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Idaku Ishii:
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Publications of Author
- Idaku Ishii, Takashi Komuro, Masatoshi Ishikawa
Method of Moment Calculation for a Digital Vision Chip System. [Citation Graph (0, 0)][DBLP] CAMP, 2000, pp:41-48 [Conf]
- Takashi Komuro, Idaku Ishii, Masatoshi Ishikawa, Atsushi Yoshida
High Speed Target Tracking Vision Chip. [Citation Graph (0, 0)][DBLP] CAMP, 2000, pp:49-56 [Conf]
- Tokuo Tsuji, Kenichi Yamamoto, Idaku Ishii
Real-time Sound Source Localization Based on Audiovisual Frequency Integration. [Citation Graph (0, 0)][DBLP] ICPR (4), 2006, pp:322-325 [Conf]
- Idaku Ishii, Masatoshi Ishikawa
Self Windowing for High Speed Vision. [Citation Graph (0, 0)][DBLP] ICRA, 1999, pp:1916-1921 [Conf]
- Shingo Kagami, Takashi Komuro, Idaku Ishii, Masatoshi Ishikawa
A Real-Time Visual Processing System using a General-Purpose Vision Chip. [Citation Graph (0, 0)][DBLP] ICRA, 2002, pp:1229-1234 [Conf]
- Akio Namiki, Yoshihiro Nakabo, Idaku Ishii, Masatoshi Ishikawa
High Speed Grasping Using Visual and Force Feedback. [Citation Graph (0, 0)][DBLP] ICRA, 1999, pp:3195-3200 [Conf]
- Yoshihiro Nakabo, Idaku Ishii, Masatoshi Ishikawa
Moment feature-based three-dimensional tracking using two high-speed vision systems. [Citation Graph (0, 0)][DBLP] Advanced Robotics, 2003, v:17, n:10, pp:1041-1056 [Journal]
- Idaku Ishii, Masatoshi Ishikawa
Self windowing for high-speed vision. [Citation Graph (0, 0)][DBLP] Systems and Computers in Japan, 2001, v:32, n:10, pp:51-58 [Journal]
- Idaku Ishii, Takashi Komuro, Masatoshi Ishikawa
Moment calculation method for digital vision chip. [Citation Graph (0, 0)][DBLP] Systems and Computers in Japan, 2003, v:34, n:1, pp:89-97 [Journal]
- Hiromasa Oku, Idaku Ishii, Masatoshi Ishikawa
A microscopic visual feedback system. [Citation Graph (0, 0)][DBLP] Systems and Computers in Japan, 2004, v:35, n:13, pp:71-79 [Journal]
- Takashi Owaki, Yoshihiro Nakabo, Akio Namiki, Idaku Ishii, Masatoshi Ishikawa
Real-time system for virtually touching objects in the real world using modality transformation from images to haptic information. [Citation Graph (0, 0)][DBLP] Systems and Computers in Japan, 1999, v:30, n:9, pp:17-24 [Journal]
- Tomoyuki Tnoue, Shingo Kagami, Joji Takei, Koichi Hashimoto, Kenichi Yamamoto, Idaku Ishii
High-Speed Visual Tracking of the Nearest Point of an Object Using 1, 000-fps Adaptive Pattern Projection. [Citation Graph (0, 0)][DBLP] CVPR, 2007, pp:- [Conf]
- Mitsuru Higashimori, Maiko Kimura, Idaku Ishii, Makoto Kaneko
Friction Independent Dynamic Capturing Strategy for a 2D Stick-shaped Object. [Citation Graph (0, 0)][DBLP] ICRA, 2007, pp:217-224 [Conf]
- Mitsuru Higashimori, Hieyong Jeong, Idaku Ishii, Akio Namiki, Masatoshi Ishikawa, Makoto Kaneko
A New Four-Fingered Robot Hand with Dual Turning Mechanism. [Citation Graph (0, 0)][DBLP] ICRA, 2005, pp:2679-2684 [Conf]
- Mitsuru Higashimori, Manabu Harada, Masahiro Yuya, Idaku Ishii, Makoto Kaneko
Dimensional Analysis Based Design on Tracing Type Legged Robots. [Citation Graph (0, 0)][DBLP] ICRA, 2005, pp:3733-3738 [Conf]
An intelligent high-frame-rate video logging system with real-time image processing at 1000 fps. [Citation Graph (, )][DBLP]
Torque Pattern Generation towards the Maximum Jump Height. [Citation Graph (, )][DBLP]
Monocular stereo image processing using viewpoint switching iris. [Citation Graph (, )][DBLP]
Force visualization mechanism using a Moiré fringe applied to endoscopic surgical instruments. [Citation Graph (, )][DBLP]
2000 fps real-time vision system with high-frame-rate video recording. [Citation Graph (, )][DBLP]
High-speed 3D image acquisition using coded structured light projection. [Citation Graph (, )][DBLP]
Development of high-speed and real-time vision platform, H3 vision. [Citation Graph (, )][DBLP]
Manipulation by a multifingered hand using high-speed visual feedback. [Citation Graph (, )][DBLP]
General-purpose vision chip architecture for real-time machine vision. [Citation Graph (, )][DBLP]
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