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Xavier Pueyo:
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Publications of Author
- Gonzalo Besuievsky, Xavier Pueyo
A Monte Carlo Method for Accelerating the Computation of Animated Radiosity Sequences. [Citation Graph (0, 0)][DBLP] Computer Graphics International, 2001, pp:201-208 [Conf]
- Ignacio Martín, Xavier Pueyo, Dani Tost
An Image-Space Refinement Criterion for Linear Hierarchical Radiosity. [Citation Graph (0, 0)][DBLP] Graphics Interface, 1997, pp:26-36 [Conf]
- Frederic Pérez, Ignacio Martín, Xavier Pueyo, François X. Sillion
Acceleration of Monte Carlo Path Tracing in General Environments. [Citation Graph (0, 0)][DBLP] Pacific Conference on Computer Graphics and Applications, 2000, pp:71-0 [Conf]
- László Neumann, Werner Purgathofer, Robert F. Tobler, Attila Neumann, Pavol Eliás, Martin Feda, Xavier Pueyo
The Stochastic Ray Method for Radiosity. [Citation Graph (0, 0)][DBLP] Rendering Techniques, 1995, pp:206-218 [Conf]
- Frederic Pérez, Xavier Pueyo, François X. Sillion
Global Illumination Techniques for the Simulation of Participating Media. [Citation Graph (0, 0)][DBLP] Rendering Techniques, 1997, pp:309-320 [Conf]
- Mateu Sbert, Frederic Pérez, Xavier Pueyo
Global Monte Carlo. A Progressive Solution. [Citation Graph (0, 0)][DBLP] Rendering Techniques, 1995, pp:231-239 [Conf]
- Ignacio Martín, Frederic Pérez, Xavier Pueyo
The SIR rendering architecture. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1998, v:22, n:5, pp:601-609 [Journal]
- Xavier Pueyo, Frederic Pérez, Joan Antoni Sellarès, Josep Suy
An object-oriented approach for teaching visibility computation algorithms. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1996, v:20, n:4, pp:605-610 [Journal]
- Manuel Próspero dos Santos, Xavier Pueyo, Luiz Velho
Ibero-American co-operation in computer graphics. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 2003, v:27, n:1, pp:1-3 [Journal]
- Carlos Ureña, Xavier Pueyo, Juan Carlos Torres
A formalization and classification of global illumination methods. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 1997, v:21, n:2, pp:225-236 [Journal]
- Carles Bosch, Xavier Pueyo, Stéphane Mérillou, Djamchid Ghazanfarpour
A Physically-Based Model for Rendering Realistic Scratches. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2004, v:23, n:3, pp:361-370 [Journal]
- Ignacio Martín, Xavier Pueyo, Dani Tost
A Two-Pass Hardware-Based Method Hierarchical Radiosity. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 1998, v:17, n:3, pp:159-164 [Journal]
- Xavier Pueyo, Dani Tost
Survey of Computer Animation. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 1988, v:7, n:4, pp:281-300 [Journal]
- Gustavo Patow, Xavier Pueyo
A Survey of Inverse Rendering Problems. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2003, v:22, n:4, pp:663-688 [Journal]
- Gustavo Patow, Xavier Pueyo, Alvar Vinacua
Reflector Design from Radiance Distributions. [Citation Graph (0, 0)][DBLP] International Journal of Shape Modeling, 2004, v:10, n:2, pp:211-236 [Journal]
- Gonzalo Besuievsky, Xavier Pueyo
Animating radiosity environments through the Multi-Frame Lighting Method. [Citation Graph (0, 0)][DBLP] Journal of Visualization and Computer Animation, 2001, v:12, n:2, pp:93-106 [Journal]
- Xavier Pueyo, Dani Tost, Ignacio Martín, Blanca Garcia
Radiosity for dynamic environments. [Citation Graph (0, 0)][DBLP] Journal of Visualization and Computer Animation, 1997, v:8, n:4, pp:221-231 [Journal]
- Bruno Arnaldi, Thierry Priol, Luc Renambot, Xavier Pueyo
Visibility Masks for Solving Complex Radiosity Computations on Multiprocessors. [Citation Graph (0, 0)][DBLP] Parallel Computing, 1997, v:23, n:7, pp:887-897 [Journal]
- Ignacio Martín, Xavier Pueyo, Dani Tost
Frame-to-Frame Coherent Animation with Two-Pass Radiosity. [Citation Graph (0, 0)][DBLP] IEEE Trans. Vis. Comput. Graph., 2003, v:9, n:1, pp:70-84 [Journal]
- Eva Cerezo, Frederic Pérez, Xavier Pueyo, Francisco J. Serón, François X. Sillion
A survey on participating media rendering techniques. [Citation Graph (0, 0)][DBLP] The Visual Computer, 2005, v:21, n:5, pp:303-328 [Journal]
- Juan-Roberto Jiménez, Xavier Pueyo
Interactive rendering of globally illuminated scenes including anisotropic and inhomogeneous participating media. [Citation Graph (0, 0)][DBLP] The Visual Computer, 2005, v:21, n:7, pp:449-462 [Journal]
- Xavier Pueyo
Diffuse interreflections - Techniques for form-factor computation: a survey. [Citation Graph (0, 0)][DBLP] The Visual Computer, 1991, v:7, n:4, pp:200-209 [Journal]
- Mateu Sbert, Xavier Pueyo, László Neumann, Werner Purgathofer
Global multipath Monte Carlo algorithms for radiosity. [Citation Graph (0, 0)][DBLP] The Visual Computer, 1996, v:12, n:2, pp:47-61 [Journal]
- Dani Tost, Xavier Pueyo
Human body animation: a survey. [Citation Graph (0, 0)][DBLP] The Visual Computer, 1988, v:3, n:5, pp:254-264 [Journal]
- Gustavo Patow, Xavier Pueyo, Alvar Vinacua
User-guided inverse reflector design. [Citation Graph (0, 0)][DBLP] Computers & Graphics, 2007, v:31, n:3, pp:501-515 [Journal]
- Gustavo Patow, Xavier Pueyo
A Survey of Inverse Surface Design From Light Transport Behavior Specification. [Citation Graph (0, 0)][DBLP] Comput. Graph. Forum, 2005, v:24, n:4, pp:773-789 [Journal]
A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces. [Citation Graph (, )][DBLP]
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