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Toyohisa Kaneko: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko
    Extensive and Efficient Search of Human Movements with Hierarchical Reinforcement Learning. [Citation Graph (0, 0)][DBLP]
    CA, 2002, pp:103-110 [Conf]
  2. Kimiya Aoki, Ngo Hai Dong, Toyohisa Kaneko, Shigeru Kuriyama
    Physically Based Simulation of Cracks on Drying 3D Solids. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2004, pp:357-364 [Conf]
  3. Toyohisa Kaneko, Shigeki Okamoto
    View Interpolation with Range Data for Navigation Applications. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1996, pp:90-0 [Conf]
  4. Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko
    Natural Human Animation via Learning with Dynamic Manipulability. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2003, pp:272-275 [Conf]
  5. Yohei Iwasaki, Toyohisa Kaneko, Shigeru Kuriyama
    3D Hair Modeling based on CT Data and Photographs. [Citation Graph (0, 0)][DBLP]
    Computer Graphics and Imaging, 2003, pp:123-128 [Conf]
  6. Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko
    Human Animation via Hierarchical Feature Learning of Motion Data. [Citation Graph (0, 0)][DBLP]
    Computer Graphics and Imaging, 2003, pp:31-36 [Conf]
  7. Shigeru Kuriyama, Toyohisa Kaneko
    Discrete Parameterization for Deforming Arbitrary Meshes. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1999, pp:132-139 [Conf]
  8. Koichi Hirota, Toyohisa Kaneko
    Implementation of Elastic Object in Virtual Environment. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1997, pp:969-972 [Conf]
  9. Koichi Hirota, Toyohisa Kaneko
    Virtual elasticity. [Citation Graph (0, 0)][DBLP]
    HCI (2), 1999, pp:1040-1043 [Conf]
  10. Toyohisa Kaneko, Lixu Gu, Hideyuki Fujimoto
    Abdominal Organ Recognition Using 3D Mathematical Morphology. [Citation Graph (0, 0)][DBLP]
    ICPR, 2000, pp:2263-2266 [Conf]
  11. Takeshi Saitoh, Kimiya Aoki, Toyohisa Kaneko
    Automatic Recognition of Blooming Flowers. [Citation Graph (0, 0)][DBLP]
    ICPR (1), 2004, pp:27-30 [Conf]
  12. Takeshi Saitoh, Toyohisa Kaneko
    Automatic Recognition of Wild Flowers. [Citation Graph (0, 0)][DBLP]
    ICPR, 2000, pp:2507-2510 [Conf]
  13. Takeshi Saitoh, Yuta Tamura, Toyohisa Kaneko
    Automatic Segmentation of Liver Region through Blood Vessels on Multi-Phase CT. [Citation Graph (0, 0)][DBLP]
    ICPR (1), 2002, pp:735-738 [Conf]
  14. Shigeru Kuriyama, Yusuke Irino, Toyohisa Kaneko
    Real-time manipulation of motion-capture data with pattern generator. [Citation Graph (0, 0)][DBLP]
    IWEC, 2002, pp:181-188 [Conf]
  15. Kimiya Aoki, Ngo Hai Dong, Toyohisa Kaneko, Shigeru Kuriyama
    Physically Based Simulation of Cracks on Drying 3D Solid. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:467-468 [Conf]
  16. Kimiya Aoki, Hiroki Yokota, Toyohisa Kaneko
    Surface Reconstruction with Volume Preservation. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:399-403 [Conf]
  17. Yuya Iwakiri, Yuuichi Omori, Toyohisa Kaneko
    Practical Texture Mapping on Free-Form Surfaces. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2000, pp:97-104 [Conf]
  18. Takeshi Saitoh, Kimiya Aoki, Toyohisa Kaneko
    Automatic Extraction of Object Region from Photographs. [Citation Graph (0, 0)][DBLP]
    SCIA, 2003, pp:1130-1137 [Conf]
  19. Shigeru Kuriyama, Tomohiko Mukai, Yusuke Irino, Kazuyuki Anda, Toyohisa Kaneko
    Extensible behavior simulation with motion archive. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH Web Graphics, 2003, pp:- [Conf]
  20. Koichi Hirota, Toyohisa Kaneko
    Real-time Representation of Elastic Object. [Citation Graph (0, 0)][DBLP]
    VR, 2000, pp:285- [Conf]
  21. Koichi Hirota, Atsuko Tanaka, Toyohisa Kaneko
    Representation of Force in Cutting Operation. [Citation Graph (0, 0)][DBLP]
    VR, 1999, pp:77- [Conf]
  22. Tohru Miyazaki, Toyohisa Kaneko, Shigeru Kuriyama
    Virtual Destruction of a 3D Object with a Stick. [Citation Graph (0, 0)][DBLP]
    WSCG (Full Papers), 2005, pp:147-154 [Conf]
  23. Yuya Iwakiri, Toyohisa Kaneko
    PC-based Real-time Texture Painting on Real World Objects. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal]
  24. Kenji Matsushita, Toyohisa Kaneko
    Efficient and Handy Texture Mapping on 3D Surfaces. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1999, v:18, n:3, pp:349-358 [Journal]
  25. Toyohisa Kaneko
    Optimal Task Switching Policy for a Multilevel Storage System. [Citation Graph (0, 0)][DBLP]
    IBM Journal of Research and Development, 1974, v:18, n:4, pp:310-315 [Journal]
  26. Ali Md. Haider, Toyohisa Kaneko
    Automated 3D-2D Projective Registration of Human Facial Images Using Edge Features. [Citation Graph (0, 0)][DBLP]
    IJPRAI, 2001, v:15, n:8, pp:1263-1276 [Journal]
  27. Toyohisa Kaneko, Bede Liu
    Accumulation of Round-Off Error in Fast Fourier Transforms. [Citation Graph (0, 0)][DBLP]
    J. ACM, 1970, v:17, n:4, pp:637-654 [Journal]
  28. Toyohisa Kaneko, Bede Liu
    On Local Roundoff Errors in Floating-Point Arithmetic. [Citation Graph (0, 0)][DBLP]
    J. ACM, 1973, v:20, n:3, pp:391-398 [Journal]
  29. Shigeru Kuriyama, Yoshimi Kurihara, Yusuke Irino, Toyohisa Kaneko
    Physiological gait controls with a neural pattern generator. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2002, v:13, n:2, pp:107-119 [Journal]
  30. Koichi Hirota, Masaki Hirayam, Atsuko Tanaka, Toyohisa Kaneko
    Spatial Constraint Method: A New Approach to Real-Time Haptic Interaction in Virtual Environments. [Citation Graph (0, 0)][DBLP]
    Presence, 2004, v:13, n:3, pp:355-370 [Journal]
  31. Koichi Hirota, Toyohisa Kaneko
    Haptic Representation of Elastic Objects. [Citation Graph (0, 0)][DBLP]
    Presence, 2001, v:10, n:5, pp:525-536 [Journal]
  32. Lixu Gu, Toyohisa Kaneko
    Extraction of abdominal organ regions using three-dimensional mathematical morphology. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2000, v:31, n:7, pp:29-37 [Journal]
  33. Lixu Gu, Naoki Tanaka, Toyohisa Kaneko, Robert M. Haralick
    The extraction of characters from cover images using mathematical morphology. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 1998, v:29, n:4, pp:33-42 [Journal]
  34. Hideyuki Fujimoto, Lixu Gu, Toyohisa Kaneko
    Recognition of abdominal organs using 3D mathematical morphology. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2002, v:33, n:8, pp:75-83 [Journal]
  35. Yuya Iwakiri, Yuuichi Omori, Toyohisa Kaneko
    Texture mapping on free-form surfaces immune to camera positioning errors. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2002, v:33, n:13, pp:1-10 [Journal]
  36. Kenji Matsushita, Toyohisa Kaneko
    Surface reconstruction with preserving volume data. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2000, v:31, n:12, pp:43-51 [Journal]
  37. Kenji Matsushita, Toyohisa Kaneko
    An efficient image mapping method for 3D surface textures. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2001, v:32, n:4, pp:14-24 [Journal]
  38. Takeshi Saitoh, Masatoshi Ikeda, Kimiya Aoki, Toyohisa Kaneko, Ryuzo Sekiguchi
    Optimal threshold for hepatic blood vessels based on structural analysis and cancer detection. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2005, v:36, n:7, pp:1-12 [Journal]
  39. Takeshi Saitoh, Toyohisa Kaneko
    Automatic recognition of wild flowers. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2003, v:34, n:10, pp:90-101 [Journal]
  40. Takeshi Saitoh, Yuta Tamura, Toyohisa Kaneko
    Automatic segmentation of liver region based on extracted blood vessels. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2004, v:35, n:5, pp:1-10 [Journal]
  41. Eiji Takahashi, Toyohisa Kaneko
    Facial surgery simulation using 3D bubble mesh. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2001, v:32, n:1, pp:1-9 [Journal]
  42. Yuki Yamamoto, Toyohisa Kaneko
    A surface generation method with volume preservation. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 1998, v:29, n:13, pp:28-35 [Journal]
  43. Isamu Mizuno, Yohei Iwasaki, Toyohisa Kaneko, Shigeru Kuriyama
    Modeling of soft 3-dimensional objects and volume-conserving deformations of such objects by an external force. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2005, v:36, n:13, pp:23-34 [Journal]
  44. Takeshi Saitoh, Toyohisa Kaneko
    Route search method by normalized cost. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2005, v:36, n:14, pp:11-20 [Journal]
  45. Tomohiko Mukai, Shigeru Kuriyama, Toyohisa Kaneko
    Keyframe animation of virtual humans via motion data learning. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2006, v:37, n:5, pp:25-33 [Journal]
  46. Koichi Hirota, Yasuyuki Tanoue, Toyohisa Kaneko
    Simulation of three-dimensional cracks. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2000, v:16, n:7, pp:371-378 [Journal]
  47. Koichi Hirota, Yasuyuki Tanoue, Toyohisa Kaneko
    Generation of crack patterns with a physical model. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1998, v:14, n:3, pp:126-137 [Journal]

  48. Pose Detection of 3D Object by Genetic Algorithm. [Citation Graph (, )][DBLP]


  49. Computer-Aided Diagnostic System Based on Liver CT Image. [Citation Graph (, )][DBLP]


  50. Automatic Reconstruction of 3D Human Face from CT and Color Photographs. [Citation Graph (, )][DBLP]


  51. The Extraction of Characters from Scene Image Using Mathematical Morphology. [Citation Graph (, )][DBLP]


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