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Arie E. Kaufman: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru Muraki
    Physically-based Animation of Volumetric Objects. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:154-160 [Conf]
  2. Frank Dachille, Arie E. Kaufman
    High-Degree Temporal Antialiasing. [Citation Graph (0, 0)][DBLP]
    CA, 2000, pp:49-0 [Conf]
  3. Xiaoming Wei, Wei Li, Arie E. Kaufman
    Melting and Flowing of Viscous Volumes. [Citation Graph (0, 0)][DBLP]
    CASA, 2003, pp:54-59 [Conf]
  4. Ingmar Bitter, Arie E. Kaufman, Mark Wax
    Fully automatic extraction of the colon centerline and its impact on a virtual colonoscopy system. [Citation Graph (0, 0)][DBLP]
    CARS, 2001, pp:665-668 [Conf]
  5. Abhijeet Ghosh, Poojan Prabhu, Arie E. Kaufman, Klaus Mueller
    Hardware Assisted Multichannel Volume Rendering. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2003, pp:2-7 [Conf]
  6. Nilo Stolte, Arie E. Kaufman
    Efficient Parallel Recursive Voxelization for SGI Challenge Multi-Processor System. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1998, pp:66-72 [Conf]
  7. Huamin Qu, Feng Qiu, Nan Zhang 0011, Arie E. Kaufman, Ming Wan
    Ray Tracing Height Fields. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2003, pp:202-209 [Conf]
  8. Haitao Zhang, Olaf A. Hall-Holt, Arie E. Kaufman
    Range Image Registration via Probability Field. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2004, pp:546-552 [Conf]
  9. Paul Bunyk, Arie E. Kaufman, Cláudio T. Silva
    Simple, Fast, and Robust Ray Casting of Irregular Grids. [Citation Graph (0, 0)][DBLP]
    Scientific Visualization, 1997, pp:30-36 [Conf]
  10. Lichan Hong, Arie E. Kaufman
    Notes on Computational-space-based Ray-casting for Curvilinear Volumes. [Citation Graph (0, 0)][DBLP]
    Scientific Visualization, 1997, pp:124-129 [Conf]
  11. Arie E. Kaufman
    Volume Synthesis Principles. [Citation Graph (0, 0)][DBLP]
    Focus on Scientific Visualization, 1991, pp:123-137 [Conf]
  12. Cláudio T. Silva, Lichan Hong, Arie E. Kaufman
    Flow Surface Probes for Vector Field Visualization. [Citation Graph (0, 0)][DBLP]
    Scientific Visualization, 1994, pp:295-310 [Conf]
  13. Arie E. Kaufman
    Volume Synthesis. [Citation Graph (0, 0)][DBLP]
    DGCI, 1996, pp:87-100 [Conf]
  14. Arie E. Kaufman
    Towards a 3-D Graphics Workstation. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Graphics Hardware, 1986, pp:17-26 [Conf]
  15. Arie E. Kaufman
    A Two-Dimensional Frame Buffer Processor. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Graphics Hardware, 1987, pp:93-109 [Conf]
  16. Arie E. Kaufman
    The voxblt Engine: A Voxel Frame Buffer Processor. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Graphics Hardware, 1988, pp:85-102 [Conf]
  17. Arie E. Kaufman, Reuven Bakalash, Daniel Cohen-Or
    Viewing and Rendering Processor for a Volume Visualization System. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Graphics Hardware, 1989, pp:171-178 [Conf]
  18. Arie E. Kaufman
    3D Volume Visualization. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Graphics, 1990, pp:175-203 [Conf]
  19. Arie E. Kaufman
    Accelerated Volume Graphics. [Citation Graph (0, 0)][DBLP]
    GMP, 2002, pp:3-0 [Conf]
  20. Wei Li, Arie E. Kaufman
    Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2003, pp:81-88 [Conf]
  21. Frank Dachille IX, Arie E. Kaufman
    Incremental Triangle Voxelization. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2000, pp:205-212 [Conf]
  22. Xiaoyang Mao, Lichan Hong, Arie E. Kaufman, Noboru Fujita, Makoto Kikukawa, Atsumi Imamiya
    Multi-Granularity Noise for Curvilinear Grid LIC. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1998, pp:193-200 [Conf]
  23. Mie Sato, Sarang Lakare, Ming Wan, Arie E. Kaufman, Masayuki Nakajima
    A Gradient Magnitude Based Region Growing Algorithm for Accurate Segmentation. [Citation Graph (0, 0)][DBLP]
    ICIP, 2000, pp:- [Conf]
  24. Arie E. Kaufman
    Voxel-Based Architecture for Three-Dimensional Graphics. [Citation Graph (0, 0)][DBLP]
    IFIP Congress, 1986, pp:361-366 [Conf]
  25. Mie Sato, Ingmar Bitter, Michael A. Bender, Arie E. Kaufman, Masayuki Nakajima
    TEASAR: Tree-Structure Extraction Algorithm for Accurate and Robust Skeletons. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2000, pp:281-0 [Conf]
  26. Zhe Fan, Feng Qiu, Arie E. Kaufman, Suzanne Yoakum-Stover
    GPU Cluster for High Performance Computing. [Citation Graph (0, 0)][DBLP]
    SC, 2004, pp:47- [Conf]
  27. Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad El-Sana
    Haptic sculpting of dynamic surfaces. [Citation Graph (0, 0)][DBLP]
    SI3D, 1999, pp:103-110 [Conf]
  28. Sidney W. Wang, Arie E. Kaufman
    Volume Sculpting. [Citation Graph (0, 0)][DBLP]
    SI3D, 1995, pp:151-156 [Conf]
  29. Ye Zhao, Feng Qiu, Zhe Fan, Arie E. Kaufman
    Flow simulation with locally-refined LBM. [Citation Graph (0, 0)][DBLP]
    SI3D, 2007, pp:181-188 [Conf]
  30. Lichan Hong, Shigeru Muraki, Arie E. Kaufman, Dirk Bartz, Taosong He
    Virtual voyage: interactive navigation in the human colon. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1997, pp:27-34 [Conf]
  31. Arie E. Kaufman
    Efficient algorithms for 3D scan-conversion of parametric curves, surfaces, and volumes. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1987, pp:171-179 [Conf]
  32. Wei Hong, Xianfeng Gu, Feng Qiu, Miao Jin, Arie E. Kaufman
    Conformal virtual colon flattening. [Citation Graph (0, 0)][DBLP]
    Symposium on Solid and Physical Modeling, 2006, pp:85-93 [Conf]
  33. Wei Hong, Arie E. Kaufman
    Feature preserved volume simplification. [Citation Graph (0, 0)][DBLP]
    Symposium on Solid Modeling and Applications, 2003, pp:334-339 [Conf]
  34. Baoquan Chen, Arie E. Kaufman
    Two-Pass Image and Volume Rotation (ST). [Citation Graph (0, 0)][DBLP]
    Volume Graphics, 2001, pp:- [Conf]
  35. Baoquan Chen, Arie E. Kaufman, Qingyu Tang
    Image-Based Rendering of Surfaces from Volume Data. [Citation Graph (0, 0)][DBLP]
    Volume Graphics, 2001, pp:- [Conf]
  36. Wei Hong, Feng Qiu, Arie E. Kaufman
    GPU-based Object-Order Ray-Casting for Large Datasets. [Citation Graph (0, 0)][DBLP]
    Volume Graphics, 2005, pp:177-185 [Conf]
  37. Sarang Lakare, Arie E. Kaufman
    OpenVL-The Open Volume Library. [Citation Graph (0, 0)][DBLP]
    Volume Graphics, 2003, pp:69-78 [Conf]
  38. Wei Li, Arie E. Kaufman, Kevin Kreeger
    Real-Time Volume Rendering for Virtual Colonoscopy. [Citation Graph (0, 0)][DBLP]
    Volume Graphics, 2001, pp:- [Conf]
  39. Jiafa Qin, Ming Wan, Huamin Qu, Arie E. Kaufman
    Accelerating Voxel-Based Terrain Rendering with Keyframe-Free Image-Based Rendering. [Citation Graph (0, 0)][DBLP]
    Volume Graphics, 2001, pp:- [Conf]
  40. Nan Zhang 0011, Arie E. Kaufman
    Multiresolution Volume Simplification and Polygonization. [Citation Graph (0, 0)][DBLP]
    Volume Graphics, 2003, pp:87-94 [Conf]
  41. Sarang Lakare, Arie E. Kaufman
    Anti-Aliased Volume Extraction. [Citation Graph (0, 0)][DBLP]
    VisSym, 2003, pp:- [Conf]
  42. Ingmar Bitter, Mie Sato, Michael A. Bender, Kevin T. McDonnell, Arie E. Kaufman, Ming Wan
    CEASAR: a smooth, accurate and robust centerline extraction algorithm. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2000, pp:45-52 [Conf]
  43. Ricardo S. Avila, Taosong He, Lichan Hong, Arie E. Kaufman, Hanspeter Pfister, Cláudio T. Silva, Lisa M. Sobierajski, Sidney W. Wang
    VolVis: A Diversified Volume Visualization System. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1994, pp:31-38 [Conf]
  44. Ricardo S. Avila, Lisa M. Sobierajski, Arie E. Kaufman
    Towards a Comprehensive Volume Visualization System. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1992, pp:13-20 [Conf]
  45. Baoquan Chen, Frank Dachille, Arie E. Kaufman
    Forward Image Mapping. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1999, pp:89-96 [Conf]
  46. Baoquan Chen, J. Edward Swan II, Eddy Kuo, Arie E. Kaufman
    LOD-Sprite Technique for Accelerated Terrain Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1999, pp:291-298 [Conf]
  47. Tzi-cker Chiueh, Chuan-Kai Yang, Taosong He, Hanspeter Pfister, Arie E. Kaufman
    Integrated volume compression and visualization. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1997, pp:329-336 [Conf]
  48. Taosong He, Arie E. Kaufman
    Fast Stereo Volume Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1996, pp:49-56 [Conf]
  49. Taosong He, Arie E. Kaufman
    Collision detection for volumetric objects. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1997, pp:27-34 [Conf]
  50. Taosong He, Sidney W. Wang, Arie E. Kaufman
    Wavelet-Based Volume Morphing. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1994, pp:85-92 [Conf]
  51. Taosong He, Arie E. Kaufman
    Virtual Input Devices for 3D Systems. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1993, pp:142-149 [Conf]
  52. Taosong He, Lichan Hong, Arie E. Kaufman, Hanspeter Pfister
    Generation of Transfer Functions with Stochastic Search Techniques. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1996, pp:227-234 [Conf]
  53. Taosong He, Lichan Hong, Arie E. Kaufman, Amitabh Varshney, Sidney W. Wang
    Voxel Based Object Simplification. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1995, pp:296-303 [Conf]
  54. Lichan Hong, Arie E. Kaufman
    Accelerated ray-casting for curvilinear volumes. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1998, pp:247-253 [Conf]
  55. Lichan Hong, Xiaoyang Mao, Arie E. Kaufman
    Interactive Visualization of Mixed Scalar and Vector Fields. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1995, pp:240-247 [Conf]
  56. Arie E. Kaufman, Marty Brady, William E. Lorensen, Frederick L. Kitson, Hanspeter Pfister
    Why is real-time volume rendering no longer a year away? [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1998, pp:497-499 [Conf]
  57. Arie E. Kaufman, Roni Yagel, Reuven Bakalash, I. Spector
    Volume Visualization in Cell Biology. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1990, pp:160-167 [Conf]
  58. Sarang Lakare, Arie E. Kaufman
    Light Weight Space Leaping using Ray Coherence. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2004, pp:19-26 [Conf]
  59. Sarang Lakare, Ming Wan, Mie Sato, Arie E. Kaufman
    3D digital cleansing using segmentation rays. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2000, pp:37-44 [Conf]
  60. Kevin Kreeger, Arie E. Kaufman
    Mixing Translucent Polygons with Volumes. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1999, pp:191-198 [Conf]
  61. Wei Li, Klaus Mueller, Arie E. Kaufman
    Empty Space Skipping and Occlusion Clipping for Texture-based Volume Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2003, pp:317-324 [Conf]
  62. William E. Lorensen, Ron Kikinis, Sandy Napel, Arie E. Kaufman, John Flynn
    Surface Rendering versus Volume Rendering in Medical Imaging. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1996, pp:439-440 [Conf]
  63. Xiaoyang Mao, Lichan Hong, Arie E. Kaufman
    Splatting of Curvilinear Volumes. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1995, pp:61-68 [Conf]
  64. Feng Qiu, Ye Zhao, Zhe Fan, Xiaoming Wei, Haik Lorenz, Jianning Wang, Suzanne Yoakum-Stover, Arie E. Kaufman, Klaus Mueller
    Dispersion Simulation and Visualization For Urban Security. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2004, pp:553-560 [Conf]
  65. Huamin Qu, Arie E. Kaufman, Ran Shao, Ankush Kumar
    A Framework for Sample-based Rendering with O-buffers. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2003, pp:441-448 [Conf]
  66. Huamin Qu, Ming Wan, Jiafa Qin, Arie E. Kaufman
    Image based rendering with stable frame rates. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2000, pp:251-258 [Conf]
  67. Cláudio T. Silva, Arie E. Kaufman
    Parallel Performance Measures for Volume Ray Casting. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1994, pp:196-203 [Conf]
  68. Cláudio T. Silva, Joseph S. B. Mitchell, Arie E. Kaufman
    Automatic Generation of Triangular Irregular Networks Using Greedy Cuts. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1995, pp:201-208 [Conf]
  69. Ming Wan, Frank Dachille, Arie E. Kaufman
    Distance-Field-Based Skeletons for Virtual Navigation. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2001, pp:- [Conf]
  70. Ming Wan, Arie E. Kaufman, Steve Bryson
    High Performance Presence-Accelerated Ray Casting. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1999, pp:379-386 [Conf]
  71. Ming Wan, Aamir Sadiq, Arie E. Kaufman
    Fast and Reliable Space Leaping for Interactive Volume Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2002, pp:- [Conf]
  72. Ming Wan, Qingyu Tang, Arie E. Kaufman, Zhengrong Liang, Mark Wax
    Volume Rendering Based Interactive Navigation within the Human Colon. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1999, pp:397-400 [Conf]
  73. Sidney W. Wang, Arie E. Kaufman
    Volume Sampled Voxelization of Geometric Primitives. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1993, pp:70-85 [Conf]
  74. Jianning Wang, Manuel M. Oliveira, Arie E. Kaufman
    Reconstructing Manifold and Non-Manifold Surfaces from Point Clouds. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2005, pp:53- [Conf]
  75. Lujin Wang, Ye Zhao, Klaus Mueller, Arie E. Kaufman
    The Magic Volume Lens: An Interactive Focus+Context Technique for Volume Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2005, pp:47- [Conf]
  76. Xiaoming Wei, Arie E. Kaufman, Timothy J. Hallman
    Case Study: Visualization of Particle Track Data. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2001, pp:- [Conf]
  77. Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufman
    Simulating Fire with Texture Splats. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2002, pp:- [Conf]
  78. Hui Xie, Jianning Wang, Jing Hua, Hong Qin, Arie E. Kaufman
    Piecewise C1 Continuous Surface Reconstruction of Noisy Point Cloud via Local Implicit Quadric Regression. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2003, pp:91-98 [Conf]
  79. Roni Yagel, Arie E. Kaufman, Q. Zhang
    Realistic Volumetric Imaging. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1991, pp:226-231 [Conf]
  80. Suya You, Lichan Hong, Ming Wan, Kittiboon Junyaprasert, Arie E. Kaufman, Shigeru Muraki, Yong Zhou, Mark Wax, Zhengrong Liang
    Interactive volume rendering for virtual colonoscopy. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1997, pp:433-436 [Conf]
  81. Nan Zhang 0011, Wei Hong, Arie E. Kaufman
    Dual Contouring with Topology-Preserving Simplification Using Enhanced Cell Representation. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2004, pp:505-512 [Conf]
  82. Ye Zhao, Xiaoming Wei, Zhe Fan, Arie E. Kaufman, Hong Qin
    Voxels on Fire. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2003, pp:271-278 [Conf]
  83. Yong Zhou, Baoquan Chen, Arie E. Kaufman
    Multiresolution tetrahedral framework for visualizing regular volume data. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1997, pp:135-142 [Conf]
  84. Wei Li, Arie E. Kaufman
    Accelerating volume rendering with texture hulls. [Citation Graph (0, 0)][DBLP]
    VolVis, 2002, pp:115-122 [Conf]
  85. Ming Wan, Huamin Qu, Arie E. Kaufman
    Virtual Flythrough over a Voxel-Based Terrain. [Citation Graph (0, 0)][DBLP]
    VR, 1999, pp:53-60 [Conf]
  86. Ming Wan, Nan Zhang 0011, Arie E. Kaufman, Huamin Qu
    Interactive Stereoscopic Rendering of Voxel-based Terrain. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:197-206 [Conf]
  87. Xiaoming Wei, Wei Li, Arie E. Kaufman
    Interactive Flowing of Highly Viscous Volumes in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    VR, 2003, pp:281-282 [Conf]
  88. Shachar Fleishman, Baoquan Chen, Arie E. Kaufman, Daniel Cohen-Or
    Navigating through sparse views. [Citation Graph (0, 0)][DBLP]
    VRST, 1999, pp:82-87 [Conf]
  89. Frank Dachille, Klaus Mueller, Arie E. Kaufman
    Volumetric backprojection. [Citation Graph (0, 0)][DBLP]
    Volviz, 2000, pp:109-117 [Conf]
  90. Kevin Kreeger, Ingmar Bitter, Frank Dachille, Baoquan Chen, Arie E. Kaufman
    Adaptive Perspective Ray Casting. [Citation Graph (0, 0)][DBLP]
    VVS, 1998, pp:55-62 [Conf]
  91. Hanspeter Pfister, Arie E. Kaufman
    Cube-4 - A Scalable Architecture for Real-Time Volume Rendering. [Citation Graph (0, 0)][DBLP]
    VVS, 1996, pp:47-0 [Conf]
  92. Hanspeter Pfister, Arie E. Kaufman, Tzi-cker Chiueh
    Cube-3: A Real-Time Architecture for High-Resolution Volume Visualization. [Citation Graph (0, 0)][DBLP]
    VVS, 1995, pp:75-82 [Conf]
  93. Huamin Qu, Nan Zhang 0011, Ran Shao, Arie E. Kaufman, Klaus Mueller
    Feature Preserving Distance Fields. [Citation Graph (0, 0)][DBLP]
    VolVis, 2004, pp:39-46 [Conf]
  94. Cláudio T. Silva, Joseph S. B. Mitchell, Arie E. Kaufman
    Fast Rendering of Irregular Grids. [Citation Graph (0, 0)][DBLP]
    VVS, 1996, pp:15-0 [Conf]
  95. Lisa M. Sobierajski, Arie E. Kaufman
    Volumetric Ray Tracing. [Citation Graph (0, 0)][DBLP]
    VVS, 1995, pp:11-18 [Conf]
  96. Milos Srámek, Arie E. Kaufman
    Object Voxeliztion by Filtering. [Citation Graph (0, 0)][DBLP]
    VVS, 1998, pp:111-118 [Conf]
  97. Nan Zhang 0011, Huamin Qu, Wei Hong, Arie E. Kaufman
    SHIC: A View-Dependent Rendering Framework for Isosurfaces. [Citation Graph (0, 0)][DBLP]
    VolVis, 2004, pp:63-70 [Conf]
  98. Toby Berk, Lee Brownston, Arie E. Kaufman
    A Human Factors Study of Color Notation Systems for Computer Graphics. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1982, v:25, n:8, pp:547-550 [Journal]
  99. Arie E. Kaufman, Sarang Lakare, Kevin Kreeger, Ingmar Bitter
    Virtual colonoscopy. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2005, v:48, n:2, pp:37-41 [Journal]
  100. Frank Dachille, Hong Qin, Arie E. Kaufman
    A novel haptics-based interface and sculpting system for physics-based geometric design. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2001, v:33, n:5, pp:403-420 [Journal]
  101. Reuven Bakalash, Arie E. Kaufman
    Medicube: A 3D medical imaging architecture. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1989, v:13, n:2, pp:151-157 [Journal]
  102. Urs Kanus, Michael Meißner, Wolfgang Straßer, Hanspeter Pfister, Arie E. Kaufman, Rick Amerson, Richard J. Carter, W. Bruce Culbertson, Philip Kuekes, Greg Snider
    Implementations of cube-4 on the teramac custom computing machine. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1997, v:21, n:2, pp:199-208 [Journal]
  103. Arie E. Kaufman
    Efficient algorithms for scan-converting 3D polygons. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1988, v:12, n:2, pp:213-219 [Journal]
  104. Arie E. Kaufman
    Guest editor's introduction : 3D voxel-based graphics. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1989, v:13, n:2, pp:133-134 [Journal]
  105. Hanspeter Pfister, Frank Wessels, Arie E. Kaufman
    Gradient estimation and sheared interpolation for the cube architecture. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1995, v:19, n:5, pp:667-677 [Journal]
  106. Ming Wan, Steve Bryson, Arie E. Kaufman
    Boundary cell-based acceleration for volume ray casting. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1998, v:22, n:6, pp:715-722 [Journal]
  107. Ye Zhao, Lujin Wang, Feng Qiu, Arie E. Kaufman, Klaus Mueller
    Melting and flowing in multiphase environment. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2006, v:30, n:4, pp:519-528 [Journal]
  108. Jürgen Hesser, Reinhard Männer, Günter Knittel, Wolfgang Straßer, Hanspeter Pfister, Arie E. Kaufman
    Three Architectures for Volume Rendering. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1995, v:14, n:3, pp:111-122 [Journal]
  109. Roni Yagel, Arie E. Kaufman
    Template-Based Volume Viewing. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1992, v:11, n:3, pp:153-167 [Journal]
  110. Qing-hong Zhu, Yan Chen, Arie E. Kaufman
    Real-time Biomechanically-based Muscle Volume Deformation using FEM. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1998, v:17, n:3, pp:275-284 [Journal]
  111. Arie E. Kaufman
    Visuarization - Guest Editor's Introduction. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 1994, v:27, n:7, pp:18-19 [Journal]
  112. Arie E. Kaufman, Daniel Cohen-Or, Roni Yagel
    Volume Graphics. [Citation Graph (0, 0)][DBLP]
    IEEE Computer, 1993, v:26, n:7, pp:51-64 [Journal]
  113. Arie E. Kaufman
    Volume Visualization. [Citation Graph (0, 0)][DBLP]
    ACM Comput. Surv., 1996, v:28, n:1, pp:165-167 [Journal]
  114. Baoquan Chen, Arie E. Kaufman
    3D Volume Rotation Using Shear Transformations. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2000, v:62, n:4, pp:308-322 [Journal]
  115. Min Chen, Gregory M. Nielson, Arie E. Kaufman
    Special Issue on Volume Modeling. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2001, v:63, n:6, pp:385-386 [Journal]
  116. Daniel Cohen-Or, Arie E. Kaufman
    Fundamentals of Surface Voxelization. [Citation Graph (0, 0)][DBLP]
    CVGIP: Graphical Model and Image Processing, 1995, v:57, n:6, pp:453-461 [Journal]
  117. Nilo Stolte, Arie E. Kaufman
    Novel Techniques for Robust Voxelization and Visualization of Implicit Surfaces. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2001, v:63, n:6, pp:387-412 [Journal]
  118. Daniel Cohen-Or, Arie E. Kaufman
    A 3D Skewing and De-skewing Scheme for Conflict-Free Access to Rays in Volume Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Computers, 1995, v:44, n:5, pp:707-710 [Journal]
  119. Dongqing Chen, Zhengrong Liang, Mark R. Max, Lihong Li 0002, Bin Li, Arie E. Kaufman
    A Novel Approach to Extract Colon Lumen from CT Images for Virtual Colonoscopy. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Med. Imaging, 2000, v:19, n:12, pp:1220-1226 [Journal]
  120. Ming Wan, Zhengrong Liang, Qi Ke, Lichan Hong, Ingmar Bitter, Arie E. Kaufman
    Automatic Centerline Extraction for Virtual Colonoscopy. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Med. Imaging, 2002, v:21, n:11, pp:1450-1460 [Journal]
  121. Arie E. Kaufman
    Tailored-List and Recombination-Delaying Buddy Systems. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Program. Lang. Syst., 1984, v:6, n:1, pp:118-125 [Journal]
  122. Huamin Qu, Arie E. Kaufman
    O-Buffer: A Framework for Sample-Based Graphics. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:4, pp:410-421 [Journal]
  123. Ingmar Bitter, Arie E. Kaufman, Mie Sato
    Penalized-Distance Volumetric Skeleton Algorithm. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2001, v:7, n:3, pp:195-206 [Journal]
  124. Baoquan Chen, Frank Dachille, Arie E. Kaufman
    Footprint Area Sampled Texturing. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:2, pp:230-240 [Journal]
  125. Lichan Hong, Arie E. Kaufman
    Fast Projection-Based Ray-Casting Algorithm for Rendering Curvilinear Volumes. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:4, pp:322-332 [Journal]
  126. Arie E. Kaufman
    Editorial. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1996, v:2, n:3, pp:185- [Journal]
  127. Arie E. Kaufman
    Editorial. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1998, v:4, n:4, pp:289-292 [Journal]
  128. Milos Srámek, Arie E. Kaufman
    Fast Ray-Tracing of Rectilinear Volume Data Using Distance Transforms. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2000, v:6, n:3, pp:236-252 [Journal]
  129. Milos Srámek, Arie E. Kaufman
    Alias-Free Voxelization of Geometric Objects. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:3, pp:251-267 [Journal]
  130. Ming Wan, Nan Zhang 0011, Huamin Qu, Arie E. Kaufman
    Interactive Stereoscopic Rendering of Volumetric Environments. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:1, pp:15-28 [Journal]
  131. Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufman
    The Lattice-Boltzmann Method for Simulating Gaseous Phenomena. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:2, pp:164-176 [Journal]
  132. Xiaoming Wei, Ye Zhao, Zhe Fan, Wei Li, Feng Qiu, Suzanne Yoakum-Stover, Arie E. Kaufman
    Lattice-Based Flow Field Modeling. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:6, pp:719-729 [Journal]
  133. Haitao Zhang, Arie E. Kaufman
    Interactive Point-based Isosurface Exploration and High-quality Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2006, v:12, n:5, pp:1267-1274 [Journal]
  134. Wei Hong, Feng Qiu, Arie E. Kaufman
    A Pipeline for Computer Aided Polyp Detection. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2006, v:12, n:5, pp:861-868 [Journal]
  135. Ye Zhao, Yiping Han, Zhe Fan, Feng Qiu, Yu-Chuan Kuo, Arie E. Kaufman, Klaus Mueller
    Visual Simulation of Heat Shimmering and Mirage. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2007, v:13, n:1, pp:179-189 [Journal]
  136. Daniel Cohen, Arie E. Kaufman, Reuven Bakalash, Samuel Bergman
    Real time discrete shading. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1990, v:6, n:1, pp:16-27 [Journal]
  137. Daniel Cohen, Arie E. Kaufman, Yingxing Wang
    Generating a smooth voxel-based model from an irregular polygon mesh. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1994, v:10, n:6, pp:295-305 [Journal]
  138. Arie E. Kaufman
    Computer artist's color naming system. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1986, v:2, n:4, pp:255-260 [Journal]
  139. Arie E. Kaufman
    TSL - a Texture Synthesis Language. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1988, v:4, n:3, pp:148-158 [Journal]
  140. Arie E. Kaufman
    The CUBE Workstation - a 3-D voxel-based graphics environment. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1988, v:4, n:4, pp:210-221 [Journal]
  141. Wei Li, Xiaoming Wei, Arie E. Kaufman
    Implementing lattice Boltzmann computation on graphics hardware. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2003, v:19, n:7-8, pp:444-456 [Journal]
  142. Lisa M. Sobierajski, Daniel Cohen, Arie E. Kaufman, Roni Yagel, David E. Acker
    A fast display method for volumetric data. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1993, v:10, n:2, pp:116-124 [Journal]
  143. Roni Yagel, Daniel Cohen, Arie E. Kaufman
    Normal estimation in 3D discrete space. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1992, v:8, n:5&6, pp:278-291 [Journal]
  144. Yong Zhou, Arie E. Kaufman, Arthur W. Toga
    Three-dimensional skeleton and centerline generation based on an approximate minimum distance field. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1998, v:14, n:7, pp:303-314 [Journal]
  145. Ingmar Bitter, Neophytos Neophytou, Klaus Mueller, Arie E. Kaufman
    Squeeze: numerical-precision-optimized volume rendering. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2004, pp:25-34 [Conf]
  146. Neophytos Neophytou, Klaus Mueller, Kevin T. McDonnell, Wei Hong, Xin Guan, Hong Qin, Arie E. Kaufman
    GPU-Accelerated Volume Splatting With Elliptical RBFs. [Citation Graph (0, 0)][DBLP]
    EuroVis, 2006, pp:13-20 [Conf]
  147. Haitao Zhang, Arie E. Kaufman
    A classification-based rendering method for point models. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2007, v:31, n:5, pp:730-736 [Journal]
  148. Feng Qiu, Fang Xu, Zhe Fan, Neophytos Neophytou, Arie E. Kaufman, Klaus Mueller
    Lattice-Based Volumetric Global Illumination. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2007, v:13, n:6, pp:1576-1583 [Journal]
  149. Haitao Zhang, Arie E. Kaufman
    Point-and-edge model for edge-preserving splatting. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2007, v:23, n:6, pp:397-408 [Journal]
  150. Seok-Jae Jeong, Arie E. Kaufman
    Interactive wireless virtual colonoscopy. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2007, v:23, n:8, pp:545-557 [Journal]

  151. Variations on the binary buddy system for dynamic memory management. [Citation Graph (, )][DBLP]


  152. Visual Simulation of Flow. [Citation Graph (, )][DBLP]


  153. Enclosed Five-Wall Immersive Cabin. [Citation Graph (, )][DBLP]


  154. 3D Line Voxelization and Connectivity Control. [Citation Graph (, )][DBLP]


  155. Fast Hybrid Approach for Texturing Point Models. [Citation Graph (, )][DBLP]


  156. Zippy: A Framework for Computation and Visualization on a GPU Cluster. [Citation Graph (, )][DBLP]


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