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Maic Masuch:
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Publications of Author
- Jana Hintze, Maic Masuch
Designing a 3D Authoring Tool for Children. [Citation Graph (0, 0)][DBLP] C5, 2004, pp:78-85 [Conf]
- Maic Masuch, Knut Hartmann, Grit Schuster
Emotional Agents for Interactive Environments. [Citation Graph (0, 0)][DBLP] C5, 2006, pp:96-102 [Conf]
- Maic Masuch, Michael Rüger
Challenges in Collaborative Game Design Developing Learning Environments for Creating Games. [Citation Graph (0, 0)][DBLP] C5, 2005, pp:67-74 [Conf]
- Thomas Strothotte, Maic Masuch, Tobias Isenberg
Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture. [Citation Graph (0, 0)][DBLP] Computer Graphics International, 1999, pp:36-43 [Conf]
- Niklas Röber, Maic Masuch
Playing Audio-only Games: A compendium of interacting with virtual, auditory Worlds. [Citation Graph (0, 0)][DBLP] DIGRA Conf., 2005, pp:- [Conf]
- Maic Masuch
Unkonventionelle Interfaces für Computerspiele. [Citation Graph (0, 0)][DBLP] GI Jahrestagung (1), 2004, pp:165-169 [Conf]
- Jochen Schneider, Maic Masuch
Croquet als Plattform für gemeinsam gestaltete Welten. [Citation Graph (0, 0)][DBLP] GI Jahrestagung (1), 2004, pp:182-183 [Conf]
- Niklas Röber, Maic Masuch
Interacting With Sound: An Interaction Paradigm for Virtual Auditory Worlds. [Citation Graph (0, 0)][DBLP] ICAD, 2004, pp:- [Conf]
- Tobias Isenberg, Maic Masuch, Thomas Strothotte
3D Illustrative Effects for Animating Line Drawings. [Citation Graph (0, 0)][DBLP] IV, 2000, pp:413-420 [Conf]
- Maic Masuch, Thomas Strothotte
Visualising Ancient Architecture using Animating Line Drawings. [Citation Graph (0, 0)][DBLP] IV, 1998, pp:261-266 [Conf]
- Bert Freudenberg, Maic Masuch, Thomas Strothotte
Real-Time Halftoning: A Primitive for Non-Photorealistic Shading. [Citation Graph (0, 0)][DBLP] Rendering Techniques, 2002, pp:227-232 [Conf]
- Rita Freudenberg, Maic Masuch
Simulation und Computerspiele. [Citation Graph (0, 0)][DBLP] SimVis, 2001, pp:265-276 [Conf]
- Maic Masuch, Stefan Schlechtweg, Bert Schönwälder
DALI! - Drawing Animated Lines!. [Citation Graph (0, 0)][DBLP] SimVis, 1997, pp:87-95 [Conf]
- Maic Masuch, Lars Schumann, Stefan Schlechtweg
Animating Frame-to-Frame Consistent Line Drawings for Illustrative Purposes. [Citation Graph (0, 0)][DBLP] SimVis, 1998, pp:101-112 [Conf]
- Niklas Röber, Cornelius Huber, Knut Hartmann, Matthias Feustel, Maic Masuch
Interactive Audiobooks: Combining Narratives with Game Elements. [Citation Graph (0, 0)][DBLP] TIDSE, 2006, pp:358-369 [Conf]
- Bert Freudenberg, Maic Masuch, Niklas Röber, Thomas Strothotte
The Computer-Visualistik-Raum: veritable and inexpensive presentation of a virtual reconstruction. [Citation Graph (0, 0)][DBLP] Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:97-102 [Conf]
- Bert Freudenberg, Maic Masuch, Thomas Strothotte
Walk-Through Illustrations. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal]
- Maic Masuch, Maizatul H. M. Yatim, Patty Gadegast
Developing Software for Children: Experiences from Creating a 3D Drawing Application. [Citation Graph (0, 0)][DBLP] Mensch & Computer, 2007, pp:179-188 [Conf]
SophieScript - Active Content in Multimedia Documents. [Citation Graph (, )][DBLP]
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