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John C. Hart: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Hui Fang, John C. Hart
    Randomly Accessible Procedural Animation of Physically Approximate Turbulent Motion. [Citation Graph (0, 0)][DBLP]
    CA, 2002, pp:43-48 [Conf]
  2. Ioana M. Danciu, John C. Hart
    Fractal Color Compression in the L*a*b* Uniform Color Space. [Citation Graph (0, 0)][DBLP]
    Data Compression Conference, 1998, pp:540- [Conf]
  3. Wayne O. Cochran, John C. Hart, Patrick J. Flynn
    On Approximating Rough Curves with Fractal Functions. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1998, pp:65-72 [Conf]
  4. Steve Zelinka, Hui Fang, Michael Garland, John C. Hart
    Interactive material replacement in photographs. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2005, pp:227-232 [Conf]
  5. Nathan A. Carr, Jared Hoberock, Keenan Crane, John C. Hart
    Fast GPU ray tracing of dynamic meshes using geometry images. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2006, pp:203-209 [Conf]
  6. Orion Sky Lawlor, John C. Hart
    Bounding Recursive Procedural Models Using Convex Optimization. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:283-292 [Conf]
  7. Nathan A. Carr, John C. Hart
    Two Algorithms for Fast Reclustering of Dynamic Meshed Surfaces. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2004, pp:229-240 [Conf]
  8. Samuel Hornus, Jared Hoberock, Sylvain Lefebvre, John C. Hart
    ZP+: correct Z-pass stencil shadows. [Citation Graph (0, 0)][DBLP]
    SI3D, 2005, pp:195-202 [Conf]
  9. John C. Hart, Thomas A. DeFanti
    Efficient antialiased rendering of 3-D linear fractals. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1991, pp:91-100 [Conf]
  10. John C. Hart, Daniel J. Sandin, Louis H. Kauffman
    Ray tracing deterministic 3-D fractals. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1989, pp:289-296 [Conf]
  11. Barton T. Stander, John C. Hart
    Guaranteeing the topology of an implicit surface polygonization for interactive modeling. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1997, pp:279-286 [Conf]
  12. John C. Hart, Ed Bachta, Wojciech Jarosz, Terry Fleury
    Using Particles to Sample and Control More Complex Implicit Surfaces. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2002, pp:129-136 [Conf]
  13. John C. Hart
    Computational Topology for Shape Modeling. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 1999, pp:36-43 [Conf]
  14. Wen Y. Su, John C. Hart
    A Programmable Particle System Framework for Shape Modeling. [Citation Graph (0, 0)][DBLP]
    SMI, 2005, pp:114-123 [Conf]
  15. John C. Hart, Louis H. Kauffman, Daniel J. Sandin
    Interactive Visualization of Quaternion Julia Sets. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1990, pp:209-218 [Conf]
  16. Alla Sheffer, John C. Hart
    Seamster: Inconspicuous Low-Distortion Texture Seam Layout. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2002, pp:- [Conf]
  17. Barton T. Stander, John C. Hart
    A Lipschitz Method for Accelerated Volume Rendering. [Citation Graph (0, 0)][DBLP]
    VVS, 1995, pp:107-114 [Conf]
  18. Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. DeFanti, Robert V. Kenyon, John C. Hart
    The Cave - Audio Visual Experience Automatic Virtual Environment. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1992, v:35, n:6, pp:64-72 [Journal]
  19. John C. Hart
    Visualization in Networked Environments - Introduction to the Special Section. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 1992, v:35, n:6, pp:42-43 [Journal]
  20. Paul Sherman, John C. Hart
    Direct manipulation of recurrent models. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:1, pp:143-151 [Journal]
  21. John C. Hart
    Implicit Representation of Rough Surfaces. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1997, v:16, n:2, pp:91-99 [Journal]
  22. Nathan A. Carr, John C. Hart
    Meshed atlases for real-time procedural solid texturing. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:2, pp:106-131 [Journal]
  23. Nathan A. Carr, John C. Hart
    Painting detail. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:845-852 [Journal]
  24. Shen Dong, Peer-Timo Bremer, Michael Garland, Valerio Pascucci, John C. Hart
    Spectral surface quadrangulation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:1057-1066 [Journal]
  25. Hui Fang, John C. Hart
    Textureshop: texture synthesis as a photograph editing tool. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:354-359 [Journal]
  26. John C. Hart
    Editorial. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:1, pp:2- [Journal]
  27. John C. Hart
    Editorial. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:4, pp:981- [Journal]
  28. John C. Hart
    Editorial. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:4, pp:929- [Journal]
  29. John C. Hart
    Editorial. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:2, pp:181- [Journal]
  30. John C. Hart, George K. Francis, Louis H. Kauffman
    Visualizing quaternion rotation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 1994, v:13, n:3, pp:256-276 [Journal]
  31. Xinlai Ni, Michael Garland, John C. Hart
    Fair morse functions for extracting the topological structure of a surface mesh. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:613-622 [Journal]
  32. Peter-Pike J. Sloan, Jesse D. Hall, John C. Hart, John Snyder
    Clustered principal components for precomputed radiance transfer. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:382-391 [Journal]
  33. Wayne O. Cochran, John C. Hart, Patrick J. Flynn
    Fractal Volume Compression. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1996, v:2, n:4, pp:313-322 [Journal]
  34. Hui Fang, John C. Hart
    RotoTexture: Automated Tools for Texturing Raw Video. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2006, v:12, n:6, pp:1580-1589 [Journal]
  35. Wayne O. Cochran, Robert R. Lewis, John C. Hart
    The normal of a fractal surface. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2001, v:17, n:4, pp:209-218 [Journal]
  36. John C. Hart
    Sphere tracing: a geometric method for the antialiased ray tracing of implicit surfaces. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1996, v:12, n:10, pp:527-545 [Journal]
  37. John C. Hart, Brent Baker, Jeyprakash Michaelraj
    Structural simulation of tree growth and response. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2003, v:19, n:2-3, pp:151-163 [Journal]
  38. John C. Hart, Gordon W. Lescinsky, Daniel J. Sandin, Thomas A. DeFanti, Louis H. Kauffman
    Scientific and artistic investigation of multi-dimensional fractals on the AT&T Pixel Machine. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1993, v:9, n:7, pp:346-355 [Journal]
  39. Nathan A. Carr, Jesse D. Hall, John C. Hart
    GPU algorithms for radiosity and subsurface scattering. [Citation Graph (0, 0)][DBLP]
    Graphics Hardware, 2003, pp:51-59 [Conf]
  40. Tony Bergstrom, Karrie Karahalios, John C. Hart
    Isochords: visualizing structure in music. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2007, pp:297-304 [Conf]
  41. Nathan A. Carr, Jared Hoberock, Keenan Crane, John C. Hart
    Rectangular multi-chart geometry images. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2006, pp:181-190 [Conf]
  42. Hui Fang, John C. Hart
    Detail preserving shape deformation in image editing. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2007, v:26, n:3, pp:12- [Journal]

  43. Stream compaction for deferred shading. [Citation Graph (, )][DBLP]


  44. Rapid Multipole Graph Drawing on the GPU. [Citation Graph (, )][DBLP]


  45. RBF Dipole Surface Evolution. [Citation Graph (, )][DBLP]


  46. Stylized Vector Art from 3D Models with Region Support. [Citation Graph (, )][DBLP]


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