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Rae A. Earnshaw: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Wen Tang, Marc Cavazza, Dale Mountain, Rae A. Earnshaw
    Real-Time Inverse Kinematics through Constrained Dynamics. [Citation Graph (0, 0)][DBLP]
    CAPTECH, 1998, pp:159-170 [Conf]
  2. Rae A. Earnshaw
    The Challenges of Digital Media: Research Issues and Future Directions. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2000, pp:195-200 [Conf]
  3. H. Amin, C. M. Reeve, Rae A. Earnshaw
    Enhanced Avatar Control Using Neural Networks. [Citation Graph (0, 0)][DBLP]
    Digital Content Creation, 2001, pp:272-280 [Conf]
  4. Rae A. Earnshaw
    Developments in Multimedia Technologies and Learning Environments in the UK. [Citation Graph (0, 0)][DBLP]
    ICCG, 1993, pp:63-74 [Conf]
  5. Rae A. Earnshaw, James H. Clark, A. Robin Forrest, Robert D. Parslow, David F. Rogers
    Fundamental algorithms (panel session): retrospect and prospect. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 1985, pp:327- [Conf]
  6. Tao Ruan Wan, H. Chen, Rae A. Earnshaw
    Real-time Path Planning for Navigation in Unknown Environment. [Citation Graph (0, 0)][DBLP]
    TPCG, 2003, pp:138-145 [Conf]
  7. Tao Ruan Wan, H. Chen, Rae A. Earnshaw
    A Motion Constraint Dynamic Path Planning Algorithm for Multi-Agent Simulations. [Citation Graph (0, 0)][DBLP]
    WSCG (Full Papers), 2005, pp:211-218 [Conf]
  8. Rae A. Earnshaw
    Guest Editor's Introduction: Digital Media. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:1, pp:14-17 [Journal]
  9. Chris Flerackers, Rae A. Earnshaw, Gert Vansichem, Frank Van Reeth, Frank Alsema
    Creating Broadcast Interactive Drama in an NVE. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:1, pp:56-60 [Journal]
  10. Chris Joslin, Tom Molet, Nadia Magnenat-Thalmann, Joaquim Esmerado, Daniel Thalmann, Ian Palmer, Nicholas Chilton, Rae A. Earnshaw
    Sharing Attractions on the Net with VPark. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2001, v:21, n:1, pp:61-71 [Journal]
  11. Rae A. Earnshaw
    Is APL a Viable Programming Language? [Citation Graph (0, 0)][DBLP]
    Comput. J., 1975, v:18, n:4, pp:318-323 [Journal]
  12. Rae A. Earnshaw
    Line Tracking for Incremental Plotters. [Citation Graph (0, 0)][DBLP]
    Comput. J., 1980, v:23, n:1, pp:46-52 [Journal]
  13. Rae A. Earnshaw
    Graph Plotting in ALGOL 68-R. [Citation Graph (0, 0)][DBLP]
    Softw., Pract. Exper., 1976, v:6, n:1, pp:51-60 [Journal]
  14. Rae A. Earnshaw
    The mathematics of computer graphics. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1987, v:3, n:3, pp:115-124 [Journal]
  15. Wen Tang, Marc Cavazza, Dale Mountain, Rae A. Earnshaw
    A constrained inverse kinematics technique for real-time motion capture animation. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1999, v:15, n:7/8, pp:413-425 [Journal]

  16. Multi-platform Human Computer Interaction in Converged Media Spaces. [Citation Graph (, )][DBLP]


  17. Interactive and Augmented Information Spaces to Support Learning and Dynamic Decision-Making. [Citation Graph (, )][DBLP]


  18. Mobile Assisted Language Learning in a Developing Country Context. [Citation Graph (, )][DBLP]


  19. Designing Augmented Reality Games for Mobile Learning Using an Instructional-Motivational Paradigm. [Citation Graph (, )][DBLP]


  20. Guest Editors' Introduction: Discovering the Unexpected. [Citation Graph (, )][DBLP]


  21. Human-Centered Computing, Online Communities, and Virtual Environments. [Citation Graph (, )][DBLP]


  22. Guest Editors' Introduction: Computer Animation for Virtual Humans. [Citation Graph (, )][DBLP]


  23. Fraunhofer Institute: Building on a Decade of Computer Graphics Research. [Citation Graph (, )][DBLP]


  24. Motion Control of Virtual Humans. [Citation Graph (, )][DBLP]


  25. 3D and Multimedia on the Information Superhighway. [Citation Graph (, )][DBLP]


  26. Visinet: Collaborative 3D Visualization and VR over ATM Networks. [Citation Graph (, )][DBLP]


  27. Meeting the Future at the University of Michigan Media Union. [Citation Graph (, )][DBLP]


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