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Igor S. Pandzic: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalmann
    Facial Deformations for MPEG-4. [Citation Graph (0, 0)][DBLP]
    CA, 1998, pp:56-0 [Conf]
  2. Karlo Smid, Igor S. Pandzic
    Conversational Virtual Character for the Web. [Citation Graph (0, 0)][DBLP]
    CA, 2002, pp:240-247 [Conf]
  3. Lea Skorin-Kapov, Igor S. Pandzic, Maja Matijasevic, Hrvoje Komericki, Miran Mosmondor
    Interactive Visualization of Grid Monitoring Data on Multiple Client Platforms. [Citation Graph (0, 0)][DBLP]
    EGC, 2005, pp:200-210 [Conf]
  4. Karlo Smid, Igor S. Pandzic, Viktorija Radman
    Intelligent Content Production for a Virtual Speaker. [Citation Graph (0, 0)][DBLP]
    IMTCI, 2004, pp:163-174 [Conf]
  5. Karlo Smid, Goranka Zoric, Igor S. Pandzic
    [HUGE]: Universal Architecture for Statistically Based HUman GEsturing. [Citation Graph (0, 0)][DBLP]
    IVA, 2006, pp:256-269 [Conf]
  6. Goranka Zoric, Karlo Smid, Igor S. Pandzic
    Automated Gesturing for Embodied Agents. [Citation Graph (0, 0)][DBLP]
    JSAI Workshops, 2005, pp:401-410 [Conf]
  7. Hung-Hsuan Huang, Tsuyoshi Masuda, Aleksandra Cerekovic, Kateryna Tarasenko, Igor S. Pandzic, Yukiko I. Nakano, Toyoaki Nishida
    Toward a Universal Platform for Integrating Embodied Conversational Agent Components. [Citation Graph (0, 0)][DBLP]
    KES (2), 2006, pp:220-226 [Conf]
  8. Igor S. Pandzic, Tolga K. Capin, Elwin Lee, Nadia Magnenat-Thalmann, Daniel Thalmann
    Autonomous Actors in Networked Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP]
    MMM, 1998, pp:138-0 [Conf]
  9. Miran Mosmondor, Tomislav Kosutic, Igor S. Pandzic
    LiveMail: personalized avatars for mobile entertainment. [Citation Graph (0, 0)][DBLP]
    MobiSys, 2005, pp:15-23 [Conf]
  10. Igor S. Pandzic
    Facial animation framework for the web and mobile platforms. [Citation Graph (0, 0)][DBLP]
    Web3D, 2002, pp:27-34 [Conf]
  11. Igor S. Pandzic, Tolga K. Capin, Nadia Magnenat-Thalmann, Daniel Thalmann
    A versatile navigation interface for virtual humans in collaborative virtual environments. [Citation Graph (0, 0)][DBLP]
    VRST, 1997, pp:45-49 [Conf]
  12. Ronan Boulic, Tolga K. Capin, Zhiyong Huang, Prem Kalra, B. Linterrnann, Nadia Magnenat-Thalmann, Laurent Moccozet, Tom Molet, Igor S. Pandzic, Kurt Saar, Alfred Schmitt, J. Shen, Daniel Thalmann
    The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1995, v:14, n:3, pp:337-348 [Journal]
  13. Igor S. Pandzic, Tolga K. Capin, Elwin Lee, Nadia Magnenat-Thalmann, Daniel Thalmann
    A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1997, v:16, n:3, pp:177-188 [Journal]
  14. Chris Joslin, Igor S. Pandzic, Nadia Magnenat-Thalmann
    Trends in networked collaborative virtual environments. [Citation Graph (0, 0)][DBLP]
    Computer Communications, 2003, v:26, n:5, pp:430-437 [Journal]
  15. Igor S. Pandzic
    Facial motion cloning. [Citation Graph (0, 0)][DBLP]
    Graphical Models, 2003, v:65, n:6, pp:385-404 [Journal]
  16. Lea Skorin-Kapov, Hrvoje Komericki, Maja Matijasevic, Igor S. Pandzic, Miran Mosmondor
    MUVA: a Flexible Visualization Architecture for Multiple Client Platforms. [Citation Graph (0, 0)][DBLP]
    J. Mobile Multimedia, 2005, v:1, n:1, pp:3-17 [Journal]
  17. Tomislav Kosutic, Miran Mosmondor, Ivan Andrisek, Mario Weber, Maja Matijasevic, Igor S. Pandzic
    Personalized avatars for mobile entertainment. [Citation Graph (0, 0)][DBLP]
    Mobile Information Systems, 2006, v:2, n:2-3, pp:95-110 [Journal]
  18. Tom Molet, Amaury Aubel, Tolga K. Capin, Stéphane Carion, Elwin Lee, Nadia Magnenat-Thalmann, Hansrudi Noser, Igor S. Pandzic, Gaël Sannier, Daniel Thalmann
    Anyone for Tennis? [Citation Graph (0, 0)][DBLP]
    Presence, 1999, v:8, n:2, pp:140-156 [Journal]
  19. Igor S. Pandzic, Christian Babski, Tolga K. Capin, Won-Sook Lee, Nadia Magnenat-Thalmann, Soraia Raupp Musse, Laurent Moccozet, Hyewon Seo, Daniel Thalmann
    Simulating Virtual Humans in Networked Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Presence, 2001, v:10, n:6, pp:632-646 [Journal]
  20. Igor S. Pandzic, Tolga K. Capin, Nadia Magnenat-Thalmann, Daniel Thalmann
    Virtual Life Network: a Body-Centered Networked Virtual Environment. [Citation Graph (0, 0)][DBLP]
    Presence, 1997, v:6, n:6, pp:676-686 [Journal]
  21. Igor S. Pandzic
    Life on the Web. [Citation Graph (0, 0)][DBLP]
    Software Focus, 2001, v:2, n:2, pp:52-59 [Journal]
  22. Igor S. Pandzic, Jörn Ostermann, David R. Millen
    User evaluation: Synthetic talking faces for interactive services. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1999, v:15, n:7/8, pp:330-340 [Journal]
  23. Goranka Zoric, Igor S. Pandzic
    Real-time language independent lip synchronization method using a genetic algorithm. [Citation Graph (0, 0)][DBLP]
    Signal Processing, 2006, v:86, n:12, pp:3644-3656 [Journal]
  24. Hung-Hsuan Huang, Taku Inoue, Aleksandra Cerekovic, Igor S. Pandzic, Yukiko I. Nakano, Toyoaki Nishida
    A Quiz Game Console Based on a Generic Embodied Conversational Agent Framework. [Citation Graph (0, 0)][DBLP]
    IVA, 2007, pp:383-384 [Conf]
  25. Hung-Hsuan Huang, Aleksandra Cerekovic, Igor S. Pandzic, Yukiko I. Nakano, Toyoaki Nishida
    A Script Driven Multimodal Embodied Conversational Agent Based on a Generic Framework. [Citation Graph (0, 0)][DBLP]
    IVA, 2007, pp:381-382 [Conf]
  26. Aleksandra Cerekovic, Hung-Hsuan Huang, Igor S. Pandzic, Yukiko I. Nakano, Toyoaki Nishida
    Towards a Multicultural ECA Tour Guide System. [Citation Graph (0, 0)][DBLP]
    IVA, 2007, pp:364-365 [Conf]
  27. Miran Mosmondor, Hrvoje Komericki, Igor S. Pandzic
    3D Visualization on mobile devices. [Citation Graph (0, 0)][DBLP]
    Telecommunication Systems, 2006, v:32, n:2-3, pp:181-191 [Journal]

  28. Implementing a Multi-user Tour Guide System with an Embodied Conversational Agent. [Citation Graph (, )][DBLP]


  29. The design of a generic framework for integrating ECA components. [Citation Graph (, )][DBLP]


  30. How multiple concurrent users react to a quiz agent attentive to the dynamics of their game participation. [Citation Graph (, )][DBLP]


  31. Towards Facial Gestures Generation by Speech Signal Analysis Using HUGE Architecture. [Citation Graph (, )][DBLP]


  32. A Controller-Based Animation System for Synchronizing and Realizing Human-Like Conversational Behaviors. [Citation Graph (, )][DBLP]


  33. A Real-Time Lip SYNC System Using a Genetic Algorithm for Automatic Neural Network Configuration. [Citation Graph (, )][DBLP]


  34. Towards Realistic Real Time Speech-Driven Facial Animation. [Citation Graph (, )][DBLP]


  35. The Lessons Learned in Developing Multi-user Attentive Quiz Agents. [Citation Graph (, )][DBLP]


  36. RealActor: Character Animation and Multimodal Behavior Realization System. [Citation Graph (, )][DBLP]


  37. Virtual Humans: From Researcher's Fascination to Mass-Market Technology. [Citation Graph (, )][DBLP]


  38. Towards Natural Head Movement of Autonomous Speaker Agent. [Citation Graph (, )][DBLP]


  39. Toward a multi-culture adaptive virtual tour guide agent with a modular approach. [Citation Graph (, )][DBLP]


  40. Virtual Human Representation and Communication in VLNet. [Citation Graph (, )][DBLP]


  41. State of the Art in Example-Based Motion Synthesis for Virtual Characters in Interactive Applications. [Citation Graph (, )][DBLP]


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