match at Real Stadium Model. [Citation Graph (0, 0)][DBLP ] ISMAR, 2003, pp:188-197 [Conf ] Naho Inamoto , Hideo Saito Fly through view video generation of soccer scene. [Citation Graph (0, 0)][DBLP ] IWEC, 2002, pp:109-116 [Conf ] Hideo Saito , Kenjiro Taura Locality-aware connection management and rank assignment for wide-area MPI. [Citation Graph (0, 0)][DBLP ] PPOPP, 2007, pp:150-151 [Conf ] Hidenori Tanaka , Itaru Kitahara , Hideo Saito , Hiroshi Murase , Kiyoshi Kogure , Norihiro Hagita Dynamically Visual Learning for People Identification with Sparsely Distributed Cameras. [Citation Graph (0, 0)][DBLP ] SCIA, 2005, pp:130-140 [Conf ] Makoto Kimura , Hideo Saito Interpolation of three views based on epipolar geometry. [Citation Graph (0, 0)][DBLP ] VCIP, 2001, pp:218-227 [Conf ] Naho Inamoto , Hideo Saito Fly-through viewpoint video system for multi-view soccer movie using viewpoint interpolation. [Citation Graph (0, 0)][DBLP ] VCIP, 2003, pp:1143-1151 [Conf ] Sachiko Iwase , Hideo Saito Tracking soccer players based on homography among multiple views. [Citation Graph (0, 0)][DBLP ] VCIP, 2003, pp:283-292 [Conf ] Hiroshi Todoroki , Hideo Saito Light field rendering with omni-directional camera. [Citation Graph (0, 0)][DBLP ] VCIP, 2003, pp:1159-1168 [Conf ] Mototsugu Emori , Hideo Saito Texture Overlay onto Deformable Surface Using HMD. [Citation Graph (0, 0)][DBLP ] VR, 2004, pp:221-222 [Conf ] Satoshi Yaguchi , Hideo Saito Arbitrary Viewpoint Video Synthesis from Uncalibrated Multiple Cameras. [Citation Graph (0, 0)][DBLP ] WSCG, 2002, pp:521-528 [Conf ] Hideaki Uchiyama , Hideo Saito Position Estimation of Solid Balls from Handy Camera for Pool Supporting System. [Citation Graph (0, 0)][DBLP ] PSIVT, 2006, pp:393-402 [Conf ] Jiahui Wang , Hideo Saito , Shinji Ozawa , Tomohiro Kuwahara , Toyonobu Yamashita , Motoji Takahashi Extraction of Dermo-Epidermal Surface from 3D Volumetric Images of Human Skin. [Citation Graph (0, 0)][DBLP ] Int. J. Image Graphics, 2003, v:3, n:4, pp:589-608 [Journal ] Hideo Saito , Kazuko Omata , Shinji Ozawa Recovery of shape and surface reflectance of specular object from relative rotation of light source. [Citation Graph (0, 0)][DBLP ] Image Vision Comput., 2003, v:21, n:9, pp:777-787 [Journal ] Hideo Saito , Masayuki Mori Application of genetic algorithms to stereo matching of images. [Citation Graph (0, 0)][DBLP ] Pattern Recognition Letters, 1995, v:16, n:8, pp:815-821 [Journal ] Shunsuke Harasaki , Hideo Saito Virtual object overlay onto uncalibrated camera images for augmented reality. [Citation Graph (0, 0)][DBLP ] Systems and Computers in Japan, 2003, v:34, n:5, pp:47-55 [Journal ] Tsuyoshi Moriyama , Hideo Saito , Shinji Ozawa Evaluation of the relation between emotional concepts and emotional parameters in speech. [Citation Graph (0, 0)][DBLP ] Systems and Computers in Japan, 2001, v:32, n:3, pp:56-64 [Journal ] Yoshio Nishiyama , Hideo Saito , Shinji Ozawa Estimation of 3D model and object color using multiple color images. [Citation Graph (0, 0)][DBLP ] Systems and Computers in Japan, 2001, v:32, n:11, pp:49-60 [Journal ] Shinichiro Sei , Hideo Saito Superresolved image synthesis for multiple-plane scenes captured with an uncalibrated moving camera. [Citation Graph (0, 0)][DBLP ] Systems and Computers in Japan, 2005, v:36, n:10, pp:62-71 [Journal ] Hideo Saito , Shigeyuki Baba , Takeo Kanade Appearance-based virtual view generation from multicamera videos captured in the 3-D room. [Citation Graph (0, 0)][DBLP ] IEEE Transactions on Multimedia, 2003, v:5, n:3, pp:303-316 [Journal ] K. Abe , Hideo Saito , Shinji Ozawa Virtual 3-D interface system via hand motion recognition from two cameras. [Citation Graph (0, 0)][DBLP ] IEEE Transactions on Systems, Man, and Cybernetics, Part A, 2002, v:32, n:4, pp:536-540 [Journal ] Yuko Uematsu , Hideo Saito Interactive AR bowling system by vision-based tracking. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2007, pp:236-237 [Conf ] Yuko Uematsu , Hideo Saito AR baseball presentation system based on registration with multiple markers. [Citation Graph (0, 0)][DBLP ] Advances in Computer Entertainment Technology, 2006, pp:101- [Conf ] Chutisant Kerdvibulvech , Hideo Saito Vision-Based Detection of Guitar Players' Fingertips Without Markers. [Citation Graph (0, 0)][DBLP ] CGIV, 2007, pp:419-428 [Conf ] Vincent Nozick , Hideo Saito Real-Time Free Viewpoint from Multiple Moving Cameras. [Citation Graph (0, 0)][DBLP ] ACIVS, 2007, pp:72-83 [Conf ] Yuji Oyamada , Hideo Saito Focal Pre-Correction of Projected Image for Deblurring Screen Image. [Citation Graph (0, 0)][DBLP ] CVPR, 2007, pp:- [Conf ] Hideo Saito , Kenjiro Taura , Takashi Chikayama Collective operations for wide-area message passing systems using adaptive spanning trees. [Citation Graph (0, 0)][DBLP ] GRID, 2005, pp:40-48 [Conf ] Tatsuya Shirai , Hideo Saito , Kenjiro Taura A fast topology inference: a building block for network-aware parallel processing. [Citation Graph (0, 0)][DBLP ] HPDC, 2007, pp:11-22 [Conf ] Yuko Uematsu , Tomoaki Teshima , Hideo Saito , Cao Honghua D-Calib: Calibration Software for Multiple Cameras System. [Citation Graph (0, 0)][DBLP ] ICIAP, 2007, pp:285-290 [Conf ] Hideo Saito , Yosuke Ito , Masaaki Mochimaru Face Shape Reconstruction from Image Sequence Taken with Monocular Camera using Shape Database. [Citation Graph (0, 0)][DBLP ] ICIAP, 2007, pp:165-170 [Conf ] Jun Ehara , Hideo Saito Texture overlay for virtual clothing based on PCA of silhouettes. [Citation Graph (0, 0)][DBLP ] ISMAR, 2006, pp:139-142 [Conf ] Yoichi Motokawa , Hideo Saito Support system for guitar playing using augmented reality display. [Citation Graph (0, 0)][DBLP ] ISMAR, 2006, pp:243-244 [Conf ] Defocus Blur Correcting Projector-Camera System. [Citation Graph (, )][DBLP ] Dynamics Analysis of Facial Expressions for Person Identification. [Citation Graph (, )][DBLP ] A Stable Broadcast Algorithm. [Citation Graph (, )][DBLP ] A scalable high-performance communication library for wide-area environments. [Citation Graph (, )][DBLP ] AR City Representation System Based on Map Recognition Using Topological Information. [Citation Graph (, )][DBLP ] Complemental Use of Multiple Cameras for Stable Tracking of Multiple Markers. [Citation Graph (, )][DBLP ] AR Display for Observing Sports Events Based on Camera Tracking Using Pattern of Ground. [Citation Graph (, )][DBLP ] High performance wide-area overlay using deadlock-free routing. [Citation Graph (, )][DBLP ] AR Display of Visual Aids for Supporting Pool Games by Online Markerless Tracking. [Citation Graph (, )][DBLP ] Improvement of Accuracy for 2D Marker-Based Tracking Using Particle Filter. [Citation Graph (, )][DBLP ] Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU. [Citation Graph (, )][DBLP ] Live video object tracking and segmentation using graph cuts. [Citation Graph (, )][DBLP ] Free viewpoint video synthesis and presentation from multiple sporting videos. [Citation Graph (, )][DBLP ] Calibration of a structured light system by observing planar object from unknown viewpoints. [Citation Graph (, )][DBLP ] PCA Based 3D Shape Reconstruction of Human Foot Using Multiple Viewpoint Cameras. [Citation Graph (, )][DBLP ] Augmenting text document by on-line learning of local arrangement of keypoints. [Citation Graph (, )][DBLP ] Reconstruction of Facial Shape from Freehand Multi-viewpoint Snapshots. [Citation Graph (, )][DBLP ] Multiple-view Video Coding Using Depth Map in Projective Space. [Citation Graph (, )][DBLP ] gluepy: A Simple Distributed Python Programming Framework for Complex Grid Environments. [Citation Graph (, )][DBLP ] Virtually augmenting hundreds of real pictures: An approach based on learning, retrieval, and tracking. [Citation Graph (, )][DBLP ] Rotated Image Based Photomosaic Using Combination of Principal Component Hashing. [Citation Graph (, )][DBLP ] Vision-Based Guitarist Fingering Tracking Using a Bayesian Classifier and Particle Filters. [Citation Graph (, )][DBLP ] Online Multiple View Computation for Autostereoscopic Display. [Citation Graph (, )][DBLP ] 3D Reconstruction of a Human Body from Multiple Viewpoints. [Citation Graph (, )][DBLP ] Estimation of FOE Without Optical Flow for ehicle Lateral Position Detection. [Citation Graph (, )][DBLP ] Tracking Soccer Player Using Multiple Views. [Citation Graph (, )][DBLP ] Registration of Range Image Using Texture of High-Resolution Color Images. [Citation Graph (, )][DBLP ] 3D Input Interface via Hand Motion Using Stereo Camera System for Wearable PC Environment. [Citation Graph (, )][DBLP ] Super-Resolved Image Synthesis from Uncalibrated Camera with Unknown Motion. [Citation Graph (, )][DBLP ] Optimized Camera Viewpoint Determination System for Soccer Game Broadcasting. [Citation Graph (, )][DBLP ] 3D Reconstruction Based on Epipolar Geometry. [Citation Graph (, )][DBLP ] 3D Reconstruction of Skin Surface from Image Sequence. [Citation Graph (, )][DBLP ] Search in 0.006secs, Finished in 0.011secs