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Arie E. Kaufman :
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Yan Chen , Qing-hong Zhu , Arie E. Kaufman , Shigeru Muraki Physically-based Animation of Volumetric Objects. [Citation Graph (0, 0)][DBLP ] CA, 1998, pp:154-160 [Conf ] Frank Dachille , Arie E. Kaufman High-Degree Temporal Antialiasing. [Citation Graph (0, 0)][DBLP ] CA, 2000, pp:49-0 [Conf ] Xiaoming Wei , Wei Li , Arie E. Kaufman Melting and Flowing of Viscous Volumes. [Citation Graph (0, 0)][DBLP ] CASA, 2003, pp:54-59 [Conf ] Ingmar Bitter , Arie E. Kaufman , Mark Wax Fully automatic extraction of the colon centerline and its impact on a virtual colonoscopy system. [Citation Graph (0, 0)][DBLP ] CARS, 2001, pp:665-668 [Conf ] Abhijeet Ghosh , Poojan Prabhu , Arie E. Kaufman , Klaus Mueller Hardware Assisted Multichannel Volume Rendering. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2003, pp:2-7 [Conf ] Nilo Stolte , Arie E. Kaufman Efficient Parallel Recursive Voxelization for SGI Challenge Multi-Processor System. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 1998, pp:66-72 [Conf ] Huamin Qu , Feng Qiu , Nan Zhang 0011 , Arie E. Kaufman , Ming Wan Ray Tracing Height Fields. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2003, pp:202-209 [Conf ] Haitao Zhang , Olaf A. Hall-Holt , Arie E. Kaufman Range Image Registration via Probability Field. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2004, pp:546-552 [Conf ] Paul Bunyk , Arie E. Kaufman , Cláudio T. Silva Simple, Fast, and Robust Ray Casting of Irregular Grids. [Citation Graph (0, 0)][DBLP ] Scientific Visualization, 1997, pp:30-36 [Conf ] Lichan Hong , Arie E. Kaufman Notes on Computational-space-based Ray-casting for Curvilinear Volumes. [Citation Graph (0, 0)][DBLP ] Scientific Visualization, 1997, pp:124-129 [Conf ] Arie E. Kaufman Volume Synthesis Principles. [Citation Graph (0, 0)][DBLP ] Focus on Scientific Visualization, 1991, pp:123-137 [Conf ] Cláudio T. Silva , Lichan Hong , Arie E. Kaufman Flow Surface Probes for Vector Field Visualization. [Citation Graph (0, 0)][DBLP ] Scientific Visualization, 1994, pp:295-310 [Conf ] Arie E. Kaufman Volume Synthesis. [Citation Graph (0, 0)][DBLP ] DGCI, 1996, pp:87-100 [Conf ] Arie E. Kaufman Towards a 3-D Graphics Workstation. [Citation Graph (0, 0)][DBLP ] Advances in Computer Graphics Hardware, 1986, pp:17-26 [Conf ] Arie E. Kaufman A Two-Dimensional Frame Buffer Processor. [Citation Graph (0, 0)][DBLP ] Advances in Computer Graphics Hardware, 1987, pp:93-109 [Conf ] Arie E. Kaufman The voxblt Engine: A Voxel Frame Buffer Processor. [Citation Graph (0, 0)][DBLP ] Advances in Computer Graphics Hardware, 1988, pp:85-102 [Conf ] Arie E. Kaufman , Reuven Bakalash , Daniel Cohen-Or Viewing and Rendering Processor for a Volume Visualization System. [Citation Graph (0, 0)][DBLP ] Advances in Computer Graphics Hardware, 1989, pp:171-178 [Conf ] Arie E. Kaufman 3D Volume Visualization. [Citation Graph (0, 0)][DBLP ] Advances in Computer Graphics, 1990, pp:175-203 [Conf ] Arie E. Kaufman Accelerated Volume Graphics. [Citation Graph (0, 0)][DBLP ] GMP, 2002, pp:3-0 [Conf ] Wei Li , Arie E. Kaufman Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2003, pp:81-88 [Conf ] Frank Dachille IX , Arie E. Kaufman Incremental Triangle Voxelization. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2000, pp:205-212 [Conf ] Xiaoyang Mao , Lichan Hong , Arie E. Kaufman , Noboru Fujita , Makoto Kikukawa , Atsumi Imamiya Multi-Granularity Noise for Curvilinear Grid LIC. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 1998, pp:193-200 [Conf ] Mie Sato , Sarang Lakare , Ming Wan , Arie E. Kaufman , Masayuki Nakajima A Gradient Magnitude Based Region Growing Algorithm for Accurate Segmentation. [Citation Graph (0, 0)][DBLP ] ICIP, 2000, pp:- [Conf ] Arie E. Kaufman Voxel-Based Architecture for Three-Dimensional Graphics. [Citation Graph (0, 0)][DBLP ] IFIP Congress, 1986, pp:361-366 [Conf ] Mie Sato , Ingmar Bitter , Michael A. Bender , Arie E. Kaufman , Masayuki Nakajima TEASAR: Tree-Structure Extraction Algorithm for Accurate and Robust Skeletons. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2000, pp:281-0 [Conf ] Zhe Fan , Feng Qiu , Arie E. Kaufman , Suzanne Yoakum-Stover GPU Cluster for High Performance Computing. [Citation Graph (0, 0)][DBLP ] SC, 2004, pp:47- [Conf ] Frank Dachille , Hong Qin , Arie E. Kaufman , Jihad El-Sana Haptic sculpting of dynamic surfaces. [Citation Graph (0, 0)][DBLP ] SI3D, 1999, pp:103-110 [Conf ] Sidney W. Wang , Arie E. Kaufman Volume Sculpting. [Citation Graph (0, 0)][DBLP ] SI3D, 1995, pp:151-156 [Conf ] Ye Zhao , Feng Qiu , Zhe Fan , Arie E. Kaufman Flow simulation with locally-refined LBM. [Citation Graph (0, 0)][DBLP ] SI3D, 2007, pp:181-188 [Conf ] Lichan Hong , Shigeru Muraki , Arie E. Kaufman , Dirk Bartz , Taosong He Virtual voyage: interactive navigation in the human colon. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1997, pp:27-34 [Conf ] Arie E. Kaufman Efficient algorithms for 3D scan-conversion of parametric curves, surfaces, and volumes. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1987, pp:171-179 [Conf ] Wei Hong , Xianfeng Gu , Feng Qiu , Miao Jin , Arie E. Kaufman Conformal virtual colon flattening. [Citation Graph (0, 0)][DBLP ] Symposium on Solid and Physical Modeling, 2006, pp:85-93 [Conf ] Wei Hong , Arie E. Kaufman Feature preserved volume simplification. [Citation Graph (0, 0)][DBLP ] Symposium on Solid Modeling and Applications, 2003, pp:334-339 [Conf ] Baoquan Chen , Arie E. Kaufman Two-Pass Image and Volume Rotation (ST). [Citation Graph (0, 0)][DBLP ] Volume Graphics, 2001, pp:- [Conf ] Baoquan Chen , Arie E. Kaufman , Qingyu Tang Image-Based Rendering of Surfaces from Volume Data. [Citation Graph (0, 0)][DBLP ] Volume Graphics, 2001, pp:- [Conf ] Wei Hong , Feng Qiu , Arie E. Kaufman GPU-based Object-Order Ray-Casting for Large Datasets. [Citation Graph (0, 0)][DBLP ] Volume Graphics, 2005, pp:177-185 [Conf ] Sarang Lakare , Arie E. Kaufman OpenVL-The Open Volume Library. [Citation Graph (0, 0)][DBLP ] Volume Graphics, 2003, pp:69-78 [Conf ] Wei Li , Arie E. Kaufman , Kevin Kreeger Real-Time Volume Rendering for Virtual Colonoscopy. [Citation Graph (0, 0)][DBLP ] Volume Graphics, 2001, pp:- [Conf ] Jiafa Qin , Ming Wan , Huamin Qu , Arie E. Kaufman Accelerating Voxel-Based Terrain Rendering with Keyframe-Free Image-Based Rendering. [Citation Graph (0, 0)][DBLP ] Volume Graphics, 2001, pp:- [Conf ] Nan Zhang 0011 , Arie E. Kaufman Multiresolution Volume Simplification and Polygonization. [Citation Graph (0, 0)][DBLP ] Volume Graphics, 2003, pp:87-94 [Conf ] Sarang Lakare , Arie E. Kaufman Anti-Aliased Volume Extraction. [Citation Graph (0, 0)][DBLP ] VisSym, 2003, pp:- [Conf ] Ingmar Bitter , Mie Sato , Michael A. Bender , Kevin T. McDonnell , Arie E. Kaufman , Ming Wan CEASAR: a smooth, accurate and robust centerline extraction algorithm. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2000, pp:45-52 [Conf ] Ricardo S. Avila , Taosong He , Lichan Hong , Arie E. Kaufman , Hanspeter Pfister , Cláudio T. Silva , Lisa M. Sobierajski , Sidney W. Wang VolVis: A Diversified Volume Visualization System. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1994, pp:31-38 [Conf ] Ricardo S. Avila , Lisa M. Sobierajski , Arie E. Kaufman Towards a Comprehensive Volume Visualization System. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1992, pp:13-20 [Conf ] Baoquan Chen , Frank Dachille , Arie E. Kaufman Forward Image Mapping. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1999, pp:89-96 [Conf ] Baoquan Chen , J. Edward Swan II , Eddy Kuo , Arie E. Kaufman LOD-Sprite Technique for Accelerated Terrain Rendering. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1999, pp:291-298 [Conf ] Tzi-cker Chiueh , Chuan-Kai Yang , Taosong He , Hanspeter Pfister , Arie E. Kaufman Integrated volume compression and visualization. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1997, pp:329-336 [Conf ] Taosong He , Arie E. Kaufman Fast Stereo Volume Rendering. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1996, pp:49-56 [Conf ] Taosong He , Arie E. Kaufman Collision detection for volumetric objects. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1997, pp:27-34 [Conf ] Taosong He , Sidney W. Wang , Arie E. Kaufman Wavelet-Based Volume Morphing. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1994, pp:85-92 [Conf ] Taosong He , Arie E. Kaufman Virtual Input Devices for 3D Systems. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1993, pp:142-149 [Conf ] Taosong He , Lichan Hong , Arie E. Kaufman , Hanspeter Pfister Generation of Transfer Functions with Stochastic Search Techniques. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1996, pp:227-234 [Conf ] Taosong He , Lichan Hong , Arie E. Kaufman , Amitabh Varshney , Sidney W. Wang Voxel Based Object Simplification. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1995, pp:296-303 [Conf ] Lichan Hong , Arie E. Kaufman Accelerated ray-casting for curvilinear volumes. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1998, pp:247-253 [Conf ] Lichan Hong , Xiaoyang Mao , Arie E. Kaufman Interactive Visualization of Mixed Scalar and Vector Fields. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1995, pp:240-247 [Conf ] Arie E. Kaufman , Marty Brady , William E. Lorensen , Frederick L. Kitson , Hanspeter Pfister Why is real-time volume rendering no longer a year away? [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1998, pp:497-499 [Conf ] Arie E. Kaufman , Roni Yagel , Reuven Bakalash , I. Spector Volume Visualization in Cell Biology. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1990, pp:160-167 [Conf ] Sarang Lakare , Arie E. Kaufman Light Weight Space Leaping using Ray Coherence. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2004, pp:19-26 [Conf ] Sarang Lakare , Ming Wan , Mie Sato , Arie E. Kaufman 3D digital cleansing using segmentation rays. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2000, pp:37-44 [Conf ] Kevin Kreeger , Arie E. Kaufman Mixing Translucent Polygons with Volumes. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1999, pp:191-198 [Conf ] Wei Li , Klaus Mueller , Arie E. Kaufman Empty Space Skipping and Occlusion Clipping for Texture-based Volume Rendering. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2003, pp:317-324 [Conf ] William E. Lorensen , Ron Kikinis , Sandy Napel , Arie E. Kaufman , John Flynn Surface Rendering versus Volume Rendering in Medical Imaging. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1996, pp:439-440 [Conf ] Xiaoyang Mao , Lichan Hong , Arie E. Kaufman Splatting of Curvilinear Volumes. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1995, pp:61-68 [Conf ] Feng Qiu , Ye Zhao , Zhe Fan , Xiaoming Wei , Haik Lorenz , Jianning Wang , Suzanne Yoakum-Stover , Arie E. Kaufman , Klaus Mueller Dispersion Simulation and Visualization For Urban Security. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2004, pp:553-560 [Conf ] Huamin Qu , Arie E. Kaufman , Ran Shao , Ankush Kumar A Framework for Sample-based Rendering with O-buffers. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2003, pp:441-448 [Conf ] Huamin Qu , Ming Wan , Jiafa Qin , Arie E. Kaufman Image based rendering with stable frame rates. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2000, pp:251-258 [Conf ] Cláudio T. Silva , Arie E. Kaufman Parallel Performance Measures for Volume Ray Casting. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1994, pp:196-203 [Conf ] Cláudio T. Silva , Joseph S. B. Mitchell , Arie E. Kaufman Automatic Generation of Triangular Irregular Networks Using Greedy Cuts. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1995, pp:201-208 [Conf ] Ming Wan , Frank Dachille , Arie E. Kaufman Distance-Field-Based Skeletons for Virtual Navigation. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2001, pp:- [Conf ] Ming Wan , Arie E. Kaufman , Steve Bryson High Performance Presence-Accelerated Ray Casting. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1999, pp:379-386 [Conf ] Ming Wan , Aamir Sadiq , Arie E. Kaufman Fast and Reliable Space Leaping for Interactive Volume Rendering. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2002, pp:- [Conf ] Ming Wan , Qingyu Tang , Arie E. Kaufman , Zhengrong Liang , Mark Wax Volume Rendering Based Interactive Navigation within the Human Colon. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1999, pp:397-400 [Conf ] Sidney W. Wang , Arie E. Kaufman Volume Sampled Voxelization of Geometric Primitives. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1993, pp:70-85 [Conf ] Jianning Wang , Manuel M. Oliveira , Arie E. Kaufman Reconstructing Manifold and Non-Manifold Surfaces from Point Clouds. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2005, pp:53- [Conf ] Lujin Wang , Ye Zhao , Klaus Mueller , Arie E. Kaufman The Magic Volume Lens: An Interactive Focus+Context Technique for Volume Rendering. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2005, pp:47- [Conf ] Xiaoming Wei , Arie E. Kaufman , Timothy J. Hallman Case Study: Visualization of Particle Track Data. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2001, pp:- [Conf ] Xiaoming Wei , Wei Li , Klaus Mueller , Arie E. Kaufman Simulating Fire with Texture Splats. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2002, pp:- [Conf ] Hui Xie , Jianning Wang , Jing Hua , Hong Qin , Arie E. Kaufman Piecewise C1 Continuous Surface Reconstruction of Noisy Point Cloud via Local Implicit Quadric Regression. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2003, pp:91-98 [Conf ] Roni Yagel , Arie E. Kaufman , Q. Zhang Realistic Volumetric Imaging. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1991, pp:226-231 [Conf ] Suya You , Lichan Hong , Ming Wan , Kittiboon Junyaprasert , Arie E. Kaufman , Shigeru Muraki , Yong Zhou , Mark Wax , Zhengrong Liang Interactive volume rendering for virtual colonoscopy. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1997, pp:433-436 [Conf ] Nan Zhang 0011 , Wei Hong , Arie E. Kaufman Dual Contouring with Topology-Preserving Simplification Using Enhanced Cell Representation. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2004, pp:505-512 [Conf ] Ye Zhao , Xiaoming Wei , Zhe Fan , Arie E. Kaufman , Hong Qin Voxels on Fire. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2003, pp:271-278 [Conf ] Yong Zhou , Baoquan Chen , Arie E. Kaufman Multiresolution tetrahedral framework for visualizing regular volume data. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1997, pp:135-142 [Conf ] Wei Li , Arie E. Kaufman Accelerating volume rendering with texture hulls. [Citation Graph (0, 0)][DBLP ] VolVis, 2002, pp:115-122 [Conf ] Ming Wan , Huamin Qu , Arie E. Kaufman Virtual Flythrough over a Voxel-Based Terrain. [Citation Graph (0, 0)][DBLP ] VR, 1999, pp:53-60 [Conf ] Ming Wan , Nan Zhang 0011 , Arie E. Kaufman , Huamin Qu Interactive Stereoscopic Rendering of Voxel-based Terrain. [Citation Graph (0, 0)][DBLP ] VR, 2000, pp:197-206 [Conf ] Xiaoming Wei , Wei Li , Arie E. Kaufman Interactive Flowing of Highly Viscous Volumes in Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 2003, pp:281-282 [Conf ] Shachar Fleishman , Baoquan Chen , Arie E. Kaufman , Daniel Cohen-Or Navigating through sparse views. [Citation Graph (0, 0)][DBLP ] VRST, 1999, pp:82-87 [Conf ] Frank Dachille , Klaus Mueller , Arie E. Kaufman Volumetric backprojection. [Citation Graph (0, 0)][DBLP ] Volviz, 2000, pp:109-117 [Conf ] Kevin Kreeger , Ingmar Bitter , Frank Dachille , Baoquan Chen , Arie E. Kaufman Adaptive Perspective Ray Casting. [Citation Graph (0, 0)][DBLP ] VVS, 1998, pp:55-62 [Conf ] Hanspeter Pfister , Arie E. Kaufman Cube-4 - A Scalable Architecture for Real-Time Volume Rendering. [Citation Graph (0, 0)][DBLP ] VVS, 1996, pp:47-0 [Conf ] Hanspeter Pfister , Arie E. Kaufman , Tzi-cker Chiueh Cube-3: A Real-Time Architecture for High-Resolution Volume Visualization. [Citation Graph (0, 0)][DBLP ] VVS, 1995, pp:75-82 [Conf ] Huamin Qu , Nan Zhang 0011 , Ran Shao , Arie E. Kaufman , Klaus Mueller Feature Preserving Distance Fields. [Citation Graph (0, 0)][DBLP ] VolVis, 2004, pp:39-46 [Conf ] Cláudio T. Silva , Joseph S. B. Mitchell , Arie E. Kaufman Fast Rendering of Irregular Grids. [Citation Graph (0, 0)][DBLP ] VVS, 1996, pp:15-0 [Conf ] Lisa M. Sobierajski , Arie E. Kaufman Volumetric Ray Tracing. [Citation Graph (0, 0)][DBLP ] VVS, 1995, pp:11-18 [Conf ] Milos Srámek , Arie E. Kaufman Object Voxeliztion by Filtering. [Citation Graph (0, 0)][DBLP ] VVS, 1998, pp:111-118 [Conf ] Nan Zhang 0011 , Huamin Qu , Wei Hong , Arie E. Kaufman SHIC: A View-Dependent Rendering Framework for Isosurfaces. [Citation Graph (0, 0)][DBLP ] VolVis, 2004, pp:63-70 [Conf ] Toby Berk , Lee Brownston , Arie E. Kaufman A Human Factors Study of Color Notation Systems for Computer Graphics. [Citation Graph (0, 0)][DBLP ] Commun. ACM, 1982, v:25, n:8, pp:547-550 [Journal ] Arie E. Kaufman , Sarang Lakare , Kevin Kreeger , Ingmar Bitter Virtual colonoscopy. [Citation Graph (0, 0)][DBLP ] Commun. ACM, 2005, v:48, n:2, pp:37-41 [Journal ] Frank Dachille , Hong Qin , Arie E. Kaufman A novel haptics-based interface and sculpting system for physics-based geometric design. [Citation Graph (0, 0)][DBLP ] Computer-Aided Design, 2001, v:33, n:5, pp:403-420 [Journal ] Reuven Bakalash , Arie E. Kaufman Medicube: A 3D medical imaging architecture. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1989, v:13, n:2, pp:151-157 [Journal ] Urs Kanus , Michael Meißner , Wolfgang Straßer , Hanspeter Pfister , Arie E. Kaufman , Rick Amerson , Richard J. Carter , W. Bruce Culbertson , Philip Kuekes , Greg Snider Implementations of cube-4 on the teramac custom computing machine. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1997, v:21, n:2, pp:199-208 [Journal ] Arie E. Kaufman Efficient algorithms for scan-converting 3D polygons. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1988, v:12, n:2, pp:213-219 [Journal ] Arie E. Kaufman Guest editor's introduction : 3D voxel-based graphics. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1989, v:13, n:2, pp:133-134 [Journal ] Hanspeter Pfister , Frank Wessels , Arie E. Kaufman Gradient estimation and sheared interpolation for the cube architecture. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1995, v:19, n:5, pp:667-677 [Journal ] Ming Wan , Steve Bryson , Arie E. Kaufman Boundary cell-based acceleration for volume ray casting. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1998, v:22, n:6, pp:715-722 [Journal ] Ye Zhao , Lujin Wang , Feng Qiu , Arie E. Kaufman , Klaus Mueller Melting and flowing in multiphase environment. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2006, v:30, n:4, pp:519-528 [Journal ] Jürgen Hesser , Reinhard Männer , Günter Knittel , Wolfgang Straßer , Hanspeter Pfister , Arie E. Kaufman Three Architectures for Volume Rendering. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1995, v:14, n:3, pp:111-122 [Journal ] Roni Yagel , Arie E. Kaufman Template-Based Volume Viewing. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1992, v:11, n:3, pp:153-167 [Journal ] Qing-hong Zhu , Yan Chen , Arie E. Kaufman Real-time Biomechanically-based Muscle Volume Deformation using FEM. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1998, v:17, n:3, pp:275-284 [Journal ] Arie E. Kaufman Visuarization - Guest Editor's Introduction. [Citation Graph (0, 0)][DBLP ] IEEE Computer, 1994, v:27, n:7, pp:18-19 [Journal ] Arie E. Kaufman , Daniel Cohen-Or , Roni Yagel Volume Graphics. [Citation Graph (0, 0)][DBLP ] IEEE Computer, 1993, v:26, n:7, pp:51-64 [Journal ] Arie E. Kaufman Volume Visualization. [Citation Graph (0, 0)][DBLP ] ACM Comput. Surv., 1996, v:28, n:1, pp:165-167 [Journal ] Baoquan Chen , Arie E. Kaufman 3D Volume Rotation Using Shear Transformations. [Citation Graph (0, 0)][DBLP ] Graphical Models, 2000, v:62, n:4, pp:308-322 [Journal ] Min Chen , Gregory M. Nielson , Arie E. Kaufman Special Issue on Volume Modeling. [Citation Graph (0, 0)][DBLP ] Graphical Models, 2001, v:63, n:6, pp:385-386 [Journal ] Daniel Cohen-Or , Arie E. Kaufman Fundamentals of Surface Voxelization. [Citation Graph (0, 0)][DBLP ] CVGIP: Graphical Model and Image Processing, 1995, v:57, n:6, pp:453-461 [Journal ] Nilo Stolte , Arie E. Kaufman Novel Techniques for Robust Voxelization and Visualization of Implicit Surfaces. [Citation Graph (0, 0)][DBLP ] Graphical Models, 2001, v:63, n:6, pp:387-412 [Journal ] Daniel Cohen-Or , Arie E. Kaufman A 3D Skewing and De-skewing Scheme for Conflict-Free Access to Rays in Volume Rendering. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Computers, 1995, v:44, n:5, pp:707-710 [Journal ] Dongqing Chen , Zhengrong Liang , Mark R. Max , Lihong Li 0002 , Bin Li , Arie E. Kaufman A Novel Approach to Extract Colon Lumen from CT Images for Virtual Colonoscopy. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Med. Imaging, 2000, v:19, n:12, pp:1220-1226 [Journal ] Ming Wan , Zhengrong Liang , Qi Ke , Lichan Hong , Ingmar Bitter , Arie E. Kaufman Automatic Centerline Extraction for Virtual Colonoscopy. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Med. Imaging, 2002, v:21, n:11, pp:1450-1460 [Journal ] Arie E. Kaufman Tailored-List and Recombination-Delaying Buddy Systems. [Citation Graph (0, 0)][DBLP ] ACM Trans. Program. Lang. Syst., 1984, v:6, n:1, pp:118-125 [Journal ] Huamin Qu , Arie E. Kaufman O-Buffer: A Framework for Sample-Based Graphics. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:4, pp:410-421 [Journal ] Ingmar Bitter , Arie E. Kaufman , Mie Sato Penalized-Distance Volumetric Skeleton Algorithm. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2001, v:7, n:3, pp:195-206 [Journal ] Baoquan Chen , Frank Dachille , Arie E. Kaufman Footprint Area Sampled Texturing. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:2, pp:230-240 [Journal ] Lichan Hong , Arie E. Kaufman Fast Projection-Based Ray-Casting Algorithm for Rendering Curvilinear Volumes. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:4, pp:322-332 [Journal ] Arie E. Kaufman Editorial. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 1996, v:2, n:3, pp:185- [Journal ] Arie E. Kaufman Editorial. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 1998, v:4, n:4, pp:289-292 [Journal ] Milos Srámek , Arie E. Kaufman Fast Ray-Tracing of Rectilinear Volume Data Using Distance Transforms. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2000, v:6, n:3, pp:236-252 [Journal ] Milos Srámek , Arie E. Kaufman Alias-Free Voxelization of Geometric Objects. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 1999, v:5, n:3, pp:251-267 [Journal ] Ming Wan , Nan Zhang 0011 , Huamin Qu , Arie E. Kaufman Interactive Stereoscopic Rendering of Volumetric Environments. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:1, pp:15-28 [Journal ] Xiaoming Wei , Wei Li , Klaus Mueller , Arie E. Kaufman The Lattice-Boltzmann Method for Simulating Gaseous Phenomena. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:2, pp:164-176 [Journal ] Xiaoming Wei , Ye Zhao , Zhe Fan , Wei Li , Feng Qiu , Suzanne Yoakum-Stover , Arie E. Kaufman Lattice-Based Flow Field Modeling. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:6, pp:719-729 [Journal ] Haitao Zhang , Arie E. Kaufman Interactive Point-based Isosurface Exploration and High-quality Rendering. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2006, v:12, n:5, pp:1267-1274 [Journal ] Wei Hong , Feng Qiu , Arie E. Kaufman A Pipeline for Computer Aided Polyp Detection. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2006, v:12, n:5, pp:861-868 [Journal ] Ye Zhao , Yiping Han , Zhe Fan , Feng Qiu , Yu-Chuan Kuo , Arie E. Kaufman , Klaus Mueller Visual Simulation of Heat Shimmering and Mirage. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2007, v:13, n:1, pp:179-189 [Journal ] Daniel Cohen , Arie E. Kaufman , Reuven Bakalash , Samuel Bergman Real time discrete shading. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1990, v:6, n:1, pp:16-27 [Journal ] Daniel Cohen , Arie E. Kaufman , Yingxing Wang Generating a smooth voxel-based model from an irregular polygon mesh. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1994, v:10, n:6, pp:295-305 [Journal ] Arie E. Kaufman Computer artist's color naming system. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1986, v:2, n:4, pp:255-260 [Journal ] Arie E. Kaufman TSL - a Texture Synthesis Language. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1988, v:4, n:3, pp:148-158 [Journal ] Arie E. Kaufman The CUBE Workstation - a 3-D voxel-based graphics environment. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1988, v:4, n:4, pp:210-221 [Journal ] Wei Li , Xiaoming Wei , Arie E. Kaufman Implementing lattice Boltzmann computation on graphics hardware. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2003, v:19, n:7-8, pp:444-456 [Journal ] Lisa M. Sobierajski , Daniel Cohen , Arie E. Kaufman , Roni Yagel , David E. Acker A fast display method for volumetric data. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1993, v:10, n:2, pp:116-124 [Journal ] Roni Yagel , Daniel Cohen , Arie E. Kaufman Normal estimation in 3D discrete space. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1992, v:8, n:5&6, pp:278-291 [Journal ] Yong Zhou , Arie E. Kaufman , Arthur W. Toga Three-dimensional skeleton and centerline generation based on an approximate minimum distance field. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1998, v:14, n:7, pp:303-314 [Journal ] Ingmar Bitter , Neophytos Neophytou , Klaus Mueller , Arie E. Kaufman Squeeze: numerical-precision-optimized volume rendering. [Citation Graph (0, 0)][DBLP ] Graphics Hardware, 2004, pp:25-34 [Conf ] Neophytos Neophytou , Klaus Mueller , Kevin T. McDonnell , Wei Hong , Xin Guan , Hong Qin , Arie E. Kaufman GPU-Accelerated Volume Splatting With Elliptical RBFs. [Citation Graph (0, 0)][DBLP ] EuroVis, 2006, pp:13-20 [Conf ] Haitao Zhang , Arie E. Kaufman A classification-based rendering method for point models. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2007, v:31, n:5, pp:730-736 [Journal ] Feng Qiu , Fang Xu , Zhe Fan , Neophytos Neophytou , Arie E. Kaufman , Klaus Mueller Lattice-Based Volumetric Global Illumination. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2007, v:13, n:6, pp:1576-1583 [Journal ] Haitao Zhang , Arie E. Kaufman Point-and-edge model for edge-preserving splatting. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2007, v:23, n:6, pp:397-408 [Journal ] Seok-Jae Jeong , Arie E. Kaufman Interactive wireless virtual colonoscopy. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2007, v:23, n:8, pp:545-557 [Journal ] Variations on the binary buddy system for dynamic memory management. [Citation Graph (, )][DBLP ] Visual Simulation of Flow. [Citation Graph (, )][DBLP ] Enclosed Five-Wall Immersive Cabin. [Citation Graph (, )][DBLP ] 3D Line Voxelization and Connectivity Control. [Citation Graph (, )][DBLP ] Fast Hybrid Approach for Texturing Point Models. [Citation Graph (, )][DBLP ] Zippy: A Framework for Computation and Visualization on a GPU Cluster. [Citation Graph (, )][DBLP ] Search in 0.027secs, Finished in 0.033secs