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Shigeru Kuriyama: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko
    Extensive and Efficient Search of Human Movements with Hierarchical Reinforcement Learning. [Citation Graph (0, 0)][DBLP]
    CA, 2002, pp:103-110 [Conf]
  2. Kimiya Aoki, Ngo Hai Dong, Toyohisa Kaneko, Shigeru Kuriyama
    Physically Based Simulation of Cracks on Drying 3D Solids. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2004, pp:357-364 [Conf]
  3. Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko
    Natural Human Animation via Learning with Dynamic Manipulability. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2003, pp:272-275 [Conf]
  4. Yohei Iwasaki, Toyohisa Kaneko, Shigeru Kuriyama
    3D Hair Modeling based on CT Data and Photographs. [Citation Graph (0, 0)][DBLP]
    Computer Graphics and Imaging, 2003, pp:123-128 [Conf]
  5. Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko
    Human Animation via Hierarchical Feature Learning of Motion Data. [Citation Graph (0, 0)][DBLP]
    Computer Graphics and Imaging, 2003, pp:31-36 [Conf]
  6. Shigeru Kuriyama, Toyohisa Kaneko
    Discrete Parameterization for Deforming Arbitrary Meshes. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1999, pp:132-139 [Conf]
  7. Shigeru Kuriyama, Yusuke Irino, Toyohisa Kaneko
    Real-time manipulation of motion-capture data with pattern generator. [Citation Graph (0, 0)][DBLP]
    IWEC, 2002, pp:181-188 [Conf]
  8. Kimiya Aoki, Ngo Hai Dong, Toyohisa Kaneko, Shigeru Kuriyama
    Physically Based Simulation of Cracks on Drying 3D Solid. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:467-468 [Conf]
  9. Shigeru Kuriyama, Tomohiko Mukai, Yusuke Irino, Kazuyuki Anda, Toyohisa Kaneko
    Extensible behavior simulation with motion archive. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH Web Graphics, 2003, pp:- [Conf]
  10. Tohru Miyazaki, Toyohisa Kaneko, Shigeru Kuriyama
    Virtual Destruction of a 3D Object with a Stick. [Citation Graph (0, 0)][DBLP]
    WSCG (Full Papers), 2005, pp:147-154 [Conf]
  11. Shigeru Kuriyama
    Surface modelling with an irregular network of curves via sweeping and blending. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 1994, v:26, n:8, pp:597-606 [Journal]
  12. Shigeru Kuriyama, K. Tachibana
    Polyhedral Surface Modeling with a Diffusion System. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1997, v:16, n:3, pp:39-46 [Journal]
  13. Shigeru Kuriyama, Yoshimi Kurihara, Yusuke Irino, Toyohisa Kaneko
    Physiological gait controls with a neural pattern generator. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2002, v:13, n:2, pp:107-119 [Journal]
  14. Takeshi Sakuma, Tomohiko Mukai, Shigeru Kuriyama
    Psychological model for animating crowded pedestrians. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2005, v:16, n:3-4, pp:343-351 [Journal]
  15. Isamu Mizuno, Yohei Iwasaki, Toyohisa Kaneko, Shigeru Kuriyama
    Modeling of soft 3-dimensional objects and volume-conserving deformations of such objects by an external force. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2005, v:36, n:13, pp:23-34 [Journal]
  16. Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko
    Keyframe animation of virtual humans via motion data learning. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2006, v:37, n:5, pp:25-33 [Journal]
  17. Tomohiko Mukai, Shigeru Kuriyama
    Geostatistical motion interpolation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:1062-1070 [Journal]
  18. Shigeru Kuriyama
    Diffusive smoothing of polygonal meshes with bias and tension controls. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1999, v:15, n:10, pp:509-518 [Journal]
  19. Hirofumi Otori, Shigeru Kuriyama
    Data-Embeddable Texture Synthesis. [Citation Graph (0, 0)][DBLP]
    Smart Graphics, 2007, pp:146-157 [Conf]

  20. Multilinear Motion Synthesis with Level-of-Detail Controls. [Citation Graph (, )][DBLP]


  21. Pose-timeline for propagating motion edits. [Citation Graph (, )][DBLP]


  22. Texture Synthesis for Mobile Data Communications. [Citation Graph (, )][DBLP]


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