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Renato Pajarola: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Mirek Riedewald, Divyakant Agrawal, Amr El Abbadi, Renato Pajarola
    Space-Efficient Data Cubes for Dynamic Environments. [Citation Graph (1, 0)][DBLP]
    DaWaK, 2000, pp:24-33 [Conf]
  2. Renato Pajarola, Thomas Ohler, Peter Stucki, Kornel Szabo, Peter Widmayer
    The Alps at Your Fingertips: Virtual Reality and Geoinformation Systems. [Citation Graph (1, 6)][DBLP]
    ICDE, 1998, pp:550-557 [Conf]
  3. Christoph Stamm, Stephan Eidenbenz, Renato Pajarola
    A modified longest side bisection triangulation. [Citation Graph (0, 0)][DBLP]
    CCCG, 1998, pp:- [Conf]
  4. Renato Pajarola, Jarek Rossignac
    SQUEEZE: Fast and Progressive Decompression of Triangle Meshes. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2000, pp:173-182 [Conf]
  5. Renato Pajarola
    Efficient Level-of-details for Point based Rendering. [Citation Graph (0, 0)][DBLP]
    Computer Graphics and Imaging, 2003, pp:141-146 [Conf]
  6. Thomas Hübner, Yanci Zhang, Renato Pajarola
    Multi-view point splatting. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2006, pp:285-294 [Conf]
  7. Duck Bong Kim, Eui Chul Kang, Kwan H. Lee, Renato Pajarola
    Framework for Adaptive Sampling of Point-Based Surfaces Using Geometry and Color Attributes. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science (2), 2006, pp:371-374 [Conf]
  8. Renato Pajarola
    Fast Prefix Code Processing. [Citation Graph (0, 0)][DBLP]
    ITCC, 2003, pp:206-211 [Conf]
  9. Renato Pajarola, Peter Widmayer
    Spatial Indexing into Compressed Raster Images: How to Answer Range Queries Without Decompression. [Citation Graph (0, 0)][DBLP]
    IW-MMDBMS, 1996, pp:94-100 [Conf]
  10. Michael Shafae, Renato Pajarola
    DStrips: Dynamic Triangle Strips for Real-Time Mesh Simplification and Rendering. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:271-0 [Conf]
  11. Renato Pajarola
    FastMesh: Efficient View-Dependent Meshing Renato P. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2001, pp:22-30 [Conf]
  12. Renato Pajarola, Miguel Sainz, Patrick Guidotti
    Object-space point blending and splatting. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  13. Xiaohong Bao, Renato Pajarola, Michael Shafae
    Live Range Visibility Constraints for Adaptive Terrain Visualization. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2004, pp:12- [Conf]
  14. Christopher DeCoro, Renato Pajarola
    XFastMesh: Fast View-dependent Meshing from External Memory. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2002, pp:- [Conf]
  15. Thomas Gerstner, Renato Pajarola
    Topology preserving and controlled topology simplifying multiresolution isosurface extraction. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2000, pp:259-266 [Conf]
  16. Renato Pajarola
    Stream-Processing Points. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2005, pp:31- [Conf]
  17. Renato Pajarola
    Large scale terrain visualization using the restricted quadtree triangulation. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1998, pp:19-26 [Conf]
  18. Renato Pajarola, Marc Antonijuan, Roberto Lario
    QuadTIN: Quadtree based Triangulated Irregular Networks. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 2002, pp:- [Conf]
  19. Renato Pajarola, Jarek Rossignac, Andrzej Szymczak
    Implant Sprays: Compression of Progressive Tetrahedral Mesh Connectivity. [Citation Graph (0, 0)][DBLP]
    IEEE Visualization, 1999, pp:299-305 [Conf]
  20. Xiaohong Bao, Renato Pajarola, Michael Shafae
    SMART: An Efficient Technique for Massive Terrain Visualization from Out-of-core. [Citation Graph (0, 0)][DBLP]
    VMV, 2004, pp:413-420 [Conf]
  21. Roberto Lario, Renato Pajarola, Francisco Tirado
    Cached Geometry Manager for View-dependent LOD Rendering. [Citation Graph (0, 0)][DBLP]
    WSCG (Full Papers), 2005, pp:9-16 [Conf]
  22. Miguel Sainz, Renato Pajarola
    Point-based rendering techniques. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2004, v:28, n:6, pp:869-879 [Journal]
  23. Miguel Sainz, Renato Pajarola, Albert Mercade, Antonio Susin
    A Simple Approach for Point-Based Object Capturing and Rendering. [Citation Graph (0, 0)][DBLP]
    IEEE Computer Graphics and Applications, 2004, v:24, n:4, pp:24-33 [Journal]
  24. Renato Pajarola, Peter Widmayer
    Virtual Geoexploration: Concepts and Design Choices. [Citation Graph (0, 0)][DBLP]
    Int. J. Comput. Geometry Appl., 2001, v:11, n:1, pp:1-14 [Journal]
  25. Renato Pajarola, Miguel Sainz, Yu Meng
    Dmesh: Fast Depth-Image Meshing And Warping. [Citation Graph (0, 0)][DBLP]
    Int. J. Image Graphics, 2004, v:4, n:4, pp:653-681 [Journal]
  26. Renato Pajarola, Peter Widmayer
    An image compression method for spatial search. [Citation Graph (0, 0)][DBLP]
    IEEE Transactions on Image Processing, 2000, v:9, n:3, pp:357-365 [Journal]
  27. Renato Pajarola, Christopher DeCoro
    Efficient Implementation of Real-Time View-Dependent Multiresolution Meshing. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:3, pp:353-368 [Journal]
  28. Renato Pajarola, Jarek Rossignac
    Compressed Progressive Meshes. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2000, v:6, n:1, pp:79-93 [Journal]
  29. Renato Pajarola, Jarek Rossignac
    Corrections to 'Compressed Progressive Meshes'. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2000, v:6, n:2, pp:190- [Journal]
  30. Renato Pajarola, Miguel Sainz, Patrick Guidotti
    Confetti: Object-Space Point Blending and Splatting. [Citation Graph (0, 0)][DBLP]
    IEEE Trans. Vis. Comput. Graph., 2004, v:10, n:5, pp:598-608 [Journal]
  31. Pablo Diaz-Gutierrez, Anusheel Bhushan, M. Gopi, Renato Pajarola
    Single-strips for fast interactive rendering. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:6, pp:372-386 [Journal]
  32. Yanci Zhang, Renato Pajarola
    Deferred blending: Image composition for single-pass point rendering. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2007, v:31, n:2, pp:175-189 [Journal]
  33. Pablo Diaz-Gutierrez, Meenakshisundaram Gopi, Renato Pajarola
    Hierarchyless Simplification, Stripification and Compression of Triangulated Two Manifolds. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:457-467 [Journal]
  34. Renato Pajarola, Enrico Gobbetti
    Survey of semi-regular multiresolution models for interactive terrain rendering. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2007, v:23, n:8, pp:583-605 [Journal]

  35. Fast low-memory streaming MLS reconstruction of point-sampled surfaces. [Citation Graph (, )][DBLP]

  36. Real-Time Feature Acquisition and Integration for Vision-Based Mobile Robots. [Citation Graph (, )][DBLP]

  37. Layered Volume Splatting. [Citation Graph (, )][DBLP]

  38. Curvature-aware adaptive re-sampling for point-sampled geometry. [Citation Graph (, )][DBLP]

  39. Guest editorial: Special section on the Symposium on Point-Based Graphics 2007. [Citation Graph (, )][DBLP]

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