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Maic Masuch: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Jana Hintze, Maic Masuch
    Designing a 3D Authoring Tool for Children. [Citation Graph (0, 0)][DBLP]
    C5, 2004, pp:78-85 [Conf]
  2. Maic Masuch, Knut Hartmann, Grit Schuster
    Emotional Agents for Interactive Environments. [Citation Graph (0, 0)][DBLP]
    C5, 2006, pp:96-102 [Conf]
  3. Maic Masuch, Michael Rüger
    Challenges in Collaborative Game Design Developing Learning Environments for Creating Games. [Citation Graph (0, 0)][DBLP]
    C5, 2005, pp:67-74 [Conf]
  4. Thomas Strothotte, Maic Masuch, Tobias Isenberg
    Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1999, pp:36-43 [Conf]
  5. Niklas Röber, Maic Masuch
    Playing Audio-only Games: A compendium of interacting with virtual, auditory Worlds. [Citation Graph (0, 0)][DBLP]
    DIGRA Conf., 2005, pp:- [Conf]
  6. Maic Masuch
    Unkonventionelle Interfaces für Computerspiele. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung (1), 2004, pp:165-169 [Conf]
  7. Jochen Schneider, Maic Masuch
    Croquet als Plattform für gemeinsam gestaltete Welten. [Citation Graph (0, 0)][DBLP]
    GI Jahrestagung (1), 2004, pp:182-183 [Conf]
  8. Niklas Röber, Maic Masuch
    Interacting With Sound: An Interaction Paradigm for Virtual Auditory Worlds. [Citation Graph (0, 0)][DBLP]
    ICAD, 2004, pp:- [Conf]
  9. Tobias Isenberg, Maic Masuch, Thomas Strothotte
    3D Illustrative Effects for Animating Line Drawings. [Citation Graph (0, 0)][DBLP]
    IV, 2000, pp:413-420 [Conf]
  10. Maic Masuch, Thomas Strothotte
    Visualising Ancient Architecture using Animating Line Drawings. [Citation Graph (0, 0)][DBLP]
    IV, 1998, pp:261-266 [Conf]
  11. Bert Freudenberg, Maic Masuch, Thomas Strothotte
    Real-Time Halftoning: A Primitive for Non-Photorealistic Shading. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2002, pp:227-232 [Conf]
  12. Rita Freudenberg, Maic Masuch
    Simulation und Computerspiele. [Citation Graph (0, 0)][DBLP]
    SimVis, 2001, pp:265-276 [Conf]
  13. Maic Masuch, Stefan Schlechtweg, Bert Schönwälder
    DALI! - Drawing Animated Lines!. [Citation Graph (0, 0)][DBLP]
    SimVis, 1997, pp:87-95 [Conf]
  14. Maic Masuch, Lars Schumann, Stefan Schlechtweg
    Animating Frame-to-Frame Consistent Line Drawings for Illustrative Purposes. [Citation Graph (0, 0)][DBLP]
    SimVis, 1998, pp:101-112 [Conf]
  15. Niklas Röber, Cornelius Huber, Knut Hartmann, Matthias Feustel, Maic Masuch
    Interactive Audiobooks: Combining Narratives with Game Elements. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:358-369 [Conf]
  16. Bert Freudenberg, Maic Masuch, Niklas Röber, Thomas Strothotte
    The Computer-Visualistik-Raum: veritable and inexpensive presentation of a virtual reconstruction. [Citation Graph (0, 0)][DBLP]
    Virtual Reality, Archeology, and Cultural Heritage, 2001, pp:97-102 [Conf]
  17. Bert Freudenberg, Maic Masuch, Thomas Strothotte
    Walk-Through Illustrations. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal]
  18. Maic Masuch, Maizatul H. M. Yatim, Patty Gadegast
    Developing Software for Children: Experiences from Creating a 3D Drawing Application. [Citation Graph (0, 0)][DBLP]
    Mensch & Computer, 2007, pp:179-188 [Conf]

  19. SophieScript - Active Content in Multimedia Documents. [Citation Graph (, )][DBLP]

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