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Kai-Yun Chan:
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Publications of Author
- Wooi-Boon Goh, Kai-Yun Chan
Part-Based Shape Recognition Using Gradient Vector Field Histograms. [Citation Graph (0, 0)][DBLP] CAIP, 2003, pp:402-409 [Conf]
- Huabing Zhu, Kai-Yun Chan, Lizhe Wang, Wentong Cai, Simon See
DPBP: A Sort-First Parallel Rendering Algorithm for Distributed Rendering Environments. [Citation Graph (0, 0)][DBLP] CW, 2003, pp:214-220 [Conf]
- Antoine Ting, Maylor K. H. Leung, Siu Cheung Hui, Kai-Yun Chan
A syntactic business form classifier. [Citation Graph (0, 0)][DBLP] ICDAR, 1995, pp:301-304 [Conf]
- Wooi-Boon Goh, Kai-Yun Chan
Structural and Textural Skeletons for Noisy Shapes. [Citation Graph (0, 0)][DBLP] ISVC, 2005, pp:454-461 [Conf]
- Huabing Zhu, Lizhe Wang, Kai-Yun Chan, Wentong Cai, Simon See
A Distributed Rendering Environment for Massive Data on Computational Grids. [Citation Graph (0, 0)][DBLP] Peer-to-Peer Computing, 2003, pp:176-183 [Conf]
- Wooi-Boon Goh, Kai-Yun Chan
Shape Description Using Gradient Vector Field Histograms. [Citation Graph (0, 0)][DBLP] Scale-Space, 2003, pp:713-728 [Conf]
- Zhongke Wu, Feng Lin, Seah Hock Soon, Kai-Yun Chan
Evaluation of difference bounds for computing rational Bézier curves and surfaces. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 2004, v:28, n:4, pp:551-558 [Journal]
- Wooi-Boon Goh, Kai-Yun Chan
The multiresolution gradient vector field skeleton. [Citation Graph (0, 0)][DBLP] Pattern Recognition, 2007, v:40, n:4, pp:1255-1269 [Journal]
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