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Mel Slater :
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Mel Slater , Martin Usoh , Razia Geeas , Anthony Steed Creating animations using virtual reality ThatcherWorld: a case study. [Citation Graph (0, 0)][DBLP ] CA, 1995, pp:50-55 [Conf ] Mel Slater , Jesper Mortensen , Pankaj Khanna , Insu Yu A Virtual Light Field Approach to Global Illumination. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2004, pp:102-109 [Conf ] Maia Garau , Mel Slater , Simon Bee , Martina Angela Sasse The impact of eye gaze on communication using humanoid avatars. [Citation Graph (0, 0)][DBLP ] CHI, 2001, pp:309-316 [Conf ] Maia Garau , Mel Slater , Vinoba Vinayagamoorthy , Andrea Brogni , Anthony Steed , Martina Angela Sasse The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment. [Citation Graph (0, 0)][DBLP ] CHI, 2003, pp:529-536 [Conf ] Manuel M. Oliveira , Mel Slater , Jon Crowcroft How to Build Virtual Environment Systems with Component Frameworks. [Citation Graph (0, 0)][DBLP ] CW, 2003, pp:181-188 [Conf ] Andreas Loizides , Mel Slater The Empathic Visualisation Algorithm (EVA) - An Automatic Mapping from Abstract Data to Naturalistic Visual Structure. [Citation Graph (0, 0)][DBLP ] IV, 2002, pp:705-712 [Conf ] Yiorgos Chrysanthou , Mel Slater Incremental Updates to Scenes Illuminated by Area Light Sources. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:103-114 [Conf ] Yiorgos Chrysanthou , Mel Slater Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes. [Citation Graph (0, 0)][DBLP ] SI3D, 1995, pp:45-50 [Conf ] Martin Usoh , Kevin Arthur , Mary C. Whitton , Rui Bastos , Anthony Steed , Mel Slater , Frederick P. Brooks Jr. Walking > Walking-in-Place > Flying, in Virtual Environments. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1999, pp:359-364 [Conf ] Mel Slater Do Avatars Dream of Digital Sheep? Virtual People and the Sense of Presence. [Citation Graph (0, 0)][DBLP ] VR, 2002, pp:3-0 [Conf ] Mel Slater , Martin Usoh Presence in Immersive Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 1993, pp:90-96 [Conf ] Anthony Steed , Mel Slater , Amela Sadagic , Adrian Bullock , Jolanda G. Tromp Leadership and Collaboration in Shared Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 1999, pp:112-0 [Conf ] J. Howell , Yiorgos Chrysanthou , Anthony Steed , Mel Slater A market model for level of detail control. [Citation Graph (0, 0)][DBLP ] VRST, 1999, pp:96-103 [Conf ] Mel Slater , Yiorgos Chrysanthou View volume culling using a probabilistic caching scheme. [Citation Graph (0, 0)][DBLP ] VRST, 1997, pp:71-77 [Conf ] Manuel M. Oliveira , Jon Crowcroft , Donald P. Brutzman , Mel Slater Components for distributed virtual environments. [Citation Graph (0, 0)][DBLP ] VRST, 1999, pp:176-177 [Conf ] Andrea Brogni , Vinoba Vinayagamoorthy , Anthony Steed , Mel Slater Variations in physiological responses of participants during different stages of an immersive virtual environment experiment. [Citation Graph (0, 0)][DBLP ] VRST, 2006, pp:376-382 [Conf ] Pankaj Khanna , Insu Yu , Jesper Mortensen , Mel Slater Presence in response to dynamic visual realism: a preliminary report of an experiment study. [Citation Graph (0, 0)][DBLP ] VRST, 2006, pp:364-367 [Conf ] Derek Coppen , David Hawes , Mel Slater , Allan Davison A distributed frame buffer for rapid dynamic changes to 3D scenes. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1995, v:19, n:2, pp:247-250 [Journal ] Ralph Schroeder , Anthony Steed , Ann-Sofie Axelsson , Ilona Heldal , Åsa Abelin , Josef Wideström , Alexander Nilsson , Mel Slater Collaborating in networked immersive spaces: as good as being there together? [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2001, v:25, n:5, pp:781-788 [Journal ] Mel Slater An algorithm to support 3D interaction on relatively low performance graphics systems. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1992, v:16, n:3, pp:311-315 [Journal ] Mel Slater , Allan Davison , Mark Smith Liberation from rectangles: A tiling method for dynamic modification of objects on raster displays. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1989, v:13, n:1, pp:83-89 [Journal ] Mel Slater , Martin Usoh Simulating peripheral vision in immersive virtual environments. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 1993, v:17, n:6, pp:643-653 [Journal ] Yiorgos Chrysanthou , Mel Slater Computing Dynamic Changes to BSP Trees. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1992, v:11, n:3, pp:321-332 [Journal ] A. Ng , Mel Slater A Multiprocessor Implementation of Radiosity. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1993, v:12, n:5, pp:329-342 [Journal ] Allan Davison , Mel Slater , Mark Smith Graphics Object Management in The X Window System. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1990, v:9, n:2, pp:93-99 [Journal ] Meleagros A. Krokos , Mel Slater Interactive Shape Control of Interpolating B-splines. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1992, v:11, n:3, pp:435-447 [Journal ] Amela Sadagic , Mel Slater Dynamic Polygon Visibility Ordering for Head-Slaved Viewing in Virtual Environments. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2000, v:19, n:2, pp:111-122 [Journal ] Mel Slater A Top Down Method for Interactive Drawing. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1988, v:7, n:4, pp:323-329 [Journal ] Mel Slater , Kieron Drake , Allan Davison , Emmanouell Kordakis , Adam Billyard , Eliot Miranda A Statistical Comparison of Two Hidden Surface Techniques : the Scan-line and Z-buffer Algorithms. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1992, v:11, n:2, pp:131-138 [Journal ] Anthony Steed , Mel Slater 3D Interaction with the Desktop Bat. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1995, v:14, n:2, pp:97-104 [Journal ] Vinoba Vinayagamoorthy , Maia Garau , Anthony Steed , Mel Slater An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2004, v:23, n:1, pp:1-12 [Journal ] Janusz Szczepanski , Elek Wajnryb , José M. Amigó , Maria V. Sanchez-Vives , M. Slater Biometric random number generators. [Citation Graph (0, 0)][DBLP ] Computers & Security, 2004, v:23, n:1, pp:77-84 [Journal ] Nathaniel I. Durlach , Mel Slater Presence in Shared Virtual Environments and Virtual Togetherness. [Citation Graph (0, 0)][DBLP ] Presence, 2000, v:9, n:2, pp:214-217 [Journal ] Maia Garau , Mel Slater , David-Paul Pertaub , Sharif Razzaque The Responses of People to Virtual Humans in an Immersive Virtual Environment. [Citation Graph (0, 0)][DBLP ] Presence, 2005, v:14, n:1, pp:104-116 [Journal ] Jung Kim , Hyun Kim , Boon K. Tay , Manivannan Muniyandi , Joel Jordan , Jesper Mortensen , Manuel M. Oliveira , Mel Slater , Mandayam A. Srinivasan Transatlantic Touch: A Study of Haptic Collaboration over Long Distance. [Citation Graph (0, 0)][DBLP ] Presence, 2004, v:13, n:3, pp:328-337 [Journal ] David-Paul Pertaub , Mel Slater , Chris Barker An Experiment on Public Speaking Anxiety in Response to Three Different Types of Virtual Audience. [Citation Graph (0, 0)][DBLP ] Presence, 2002, v:11, n:1, pp:68-78 [Journal ] Mel Slater , Nathaniel I. Durlach Editorial Notes. [Citation Graph (0, 0)][DBLP ] Presence, 2005, v:14, n:5, pp:- [Journal ] Véronique Normand , Christian Babski , Steve Benford , Adrian Bullock , Stéphane Carion , Yiorgos Chrysanthou , Nicolas Farcet , John Harvey , Nico Kuijpers , Nadia Magnenat-Thalmann , Soraia Raupp Musse , Tom Rodden , Mel Slater , Gareth Smith The COVEN project: exploring applicative, technical and usage dimensions of collaborative virtual environments. [Citation Graph (0, 0)][DBLP ] Presence, 1999, v:8, n:2, pp:218-236 [Journal ] Manuel M. Oliveira , Jon Crowcroft , Mel Slater Components for Distributed Virtual Environments. [Citation Graph (0, 0)][DBLP ] Presence, 2001, v:10, n:1, pp:51-61 [Journal ] Mel Slater Guest Editor's Introduction to the Special Issue: The First Workshop on Presence. [Citation Graph (0, 0)][DBLP ] Presence, 2000, v:9, n:2, pp:- [Journal ] Mel Slater Presence and The Sixth Sense. [Citation Graph (0, 0)][DBLP ] Presence, 2002, v:11, n:4, pp:435-439 [Journal ] Mel Slater How Colorful was Your Day? Why Questionnaires Cannot Assess Presence in Virtual Environments. [Citation Graph (0, 0)][DBLP ] Presence, 2004, v:13, n:4, pp:484-493 [Journal ] Mel Slater Measuring Presence: A Response to the Witmer and Singer Presence Questionnaire. [Citation Graph (0, 0)][DBLP ] Presence, 1999, v:8, n:5, pp:560-565 [Journal ] Mel Slater , Anthony Steed A Virtual Presence Counter. [Citation Graph (0, 0)][DBLP ] Presence, 2000, v:9, n:5, pp:413-434 [Journal ] Mel Slater , Amela Sadagic , Martin Usoh , Ralph Schroeder Small Group Behavior in a Virtual and Real Environment: A Comparative Study. [Citation Graph (0, 0)][DBLP ] Presence, 2000, v:9, n:1, pp:37-51 [Journal ] Mel Slater , Martin Usoh Representations Systems, Perceptual Position, and Presence in Immersive Virtual Environments. [Citation Graph (0, 0)][DBLP ] Presence, 1993, v:2, n:3, pp:221-233 [Journal ] Mel Slater , Martin Usoh , Anthony Steed Depth of Presence in Virtual Environments. [Citation Graph (0, 0)][DBLP ] Presence, 1994, v:3, n:2, pp:130-144 [Journal ] Mel Slater , Sylvia Wilbur A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments. [Citation Graph (0, 0)][DBLP ] Presence, 1997, v:6, n:6, pp:603-616 [Journal ] Martin Usoh , Ernest Catena , Sima Arman , Mel Slater Using Presence Questionnaires in Reality. [Citation Graph (0, 0)][DBLP ] Presence, 2000, v:9, n:5, pp:497-503 [Journal ] Mel Slater Guest Editors' Introduction. [Citation Graph (0, 0)][DBLP ] Presence, 2006, v:15, n:4, pp:- [Journal ] Robert Leeb , Claudia Keinrath , Doron Friedman , Christoph Guger , Reinhold Scherer , Christa Neuper , Maia Garau , Angus Antley , Anthony Steed , Mel Slater , Gert Pfurtscheller Walking by Thinking: The Brainwaves Are Crucial, Not the Muscles! [Citation Graph (0, 0)][DBLP ] Presence, 2006, v:15, n:5, pp:500-514 [Journal ] Mel Slater , Christoph Guger , Guenter Edlinger , Robert Leeb , Gert Pfurtscheller , Angus Antley , Maia Garau , Andrea Brogni , Doron Friedman Analysis of Physiological Responses to a Social Situation in an Immersive Virtual Environment. [Citation Graph (0, 0)][DBLP ] Presence, 2006, v:15, n:5, pp:553-569 [Journal ] Doron Friedman , Andrea Brogni , Christoph Guger , Angus Antley , Anthony Steed , Mel Slater Sharing and Analyzing Data from Presence Experiments. [Citation Graph (0, 0)][DBLP ] Presence, 2006, v:15, n:5, pp:599-610 [Journal ] Mel Slater Guest Editor's Introduction. [Citation Graph (0, 0)][DBLP ] Presence, 2006, v:15, n:5, pp:- [Journal ] Doron Friedman , Robert Leeb , Christoph Guger , Anthony Steed , Gert Pfurtscheller , Mel Slater Navigating Virtual Reality by Thought: What Is It Like? [Citation Graph (0, 0)][DBLP ] Presence, 2007, v:16, n:1, pp:100-110 [Journal ] Nathaniel I. Durlach , Mel Slater Editorial Notes: Changes in Presence. [Citation Graph (0, 0)][DBLP ] Presence, 2007, v:16, n:1, pp:- [Journal ] Mel Slater Segments on Bit-mapped Graphics Displays. [Citation Graph (0, 0)][DBLP ] Softw., Pract. Exper., 1986, v:16, n:11, pp:965-980 [Journal ] Cagatay Basdogan , Chih-Hao Ho , Mandayam A. Srinivasan , Mel Slater An experimental study on the role of touch in shared virtual environments. [Citation Graph (0, 0)][DBLP ] ACM Trans. Comput.-Hum. Interact., 2000, v:7, n:4, pp:443-460 [Journal ] Mel Slater , Martin Usoh , Anthony Steed Taking Steps: The Influence of a Walking Technique on Presence in Virtual Reality. [Citation Graph (0, 0)][DBLP ] ACM Trans. Comput.-Hum. Interact., 1995, v:2, n:3, pp:201-219 [Journal ] Tony T. Y. Lin , Mel Slater Stochastic Ray Tracing Using SIMD Processor Arrays. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1991, v:7, n:4, pp:187-199 [Journal ] Mel Slater A comparison of three shadow volume algorithms. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1992, v:9, n:1, pp:25-38 [Journal ] Mel Slater Tracing a ray through uniformly subdivided n -dimensional space. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1992, v:9, n:1, pp:39-46 [Journal ] Mel Slater , Brian A. Barsky 2D line and polygon clipping based on space subdivision. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 1994, v:10, n:7, pp:407-422 [Journal ] Pankaj Khanna , Mel Slater , Jesper Mortensen , Insu Yu A Non-parametric Guide for Radiance Sampling in Global Illumination. [Citation Graph (0, 0)][DBLP ] CGIV, 2007, pp:41-48 [Conf ] Jesper Mortensen , Pankaj Khanna , Insu Yu , Mel Slater A Visibility Field for Ray Tracing. [Citation Graph (0, 0)][DBLP ] CGIV, 2007, pp:54-61 [Conf ] Doron Friedman , Kana Suji , Mel Slater SuperDreamCity: An Immersive Virtual Reality Experience That Responds to Electrodermal Activity. [Citation Graph (0, 0)][DBLP ] ACII, 2007, pp:570-581 [Conf ] Howard Towner , Mel Slater Reconstruction and Recognition of Occluded Facial Expressions Using PCA. [Citation Graph (0, 0)][DBLP ] ACII, 2007, pp:36-47 [Conf ] Doron Friedman , Anthony Steed , Mel Slater Spatial Social Behavior in Second Life. [Citation Graph (0, 0)][DBLP ] IVA, 2007, pp:252-263 [Conf ] Mel Slater The influence of rendering styles on participant responses in immersive virtual environments representing and validating digital business processes. [Citation Graph (0, 0)][DBLP ] VISAPP (1), 2007, pp:2- [Conf ] Doron Friedman , Robert Leeb , Larisa Dikovsky , Miriam Reiner , Gert Pfurtscheller , Mel Slater Controlling a virtual body by thought in a highly-immersive virtual environment - a case study in using a brain-computer interface in a virtual-reality cave-like system. [Citation Graph (0, 0)][DBLP ] GRAPP (AS/IE), 2007, pp:83-90 [Conf ] Maria Roussou , Martin Oliver , Mel Slater The virtual playground: an educational virtual reality environment for evaluating interactivity and conceptual learning. [Citation Graph (0, 0)][DBLP ] Virtual Reality, 2006, v:10, n:3-4, pp:227-240 [Journal ] Light field propagation and rendering on the GPU. [Citation Graph (, )][DBLP ] The Effect of Haptic Feedback on Basic Social Interaction within Shared Virtual Environments. [Citation Graph (, )][DBLP ] Goal-Oriented Control with Brain-Computer Interface. [Citation Graph (, )][DBLP ] Piavca: A Framework for Heterogeneous Interactions with Virtual Characters. [Citation Graph (, )][DBLP ] Male Bodily Responses during an Interaction with a Virtual Woman. [Citation Graph (, )][DBLP ] The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment. [Citation Graph (, )][DBLP ] Real-time global illumination in the CAVE. [Citation Graph (, )][DBLP ] Virtual Smart Home Controlled by Thoughts. [Citation Graph (, )][DBLP ] The role of posture in the communication of affect in an immersive virtual environment. [Citation Graph (, )][DBLP ] Understanding and Realizing Presence in the Presenccia Project. [Citation Graph (, )][DBLP ] Real-Time Global Illumination for VR Applications. [Citation Graph (, )][DBLP ] Visual Realism Enhances Realistic Response in an Immersive Virtual Environment. [Citation Graph (, )][DBLP ] Public Speaking in Virtual Reality: Facing an Audience of Avatars. [Citation Graph (, )][DBLP ] Small Group Behavior Experiments in the Coven Project. [Citation Graph (, )][DBLP ] Brain-Computer Interfaces, Virtual Reality, and Videogames. [Citation Graph (, )][DBLP ] Search in 0.031secs, Finished in 0.038secs