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Hiroshi Masuda: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Yoshiyuki Furukawa, Hiroshi Masuda, Kenjiro T. Miura, Hiroyuki Yamato
    Cut-and-Paste Editing Based on Constrained B-spline Volume Fitting. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2003, pp:222-225 [Conf]
  2. Ryutarou Ohbuchi, Hiroshi Masuda, Masaki Aono
    A Shape-Preserving Data Embedding Algorithm for NURBS Curves and Surfaces. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1999, pp:180-187 [Conf]
  3. Hiroshi Masuda, Yasuhiro Yoshioka, Yoshiyuki Furukawa
    Preserving Form-Features in Interactive Mesh Deformation. [Citation Graph (0, 0)][DBLP]
    GMP, 2006, pp:207-220 [Conf]
  4. Ryutarou Ohbuchi, Hiroshi Masuda, Masaki Aono
    Embedding Data in 3D Models. [Citation Graph (0, 0)][DBLP]
    IDMS, 1997, pp:1-10 [Conf]
  5. Ryutarou Ohbuchi, Hiroshi Masuda
    8. Managing CAD Data as a Multimedia Data Type Using Digital Watermarking. [Citation Graph (0, 0)][DBLP]
    Knowledge Intensive CAD, 2000, pp:103-116 [Conf]
  6. Ryutarou Ohbuchi, Hiroshi Masuda, Masaki Aono
    Watermaking Three-Dimensional Polygonal Models. [Citation Graph (0, 0)][DBLP]
    ACM Multimedia, 1997, pp:261-272 [Conf]
  7. Kenjiro T. Miura, Hiroshi Masuda
    Selective Non-Uniform Subdivision. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:457-459 [Conf]
  8. Yasuhiro Suzuki, Kenjiro T. Miura, Ichiro Tanaka, Hiroshi Masuda
    Streamline Modeling Based on Potential Flow. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2001, pp:305-313 [Conf]
  9. Yasuhiro Yoshioka, Hiroshi Masuda, Yoshiyuki Furukawa
    A Constrained Least Squares Approach to Interactive Mesh Deformation. [Citation Graph (0, 0)][DBLP]
    SMI, 2006, pp:23- [Conf]
  10. Hiroshi Masuda, Masayuki Numao
    A cell-based approach for generating solid objects from orthographic projections. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 1997, v:29, n:3, pp:177-187 [Journal]
  11. Hiroshi Masuda, Ryutarou Ohbuchi
    Coding topological structure of 3D CAD models. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2000, v:32, n:5-6, pp:367-375 [Journal]
  12. Ryutarou Ohbuchi, Hiroshi Masuda, Masaki Aono
    Data embedding algorithms for geometrical and non-geometrical targets in three-dimensional polygonal models. [Citation Graph (0, 0)][DBLP]
    Computer Communications, 1998, v:21, n:15, pp:1344-1354 [Journal]
  13. Hiroshi Masuda, Yasuhiro Yoshioka, Yoshiyuki Furukawa
    Preserving form features in interactive mesh deformation. [Citation Graph (0, 0)][DBLP]
    Computer-Aided Design, 2007, v:39, n:5, pp:361-368 [Journal]

  14. HELIOS carrier: Tail-like mechanism and control algorithm for stable motion in unknown environments. [Citation Graph (, )][DBLP]


  15. Interactive deformation using volumetric constraints. [Citation Graph (, )][DBLP]


  16. Interactive 3D modeling based on point-clouds with reflectance image. [Citation Graph (, )][DBLP]


  17. HELIOS system: A team of tracked robots for special urban search and rescue operations. [Citation Graph (, )][DBLP]


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