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Vlastimil Havran: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Jirí Bittner, Vlastimil Havran, Pavel Slavík
    Hierarchical Visibility Culling with Occlusion Trees. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1998, pp:207-219 [Conf]
  2. Polina Kondratieva, Vlastimil Havran, Hans-Peter Seidel
    Effective Use of Procedural Shaders in Animated Scenes. [Citation Graph (0, 0)][DBLP]
    International Conference on Computational Science, 2004, pp:164-172 [Conf]
  3. Vlastimil Havran, Jirí Bittner, Robert Herzog, Hans-Peter Seidel
    Ray Maps for Global Illumination. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2005, pp:43-54 [Conf]
  4. Vlastimil Havran, Cyrille Damez, Karol Myszkowski, Hans-Peter Seidel
    An Efficient Spatio-Temporal Architecture for Animation Rendering. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2003, pp:106-117 [Conf]
  5. Vlastimil Havran, Miloslaw Smyk, Grzegorz Krawczyk, Karol Myszkowski, Hans-Peter Seidel
    Interactive System for Dynamic Scene Lighting using Captured Video Environment Maps. [Citation Graph (0, 0)][DBLP]
    Rendering Techniques, 2005, pp:31-42 [Conf]
  6. Vlastimil Havran, Cyrille Damez, Karol Myszkowski, Hans-Peter Seidel
    An efficient spatio-temporal architecture for animation rendering. [Citation Graph (0, 0)][DBLP]
    SIGGRAPH, 2003, pp:- [Conf]
  7. Vlastimil Havran, Jirí Bittner
    On Improving Kd Tree for Ray Shooting. [Citation Graph (0, 0)][DBLP]
    WSCG, 2002, pp:209-216 [Conf]
  8. Vlastimil Havran, L. Dachs, Jirí Zára
    VIS-RT: A Visualization System for RT Spatial Data Structures. [Citation Graph (0, 0)][DBLP]
    WSCG, 2000, pp:- [Conf]
  9. Vlastimil Havran, Werner Purgathofer
    On comparing ray shooting algorithms. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 2003, v:27, n:4, pp:593-604 [Journal]
  10. Vlastimil Havran, Jirí Bittner
    LCTS: Ray Shooting using Longest Common Traversal Sequences. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2000, v:19, n:3, pp:- [Journal]
  11. Vlastimil Havran
    Analysis of Cache Sensitive Representation for Binary Space Partitioning Trees. [Citation Graph (0, 0)][DBLP]
    Informatica (Slovenia), 1999, v:23, n:2, pp:- [Journal]
  12. Jirí Bittner, Vlastimil Havran
    Exploiting coherence in hierarchical visibility algorithms. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2001, v:12, n:5, pp:277-286 [Journal]
  13. Vlastimil Havran, Robert Herzog, Hans-Peter Seidel
    Fast Final Gathering via Reverse Photon Mapping. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2005, v:24, n:3, pp:323-333 [Journal]

  14. Global Illumination using Photon Ray Splatting. [Citation Graph (, )][DBLP]


  15. Bidirectional Texture Function Compression Based on Multi-Level Vector Quantization. [Citation Graph (, )][DBLP]


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