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Renato Pajarola :
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Mirek Riedewald , Divyakant Agrawal , Amr El Abbadi , Renato Pajarola Space-Efficient Data Cubes for Dynamic Environments. [Citation Graph (1, 0)][DBLP ] DaWaK, 2000, pp:24-33 [Conf ] Renato Pajarola , Thomas Ohler , Peter Stucki , Kornel Szabo , Peter Widmayer The Alps at Your Fingertips: Virtual Reality and Geoinformation Systems. [Citation Graph (1, 6)][DBLP ] ICDE, 1998, pp:550-557 [Conf ] Christoph Stamm , Stephan Eidenbenz , Renato Pajarola A modified longest side bisection triangulation. [Citation Graph (0, 0)][DBLP ] CCCG, 1998, pp:- [Conf ] Renato Pajarola , Jarek Rossignac SQUEEZE: Fast and Progressive Decompression of Triangle Meshes. [Citation Graph (0, 0)][DBLP ] Computer Graphics International, 2000, pp:173-182 [Conf ] Renato Pajarola Efficient Level-of-details for Point based Rendering. [Citation Graph (0, 0)][DBLP ] Computer Graphics and Imaging, 2003, pp:141-146 [Conf ] Thomas Hübner , Yanci Zhang , Renato Pajarola Multi-view point splatting. [Citation Graph (0, 0)][DBLP ] GRAPHITE, 2006, pp:285-294 [Conf ] Duck Bong Kim , Eui Chul Kang , Kwan H. Lee , Renato Pajarola Framework for Adaptive Sampling of Point-Based Surfaces Using Geometry and Color Attributes. [Citation Graph (0, 0)][DBLP ] International Conference on Computational Science (2), 2006, pp:371-374 [Conf ] Renato Pajarola Fast Prefix Code Processing. [Citation Graph (0, 0)][DBLP ] ITCC, 2003, pp:206-211 [Conf ] Renato Pajarola , Peter Widmayer Spatial Indexing into Compressed Raster Images: How to Answer Range Queries Without Decompression. [Citation Graph (0, 0)][DBLP ] IW-MMDBMS, 1996, pp:94-100 [Conf ] Michael Shafae , Renato Pajarola DStrips: Dynamic Triangle Strips for Real-Time Mesh Simplification and Rendering. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2003, pp:271-0 [Conf ] Renato Pajarola FastMesh: Efficient View-Dependent Meshing Renato P. [Citation Graph (0, 0)][DBLP ] Pacific Conference on Computer Graphics and Applications, 2001, pp:22-30 [Conf ] Renato Pajarola , Miguel Sainz , Patrick Guidotti Object-space point blending and splatting. [Citation Graph (0, 0)][DBLP ] SIGGRAPH, 2003, pp:- [Conf ] Xiaohong Bao , Renato Pajarola , Michael Shafae Live Range Visibility Constraints for Adaptive Terrain Visualization. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2004, pp:12- [Conf ] Christopher DeCoro , Renato Pajarola XFastMesh: Fast View-dependent Meshing from External Memory. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2002, pp:- [Conf ] Thomas Gerstner , Renato Pajarola Topology preserving and controlled topology simplifying multiresolution isosurface extraction. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2000, pp:259-266 [Conf ] Renato Pajarola Stream-Processing Points. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2005, pp:31- [Conf ] Renato Pajarola Large scale terrain visualization using the restricted quadtree triangulation. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1998, pp:19-26 [Conf ] Renato Pajarola , Marc Antonijuan , Roberto Lario QuadTIN: Quadtree based Triangulated Irregular Networks. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 2002, pp:- [Conf ] Renato Pajarola , Jarek Rossignac , Andrzej Szymczak Implant Sprays: Compression of Progressive Tetrahedral Mesh Connectivity. [Citation Graph (0, 0)][DBLP ] IEEE Visualization, 1999, pp:299-305 [Conf ] Xiaohong Bao , Renato Pajarola , Michael Shafae SMART: An Efficient Technique for Massive Terrain Visualization from Out-of-core. [Citation Graph (0, 0)][DBLP ] VMV, 2004, pp:413-420 [Conf ] Roberto Lario , Renato Pajarola , Francisco Tirado Cached Geometry Manager for View-dependent LOD Rendering. [Citation Graph (0, 0)][DBLP ] WSCG (Full Papers), 2005, pp:9-16 [Conf ] Miguel Sainz , Renato Pajarola Point-based rendering techniques. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2004, v:28, n:6, pp:869-879 [Journal ] Miguel Sainz , Renato Pajarola , Albert Mercade , Antonio Susin A Simple Approach for Point-Based Object Capturing and Rendering. [Citation Graph (0, 0)][DBLP ] IEEE Computer Graphics and Applications, 2004, v:24, n:4, pp:24-33 [Journal ] Renato Pajarola , Peter Widmayer Virtual Geoexploration: Concepts and Design Choices. [Citation Graph (0, 0)][DBLP ] Int. J. Comput. Geometry Appl., 2001, v:11, n:1, pp:1-14 [Journal ] Renato Pajarola , Miguel Sainz , Yu Meng Dmesh: Fast Depth-Image Meshing And Warping. [Citation Graph (0, 0)][DBLP ] Int. J. Image Graphics, 2004, v:4, n:4, pp:653-681 [Journal ] Renato Pajarola , Peter Widmayer An image compression method for spatial search. [Citation Graph (0, 0)][DBLP ] IEEE Transactions on Image Processing, 2000, v:9, n:3, pp:357-365 [Journal ] Renato Pajarola , Christopher DeCoro Efficient Implementation of Real-Time View-Dependent Multiresolution Meshing. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:3, pp:353-368 [Journal ] Renato Pajarola , Jarek Rossignac Compressed Progressive Meshes. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2000, v:6, n:1, pp:79-93 [Journal ] Renato Pajarola , Jarek Rossignac Corrections to 'Compressed Progressive Meshes'. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2000, v:6, n:2, pp:190- [Journal ] Renato Pajarola , Miguel Sainz , Patrick Guidotti Confetti: Object-Space Point Blending and Splatting. [Citation Graph (0, 0)][DBLP ] IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:5, pp:598-608 [Journal ] Pablo Diaz-Gutierrez , Anusheel Bhushan , M. Gopi , Renato Pajarola Single-strips for fast interactive rendering. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2006, v:22, n:6, pp:372-386 [Journal ] Yanci Zhang , Renato Pajarola Deferred blending: Image composition for single-pass point rendering. [Citation Graph (0, 0)][DBLP ] Computers & Graphics, 2007, v:31, n:2, pp:175-189 [Journal ] Pablo Diaz-Gutierrez , Meenakshisundaram Gopi , Renato Pajarola Hierarchyless Simplification, Stripification and Compression of Triangulated Two Manifolds. [Citation Graph (0, 0)][DBLP ] Comput. Graph. Forum, 2005, v:24, n:3, pp:457-467 [Journal ] Renato Pajarola , Enrico Gobbetti Survey of semi-regular multiresolution models for interactive terrain rendering. [Citation Graph (0, 0)][DBLP ] The Visual Computer, 2007, v:23, n:8, pp:583-605 [Journal ] Fast low-memory streaming MLS reconstruction of point-sampled surfaces. [Citation Graph (, )][DBLP ] Real-Time Feature Acquisition and Integration for Vision-Based Mobile Robots. [Citation Graph (, )][DBLP ] Layered Volume Splatting. [Citation Graph (, )][DBLP ] Curvature-aware adaptive re-sampling for point-sampled geometry. [Citation Graph (, )][DBLP ] Guest editorial: Special section on the Symposium on Point-Based Graphics 2007. [Citation Graph (, )][DBLP ] Search in 0.031secs, Finished in 0.033secs