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George Drettakis :
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Frédo Durand , George Drettakis , Claude Puech The 3d visibility complex: a unified data-structure for global visibility of scenes of polygons and smooth objects. [Citation Graph (0, 0)][DBLP ] CCCG, 1997, pp:- [Conf ] Frédo Durand , George Drettakis , Claude Puech 3D Visibility Made Visibly Simple: An Introduction to the Visibility Skeleton. [Citation Graph (0, 0)][DBLP ] Symposium on Computational Geometry, 1997, pp:475-476 [Conf ] Xavier Granier , George Drettakis Controlling Memory Consumption of Hierarchical Radiosity With Clustering. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 1999, pp:58-65 [Conf ] Eric Paquette , Pierre Poulin , George Drettakis Surface Aging by Impacts. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2001, pp:175-182 [Conf ] Eric Paquette , Pierre Poulin , George Drettakis The Simulation of Paint Cracking and Peeling. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2002, pp:59-68 [Conf ] Pierre Poulin , Marc Stamminger , François Duranleau , Marie-Claude Frasson , George Drettakis Interactive Point-based Modeling of Complex Objects from Images. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 2003, pp:11-20 [Conf ] Marc Stamminger , Annette Scheel , Xavier Granier , Frederic Perez-Cazorla , George Drettakis , François X. Sillion Efficient Glossy Global Illumination With Interactive Viewing. [Citation Graph (0, 0)][DBLP ] Graphics Interface, 1999, pp:50-57 [Conf ] Céline Loscos , Hila Ritter Widenfeld , Maria Roussou , Alexandre Meyer , Franco Tecchia , George Drettakis , Emmanuel Gallo , Alex Reche Martinez , Nicolas Tsingos , Yiorgos Chrysanthou , Luc Robert , Massimo Bergamasco , Andrea Dettori , Souheil Soubra The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach. [Citation Graph (0, 0)][DBLP ] ISMAR, 2003, pp:282-283 [Conf ] Alex Reche Martinez , George Drettakis View-Dependent Layered Projective Texture Maps. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2003, pp:492-496 [Conf ] Xavier Granier , George Drettakis , Bruce Walter Fast Global Illumination Including Specular Effects. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 2000, pp:47-58 [Conf ] Katja Daubert , Hartmut Schirmacher , François X. Sillion , George Drettakis Hierachical Lighting Simulation for Outdoor Scenes. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:229-238 [Conf ] George Drettakis , Luc Robert , Sylvain Bougnoux Interactive Common Illumination for Computer Augmented Reality. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1997, pp:45-56 [Conf ] George Drettakis , François X. Sillion Accurate Visibility and Meshing Calculations for Hierarchical Radiosity. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1996, pp:269-278 [Conf ] Frédo Durand , George Drettakis , Claude Puech The 3D Visibility Complex: A New Approach to the Problems of Accurate Visibility. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1996, pp:245-256 [Conf ] Céline Loscos , Marie-Claude Frasson , George Drettakis , Bruce Walter , Xavier Granier , Pierre Poulin Interactive Virtual Relighting and Remodeling of Real Scenes. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:329-340 [Conf ] François X. Sillion , George Drettakis , Cyril Soler A Clustering Algorithm for Radiance Calculation in General Environments. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1995, pp:196-205 [Conf ] Marc Stamminger , George Drettakis Interactive Sampling and Rendering for Complex and Procedural Geometry. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 2001, pp:151-162 [Conf ] Bruce Walter , George Drettakis , Donald P. Greenberg Enhancing and Optimizing the Render Cache. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 2002, pp:37-42 [Conf ] Bruce Walter , George Drettakis , Steven Parker Interactive Rendering using the Render Cache. [Citation Graph (0, 0)][DBLP ] Rendering Techniques, 1999, pp:19-30 [Conf ] Kyle Hegeman , Simon Premoze , Michael Ashikhmin , George Drettakis Approximate ambient occlusion for trees. [Citation Graph (0, 0)][DBLP ] SI3D, 2006, pp:87-92 [Conf ] Thomas Moeck , Nicolas Bonneel , Nicolas Tsingos , George Drettakis , Isabelle Viaud-Delmon , David Alloza Progressive perceptual audio rendering of complex scenes. [Citation Graph (0, 0)][DBLP ] SI3D, 2007, pp:189-196 [Conf ] George Drettakis , Eugene Fiume A fast shadow algorithm for area light sources using backprojection. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1994, pp:223-230 [Conf ] George Drettakis , François X. Sillion Interactive update of global illumination using a line-space hierarchy. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1997, pp:57-64 [Conf ] Florent Duguet , George Drettakis Robust epsilon visibility. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2002, pp:567-575 [Conf ] Frédo Durand , George Drettakis , Claude Puech The visibility skeleton: a powerful and efficient multi-purpose global visibility tool. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1997, pp:89-100 [Conf ] Frédo Durand , George Drettakis , Joëlle Thollot , Claude Puech Conservative visibility preprocessing using extended projections. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2000, pp:239-248 [Conf ] Marc Stamminger , George Drettakis Perspective shadow maps. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2002, pp:557-562 [Conf ] François X. Sillion , George Drettakis Feature-based control of visibility error: a multi-resolution clustering algorithm for global illumination. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 1995, pp:145-152 [Conf ] Florent Duguet , George Drettakis , Daniel Girardeau-Montaut , Jean-Luc Martinez , Francis Schmitt A Point-Based Approach for Capture, Display and Illustration of Very Complex Archeological Artefacts. [Citation Graph (0, 0)][DBLP ] VAST, 2004, pp:105-114 [Conf ] Oliver Deussen , Carsten Colditz , Marc Stamminger , George Drettakis Interactive Visualization of Complex Plant Ecosystems. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2002, pp:- [Conf ] Maria Roussou , George Drettakis , Nicolas Tsingos , Alex Reche Martinez , Emmanuel Gallo A User-Centered Approach on Combining Realism and Interactivity in Virtual Environments. [Citation Graph (0, 0)][DBLP ] VR, 2004, pp:251-252 [Conf ] Florent Duguet , George Drettakis Flexible Point-Based Rendering on Mobile Devices. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2004, v:24, n:4, pp:57-63 [Journal ] David Bourguignon , Marie-Paule Cani , George Drettakis Drawing for Illustration and Annotation in 3D. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Frédéric Cazals , George Drettakis , Claude Puech Filtering, Clustering and Hierarchy Construction: a New Solution for Ray-Tracing Complex Scenes. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1995, v:14, n:3, pp:371-382 [Journal ] George Drettakis , Eugene Fiume Accurate and Consistent Reconstruction of Illumination Functions Using Structured Sampling. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1993, v:12, n:3, pp:273-284 [Journal ] Jean-Marc Hasenfratz , Cyrille Damez , François X. Sillion , George Drettakis A Practical Analysis of Clustering Strategies for Hierarchical Radiosity. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1999, v:18, n:3, pp:221-232 [Journal ] Xavier Granier , George Drettakis Incremental Updates for Rapid Glossy Global Illumination. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal ] Céline Loscos , George Drettakis Interactive High-Quality Soft Shadows in Scenes with Moving Objects. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1997, v:16, n:3, pp:219-230 [Journal ] Eric Paquette , Pierre Poulin , George Drettakis A Light Hierarchy for Fast Rendering of Scenes with Many Lights. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1998, v:17, n:3, pp:63-74 [Journal ] François X. Sillion , George Drettakis , B. Bodelet Efficient Impostor Manipulationfor Real-Time Visualization of Urban Scenery. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 1997, v:16, n:3, pp:207-218 [Journal ] Marc Stamminger , Annette Scheel , Xavier Granier , Frederic Perez-Cazorla , George Drettakis , François X. Sillion Efficient Glossy Global Illumination with Interactive Viewing. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2000, v:19, n:1, pp:13-25 [Journal ] Florent Duguet , George Drettakis Robust epsilon visibility. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2002, v:21, n:3, pp:567-575 [Journal ] Frédo Durand , George Drettakis , Claude Puech The 3D visibility complex. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2002, v:21, n:2, pp:176-206 [Journal ] Frédo Durand , George Drettakis , Claude Puech Fast and accurate hierarchical radiosity using global visibility. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 1999, v:18, n:2, pp:128-170 [Journal ] Xavier Granier , George Drettakis A final reconstruction approach for a unified global illumination algorithm. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2004, v:23, n:2, pp:163-189 [Journal ] Alex Reche Martinez , Ignacio Martín , George Drettakis Volumetric reconstruction and interactive rendering of trees from photographs. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2004, v:23, n:3, pp:720-727 [Journal ] Marc Stamminger , George Drettakis Perspective shadow maps. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2002, v:21, n:3, pp:557-562 [Journal ] Nicolas Tsingos , Emmanuel Gallo , George Drettakis Perceptual audio rendering of complex virtual environments. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2004, v:23, n:3, pp:249-258 [Journal ] George Drettakis , Eugene Fiume Structured Penumbral Irradiance Computation. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 1996, v:2, n:4, pp:299-312 [Journal ] Céline Loscos , George Drettakis , Luc Robert Interactive Virtual Relighting of Real Scenes. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2000, v:6, n:4, pp:289-305 [Journal ] Carsten Dachsbacher , Marc Stamminger , George Drettakis , Frédo Durand Implicit visibility and antiradiance for interactive global illumination. [Citation Graph (0, 0)][DBLP ] ACM Trans. Graph., 2007, v:26, n:3, pp:61- [Journal ] Audiovisual 3d rendering as a tool for multimodal interfaces. [Citation Graph (, )][DBLP ] Efficient and practical audio-visual rendering for games using crossmodal perception. [Citation Graph (, )][DBLP ] NPR Gabor noise for coherent stylization. [Citation Graph (, )][DBLP ] Lazy Solid Texture Synthesis. [Citation Graph (, )][DBLP ] Structure-Preserving Reshape for Textured Architectural Scenes. [Citation Graph (, )][DBLP ] Single Photo Estimation of Hair Appearance. [Citation Graph (, )][DBLP ] Search in 0.048secs, Finished in 0.050secs