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Keechul Jung: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Chang-Woo Lee, Hyun Kang, Keechul Jung, Hang Joon Kim
    Font Classification Using NMF. [Citation Graph (0, 0)][DBLP]
    CAIP, 2003, pp:470-477 [Conf]
  2. Eunjung Han, Anjin Park, Keechul Jung
    Contents Recycling Using Content-Based Image Retrieval on Mobile Device. [Citation Graph (0, 0)][DBLP]
    CIVR, 2005, pp:405-414 [Conf]
  3. Kwangjin Hong, Keechul Jung
    Advanced Documents Authoring Tool. [Citation Graph (0, 0)][DBLP]
    CIVR, 2005, pp:346-356 [Conf]
  4. Anjin Park, Keechul Jung
    Image Texts-Based Navigation for Augmented Game. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:1151-1160 [Conf]
  5. JongYeol Yang, Taekyung Lee, Keechul Jung
    Interactive Mobile Pet Game. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:785-790 [Conf]
  6. Eunjung Han, Sungkuk Chun, Anjin Park, Keechul Jung
    Automatic Conversion System for Mobile Cartoon Contents. [Citation Graph (0, 0)][DBLP]
    ICADL, 2005, pp:416-423 [Conf]
  7. Eunjung Han, Anjin Park, Dongwok Kyoung, HwangKyu Yang, Keechul Jung
    Effective Image Retrieval for the M-Learning System. [Citation Graph (0, 0)][DBLP]
    ICADL, 2006, pp:340-349 [Conf]
  8. Jae Sik Chang, Eun Yi Kim, Keechul Jung, Hang Joon Kim
    Real Time Hand Tracking Based on Active Contour Model. [Citation Graph (0, 0)][DBLP]
    ICCSA (4), 2005, pp:999-1006 [Conf]
  9. Anjin Park, Keechul Jung
    Intelligent Document Scanning with Active Camera. [Citation Graph (0, 0)][DBLP]
    ICDAR, 2005, pp:991-995 [Conf]
  10. Ki-Young Jeong, Keechul Jung, Eun Yi Kim, Hang Joon Kim
    Neural Network-Based Text Location for News Video Indexing. [Citation Graph (0, 0)][DBLP]
    ICIP (3), 1999, pp:319-323 [Conf]
  11. Keechul Jung, Kwang In Kim, JungHyun Han
    Text Scanner with Text Detection Technology on Image Sequences. [Citation Graph (0, 0)][DBLP]
    ICPR (3), 2002, pp:473-476 [Conf]
  12. Keechul Jung, JungHyun Han
    Texture-Based Text Location for Video Indexing. [Citation Graph (0, 0)][DBLP]
    IDEAL, 2000, pp:449-454 [Conf]
  13. Keechul Jung, JungHyun Han
    Stereo Correspondence Using GA-Based Segmentation. [Citation Graph (0, 0)][DBLP]
    IDEAL, 2000, pp:497-502 [Conf]
  14. Hyun Kang, Chang-Woo Lee, Keechul Jung, Hang Joon Kim
    A Clustering Approach to the Vision-Based Interface for Interactive Computer Games. [Citation Graph (0, 0)][DBLP]
    IDEAL, 2003, pp:246-253 [Conf]
  15. Chang-Woo Lee, Hyun Kang, Kyung Mi Lee, Keechul Jung, Hang Joon Kim
    Spatiotemporal Restoration of Regions Occluded by Text in Video Sequences. [Citation Graph (0, 0)][DBLP]
    IDEAL, 2003, pp:1071-1075 [Conf]
  16. Jae Sik Chang, Eun Yi Kim, Keechul Jung, Hang Joon Kim
    Object Tracking Using Mean Shift and Active Contours. [Citation Graph (0, 0)][DBLP]
    IEA/AIE, 2005, pp:26-35 [Conf]
  17. Dongwuk Kyoung, Keechul Jung
    Fully-Pipelining Hardware Implementation of Neural Network for Text-Based Images Retrieval. [Citation Graph (0, 0)][DBLP]
    ISNN (2), 2006, pp:1350-1356 [Conf]
  18. Chang-Woo Lee, Keechul Jung
    NMF-Based Approach to Font Classification of Printed English Alphabets for Document Image Understanding. [Citation Graph (0, 0)][DBLP]
    MDAI, 2005, pp:354-364 [Conf]
  19. Eunjung Han, Anjin Park, Keechul Jung
    Automatic Cartoon Image Re-authoring Using SOFM. [Citation Graph (0, 0)][DBLP]
    MRCS, 2006, pp:403-409 [Conf]
  20. Keechul Jung, Eun Yi Kim
    Automatic Text Extraction for Content-Based Image Indexing. [Citation Graph (0, 0)][DBLP]
    PAKDD, 2004, pp:497-507 [Conf]
  21. Kwangjin Hong, Keechul Jung
    Advanced Paper Document in a Projection Display. [Citation Graph (0, 0)][DBLP]
    PCM (2), 2004, pp:81-87 [Conf]
  22. Sin Kuk Kang, Eun Yi Kim, Keechul Jung, Hang Joon Kim
    Film Line Scratch Detection Using Neural Network. [Citation Graph (0, 0)][DBLP]
    PCM (2), 2004, pp:810-817 [Conf]
  23. Kwangjin Hong, Keechul Jung
    Partial Encryption of Digital Contents Using Face Detection Algorithm. [Citation Graph (0, 0)][DBLP]
    PRICAI, 2006, pp:632-640 [Conf]
  24. Eun Yi Kim, Keechul Jung
    Object Detection and Removal Using Genetic Algorithms. [Citation Graph (0, 0)][DBLP]
    PRICAI, 2004, pp:411-421 [Conf]
  25. Sangkyung Lee, Keechul Jung
    Dynamic Game Level Design Using Gaussian Mixture Model. [Citation Graph (0, 0)][DBLP]
    PRICAI, 2006, pp:955-959 [Conf]
  26. Anjin Park, Keechul Jung
    PDA-Based Text Localization System Using Client/Server Architecture. [Citation Graph (0, 0)][DBLP]
    PRICAI, 2004, pp:833-842 [Conf]
  27. Kwang In Kim, Keechul Jung, Jin Hyung Kim
    Color Texture-Based Object Detection: An Application to License Plate Localization. [Citation Graph (0, 0)][DBLP]
    SVM, 2002, pp:293-309 [Conf]
  28. Dongwuk Kyoung, Yunli Lee, Eunjung Han, Keechul Jung
    Real-Time Automatic Calibration for Omni-display in Ubiquitous Computing. [Citation Graph (0, 0)][DBLP]
    PSIVT, 2006, pp:631-640 [Conf]
  29. Yunli Lee, Dongwuk Kyoung, Eunjung Han, Keechul Jung
    Dimension Reduction in 3D Gesture Recognition Using Meshless Parameterization. [Citation Graph (0, 0)][DBLP]
    PSIVT, 2006, pp:64-73 [Conf]
  30. Kwang In Kim, Jin Hyung Kim, Keechul Jung
    Face Recognition using Support Vector Machines with Local Correlation Kernels. [Citation Graph (0, 0)][DBLP]
    IJPRAI, 2002, v:16, n:1, pp:97-111 [Journal]
  31. Chang-Woo Lee, Hyun Kang, Hang Joon Kim, Keechul Jung
    Font classification using nmf with hierarchical clustering. [Citation Graph (0, 0)][DBLP]
    IJPRAI, 2005, v:19, n:6, pp:755-773 [Journal]
  32. Kwang In Kim, Keechul Jung, Se Hyun Park, Hang Joon Kim
    Support Vector Machines for Texture Classification. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Pattern Anal. Mach. Intell., 2002, v:24, n:11, pp:1542-1550 [Journal]
  33. Keechul Jung, Hang Joon Kim
    On-line recognition of cursive Korean characters using graph representation. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition, 2000, v:33, n:3, pp:399-412 [Journal]
  34. Keechul Jung, Kwang In Kim, Anil K. Jain
    Text information extraction in images and video: a survey. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition, 2004, v:37, n:5, pp:977-997 [Journal]
  35. Eun Yi Kim, Keechul Jung
    Genetic algorithms for video segmentation. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition, 2005, v:38, n:1, pp:59-73 [Journal]
  36. Kwang In Kim, Keechul Jung, Se Hyun Park, Hang Joon Kim
    Support vector machine-based text detection in digital video. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition, 2001, v:34, n:2, pp:527-529 [Journal]
  37. Kyoung-su Oh, Keechul Jung
    GPU implementation of neural networks. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition, 2004, v:37, n:6, pp:1311-1314 [Journal]
  38. Jin Hak Bae, Keechul Jung, Jin Wook Kim, Hang Joon Kim
    Segmentation of touching characters using an MLP. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition Letters, 1998, v:19, n:8, pp:701-709 [Journal]
  39. Keechul Jung, S. M. Yoon, Hang Joon Kim
    Continuous HMM applied to quantization of on-line Korean character spaces. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition Letters, 2000, v:21, n:4, pp:303-310 [Journal]
  40. Keechul Jung
    Neural network-based text location in color images. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition Letters, 2001, v:22, n:14, pp:1503-1515 [Journal]
  41. Keechul Jung, JungHyun Han
    Hybrid approach to efficient text extraction in complex color images. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition Letters, 2004, v:25, n:6, pp:679-699 [Journal]
  42. Hyun Kang, Chang-Woo Lee, Keechul Jung
    Recognition-based gesture spotting in video games. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition Letters, 2004, v:25, n:15, pp:1701-1714 [Journal]
  43. Chang-Woo Lee, Keechul Jung, Hang Joon Kim
    Automatic text detection and removal in video sequences. [Citation Graph (0, 0)][DBLP]
    Pattern Recognition Letters, 2003, v:24, n:15, pp:2607-2623 [Journal]
  44. Kirak Kim, Wooup Kwon, Eunsun Choi, Jinsu Park, Mijeong Jeon, Hyesun Ju, Hyunchul Choi, Woonhyuk Baek, Dongwuk Kyoung, Keechul Jung
    The dream of Peter Pan: user interaction arts using computer vision techniques. [Citation Graph (0, 0)][DBLP]
    Advances in Computer Entertainment Technology, 2007, pp:260-261 [Conf]
  45. Anjin Park, Keechul Jung
    Augmented Galaga on Mobile Devices. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2007, pp:888-897 [Conf]
  46. JongYeol Yang, Seungki Min, Chee-Onn Wong, Jongin Kim, Keechul Jung
    Dynamic Game Level Generation Using On-Line Learning. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2007, pp:916-924 [Conf]
  47. Donggang Jung, Chulsang Jang, Junhyung Oh, Junggoo Kang, Ingul Oh, Keechul Jung
    An Immersive Game Using a New Interface : The Well-Tep. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2007, pp:63-68 [Conf]
  48. Anjin Park, Keechul Jung
    Automatic Word Detection System for Document Image Using Mobile Devices. [Citation Graph (0, 0)][DBLP]
    HCI (2), 2007, pp:438-444 [Conf]
  49. Eunjung Han, Kirak Kim, HwangKyu Yang, Keechul Jung
    Frame Segmentation Used MLP-Based X-Y Recursive for Mobile Cartoon Content. [Citation Graph (0, 0)][DBLP]
    HCI (3), 2007, pp:872-881 [Conf]
  50. Dongwuk Kyoung, Yunli Lee, Keechul Jung
    Immersive Viewer System for 3D User Interface. [Citation Graph (0, 0)][DBLP]
    HCI (2), 2007, pp:624-633 [Conf]
  51. Myunjin Park, Keechul Jung
    A Novel Infrastructure of Digital Storytelling Theme Museums Based on RFID Systems. [Citation Graph (0, 0)][DBLP]
    HCI (2), 2007, pp:893-900 [Conf]
  52. Kwangjin Hong, Keechul Jung
    Design and Development of Mixed Mobile Education System Based on SIFT Algorithm. [Citation Graph (0, 0)][DBLP]
    HCI (4), 2007, pp:255-263 [Conf]
  53. Eunjung Han, JongYeol Yang, HwangKyu Yang, Keechul Jung
    Automatic Mobile Content Conversion Using Semantic Image Analysis. [Citation Graph (0, 0)][DBLP]
    HCI (3), 2007, pp:298-307 [Conf]
  54. Hyunchul Choi, Dongwuk Kyoung, Keechul Jung
    Real-Time Image Correction for Interactive Environment. [Citation Graph (0, 0)][DBLP]
    HCI (5), 2007, pp:345-354 [Conf]
  55. Chee-Onn Wong, Dongwuk Kyoung, Keechul Jung
    Adaptive Context Aware Attentive Interaction in Large Tiled Display. [Citation Graph (0, 0)][DBLP]
    HCI (6), 2007, pp:1016-1025 [Conf]
  56. Woonhyuk Baek, Anjin Park, Jongin Kim, Keechul Jung
    e-Sports Live: e-Sports Relay Broadcasting on Demand. [Citation Graph (0, 0)][DBLP]
    HCI (9), 2007, pp:685-693 [Conf]
  57. Seungki Min, Sanghyeok Oh, Gyoryeong Kim, Taehyun Yoon, Chungyu Lim, Yunli Lee, Keechul Jung
    Simple Glove-Based Korean Finger Spelling Recognition System. [Citation Graph (0, 0)][DBLP]
    ICCSA (1), 2007, pp:1063-1073 [Conf]
  58. Anjin Park, Keechul Jung
    Clustering of Trained Self-organizing Feature Maps based on s-t Graph Cut. [Citation Graph (0, 0)][DBLP]
    MLDM Posters, 2007, pp:183-195 [Conf]

  59. Vision-based Korean Manual Alphabet recognition game for beginners. [Citation Graph (, )][DBLP]

  60. Shadow agent: a new type of virtual agent. [Citation Graph (, )][DBLP]

  61. Multimedia visitor book using mobile phone. [Citation Graph (, )][DBLP]

  62. Anthropomorphic artificial artist based on face-like detection and painterly rendering. [Citation Graph (, )][DBLP]

  63. Graph-Cut Based Background Subtraction Using Visual Hull in Multiveiw Images. [Citation Graph (, )][DBLP]

  64. Neural Network Implementation Using CUDA and OpenMP. [Citation Graph (, )][DBLP]

  65. Graph Cuts-Based Automatic Color Image Segmentation. [Citation Graph (, )][DBLP]

  66. Using Skeletonization and Shortest Skeleton Path Approach for Chinese Character Representation. [Citation Graph (, )][DBLP]

  67. In-Situ 3D Indoor Modeler with a Camera and Self-contained Sensors. [Citation Graph (, )][DBLP]

  68. Codebook-Based Background Subtraction to Generate Photorealistic Avatars in a Walkthrough Simulator. [Citation Graph (, )][DBLP]

  69. Better Foreground Segmentation for 3D Face Reconstruction Using Graph Cuts. [Citation Graph (, )][DBLP]

  70. Meshless Parameterization for Dimensional Reduction Integrated in 3D Voxel Reconstruction Using a Single PC. [Citation Graph (, )][DBLP]

  71. 3D Posture Representation Using Meshless Parameterization with Cylindrical Virtual Boundary. [Citation Graph (, )][DBLP]

  72. Text location in color documents. [Citation Graph (, )][DBLP]

  73. A Functionally-Distributed Hand Tracking Method for Wearable Visual Interfaces and Its Applications. [Citation Graph (, )][DBLP]

  74. Flying cake: Augmented game on mobile devices. [Citation Graph (, )][DBLP]

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