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Stefan Göbel: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Stefan Göbel
    WebVizard: Intelligent System for Geodata Visualization and CBT in the WWW. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 1998, pp:113-122 [Conf]
  2. Stefan Göbel, Jörg Haist, Harald Reiterer, Frank Müller
    INVISIP: Usage of Information Visualization Techniques to Access Geospatial Data Archives. [Citation Graph (0, 0)][DBLP]
    DEXA, 2002, pp:371-380 [Conf]
  3. Stefan Göbel, Rainer Malkewitz, Felicitas Becker
    Story Pacing in Interactive Storytelling. [Citation Graph (0, 0)][DBLP]
    Edutainment, 2006, pp:419-428 [Conf]
  4. Stefan Göbel, Karen Lutze
    Development of Meta Databases for Geospatial Data in the WWW. [Citation Graph (0, 0)][DBLP]
    ACM-GIS, 1998, pp:94-99 [Conf]
  5. Stefan Göbel, Felicitas Becker, Axel Feix
    INSCAPE: Storymodels for Interactive Storytelling and Edutainment Applications. [Citation Graph (0, 0)][DBLP]
    International Conference on Virtual Storytelling, 2005, pp:168-171 [Conf]
  6. Nelson Zagalo, Stefan Göbel, Ana Torres, Rainer Malkewitz, Vasco Branco
    INSCAPE: Emotion Expression and Experience in an Authoring Environment. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2006, pp:219-230 [Conf]
  7. Josef Behringer, Udo Engbring-Romang, Stefan Göbel
    Antiziganism and Persecution of the Sinti and Roma from the Late Middle Ages to the 20th Century. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2004, pp:297-302 [Conf]
  8. Axel Feix, Stefan Göbel, Rene Zumack
    DinoHunter: Platform for Mobile Edutainment Applications in Museums. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2004, pp:264-269 [Conf]
  9. Stefan Göbel, Oliver Schneider, Ido Iurgel, Axel Feix, Christian Knöpfle, Alexander Rettig
    Virtual Human: Storytelling and Computer Graphics for a Virtual Human Platform. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2004, pp:79-88 [Conf]
  10. Oliver Schneider, Stefan Göbel, Christian Meyer zu Ermgassen
    Media Art Environment Geist: Integrating Traditional Painting into 3D AR Storytelling Scenario. [Citation Graph (0, 0)][DBLP]
    TIDSE, 2004, pp:164-170 [Conf]

  11. Personalized, Adaptive Digital Educational Games Using Narrative Game-Based Learning Objects. [Citation Graph (, )][DBLP]


  12. StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear Stories. [Citation Graph (, )][DBLP]


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