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Haw-ren Fang:
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- Haw-ren Fang
Rule-Tolerant Verification Algorithms for Completeness of Chinese-Chess Endgame Databases. [Citation Graph (0, 0)][DBLP] Computers and Games, 2004, pp:129-144 [Conf]
- Haw-ren Fang, Tsan-sheng Hsu, Shun-chin Hsu
Construction of Chinese Chess Endgame Databases by Retrograde Analysis. [Citation Graph (0, 0)][DBLP] Computers and Games, 2000, pp:96-114 [Conf]
- Haw-ren Fang, Tsan-sheng Hsu, Shun-chin Hsu
Indefinite Sequence of Moves in Chinese Chess Endgames. [Citation Graph (0, 0)][DBLP] Computers and Games, 2002, pp:264-279 [Conf]
- James Glenn, Haw-ren Fang, Clyde P. Kruskal
A Retrograde Approximation Algorithm for One-Player Can't Stop. [Citation Graph (0, 0)][DBLP] Computers and Games, 2006, pp:148-159 [Conf]
A Retrograde Approximation Algorithm for Multi-player Can't Stop. [Citation Graph (, )][DBLP]
Graph-Based Multilevel Dimensionality Reduction with Applications to Eigenfaces and Latent Semantic Indexing. [Citation Graph (, )][DBLP]
Farthest Centroids Divisive Clustering. [Citation Graph (, )][DBLP]
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