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Xiaogang Jin: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Qunsheng Peng, Xiaogang Jin, Jieqing Feng
    Arc-Length-Based Axial Deformation and Length Preserved Animation. [Citation Graph (0, 0)][DBLP]
    CA, 1997, pp:86-92 [Conf]
  2. Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
    Sketch Based Mesh Fusion. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2006, pp:90-101 [Conf]
  3. Shengjun Liu, Xiaogang Jin, Charlie C. L. Wang
    Target Shape Controlled Cloud Animation. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2006, pp:578-585 [Conf]
  4. Jianbing Shen, Xiaogang Jin, Chuan Zhou, Hanli Zhao
    Dynamic Textures Using Wavelet Analysis. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:1070-1073 [Conf]
  5. Huagen Wan, Yujuan Cao, Xiaoxia Han, Xiaogang Jin
    Physically-Based Real-Time Music Fountain Simulation. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:1058-1061 [Conf]
  6. Guoxian Zheng, Jieqing Feng, Xiaogang Jin, Qunsheng Peng
    Adaptive Level Set Method for Mesh Evolution. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:1094-1097 [Conf]
  7. Hanli Zhao, Xiaogang Jin, Jianbing Shen
    Simple and Fast Terrain Rendering Using Graphics Hardware. [Citation Graph (0, 0)][DBLP]
    ICAT, 2006, pp:715-723 [Conf]
  8. Yong Min, Xiaogang Jin, Xianchuang Su, Bo Peng
    Empirical Analysis of the Spatial Genetic Algorithm on Small-World Networks. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science (3), 2006, pp:1032-1039 [Conf]
  9. Bo Peng, Xiaogang Jin, Yong Min, Xianchuang Su
    The Study on the sEMG Signal Characteristics of Muscular Fatigue Based on the Hilbert-Huang Transform. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science (1), 2006, pp:140-147 [Conf]
  10. Xianchuang Su, Xiaogang Jin, Yong Min, Bo Peng
    Study on Asymmetric Two-Lane Traffic Model Based on Cellular Automata. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science (1), 2005, pp:599-606 [Conf]
  11. Xiaogang Jin, Weihong Wang
    Complexity of Linear Cellular Automata over Zm. [Citation Graph (0, 0)][DBLP]
    ICNC (1), 2005, pp:1209-1213 [Conf]
  12. Jianbing Shen, Xiaogang Jin, Chuan Zhou
    Gradient Based Image Completion by Solving Poisson Equation. [Citation Graph (0, 0)][DBLP]
    PCM (1), 2005, pp:257-268 [Conf]
  13. Jianbing Shen, Xiaogang Jin, Chuan Zhou
    A Color Image Encryption Algorithm Based on Magic Cube Transformation and Modular Arithmetic Operation. [Citation Graph (0, 0)][DBLP]
    PCM (2), 2005, pp:270-280 [Conf]
  14. Xiaogang Jin, Youfu Li, Qunsheng Peng
    General Constrained Deformations based on Generalized Metaballs. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 1998, pp:115-124 [Conf]
  15. Shengjun Liu, Charlie C. L. Wang, Kin-Chuen Hui, Xiaogang Jin, Hanli Zhao
    Ellipsoid-tree construction for solid objects. [Citation Graph (0, 0)][DBLP]
    Symposium on Solid and Physical Modeling, 2007, pp:303-308 [Conf]
  16. Hujun Bao, Xiaogang Jin, Qunsheng Peng
    A progressive radiosity algorithm based on piecewise polynomial intensity distribution. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1997, v:21, n:3, pp:281-288 [Journal]
  17. Xiaogang Jin, Youfu Li, Qunsheng Peng
    General constrained deformations based on generalized metaballs. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2000, v:24, n:2, pp:219-231 [Journal]
  18. Xiaogang Jin, Hanqiu Sun, Qunsheng Peng
    Subdivision interpolating implicit surfaces. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:5, pp:763-772 [Journal]
  19. Xiaogang Jin, Chiew-Lan Tai
    Analytical methods for polynomial weighted convolution surfaces with various kernels. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2002, v:26, n:3, pp:437-447 [Journal]
  20. Shengjun Liu, Xiaogang Jin, Charlie C. L. Wang, Jim X. Chen
    Water Wave Animation on Mesh Surfaces. [Citation Graph (0, 0)][DBLP]
    Computing in Science and Engineering, 2006, v:8, n:5, pp:81-87 [Journal]
  21. Xiaogang Jin, Huagen Wan, Qunsheng Peng
    Geometric Deformations Based on 3D Volume Morphing. [Citation Graph (0, 0)][DBLP]
    J. Comput. Sci. Technol., 2001, v:16, n:5, pp:443-449 [Journal]
  22. Huagen Wan, Xiaogang Jin, Hujun Bao
    Direct 3D Painting with a Metaball-Based Paintbrush. [Citation Graph (0, 0)][DBLP]
    J. Comput. Sci. Technol., 2000, v:15, n:1, pp:100-0 [Journal]
  23. Xiaogang Jin, Shengjun Liu, Charlie C. L. Wang, Jieqing Feng, Hanqiu Sun
    Blob-based liquid morphing. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2005, v:16, n:3-4, pp:391-403 [Journal]
  24. Zhengwen Fan, Xiaogang Jin, Jieqing Feng, Hanqiu Sun
    Mesh morphing using polycube-based cross-parameterization. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2005, v:16, n:3-4, pp:499-508 [Journal]
  25. Jieqing Feng, Tomoyuki Nishita, Xiaogang Jin, Qunsheng Peng
    B-spline free-form deformation of polygonal object as trimmed Bézier surfaces. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2002, v:18, n:8, pp:493-510 [Journal]
  26. Jieqing Feng, Jin Shao, Xiaogang Jin, Qunsheng Peng, A. Robin Forrest
    Multiresolution free-form deformation with subdivision surface of arbitrary topology. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:1, pp:28-42 [Journal]
  27. Xiaogang Jin, Juncong Lin, Charlie C. L. Wang, Jieqing Feng, Hanqiu Sun
    Mesh fusion using functional blending on topologically incompatible sections. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:4, pp:266-275 [Journal]
  28. Xiaogang Jin, Chiew-Lan Tai
    Convolution surfaces for arcs and quadratic curves with a varying kernel. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2002, v:18, n:8, pp:530-546 [Journal]
  29. Jianbing Shen, Xiaogang Jin, Hanli Zhao
    Feature-Based Texture Design Using Deformation Techniques. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2007, pp:730-739 [Conf]
  30. Shengjun Liu, Xiaogang Jin, Charlie C. L. Wang, Kin-Chuen Hui
    Ellipsoidal-blob approximation of 3D models and its applications. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2007, v:31, n:2, pp:243-251 [Journal]
  31. Jianbing Shen, Xiaogang Jin, Chuan Zhou, Charlie C. L. Wang
    Gradient based image completion by solving the Poisson equation. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2007, v:31, n:1, pp:119-126 [Journal]
  32. Jianbing Shen, Xiaogang Jin, Xiaoyang Mao, Jieqing Feng
    Completion-based texture design using deformation. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:9-11, pp:936-945 [Journal]
  33. Jianbing Shen, Xiaogang Jin, Xiaoyang Mao, Jieqing Feng
    Deformation-based interactive texture design using energy optimization. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2007, v:23, n:9-11, pp:631-639 [Journal]
  34. Jianbing Shen, Xiaogang Jin, Hanqiu Sun
    High dynamic range image tone mapping and retexturing using fast trilateral filtering. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2007, v:23, n:9-11, pp:641-650 [Journal]

  35. Real-Time Tone Mapping for High-Resolution HDR Images. [Citation Graph (, )][DBLP]


  36. Fast Shape-Simplifying Image Abstraction Using Graphics Hardware. [Citation Graph (, )][DBLP]


  37. Automatic PolyCube-Maps. [Citation Graph (, )][DBLP]


  38. Ram-based tone mapping for high dynamic range images. [Citation Graph (, )][DBLP]


  39. Interactive control of real-time crowd navigation in virtual environment. [Citation Graph (, )][DBLP]


  40. Interactive haptic deformation of dynamic soft objects. [Citation Graph (, )][DBLP]


  41. Interactive virtual try-on clothing design systems. [Citation Graph (, )][DBLP]


  42. Computer-Generated Marbling Textures: A GPU-Based Design System. [Citation Graph (, )][DBLP]


  43. Nondissipative Marbling. [Citation Graph (, )][DBLP]


  44. Interactive Control of Large-Crowd Navigation in Virtual Environments Using Vector Fields. [Citation Graph (, )][DBLP]


  45. Efficient and Stable Simulation of Cloth Undergoing Large Rotations. [Citation Graph (, )][DBLP]


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