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James F. O'Brien: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. James F. O'Brien, Jessica K. Hodgins
    Dynamic simulation of splashing fluids. [Citation Graph (0, 0)][DBLP]
    CA, 1995, pp:198-0 [Conf]
  2. Jason H. Cantarella, Erik D. Demaine, Hayley N. Iben, James F. O'Brien
    An energy-driven approach to linkage unfolding. [Citation Graph (0, 0)][DBLP]
    Symposium on Computational Geometry, 2004, pp:134-143 [Conf]
  3. Hayley N. Iben, James F. O'Brien, Erik D. Demaine
    Refolding planar polygons. [Citation Graph (0, 0)][DBLP]
    Symposium on Computational Geometry, 2006, pp:71-79 [Conf]
  4. Adam G. Kirk, James F. O'Brien, David A. Forsyth
    Skeletal Parameter Estimation from Optical Motion Capture Data. [Citation Graph (0, 0)][DBLP]
    CVPR (2), 2005, pp:782-788 [Conf]
  5. Adam G. Kirk, James F. O'Brien, David A. Forsyth
    Skeletal Parameter Estimation from Optical Motion Capture Data. [Citation Graph (0, 0)][DBLP]
    CVPR (2), 2005, pp:1185- [Conf]
  6. Kris Hauser, Chen Shen, James F. O'Brien
    Interactive Deformation Using Modal Analysis with Constraints. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2003, pp:247-256 [Conf]
  7. Jessica K. Hodgins, James F. O'Brien, Jack Tumblin
    Do Geometric Models Affect Judgments of Human Motion? [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1997, pp:17-25 [Conf]
  8. Robert W. Sumner, James F. O'Brien, Jessica K. Hodgins
    Animating Sand, Mud & Snow. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 1998, pp:125-132 [Conf]
  9. James F. O'Brien, Robert E. Bodenheimer, Gabriel J. Brostow, Jessica K. Hodgins
    Automatic Joint Parameter Estimation from Magnetic Motion Capture Data. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2000, pp:53-60 [Conf]
  10. Ravi Krishna Kolluri, Jonathan Richard Shewchuk, James F. O'Brien
    Spectral Surface Reconstruction From Noisy Point Clouds. [Citation Graph (0, 0)][DBLP]
    Symposium on Geometry Processing, 2004, pp:11-22 [Conf]
  11. Jessica K. Hodgins, Wayne L. Wooten, David C. Brogan, James F. O'Brien
    Animating human athletics. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1995, pp:71-78 [Conf]
  12. Ravi Krishna Kolluri, Jonathan Richard Shewchuk, James F. O'Brien
    Spectral watertight surface reconstruction. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  13. James F. O'Brien, Adam W. Bargteil, Jessica K. Hodgins
    Graphical modeling and animation of ductile fracture. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2002, pp:291-294 [Conf]
  14. James F. O'Brien, Perry R. Cook, Georg Essl
    Synthesizing sounds from physically based motion. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2001, pp:529-536 [Conf]
  15. James F. O'Brien, Jessica K. Hodgins
    Graphical Modeling and Animation of Brittle Fracture. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1999, pp:137-146 [Conf]
  16. Greg Turk, James F. O'Brien
    Shape Transformation Using Variational Implicit Functions. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1999, pp:335-342 [Conf]
  17. Gary D. Yngve, James F. O'Brien, Jessica K. Hodgins
    Animating explosions. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2000, pp:29-36 [Conf]
  18. James F. O'Brien
    Making green goop from polygon soup. [Citation Graph (0, 0)][DBLP]
    Symposium on Solid and Physical Modeling, 2005, pp:8- [Conf]
  19. Greg Turk, Huong Quynh Dinh, James F. O'Brien, Gary D. Yngve
    Implicit Surfaces that Interpolate. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2001, pp:62-0 [Conf]
  20. Josh Grant, Gordon Erlebacher, James F. O'Brien
    Case Study: Visualizing Ocean Flow Vertical Motions using Lagrangian-Eulerian Time Surfaces. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2002, pp:- [Conf]
  21. Adam W. Bargteil, Funshing Sin, Jonathan E. Michaels, Tolga Goktekin, James F. O'Brien
    A texture synthesis method for liquid animations. [Citation Graph (0, 0)][DBLP]
    Symposium on Computer Animation, 2006, pp:345-351 [Conf]
  22. Nuttapong Chentanez, Tolga Goktekin, Bryan E. Feldman, James F. O'Brien
    Simultaneous coupling of fluids and deformable bodies. [Citation Graph (0, 0)][DBLP]
    Symposium on Computer Animation, 2006, pp:83-89 [Conf]
  23. Hayley N. Iben, James F. O'Brien
    Generating surface crack patterns. [Citation Graph (0, 0)][DBLP]
    Symposium on Computer Animation, 2006, pp:177-185 [Conf]
  24. James F. O'Brien, Jessica K. Hodgins
    Animating fracture. [Citation Graph (0, 0)][DBLP]
    Commun. ACM, 2000, v:43, n:7, pp:68-75 [Journal]
  25. James F. O'Brien, Victor B. Zordan, Jessica K. Hodgins
    Combining Active and Passive Simulations for Secondary Motion. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2000, v:20, n:4, pp:86-96 [Journal]
  26. Robert W. Sumner, James F. O'Brien, Jessica K. Hodgins
    Animating Sand, Mud, and Snow. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1999, v:18, n:1, pp:17-26 [Journal]
  27. Okan Arikan, David A. Forsyth, James F. O'Brien
    Motion synthesis from annotations. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:402-408 [Journal]
  28. Okan Arikan, David A. Forsyth, James F. O'Brien
    Fast and detailed approximate global illumination by irradiance decomposition. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:1108-1114 [Journal]
  29. Adam W. Bargteil, Tolga Goktekin, James F. O'Brien, John A. Strain
    A semi-Lagrangian contouring method for fluid simulation. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:1, pp:19-38 [Journal]
  30. Tolga Goktekin, Adam W. Bargteil, James F. O'Brien
    A method for animating viscoelastic fluids. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:463-468 [Journal]
  31. Bryan E. Feldman, James F. O'Brien, Okan Arikan
    Animating suspended particle explosions. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2003, v:22, n:3, pp:708-715 [Journal]
  32. Bryan E. Feldman, James F. O'Brien, Bryan M. Klingner
    Animating gases with hybrid meshes. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2005, v:24, n:3, pp:904-909 [Journal]
  33. Bryan M. Klingner, Bryan E. Feldman, Nuttapong Chentanez, James F. O'Brien
    Fluid animation with dynamic meshes. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2006, v:25, n:3, pp:820-825 [Journal]
  34. James F. O'Brien, Adam W. Bargteil, Jessica K. Hodgins
    Graphical modeling and animation of ductile fracture. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:3, pp:291-294 [Journal]
  35. Chen Shen, James F. O'Brien, Jonathan Richard Shewchuk
    Interpolating and approximating implicit surfaces from polygon soup. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2004, v:23, n:3, pp:896-904 [Journal]
  36. Greg Turk, James F. O'Brien
    Modelling with implicit surfaces that interpolate. [Citation Graph (0, 0)][DBLP]
    ACM Trans. Graph., 2002, v:21, n:4, pp:855-873 [Journal]
  37. Jessica K. Hodgins, James F. O'Brien, Jack Tumblin
    Perception of Human Motion With Different Geometric Models. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 1998, v:4, n:4, pp:307-316 [Journal]
  38. Ashley M. Eden, Adam W. Bargteil, Tolga G. Goktekin, Sarah Beth Eisinger, James F. O'Brien
    A method for cartoon-style rendering of liquid animations. [Citation Graph (0, 0)][DBLP]
    Graphics Interface, 2007, pp:51-55 [Conf]
  39. Nuttapong Chentanez, Bryan E. Feldman, François Labelle, James F. O'Brien, Jonathan Richard Shewchuk
    Liquid simulation on lattice-based tetrahedral meshes. [Citation Graph (0, 0)][DBLP]
    Symposium on Computer Animation, 2007, pp:219-228 [Conf]

  40. Real-time deformation and fracture in a game environment. [Citation Graph (, )][DBLP]


  41. SCA 2006 Symposium. [Citation Graph (, )][DBLP]


  42. Generating surface crack patterns. [Citation Graph (, )][DBLP]


  43. Refolding Planar Polygons. [Citation Graph (, )][DBLP]


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