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Roman Durikovic: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Roman Durikovic, Ryou Kimura, Konstantin Kolchin
    Real-time Visualization of Japanese Artcraft. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2003, pp:184-189 [Conf]
  2. Roman Durikovic, Teruaki Motooka
    Molecular Dynamics Simulation and Visualization. [Citation Graph (0, 0)][DBLP]
    IV, 1999, pp:334-339 [Conf]
  3. Roman Durikovic, Katsuhiro Numata
    Human Hand Model based on Rigid Body Dynamics. [Citation Graph (0, 0)][DBLP]
    IV, 2004, pp:853-857 [Conf]
  4. Roman Durikovic, Katsuhiro Numata
    Preserving the Volume of Fluid Using Multi-phase Flow Approach. [Citation Graph (0, 0)][DBLP]
    IV, 2006, pp:757-760 [Conf]
  5. Roman Durikovic, Ryou Kimura
    GPU Rendering of the Thin Film on Paints with Full Spectrum. [Citation Graph (0, 0)][DBLP]
    IV, 2006, pp:751-756 [Conf]
  6. Roman Durikovic, Silvester Czanner
    Implicit Surfaces for Dynamic Growth of Digestive System. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 2002, pp:111-118 [Conf]
  7. Roman Durikovic, Teruaki Motooka
    Modeling Material Behavior: Molecular Dynamics Simulation and Visualization. [Citation Graph (0, 0)][DBLP]
    Shape Modeling International, 1999, pp:186-0 [Conf]
  8. Roman Durikovic, Kazufumi Kaneda, Hideo Yamashita
    Reconstructing a 3-D structure with multiple deformable solid primitives. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1997, v:21, n:5, pp:611-624 [Journal]
  9. Roman Durikovic
    Animation of Soap Bubble Dynamics, Cluster Formation and Collision. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2001, v:20, n:3, pp:- [Journal]
  10. Roman Durikovic, Kazufumi Kaneda, Hideo Yamashita
    Animation of Biological Organ Growth Based on L-systems. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 1998, v:17, n:3, pp:1-14 [Journal]
  11. Roman Durikovic
    Growth Simulation of Digestive System Using Function Representation and Skeleton Dynamics. [Citation Graph (0, 0)][DBLP]
    International Journal of Shape Modeling, 2004, v:10, n:1, pp:31-50 [Journal]
  12. Roman Durikovic, Silvester Czanner, Hirofumi Inoue
    Growth animation of human organs. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2001, v:12, n:5, pp:287-295 [Journal]
  13. Roman Durikovic, Andrej Ferko
    Editorial. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2001, v:12, n:5, pp:- [Journal]
  14. Roman Durikovic, Kazufumi Kaneda, Hideo Yamashita
    Dynamic contour: a texture approach and contour operations. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 1995, v:11, n:6, pp:277-289 [Journal]
  15. Sergey Ershov, Roman Durikovic, Konstantin Kolchin, Karol Myszkowski
    Reverse engineering approach to appearance-based design of metallic and pearlescent paints. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:8-9, pp:586-600 [Journal]
  16. Miloslaw Smyk, Shin-ichi Kinuwaki, Roman Durikovic, Karol Myszkowski
    Temporally Coherent Irradiance Caching for High Quality Animation Rendering. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:401-412 [Journal]

  17. Design of Modular Rendering Pipeline. [Citation Graph (, )][DBLP]


  18. Adaptive Contour Model Using Texture Feature Vectors. [Citation Graph (, )][DBLP]


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