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Renaud Séguier: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Jouni Viinikka, Hervé Debar, Ludovic Mé, Renaud Séguier
    Time series modeling for IDS alert management. [Citation Graph (0, 0)][DBLP]
    ASIACCS, 2006, pp:102-113 [Conf]
  2. Renaud Séguier, David Mercier
    Audio-Visual Speech Recognition One Pass Learning with Spiking Neurons. [Citation Graph (0, 0)][DBLP]
    ICANN, 2002, pp:1207-1212 [Conf]
  3. Abdul Rauf Baig, Renaud Séguier, Gilles Vaucher
    mage Sequence Analysis Using A Spatio-Temporal Coding For Automatic Lip-reading. [Citation Graph (0, 0)][DBLP]
    ICIAP, 1999, pp:544-549 [Conf]
  4. Renaud Séguier, N. Cladel, Christophe Foucher, David Mercier
    Lipreading with Spiking Neurons - One Pass Learning. [Citation Graph (0, 0)][DBLP]
    WSCG, 2002, pp:397-404 [Conf]
  5. Gilles Vaucher, Abdul Rauf Baig, Renaud Séguier
    A Set of Neural Tools for Human-Computer Interactions: Application to the Handwritten Character Recognition, and Visual Speech Recognition Problems. [Citation Graph (0, 0)][DBLP]
    Neural Computing and Applications, 2000, v:9, n:4, pp:297-305 [Journal]
  6. Sylvain Le Gallou, Gaspard Breton, Renaud Séguier, Christophe Garcia
    Avatar Puppetry Using Real-Time Audio and Video Analysis. [Citation Graph (0, 0)][DBLP]
    IVA, 2007, pp:391-392 [Conf]
  7. Y. Aidarous, Sylvain Le Gallou, A. Sattar, Renaud Séguier
    Face alignment using active appearance model optimized by simplex. [Citation Graph (0, 0)][DBLP]
    VISAPP (2), 2007, pp:231-236 [Conf]

  8. Simplex Optimisation Initialized by Gaussian Mixture for Active Appearance Models. [Citation Graph (, )][DBLP]

  9. MVAAM (multi-view active appearance model) optimized by multi-objective genetic algorithm. [Citation Graph (, )][DBLP]

  10. GAGM-AAM: A genetic optimization with Gaussian mixtures for Active Appearance Models. [Citation Graph (, )][DBLP]

  11. Automatic design of a control interface for a synthetic face. [Citation Graph (, )][DBLP]

  12. The mimic game: real-time recognition and imitation of emotional facial expressions. [Citation Graph (, )][DBLP]

  13. Fast Simplex Optimization for Active Appearance Model. [Citation Graph (, )][DBLP]

  14. GGA-AAM: Novel heuristic method of gradient driven Genetic Algorithm for Active Appearance Models. [Citation Graph (, )][DBLP]

  15. Scale Normalization for the Distance Maps AAM. [Citation Graph (, )][DBLP]

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