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Bruno Arnaldi: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Franck Multon, Bruno Arnaldi
    Human Motion Coordination: Example of a Juggler. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:148-159 [Conf]
  2. Franck Multon, Jean-Luc Nougaret, Gérard Hégron, Luc Millet, Bruno Arnaldi
    A Software System to Carry-out Virtual Experiments on Human Motion. [Citation Graph (0, 0)][DBLP]
    CA, 1999, pp:16-23 [Conf]
  3. Jean-Luc Nougaret, Bruno Arnaldi, Gérard Hégron, A. Razavi
    Quick tuning of a reference locomotion gait [computer animation]. [Citation Graph (0, 0)][DBLP]
    CA, 1995, pp:146-153 [Conf]
  4. Stéphane Ménardais, Franck Multon, Richard Kulpa, Bruno Arnaldi
    Motion Blending for Real-Time Animation while Accounting for the Environment. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2004, pp:156-159 [Conf]
  5. Nicolas Mollet, Bruno Arnaldi
    Storytelling in Virtual Reality for Training. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:334-347 [Conf]
  6. Nicolas Courty, Éric Marchand, Bruno Arnaldi
    A new application for saliency maps: synthetic vision of autonomous actors. [Citation Graph (0, 0)][DBLP]
    ICIP (3), 2003, pp:1065-1068 [Conf]
  7. Bruno Arnaldi, Thierry Priol, Luc Renambot, Xavier Pueyo
    Visibility Masks for Solving Complex Radiosity Computations on Multiprocessors. [Citation Graph (0, 0)][DBLP]
    Parallel Computing, 1997, v:23, n:7, pp:887-897 [Journal]
  8. Benoir Bideau, Richard Kulpa, Stéphane Ménardais, Laetitia Fradet, Franck Multon, Paul Delamarche, Bruno Arnaldi
    Real Handball Goalkeeper vs. Virtual Handball Thrower. [Citation Graph (0, 0)][DBLP]
    Presence, 2003, v:12, n:4, pp:411-421 [Journal]
  9. Bruno Arnaldi, Georges Dumont, Gérard Hégron
    Dynamics and unification of animation control. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1989, v:5, n:1&2, pp:22-31 [Journal]
  10. Bruno Arnaldi, Thierry Priol, Kadi Bouatouch
    A new space subdivision method for ray tracing CSG modelled scenes. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1987, v:3, n:2, pp:98-108 [Journal]
  11. Gérard Hégron, Bruno Arnaldi, Thierry Priol
    VISYR: a simulation tool for mobile robots using vision sensors. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1988, v:3, n:5, pp:298-303 [Journal]
  12. Franck Multon, Stéphane Ménardais, Bruno Arnaldi
    Human motion coordination: a juggler as an example. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2001, v:17, n:2, pp:91-105 [Journal]
  13. Nicolas Mollet, Stéphanie Gerbaud, Bruno Arnaldi
    An Operational VR Platform for Building Virtual Training Environments. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2007, pp:140-151 [Conf]
  14. Stéphanie Gerbaud, Nicolas Mollet, Bruno Arnaldi
    Virtual Environments for Training: From Individual Learning to Collaboration with Humanoids. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2007, pp:116-127 [Conf]
  15. Richard Kulpa, Franck Multon, Bruno Arnaldi
    Morphology-independent representation of motions for interactive human-like animation. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:343-352 [Journal]
  16. Stéphanie Gerbaud, Nicolas Mollet, Bruno Arnaldi
    Virtual Environments for Training: From Individual Learning to Collaboration with Humanoids [Citation Graph (0, 0)][DBLP]
    CoRR, 2007, v:0, n:, pp:- [Journal]

  17. Adaptation in Collaborative Virtual Environments for Training. [Citation Graph (, )][DBLP]


  18. GVT: a platform to create virtual environments for procedural training. [Citation Graph (, )][DBLP]


  19. Spatialized Haptic Rendering: Providing Impact Position Information in 6DOF Haptic Simulations Using Vibrations. [Citation Graph (, )][DBLP]


  20. Scenario sharing in a collaborative virtual environment for training. [Citation Graph (, )][DBLP]


  21. Virtual reality applied to sports: do handball goalkeepers react realistically to simulated synthetic opponents? [Citation Graph (, )][DBLP]


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