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Kazuaki Tanaka: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Moez Bellamine, Norihiro Abe, Kazuaki Tanaka, Hirokazu Taki
    Remote Machinery Maintenance System with the use of Virtual Reality. [Citation Graph (0, 0)][DBLP]
    3DPVT, 2002, pp:38-43 [Conf]
  2. Hiroaki Matsuura, Norihiro Abe, Kazuaki Tanaka, Hirokazu Taki
    Constructing Virtual Air Hockey Game through the Network. [Citation Graph (0, 0)][DBLP]
    AINA (2), 2006, pp:642-646 [Conf]
  3. Tatsuya Yoshikawa, Norihiro Abe, Hirokazu Taki, Shoujie He, Shunji Uchino, Kazuaki Tanaka, Tetsuya Yagi
    Voice and gesture recognition system facilitating Communication between man and virtual agent. [Citation Graph (0, 0)][DBLP]
    AINA (2), 2006, pp:673-677 [Conf]
  4. Shunji Uchino, Norihiro Abe, Kazuaki Tanaka, Tetsuya Yagi, Hirokazu Taki, Shoujie He
    VR Interaction in Real-Time between Avatar with Voice and Gesture Recognition System. [Citation Graph (0, 0)][DBLP]
    AINA Workshops (2), 2007, pp:959-964 [Conf]
  5. Tetsuya Satos, Norihiro Abe, Kazuaki Tanaka, Yoshimasa Kinoshita, Shoujie He
    Toward Developing Multiple Organs and Diseases Diagnosing Intellectual System referring to Knowledge Base and CT Images. [Citation Graph (0, 0)][DBLP]
    CBMS, 2006, pp:359-364 [Conf]
  6. Yoshihiro Takamura, Norihiro Abe, Kazuaki Tanaka, Hirokazu Taki, Shoujie He
    A Virtual Billiard Game with Visual, Auditory and Haptic Sensation. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:700-705 [Conf]
  7. Moez Bellamine, Norihiro Abe, Kazuaki Tanaka, Peng Chen, Hirokazu Taki
    A Virtual Reality Based System for Remote Maintenance of Rotating Machinery. [Citation Graph (0, 0)][DBLP]
    EUC, 2004, pp:164-173 [Conf]
  8. Yi Pan, Norihiro Abe, Kazuaki Tanaka, Hirokazu Taki
    The Virtual Debugging System for Developing Embedded Software Using Virtual Machinery. [Citation Graph (0, 0)][DBLP]
    EUC, 2004, pp:85-95 [Conf]
  9. Yasuhiro Watanabe, Koichi Nishimura, Saori Sugiyama, Norihiro Abe, Kazuaki Tanaka, Hirokazu Taki, Tetsuya Yagi
    Man and Machine Bidirectional Communication Interface Using Voice and Pointing Action. [Citation Graph (0, 0)][DBLP]
    EUC, 2004, pp:622-633 [Conf]
  10. Yasuhiro Watanabe, Kazuaki Tanaka, Norihiro Abe, Hirokazu Taki, Yoshimasu Kinoshita, Akira Yokota
    Surface Model Generation by the Relics from Slice Images, and the Approach to the Automatic Restoration. [Citation Graph (0, 0)][DBLP]
    ICHIM (1), 2001, pp:201-214 [Conf]
  11. Hiroaki Matsuura, Norihiro Abe, Kazuaki Tanaka, Hiroaki Taki
    Constructing real time simulation using by familiar PC. [Citation Graph (0, 0)][DBLP]
    ICPADS (2), 2005, pp:172-176 [Conf]
  12. Tatsuya Yoshikawa, Norihiro Abe, Kazuaki Tanaka, Hirokazu Taki, Tetsuya Yagi, Shoujie He
    Verbal/Nonverbal Communication Permitting User to Communicate with Virtual Environment without Special Instrument. [Citation Graph (0, 0)][DBLP]
    ICPADS (2), 2005, pp:191-195 [Conf]
  13. Kazuaki Tanaka, Norihiro Abe, Hirokazu Taki
    Understanding of Mechanical Assembly Instruction Manual by Integrating Vision and Language Processing and Simulation. [Citation Graph (0, 0)][DBLP]
    ICRA, 1999, pp:3091-0 [Conf]
  14. Norihiro Abe, Kazuaki Tanaka, Hirokazu Taki
    A System for Understanding a Mechanical Assembly Instruction Manual Using Virtual Space. [Citation Graph (0, 0)][DBLP]
    ISMIS, 1999, pp:385-394 [Conf]
  15. Yasuhiro Watanabe, Norihiro Abe, Kazuaki Tanaka, Hirokazu Taki, Tetsuya Yagi, Shoujie He
    Multimodal Communication System Allowing Man and Avatar to Use Voice and Beck. [Citation Graph (0, 0)][DBLP]
    ICITA (1), 2005, pp:161-166 [Conf]
  16. Tetsuo Ohtsuka, Jiang Yu Zheng, Kazuaki Tanaka, Norihiro Abe
    Multiple visual feature identification and integration for 3D recovery of rotating objects. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 1998, v:29, n:13, pp:56-65 [Journal]
  17. Yasuhiro Watanabe, Kazuaki Tanaka, Norihiro Abe, Hirokazu Taki, Yoshimasu Kinoshita, Akira Yokota
    Measurement of fragments with MRI and relic restoration using virtual reality technologies. [Citation Graph (0, 0)][DBLP]
    Systems and Computers in Japan, 2000, v:31, n:4, pp:52-62 [Journal]

  18. A robot that learns in stages utilizing scaffolds: toward an active and long-term human-robot interaction. [Citation Graph (, )][DBLP]


  19. The hesitation of a robot: a delay in its motion increases learning efficiency and impresses humans as teachable. [Citation Graph (, )][DBLP]


  20. A remote diagnosis system for rotating machinery using virtual reality. [Citation Graph (, )][DBLP]


  21. Development of touch sensor with optical positional sensor. [Citation Graph (, )][DBLP]


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