The SCEAS System
Navigation Menu

Search the dblp DataBase

Title:
Author:

Norishige Chiba: [Publications] [Author Rank by year] [Co-authors] [Prefers] [Cites] [Cited by]

Publications of Author

  1. Norishige Chiba, Kazunori Onoguchi, Takao Nishizeki
    Drawing Plane Graphs Nicely. [Citation Graph (1, 0)][DBLP]
    Acta Inf., 1985, v:22, n:2, pp:187-201 [Journal]
  2. Stéphane Gobron, Norishige Chiba
    Crack Pattern Simulation Based on 3D Surface Cellular Automaton. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2000, pp:153-162 [Conf]
  3. Tomoya Ito, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba
    Modeling Rocky Scenery Taking into Account Joints. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2003, pp:244-247 [Conf]
  4. Batjargal Sosorbaram, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba
    Visual Simulation of Lightning Taking into Account Cloud Growth. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2001, pp:89-98 [Conf]
  5. Shin Ota, Tadahiro Fujimoto, Machiko Tamura, Kazunobu Muraoka, Kunihiko Fujita, Norishige Chiba
    1/f\beta Noise-Based Real-Time Animation of Trees Swaying in Wind Fields. [Citation Graph (0, 0)][DBLP]
    Computer Graphics International, 2003, pp:52-59 [Conf]
  6. Marcelo M. Maes, Tadahiro Fujimoto, Norishige Chiba
    Efficient animation of water flow on irregular terrains. [Citation Graph (0, 0)][DBLP]
    GRAPHITE, 2006, pp:107-115 [Conf]
  7. Norishige Chiba, Takao Nishizeki, Nobuji Saito
    A linear algorithm for five-coloring a planar graph. [Citation Graph (0, 0)][DBLP]
    Graph Theory and Algorithms, 1980, pp:9-19 [Conf]
  8. Shigang Li, Norishige Chiba
    Estimating Head Pose from Spherical Image for VR Environment. [Citation Graph (0, 0)][DBLP]
    IEEE Pacific Rim Conference on Multimedia, 2002, pp:1169-1176 [Conf]
  9. Stéphane Gobron, Norishige Chiba
    Simulation of Peeling Using 3D-Surface Cellular Automata. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2001, pp:338-347 [Conf]
  10. Shigang Li, Fumiyoshi Ishizawa, Norishige Chiba
    Wandering in VR Environments by Estimating Head Pose Using an Omnicam. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2002, pp:318-324 [Conf]
  11. Daiki Takeshita, Shin Ota, Machiko Tamura, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba
    Particle-Based Visual Simulation of Explosive Flames. [Citation Graph (0, 0)][DBLP]
    Pacific Conference on Computer Graphics and Applications, 2003, pp:482-486 [Conf]
  12. Shigang Li, Masao Nakano, Norishige Chiba
    Acquisition of Spherical Image by Fish-eye Conversion Lens. [Citation Graph (0, 0)][DBLP]
    VR, 2004, pp:235-236 [Conf]
  13. Norishige Chiba, Ken Ohshida, Kazunobu Muraoka, Mamoru Miura, Nobuji Saito
    A growth model having the abilities of growth-regulations for simulating visual nature of botanical trees. [Citation Graph (0, 0)][DBLP]
    Computers & Graphics, 1994, v:18, n:4, pp:469-479 [Journal]
  14. Frédéric Drago, Karol Myszkowski, Thomas Annen, Norishige Chiba
    Adaptive Logarithmic Mapping For Displaying High Contrast Scenes. [Citation Graph (0, 0)][DBLP]
    Comput. Graph. Forum, 2003, v:22, n:3, pp:419-426 [Journal]
  15. Frédéric Drago, Norishige Chiba
    Locally Adaptive Chromatic Restoration of Digitally Acquired Paintings. [Citation Graph (0, 0)][DBLP]
    Int. J. Image Graphics, 2005, v:5, n:3, pp:617-638 [Journal]
  16. Norishige Chiba, Takao Nishizeki
    The Hamiltonian Cycle Problem is Linear-Time Solvable for 4-Connected Planar Graphs. [Citation Graph (0, 0)][DBLP]
    J. Algorithms, 1989, v:10, n:2, pp:187-211 [Journal]
  17. Norishige Chiba, Takao Nishizeki, Nobuji Saito
    A Linear 5-Coloring Algorithm of Planar Graphs. [Citation Graph (0, 0)][DBLP]
    J. Algorithms, 1981, v:2, n:4, pp:317-327 [Journal]
  18. Norishige Chiba, Takao Nishizeki, Shigenobu Abe, Takao Ozawa
    A Linear Algorithm for Embedding Planar Graphs Using PQ-Trees. [Citation Graph (0, 0)][DBLP]
    J. Comput. Syst. Sci., 1985, v:30, n:1, pp:54-76 [Journal]
  19. Stéphane Gobron, Norishige Chiba
    3D surface cellular automata and their applications. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1999, v:10, n:3, pp:143-158 [Journal]
  20. Norishige Chiba, Kazunobu Muraoka, Akio Doi, Junya Hosokawa
    Rendering of forest scenery using 3D textures. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1997, v:8, n:4, pp:191-199 [Journal]
  21. Norishige Chiba, Kazunobu Muraoka, K. Fujita
    An erosion model based on velocity fields for the visual simulation of mountain scenery. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1998, v:9, n:4, pp:185-194 [Journal]
  22. Norishige Chiba, Ken Ohshida, Kazunobu Muraoka, Nobuji Saito
    Visual Simulation of Leaf Arrangement and Autumn Colours. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1996, v:7, n:2, pp:79-93 [Journal]
  23. Qing Zhang, Youetsu Sato, Jun-ya Takahashi, Kazunobu Muraoka, Norishige Chiba
    Simple cellular automaton-based simulation of ink behaviour and its application to Suibokuga-like 3D rendering of trees. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 1999, v:10, n:1, pp:27-37 [Journal]
  24. Katsutsugu Matsuyama, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba
    Generation of tree movement sound effects. [Citation Graph (0, 0)][DBLP]
    Journal of Visualization and Computer Animation, 2005, v:16, n:5, pp:531-545 [Journal]
  25. Norishige Chiba, Takao Nishizeki
    Arboricity and Subgraph Listing Algorithms. [Citation Graph (0, 0)][DBLP]
    SIAM J. Comput., 1985, v:14, n:1, pp:210-223 [Journal]
  26. Norishige Chiba, Takao Nishizeki, Nobuji Saito
    An Approximation Algorithm for the Maximum Independent Set Problem on Planar Graphs. [Citation Graph (0, 0)][DBLP]
    SIAM J. Comput., 1982, v:11, n:4, pp:663-675 [Journal]
  27. Frédéric Drago, Norishige Chiba
    Painting canvas synthesis. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:5, pp:314-328 [Journal]
  28. Stéphane Gobron, Norishige Chiba
    Crack pattern simulation based on 3D surface cellular automata. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2001, v:17, n:5, pp:287-309 [Journal]
  29. Shin Ota, Machiko Tamura, Tadahiro Fujimoto, Kazunobu Muraoka, Norishige Chiba
    A hybrid method for real-time animation of trees swaying in wind fields. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2004, v:20, n:10, pp:613-623 [Journal]
  30. Katsutsugu Matsuyama, Tadahiro Fujimoto, Norishige Chiba
    Real-time animation of spark discharge. [Citation Graph (0, 0)][DBLP]
    The Visual Computer, 2006, v:22, n:9-11, pp:761-771 [Journal]

  31. Large-Scale Graphics: Digital Nature and Laser Projection. [Citation Graph (, )][DBLP]


  32. Multidimensional visual aid enhances haptic training simulations. [Citation Graph (, )][DBLP]


  33. Real-time Sound Generation of Spark Discharge. [Citation Graph (, )][DBLP]


Search in 0.010secs, Finished in 0.012secs
NOTICE1
System may not be available sometimes or not working properly, since it is still in development with continuous upgrades
NOTICE2
The rankings that are presented on this page should NOT be considered as formal since the citation info is incomplete in DBLP
 
System created by asidirop@csd.auth.gr [http://users.auth.gr/~asidirop/] © 2002
for Data Engineering Laboratory, Department of Informatics, Aristotle University © 2002