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Michael Gleicher: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Michael Gleicher, Nicola J. Ferrier
    Evaluating Video-Based Motion Capture. [Citation Graph (0, 0)][DBLP]
    CA, 2002, pp:75-80 [Conf]
  2. Andries van Dam, Kenneth P. Herndon, Michael Gleicher
    The challenges of 3D interaction. [Citation Graph (0, 0)][DBLP]
    CHI Conference Companion, 1994, pp:469- [Conf]
  3. Michael Gleicher
    Briar: A Constraint-Based Drawing Program. [Citation Graph (0, 0)][DBLP]
    CHI, 1992, pp:661-662 [Conf]
  4. Michael Gleicher
    Projective registration with difference decomposition. [Citation Graph (0, 0)][DBLP]
    CVPR, 1997, pp:331-337 [Conf]
  5. Michael Gleicher, James Masanz
    Towards virtual videography (poster session). [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2000, pp:375-378 [Conf]
  6. Wayne Schroeder, Richard Marciano, Joe Lopez, Michael Gleicher, George Kremenek, Chaitanya K. Baru, Reagan Moore
    Analysis of HPSS Performance Based on Per-file Transfer Logs. [Citation Graph (0, 0)][DBLP]
    IEEE Symposium on Mass Storage Systems, 1999, pp:103-115 [Conf]
  7. Alex Mohr, Michael Gleicher
    HijackGL: reconstructing from streams for stylized rendering. [Citation Graph (0, 0)][DBLP]
    NPAR, 2002, pp:13-20 [Conf]
  8. Hyun Joon Shin, Lucas Kovar, Michael Gleicher
    Physical Touch-Up of Human Motions. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:194-203 [Conf]
  9. Michael Gleicher
    Practical Issues in Graphical Constraints. [Citation Graph (0, 0)][DBLP]
    PPCP, 1993, pp:98-106 [Conf]
  10. Michael Gleicher
    Motion path editing. [Citation Graph (0, 0)][DBLP]
    SI3D, 2001, pp:195-202 [Conf]
  11. Michael Gleicher
    Integrating Constraints and Direct Manipulation. [Citation Graph (0, 0)][DBLP]
    SI3D, 1992, pp:171-174 [Conf]
  12. Michael Gleicher
    Motion editing with spacetime constraints. [Citation Graph (0, 0)][DBLP]
    SI3D, 1997, pp:139-148 [Conf]
  13. Michael Gleicher, Hyun Joon Shin, Lucas Kovar, Andrew Jepsen
    Snap-together motion: assembling run-time animations. [Citation Graph (0, 0)][DBLP]
    SI3D, 2003, pp:181-188 [Conf]
  14. Alex Mohr, Michael Gleicher
    Non-invasive, interactive, stylized rendering. [Citation Graph (0, 0)][DBLP]
    SI3D, 2001, pp:175-178 [Conf]
  15. Alex Mohr, Luke Tokheim, Michael Gleicher
    Direct manipulation of interactive character skins. [Citation Graph (0, 0)][DBLP]
    SI3D, 2003, pp:27-30 [Conf]
  16. Rachel Heck, Michael Gleicher
    Parametric motion graphs. [Citation Graph (0, 0)][DBLP]
    SI3D, 2007, pp:129-136 [Conf]
  17. Michael Gleicher
    Image snapping. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1995, pp:183-190 [Conf]
  18. Michael Gleicher
    Retargeting Motion to New Characters. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1998, pp:33-42 [Conf]
  19. Michael Gleicher, Andrew P. Witkin
    Through-the-lens camera control. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1992, pp:331-340 [Conf]
  20. Lucas Kovar, Michael Gleicher, Frederic H. Pighin
    Motion graphs. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:473-482 [Conf]
  21. Michael Gleicher
    A Graphics Toolkit Based on Differential Constraints. [Citation Graph (0, 0)][DBLP]
    ACM Symposium on User Interface Software and Technology, 1993, pp:109-120 [Conf]
  22. Lucas Kovar, Michael Gleicher
    Simplicial families of drawings. [Citation Graph (0, 0)][DBLP]
    UIST, 2001, pp:163-172 [Conf]
  23. Feng Liu, Michael Gleicher
    Automatic image retargeting with fisheye-view warping. [Citation Graph (0, 0)][DBLP]
    UIST, 2005, pp:153-162 [Conf]
  24. Michael Gleicher, Tom Brunet, K. Evan Nowak, Liz Osten, Matt McElwee, Kevin Tanty, Adam Gepner, Garet Lahvis
    Capillary Histology Imagery Visualization and Exploration. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2004, pp:30- [Conf]
  25. ManKyu Sung, Michael Gleicher, Stephen Chenney
    Scalable Behaviors for Crowd Simulation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2004, v:23, n:3, pp:519-528 [Journal]
  26. Michael Gleicher
    Comparing Constraint-Based Motion Editing Methods. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2001, v:63, n:2, pp:107-134 [Journal]
  27. Michael Gleicher, Peter Litwinowicz
    Constraint-based motion adaptation. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1998, v:9, n:2, pp:65-94 [Journal]
  28. Michael Gleicher, Hyun Joon Shin, Lucas Kovar, Andrew Jepsen
    Snap-together motion: assembling run-time animations. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:702- [Journal]
  29. Lucas Kovar, Michael Gleicher
    Automated extraction and parameterization of motions in large data sets. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:559-568 [Journal]
  30. Lucas Kovar, Michael Gleicher, Frederic H. Pighin
    Motion graphs. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:473-482 [Journal]
  31. Alex Mohr, Michael Gleicher
    Building efficient, accurate character skins from examples. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:562-568 [Journal]
  32. Hyun Joon Shin, Jehee Lee, Sung Yong Shin, Michael Gleicher
    Computer puppetry: An importance-based approach. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2001, v:20, n:2, pp:67-94 [Journal]
  33. Rachel Heck, Michael Wallick, Michael Gleicher
    Virtual videography. [Citation Graph (0, 0)][DBLP]
    TOMCCAP, 2007, v:3, n:1, pp:- [Journal]
  34. Rachel Heck, Michael Wallick, Michael Gleicher
    Virtual videography. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2006, pp:961-962 [Conf]
  35. Feng Liu, Michael Gleicher
    Video retargeting: automating pan and scan. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2006, pp:241-250 [Conf]
  36. Michael Gleicher, Feng Liu
    Re-cinematography: improving the camera dynamics of casual video. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 2007, pp:27-36 [Conf]
  37. Tom Brunet, K. Evan Nowak, Michael Gleicher
    Integrating Dynamic Deformations into Interactive Volume Visualization. [Citation Graph (0, 0)][DBLP]
    EuroVis, 2006, pp:219-226 [Conf]
  38. Gregory Cipriano, Michael Gleicher
    Molecular Surface Abstraction. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2007, v:13, n:6, pp:1608-1615 [Journal]

  39. The complexity of perception of image distortion: an initial study. [Citation Graph (, )][DBLP]


  40. Learning color and locality cues for moving object detection and segmentation. [Citation Graph (, )][DBLP]


  41. Texture-Consistent Shadow Removal. [Citation Graph (, )][DBLP]


  42. Region Enhanced Scale-Invariant Saliency Detection. [Citation Graph (, )][DBLP]


  43. Using Web Photos for Measuring Video Frame Interestingness. [Citation Graph (, )][DBLP]


  44. Discovering panoramas in web videos. [Citation Graph (, )][DBLP]


  45. Noisy video super-resolution. [Citation Graph (, )][DBLP]


  46. Automatic image retargeting. [Citation Graph (, )][DBLP]


  47. Perceptual principles for scalable sequence alignment visualization. [Citation Graph (, )][DBLP]


  48. Detection of image stretching. [Citation Graph (, )][DBLP]


  49. More Motion Capture in Games - Can We Make Example-Based Approaches Scale?. [Citation Graph (, )][DBLP]


  50. Splicing Upper-Body Actions with Locomotion. [Citation Graph (, )][DBLP]


  51. Visual-Quality Optimizing Super Resolution. [Citation Graph (, )][DBLP]


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