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Stefan Grünvogel:
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- Stefan Grünvogel, Jens Piesk, Stephan Schwichtenberg, Gregor Büchel
AMOBA: A Database System for Annotating Captured Human Movements. [Citation Graph (0, 0)][DBLP] CA, 2002, pp:98-102 [Conf]
- Stefan Grünvogel
Generating Dynamic Motions for Articulated Figures. [Citation Graph (0, 0)][DBLP] GAME-ON, 2002, pp:- [Conf]
- Stefan Grünvogel, Stephan Schwichtenberg
A System for Creating Simple Character Behaviours. [Citation Graph (0, 0)][DBLP] GAME-ON, 2003, pp:180-0 [Conf]
- Stefan Grünvogel
Modellunterstützter Entwurf von Computerspielen. [Citation Graph (0, 0)][DBLP] GI Jahrestagung (1), 2004, pp:189-190 [Conf]
- Stefan Grünvogel, Stephan Schwichtenberg
Scripting Choreographies. [Citation Graph (0, 0)][DBLP] IVA, 2003, pp:170-174 [Conf]
- Wolfgang Broll, Stefan Grünvogel, Iris Herbst, Irma Lindt, Martin Maercker, Jan Ohlenburg, Michael Wittkämper
Interactive Props and Choreography Planning with the Mixed Reality Stage. [Citation Graph (0, 0)][DBLP] ICEC, 2004, pp:185-192 [Conf]
- Richard Wages, Stefan Grünvogel, Benno Grützmacher
How Realistic is Realism? Considerations on the Aesthetics of Computer Games. [Citation Graph (0, 0)][DBLP] ICEC, 2004, pp:216-225 [Conf]
- Stefan Grünvogel
Formal Models and Game Design. [Citation Graph (0, 0)][DBLP] Game Studies, 2005, v:5, n:1, pp:- [Journal]
- Stefan Grünvogel
Dynamic character animations. [Citation Graph (0, 0)][DBLP] Int. J. Intell. Games & Simulation, 2003, v:2, n:1, pp:11-19 [Journal]
- Stefan Grünvogel, Richard Wages, Tobias Bürger, Janez Zaletelj
A Novel System for Interactive Live TV. [Citation Graph (0, 0)][DBLP] ICEC, 2007, pp:193-204 [Conf]
- Richard Wages, Stefan Grünvogel, Janez Zaletelj, Carmen Mac Williams, Georg Trogemann
Future Live iTV Production: Challenges and Opportunities. [Citation Graph (0, 0)][DBLP] AXMEDIS, 2006, pp:325-328 [Conf]
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